Synchronet has added support for avatars in message headers and they can probably be used in other areas of the BBS as well.
It looks cool, does it only work for local users? From what I could tell from looking at it, it just stores avatars on the disk rather than embeds them in messages.
I guess it was just a bit of fun.. but it would be kind of cool if it could work through a network.
Synchronet has added support for avatars in message headers and they
can probably be used in other areas of the BBS as well.
It looks cool, does it only work for local users? From what I could tell from looking at it, it just stores avatars on the disk rather than
embeds them in messages.
It works for QWK message areas and I suspect it will work for any message if it can find an avatar for the sender.
There is actually a unofficial spec for avatars in FTN used by the
Russian FTN networks (they have a lot of kludges/etc. we don't use interestingly). It only allows for images such as GIF as they use them
in graphical interfaces, *but* I think it would be very cool to
implement an extention to the spec or something similar if it doesn't
make sense to allow for textmode avatars.
g00r00 wrote to NuSkooler on 01-11-18 11:04 <=-
I don't get the textmode avatar thing, personally. It seems ridiculous and pointless to me... You might as well just have a random 5-line ANSI pop up in that spot in the message header lol.
Having an actual Avatar kludge that points to a real image would be possibly useful though! I'd be willing to get behind that in some way.
Al wrote to Bill McGarrity on 01-11-18 13:46 <=-
Re: Synchronet adds avatar support
By: Bill McGarrity to g00r00 on Thu Jan 11 2018 03:32 pm
Hiya Bill,
When I logged on I got a message saying you had "Instant Message"ed me
or something to that effect.
I just did a list in there and didn't see you.. I'll try to catch you online and try it out.
I've never used any of that so I'm not sure how it all works.
Synchronet has added support for avatars in message headers and they can probably be used in other areas of the BBS as well.
It looks cool, does it only work for local users? From what I could tell
from looking at it, it just stores avatars on the disk rather than
embeds them in messages.
I guess it was just a bit of fun.. but it would be kind of cool if it
could work through a network.
Having an actual Avatar kludge that points to a real image would be possibly useful though! I'd be willing to get behind that in some way.
I need to look at the spec closer, but at first glance it's pretty basic
& makes sense. For a textmode (to each their own!) it could simply supply
a differnet type. Perhaps a mixed media extention would be nice:
^aAVATAR: png@https:../foo.png@640x480 ansi@inline:BASE64...@5x5\n
Something along those lines.
On Thursday, January 11th g00r00 was heard saying...
Having an actual Avatar kludge that points to a real image would be possibly useful though! I'd be willing to get behind that in some wa
I need to look at the spec closer, but at first glance it's pretty basic
& makes sense. For a textmode (to each their own!) it could simply
supply a differnet type. Perhaps a mixed media extention would be nice: ^aAVATAR: png@https:../foo.png@640x480 ansi@inline:BASE64...@5x5\n
I think between the two of you, and Andrew if he wants to also, you could all agree on some inter-operable standard, ideally DM is involved in the discussion as well...
I will wait and see what others do :)
That would be ideal it would have been nice if DM was here, especially
since it's synchronet who came up with the idea of ansi avatars.
You're always welcome to join the dovenet groups or the #synchronet channel on irc.synchro.net where he's pretty much active and responsive.
It'd be impossible for DM to be everywhere as busy as he is with synchronet.
I, personally, am not a big fan of the avatars - mainly because it's taking development time away from dealing with real issues.
I see Sync put them in the message header area, but that's
already very restricted... so gotta think of something.
Yeah, thanks, dovenet's not really my cup of tea. Plus I'd have to
implement QWK Networking.
Quoting apam to Avon <=-
I will wait and see what others do :)
Quoting apam to Nigel Reed <=-
Yeah, thanks, dovenet's not really my cup of tea. Plus I'd have to implement QWK Networking.
I'm looking at my new issue tracker and tiny wants improved message
area selection, and I agree it's really needed, but I spent my time
today adding enchanting to a door game. It might be a silly use of
time, but you have to be motivated to anything on a free software
project, some days you are motivated to work on issues, other times you just want to do something fun :)
I couldn't draw an ANSI avatar if you held a gun to my head.
