• Length contraction

    From Luigi Fortunati@21:1/5 to All on Sun May 21 10:16:01 2023
    My animation
    https://www.geogebra.org/m/rfa2m4ys
    correctly represents the relativistic contraction of lengths?

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  • From Julio Di Egidio@21:1/5 to Luigi Fortunati on Mon May 22 07:07:46 2023
    On Sunday, 21 May 2023 at 12:16:07 UTC+2, Luigi Fortunati wrote:
    My animation
    https://www.geogebra.org/m/rfa2m4ys
    correctly represents the relativistic contraction of lengths?

    You expect an answer "by eye"?? Where are your *formulas*, the ones
    you use to build the graph?! And how long shall we repeat just that??
    (Which is more of a complaint about the moderation.)

    Julio

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  • From Richard Livingston@21:1/5 to Luigi Fortunati on Mon May 22 07:07:46 2023
    On Sunday, May 21, 2023 at 5:16:07 AM UTC-5, Luigi Fortunati wrote:
    My animation
    https://www.geogebra.org/m/rfa2m4ys
    correctly represents the relativistic contraction of lengths?

    Sorry, no. It may correctly show the object C closer from the point
    of view of B (I'm not going to try to check your math), but the object
    would also be foreshortened by the same amount. That is, the
    object would no longer appear as a circle but as an ellipse. The
    tangent point, where the dotted lines are tangent to the circle,
    would always be the same point on the object C, not shifted
    towards the sub-observer point (where the dashed line enters
    the circle C) as your animation shows.

    Rich L.

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  • From Luigi Fortunati@21:1/5 to All on Mon May 22 10:16:31 2023
    Richard Livingston il 22/05/2023 09:07:46 ha scritto:
    My animation
    https://www.geogebra.org/m/rfa2m4ys
    correctly represents the relativistic contraction of lengths?

    Sorry, no. It may correctly show the object C closer from the point
    of view of B (I'm not going to try to check your math), but the object
    would also be foreshortened by the same amount. That is, the
    object would no longer appear as a circle but as an ellipse.

    Right: I fixed the animation.

    But for observers, body C always remains exactly circular because the contraction is in the direction of motion from B to C (and not
    transversely).

    The tangent point, where the dotted lines are tangent to the circle,
    would always be the same point on the object C, not shifted
    towards the sub-observer point (where the dashed line enters
    the circle C) as your animation shows.

    Rich L.

    My animation does not represent a movement in time but the
    instantaneous situation when observer B (in motion) passes by observer
    A.

    At that moment, the Vel-A speed is always zero and the Vel-B speed is
    the one chosen by the user.

    If the Vel-B slider is at zero, observers A and B are both stationary
    and body C is at distance 16 from both.

    If the Vel-B slider is at velocity Vel-B=0.866c zero, body C is at
    distance 16 from observer A (Vel-A=0) and at distance 8 (16/2) from
    observer B, being gamma=2.

    To each value of Vel-B corresponds a precise gamma and a precise
    contraction of the BC distance.

    Luigi.

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  • From Julio Di Egidio@21:1/5 to Luigi Fortunati on Tue May 23 13:30:16 2023
    On Monday, 22 May 2023 at 19:16:07 UTC+2, Luigi Fortunati wrote:
    Julio Di Egidio il 22/05/2023 09:07:46 ha scritto:
    On Sunday, 21 May 2023 at 12:16:07 UTC+2, Luigi Fortunati wrote:
    My animation
    https://www.geogebra.org/m/rfa2m4ys
    correctly represents the relativistic contraction of lengths?

    Where are your *formulas*, the ones you use to build the graph?!

    In my animation
    <https://www.geogebra.org/m/rfa2m4ys>
    I added the formulas I used (Beta e Gamma).
    Distance is contracted in proportion to the gamma factor.

    For constant (relative) motion, lengths only contract along
    the direction of motion. That said, computing the distance
    to C is easy, but each and every distance transforms in the
    same way, so you don't just get semi-circles, that should be
    an ellipse... Indeed, here is what I meant by "formulas": <https://www.desmos.com/calculator/e20mfh6ln0>
    (I am not an expert: I hope I have not made any mistakes.)

