https://gitlab.synchro.net/sbbs/sbbs/-/commit/d3b4c85c19b7f2a17799e834
Modified Files:
xtrn/tbd/tbd.c tbd.h
Log Message:
Fixed: Monsters did not move on 64-bit systemsThe game is much easier to play when the monsters don't move. :-)A clock_t is bigger than an int on 64-bit Linux systems, so therewas some weirdness with the tick offset that caused monsters tonever move.
--- SBBSecho 3.11-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)