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Commodore Free Magazine
http://www.commodorefree.com/
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Issue 78
Free to download magazine dedicated to Commodore computers Available as
PDF, ePUB, MOBI, HTML, TXT, SEQ and D64 disk image.
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CONTENTS
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* Editorial
* Commodore Free E-Cover Tape #11
* General News
- Vince Clarke Video Interview
- Arcade Evolution Joysticks
- Borderline BBS guided tour
- Revival Studios
- USB Joystick Adapter
- Commodore LCD Emulator
* C64 News
- Phase Out
- Demo Coding On The C64
- 8 Bit Chord Tables Tutorial
- PETSCII Editor V4
- Reset Issue 2 Released
- C&A Games Issue 08 Released
- SID-Wizard PDF Files Released
- SID-Wizard 1.6 + HerMIDI
- GPS View
- Crazy Dog Racing
* VIC 20 News
- Realms of Quest IV
- Flash Memory Expansion
* C16 & Plus/4 News
- Moldi's Treasure 6/10
- Text Resizer
* PET News
- Paddle Shooter
* Amiga News
- X500+ Special Promotion
- 20 Years Of Morgue Soft CD
* Review: Micro Hexagon [C64]
* Review: ViColumn [VIC 20]
* Review: Android 2 [C16]
* Review: Double Or Nothing [C64]
* Review: The Frog [C16]
* The Assembly Line - Part $01
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EDITOR
Nigel Parker
SPELL CHECKING
Peter Badrick
Alex Leonardi
TXT, HTML & E-BOOKS
Paul Davis
D64 DISK IMAGE
Al Jackson
PDF DESIGN
Nigel Parker
WEBSITE
www.commodorefree.com
EMAIL ADDRESS
commodorefree@commodorefree.com
SUBMISSIONS
Articles are always wanted for the magazine. Contact us for details. We
can't pay you for your efforts but you are safe in the knowledge that you
have passed on details that will interest other Commodore enthusiasts.
NOTICES
All materials in this magazine are the property of Commodore Free unless otherwise stated. All copyrights, trademarks, trade names, internet domain names or other similar rights are acknowledged. No part of this magazine
may be reproduced without permission.
The appearance of an advert in the magazine does not necessarily mean that
the goods/services advertised are associated with or endorsed by Commodore
Free Magazine.
COPYRIGHT
Copyright (c) 2014
Commodore Free Magazine
All Rights Reserved.
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EDITORIAL
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Well I never thought I would make the issue this month, After a rather
scary road crash were a car shunted into the back of me, and saw my
good-self carted away in an ambulance. Phew let's hope that's all the bad
news new as I can't take any more this year!
SO IN THIS ISSUE
The usual news and Richards E-Covertape, we haven't had any other
submissions from owners of VIC, PET or C16 machines so again it's a
Commodore 64 only version on the E-tape. And part 2 of the assembler
course, I received some good comments about part one and sent them to the author, so get your pencils sharpened as its time for more schoolin"
I finished off this issue with just some reviews of games, some articles
that were promised never arrived, we may see those next month.
That's it for the editorial short and sweet
Thanks for reading and feel free to email me your comments
Regards
Nigel, Editor
www.commodorefree.com
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COMMODORE FREE E-COVER TAPE #11
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Wowee. Another tape crammed full of hot stuff. I best tell you what is in store on this issue's E-Cover Tape? Well, we have for you just 5 games
today. 2 shoot 'em ups, a racing game, a classic Breakout game and a Poker game. To round off the tape we have some stunning tunes in a little music compilation by Mayhem called Zax Box 31. The highlight for this issue's
tape is probably "Dark Force - Special Edition", which is a SEUCK game with
a big difference. Paying homage to the classic C64 title called Light
Force.
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DARK FORCE - SPECIAL EDITION
(C)The New Dimension
Programming: Richard Bayliss
(Enhancements),
Alf Yngve (Using SEUCK)
Graphics: Alf Yngve,
Richard Bayliss,
Johan Janssen
Music: Richard Bayliss
To kick off this issue's E-Cover Tape, comes our tribute to Light Force by
FTL and Hewson. This game was created using the Shoot Em Up Construction
Kit, and features some stunning in game enhancements. Unlike the version released on the TND web site, this is the special edition of the game.
Which features some front end and in game enhancements which were never
used.
It is the year 2173, and a major threat has been signalled through space. Cygons have built a giant laser beam, and they are threatening to fire it. First they must charge up a generator and the other 19 backup generators. Should this happen, and the laser gets fired, it will destroy all of the planets in the solar system. Since this threat had taken place, a huge war broke out. Not everybody could take on the Cygons, with the extremely
powerful ships and battle stations.
Planet Earth sends you to take on a huge mission. To battle against the
Cygons and put a stop to the laser beam. The only possible solution to
prevent this laser from firing would be to destroy all 20 generators (the
main generator and the backup generator). Six of these generators will
reward you an extra life. All generators are placed in three different sectors. The deep space, Planet Hox, and the Finale (The Cygon Fortress).
You will encounter various forces of the Cygons. If those get in your way,
you must zap them to their doom - before your ship is doomed. Should you
miss one generator, then we are doomed. Can you fight carefully and
destroy the laser beam - or will all planets of the solar system perish.
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CRAZY DOG RACING
(C)2013 Krissz + Rihardo
Programming: Krissz
Graphics: Krissz + Rihardo
Music: Rihardo
During the Christmas period of 2013 / New Year 2014, one particular game
caught my attention. While I was searching for stuff for this issue's
E-Tape, I decided "PERFECT", a freeware racing game. So behold the
original game, 'Crazy Dog Racing'.
This is a racing game for one or two players. If you chose a 1 player
game, you'll only be racing on your own. Sounds boring doesn't it? Well,
not necessarily, since there are a variety of challenging courses for you
to choose from, you can try and keep beating the best time. Two player
mode is even more fun, as you can race against a friend - as well as try to beat your own time.
Each course has a different level difficulty, in which you can battle
through. There are loads of hard bends and obstacles which could make life more harder for the dog racers. This game also comes with full
instructions as well.
If you would like to read the blog about Crazy Dog racing, check out this
link below (Language is Hungarian):
Source: blog.krissz.hu/2013/12/22/cra zy-dog-racing/
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ENIGMA
(C)1988 David Kinder
Programming: David Kinder
Graphics: David Kinder
Music: N/A
This is a little fun shoot 'em up, which was written back in 1988 by David Kinder. The game is a real tough horizontal scrolling shoot 'em up, which looks really simple. It can also be pretty addictive as well.
Your mission is to fly your space craft along a planet, and fight as many
alien fighters as you can. Watch out because those aliens will also fight back. To complete a wave of aliens, you must shoot a whole fleet of them - otherwise the same aliens will come back.
You will have 3 ships to fight against those aliens. Once all 3 lives have been taken out, you will lose the gam
--- MBSE BBS v1.0.01 (GNU/Linux-i386)
* Origin: Dragon's Lair ---:- bbs.vk3heg.net -:--- (39:901/280)