    But my objection to you is one of method and understanding
    what is what: a simulation requires a (mathematical) model!
    Your reasoning on pretty pictures, especially since you are just
    starting and have not yet developed any "correct intuitions", is
    simply misguided.

    Julio

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  • From Luigi Fortunati@21:1/5 to All on Wed May 24 10:33:33 2023
    Julio Di Egidio il 23/05/2023 08:30:16 ha scritto:
    In my animation
    <https://www.geogebra.org/m/rfa2m4ys>
    I added the formulas I used (Beta e Gamma).
    Distance is contracted in proportion to the gamma factor.

    For constant (relative) motion, lengths only contract along
    the direction of motion. That said, computing the distance
    to C is easy, but each and every distance transforms in the
    same way, so you don't just get semi-circles, that should be
    an ellipse... Indeed, here is what I meant by "formulas": <https://www.desmos.com/calculator/e20mfh6ln0>
    (I am not an expert: I hope I have not made any mistakes.)

    You made no mistakes and your simulation is correct.

    Thanks for the suggestion.

    I corrected my animation which is now this:
    https://www.geogebra.org/m/dzuyjaz6

    But my objection to you is one of method and understanding
    what is what: a simulation requires a (mathematical) model!

    After this last correction of mine, is my animation still missing
    something to conform to the "mathematical model" you are talking about?

    Julio
    Luigi

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  • From Julio Di Egidio@21:1/5 to Luigi Fortunati on Thu May 25 07:18:24 2023
    On Wednesday, 24 May 2023 at 19:33:38 UTC+2, Luigi Fortunati wrote:

    <https://www.geogebra.org/m/dzuyjaz6>
    After this last correction of mine, is my animation still missing
    something to conform to the "mathematical model" you are talking
    about?

    A meaningless statement, as already noted: I am talking about
    "*your* *modelling* of the problem at hand", and the need thereof.

    That said, yes, by "eye inspection", you still get the tangents wrong.
    Indeed, a "model" concretely is a collection of "specific formulas",
    ideally together with proofs of properties of those formulas/of that
    model, that ensure that the model is *correct* re the underlying
    (physical, in this case) theory in question: e.g. as to how to compute
    the tangents and points of tangency, as well as prove (with some
    mathematical derivation) that "[t]he tangent point[s], where the dotted
    lines are tangent to the circle, would always be the same point[s] on the object C", as Richard Livingston has put it upthread (slightly adapted).

    HTH,

    Julio

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  • From Luigi Fortunati@21:1/5 to All on Sun May 28 23:55:12 2023
    Julio Di Egidio il 25/05/2023 09:18:24 ha scritto:
    <https://www.geogebra.org/m/dzuyjaz6>
    After this last correction of mine, is my animation still missing
    something to conform to the "mathematical model" you are talking
    about?

    A meaningless statement, as already noted: I am talking about
    "*your* *modelling* of the problem at hand", and the need thereof.

    My animation is modeled according to the dictates of Special
    Relativity.

    That said, yes, by "eye inspection", you still get the tangents wrong.

    Can you show me how you would draw the tangents?

    Julio
    Luigi

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  • From wugi@21:1/5 to All on Mon May 29 22:36:39 2023
    Op 24/05/2023 om 19:33 schreef Luigi Fortunati:
    Julio Di Egidio il 23/05/2023 08:30:16 ha scritto:
    In my animation
    <https://www.geogebra.org/m/rfa2m4ys>
    I added the formulas I used (Beta e Gamma).
    Distance is contracted in proportion to the gamma factor.

    For constant (relative) motion, lengths only contract along
    the direction of motion. That said, computing the distance
    to C is easy, but each and every distance transforms in the
    same way, so you don't just get semi-circles, that should be
    an ellipse... Indeed, here is what I meant by "formulas":
    <https://www.desmos.com/calculator/e20mfh6ln0>
    (I am not an expert: I hope I have not made any mistakes.)

