I Want to learn to load and render 3ds file format on opengl screen. Please describe me in easy way.
There is a additional way to lib3ds, but it is a bit more complicated:
There is a program to render X3D/VRML with opengl/jogl: white_dune
http://wdune.ourproject.org/
First you have to convert your 3ds file to a X3D file, this can be
either done with 3D Studio MAX or blender (blender can not export
animations to X3D).
With white_dune, you can export a C, C++ or java file.
In wdune*/docs you can find export_example_c* or
export_example_java with example how to render the
exported scenegraph with GLUT/OpenGL (or jogl).
so long
MUFTI
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