• Our brains may think two steps ahead whe

    From ScienceDaily@1:317/3 to All on Wed Nov 3 21:30:50 2021
    Our brains may think two steps ahead when trying to sway others

    Date:
    November 3, 2021
    Source:
    The Mount Sinai Hospital / Mount Sinai School of Medicine
    Summary:
    In an effort to understand how a sense of control over others may
    influence the brain's decision-making processes, researchers have
    tested the ability of healthy human subjects to play a bargaining
    game. For the first time, they found that people used "forward
    thinking" when trying to sway others. Forward thinking happened
    regardless of whether the subjects could actually influence others
    and appeared to be driven by neural activity in a well-known
    decision-making center of the brain.



    FULL STORY ========================================================================== Humans are able to think a few steps ahead in non-social situations,
    such as navigating a new hiking trail or planning a vacation. A Mount
    Sinai study now shows that we may also do this when interacting with
    other people.


    ==========================================================================
    In an effort to understand how a sense of control over others may
    influence the brain's decision-making processes, researchers at the
    Icahn School of Medicine at Mount Sinai tested the ability of healthy
    human subjects to play a bargaining game. For the first time, they found
    that people used "forward thinking" when trying to sway others. Forward thinking happened regardless of whether the subjects could actually
    influence others and appeared to be driven by neural activity in a
    well-known decision-making center of the brain.

    "Humans are social beings. And, in our view, many psychiatric disorders
    are the result of problems with how the brain's software is programmed
    to handle social situations. In this study we tried to understand
    the rules that govern how that software is programmed," said Xiaosi
    Gu, PhD, Director of the Center for Computational Psychiatry at Mount
    Sinai. "Our results suggest that in certain social situations the brain
    draws on the kind of forward thinking often used when playing chess."
    The study was led by Soojung Na, PhD, a former graduate student in the
    Gu lab and Dongil Chung, PhD, a principal investigator at the Uslan
    National Institute of Science and Technology in South Korea.

    The researchers specifically investigated whether forward thinking is used during times when we try to influence others, or exert "social control." Decades of research have shown that social control can have profound
    effects on well-being and mental health. Although several studies have
    shown that forward thinking is used in non-social situations, few have investigated its role in how we interact with others.

    To test this idea, the researchers initially had 48 healthy volunteers sit
    in a brain scanner and play different versions of the "ultimatum game,"
    a well-known bargaining exercise in which the subjects were asked to split
    $20 with an opposing team. Initial offers always started at $5. In one, "controllable," version of the game the rules were predictable. If
    the subject accepted the $5 then the next offer would be one or two
    dollars lower. Conversely, a rejection of the $5 led to raising the
    subsequent offer by the same amounts. For the second, "uncontrollable,"
    version of the game, a subject's initial decision had no effect on
    the following offers. Instead they were chosen randomly and were thus unpredictable. Each subject played 40 rounds, alternating between the
    two different versions.



    ========================================================================== Initial results showed that there were differences between how the
    subjects responded to the games, which suggested that they perceived and exploited the advantages posed by the predictable version. Most notably,
    they received higher offers, took longer to decide, and felt a greater
    sense of control when playing the predictable version.

    The participants reported a sense of control during the unpredictable
    game that was much higher -- around 40 percent -- than reality, which
    was zero chance of control. Moreover, in one subset of experiments, the subjects played the games against a computer instead of teams. Here the participants felt about 60 percent in control of the game regardless of
    which version they played and despite the fact that they received higher
    offers in the predictable version.

    "These results highlight the complicated interplay between the actual controllability of social situations and our feelings of control,"
    said Dr. Gu.

    Nonetheless, computational modeling experiments suggested that in every situation tested -- predictable vs unpredictable and team vs computer --
    the subjects consistently used forward thinking to play the game. In
    other words, a computer algorithm which tested out whether a subject
    would think two, three, or four steps ahead before deciding on an offer recreated the initial results better than one that assumed the subjects
    just reacted or thought only one step ahead.

    These findings were strengthened by the results of an online version of
    the initial experiments that was played by 1,342 participants. Again, the results showed that the predictable version of the game produced higher
    offers and a greater sense of control then the unpredictable one even
    though the simulation suggested that forward thinking was used for both.

    Finally, the results of the brain scans suggested that these choices were
    being driven by neural activity in the ventromedial prefrontal cortex,
    a decision- making center known to be involved in forward thinking. For instance, the two- step forward thinking computer simulation helped
    explain the changes in this area of the brain better than other
    simulations or when applied to other brain regions.

    "These results expand the role of both the ventromedial prefrontal cortex
    and of forward thinking in our lives," said Dr. Gu. "In the future, we
    plan to explore how problems in the brain's forward thinking app may play
    role in depression, schizophrenia and other neuropsychiatric disorders."
    This work was supported by the National Institutes of Health (MH120789, MH122611, and MH123069); the University of Texas, Dallas; the Ulsan
    National Institute of Science and Technology (South Korea, 1.180073.01);
    the National Research Foundation of Korea (NRF-2018R1D1A1B07043582); the
    Mental Illness Research, Education, and Clinical Center (MIRECC VISN 2)
    at the James J. Peter Veterans Affairs Medical Center (Bronx, NY); the Max Planck Society (Germany); the Alexander von Humboldt Foundation (Germany).

    ========================================================================== Story Source: Materials provided by The_Mount_Sinai_Hospital_/_Mount_Sinai_School_of Medicine. Note: Content
    may be edited for style and length.


    ========================================================================== Journal Reference:
    1. Soojung Na, Dongil Chung, Andreas Hula, Ofer Perl, Jennifer Jung,
    Matthew
    Heflin, Sylvia Blackmore, Vincenzo G Fiore, Peter Dayan, Xiaosi Gu.

    Humans use forward thinking to exploit social
    controllability. eLife, 2021; 10 DOI: 10.7554/eLife.64983 ==========================================================================

    Link to news story: https://www.sciencedaily.com/releases/2021/11/211103115430.htm

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