    You made no mistakes and your simulation is correct.

    Thanks for the suggestion.

    I corrected my animation which is now this: https://www.geogebra.org/m/dzuyjaz6

    But my objection to you is one of method and understanding
    what is what: a simulation requires a (mathematical) model!

    After this last correction of mine, is my animation still missing
    something to conform to the "mathematical model" you are talking about?

    Your simulation may be more or less correct, but it doesn't help much in
    one's understanding it correctly, it even may induce erroneous
    understanding.

    First, it should be made clear in which direction the moving observer is supposed to move. My first impression was that he should move vertically
    which didn't make sense.

    Furthermore, it doesn't help to superpose both 'circles' in a same
    graph, which suggests a same reference frame, where in fact different
    reference frames are superposed. Now it gives the impression that "there
    are two circles in space", one for each observer.

    The fact is that there is only one object, but that both observers "fill
    in" the space towards it, ánd the time values, differently! In order to respect the singleness of the object, your method is not a very proper
    one. There are better alternatives. One is, to make two graphs, each
    with its reference frame. Another one, to display only one object, say
    in the rest system, and superpose the different reference frame of the
    moving observer upon that, showing the length contraction, and possibly,
    time dilation effects.

    Lastly, this is not what the observers are going to *see*! Einstein's
    Lorentz equations don't describe objects *as seen*, they describe
    *measured*, backcalculated, positions of simultaneity. What the
    observers are going to see, is what the light photons are telling them,
    as they arrive at each observer, come from the different parts of the
    distant object. In other words, they include Doppler distortions!

    There are nice examples of this distinction and of relativistic Doppler watching around the net. When I find them back, I'll post some
    links. It's also a main topic of my SRT pages
    wugi's SRT world:
    https://www.wugi.be/qbRelaty.html
    https://www.wugi.be/paratwin.htm https://www.youtube.com/playlist?list=PL5xDSSE1qfb6zyVKJbe8POgj-8ijmh5o0

    --
    guido wugi

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  • From wugi@21:1/5 to All on Tue May 30 09:48:52 2023
    Op 25/05/2023 om 9:18 schreef Julio Di Egidio:
    On Wednesday, 24 May 2023 at 19:33:38 UTC+2, Luigi Fortunati wrote:

    <https://www.geogebra.org/m/dzuyjaz6>
    After this last correction of mine, is my animation still missing
    something to conform to the "mathematical model" you are talking
    about?

    A meaningless statement, as already noted: I am talking about
    "*your* *modelling* of the problem at hand", and the need thereof.

    That said, yes, by "eye inspection", you still get the tangents wrong. Indeed, a "model" concretely is a collection of "specific formulas",
    ideally together with proofs of properties of those formulas/of that
    model, that ensure that the model is *correct* re the underlying
    (physical, in this case) theory in question: e.g. as to how to compute
    the tangents and points of tangency, as well as prove (with some
    mathematical derivation) that "[t]he tangent point[s], where the dotted
    lines are tangent to the circle, would always be the same point[s] on the object C", as Richard Livingston has put it upthread (slightly adapted).

    Looking at your own simulation, the 'proof' seems easy: the animation
    for b can be interpreted as a 'rotation' in a plane through the
    horizontal axis and our eyes. So, the tangent lines should remain tangent.

    --
    guido wugi

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  • From Luigi Fortunati@21:1/5 to All on Fri Jun 2 13:17:02 2023
    wugi il 29/05/2023 22:36:39 ha scritto:
    I corrected my animation which is now this:
    https://www.geogebra.org/m/dzuyjaz6

    Your simulation may be more or less correct, but it doesn't help much in one's understanding it correctly, it even may induce erroneous
    understanding.

    First, it should be made clear in which direction the moving observer is supposed to move. My first impression was that he should move vertically which didn't make sense.

    In my simulation:
    - observer B moves (instantaneously) to the right, i.e. towards body C
    - observer A is stationary with respect to body C
    - Observers A and B, at time t=0 of both, share the same space and the same time
    - The time of C in the reference of A is different from the time of C in the reference of B.