They are not part of the message data or text at all. A .js is run when each message is displayed and ponks the avatar (if found) on the right hand side of the message header.
I couldn't draw an ANSI avatar if you held a gun to my head.
Push the gif through gif2ans and hope for the best?
Where do you get such a thing? gif2ans?
That's why I always say if it feels like work don't do it. :)
I did software development, which is probably why my biggest project is
dead and only a few people had it working. <Laugh>
I have dovenet here on Magicka through Nick, and I can send you a feed
via Happynet if you want. (most of it is crap though)
Tiny wrote to apam <=-
I have dovenet here on Magicka through Nick, and I can send you a
feed
via Happynet if you want. (most of it is crap though)
BTW, so Happynet is still going? Or is it just a place for you to gate stuff? :)
apam wrote to vk3jed <=-
BTW, so Happynet is still going? Or is it just a place for you to gate stuff? :)
Yeah sort of, I started it back up last year for testing stuff, it's
just tiny and me at present and we mainly just use it for talking about magicka.
Anyone can join if they want, but I haven't bothered with an info pack
or nodelist or anything... I figure most people will want to use fsxnet
or something else, but I didn't want to burp erronous packets as it was the time i was thinking about making a mailer.
There probably isn't much need for it at present, but it's easy enough
to keep running.
Where do you get such a thing? gif2ans?
My fileareas back in 1995.
It's an old DOS program and a bit clunky to use if I remember right. I should see if I have an archive of it somewhere, but I bet somebody already has a copy online.
Quoting apam to Tiny <=-
Yeah, I guess it depends, sometimes you have to do some boring bits to
get to the fun stuff :)
around on the roof at 2:30 am.. oh and then their friends pull up
outside our bedroom window with their stereo turned up to 11. So not a good nights sleep.
Just curious, what was the project? I had OpenEdit running on Magicka
for ages until I wrote the native editor, also have Hang Man set up -
but I guess it's something else?
Quoting Vk3jed to Tiny <=-
BTW, so Happynet is still going? Or is it just a place for you to
gate stuff? :)
Tiny wrote to Vk3jed <=-
Quoting Vk3jed to Tiny <=-
BTW, so Happynet is still going? Or is it just a place for you to
gate stuff? :)
Apam and I use happynet for testing MagickaBBS at present, other then
that it's just kind of there. You'd have to ask him if it's really
"alive" or not.
Which wouldn't work on a term-style program. Real Image would work on web-based access though.
g00r00 wrote to Bill McGarrity on 01-16-18 19:32 <=-
Which wouldn't work on a term-style program. Real Image would work on web-based access though.
It could. The message could have a kludge line that contains a URL to their avatar/photo, and the BBS could offer to display that URL. The terminal could even fish URLs and allow you to click on it to open.
The latter is something I plan to add into NetRunner anyway because
Mystic will allow users to download their BBS queued files via FTP and HTTP, so it'd just make that a little easier for those using NetRunner.
The latter is something I plan to add into NetRunner anyway because Mystic will allow users to download their BBS queued files via FTP and HTTP, so it'd just make that a little easier for those using NetRunner.
Enigma has a really nice integration of this already, combined with using VTX client (visit https://bbs.force9.org) URLs become clickable too!
FWIW, the URL spec that VTX support can be found here: https://github.com/codewar65/VTX_ClientServer/blob/master/vtx.txt#L360
We were talking about this in FSX_MYS, and wondering why you guys went with the ansi code/url thing instead of just screen scraping http:// etc in the client?
The system allows for any sort of region to be set (not just http://xxxx for example) including it's color, effects, and so on controlled by the server (serving the ANSI).
I couldn't draw an ANSI avatar if you held a gun to my head.Push the gif through gif2ans and hope for the best?
Just curious, what was the project? I had OpenEdit running on Magicka
for ages until I wrote the native editor, also have Hang Man set up -
but I guess it's something else?
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