    Furthermore, it doesn't help to superpose both 'circles' in a same
    graph, which suggests a same reference frame, where in fact different reference frames are superposed. Now it gives the impression that "there
    are two circles in space", one for each observer.

    The fact is that there is only one object, but that both observers "fill
    in" the space towards it, and the time values, differently! In order to respect the singleness of the object, your method is not a very proper
    one. There are better alternatives. One is, to make two graphs, each
    with its reference frame. Another one, to display only one object, say
    in the rest system, and superpose the different reference frame of the
    moving observer upon that, showing the length contraction, and possibly,
    time dilation effects.

    Lastly, this is not what the observers are going to *see*! Einstein's
    Lorentz equations don't describe objects *as seen*, they describe
    *measured*, backcalculated, positions of simultaneity. What the
    observers are going to see, is what the light photons are telling them,
    as they arrive at each observer, come from the different parts of the
    distant object. In other words, they include Doppler distortions!

    Ok, let's talk about what happens when photons of light arrive on the photographic film (the observer) and form the image.

    Are Einstein's Lorentz equations able to predict whether the body C will
    appear perfectly spherical or whether it will be squashed in the
    direction of motion?

    [[Mod. note -- Yes.

    As wugi noted, (1) and (2) below are very different questions, with
    very different answers:
    (1) What are the coordinate positions of the objects measured (i.e.,
    "backcalculated", as wugi quite correctly terms it) in different
    (inertial) reference frames, as determined by the Lorenz transformation? (2) What image(s) would taken by a (ideal) camera located at a certain
    point given (1) together with differential light-travel-time effects
    (i.e., the Lampa-Penrose-Terrell effect, often just called the Terrell
    effect or Terrell rotation)?

    (1) is what's usually meant when we ask what an observer "measures" in
    special relativity. (2) is what you (Luigi) have now asked about.

    See
    https://en.wikipedia.org/wiki/Terrell_rotation
    for a nice introduction to (2). Reference 4 in that Wikipedia article
    (written by Victor Weisskopf!) is a very clear exposition of the effect, explicitly working out the Terrell rotation for a moving cube and then generalizing it to an arbitrary-shaped body. The original 1960 paper is (still) behind a paywall :(, but as of a few minutes ago google scholar
    finds a free copy.
    -- jt]]

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  • From wugi@21:1/5 to All on Sun Jun 4 20:53:57 2023
    Op 24/05/2023 om 19:33 schreef Luigi Fortunati:
    Julio Di Egidio il 23/05/2023 08:30:16 ha scritto:
    In my animation
    <https://www.geogebra.org/m/rfa2m4ys>
    I added the formulas I used (Beta e Gamma).
    Distance is contracted in proportion to the gamma factor.

    For constant (relative) motion, lengths only contract along
    the direction of motion. That said, computing the distance
    to C is easy, but each and every distance transforms in the
    same way, so you don't just get semi-circles, that should be
    an ellipse... Indeed, here is what I meant by "formulas":
    <https://www.desmos.com/calculator/e20mfh6ln0>
    (I am not an expert: I hope I have not made any mistakes.)

    You made no mistakes and your simulation is correct.

    Thanks for the suggestion.

    I corrected my animation which is now this: https://www.geogebra.org/m/dzuyjaz6

    But my objection to you is one of method and understanding
    what is what: a simulation requires a (mathematical) model!

    After this last correction of mine, is my animation still missing
    something to conform to the "mathematical model" you are talking about?
    It is not showing the true 'embedding' of both 'circles' in spacetime,
    so it doesn't put in evidence how different events come into play for configuring them. You show us "a" space wherein you drop two
    space-visions (from two systems), but you don't show us time and the
    different time-visions involved.

    I've tried a space-time model of what you want to show, see here: https://www.desmos.com/calculator/x1wfo7kobn?lang=nl

    We have an x,ct rest and an x',ct' moving system; the y-axis has to be
    added 'mentally' perpendicular to the screen; the (x,y) circles involved
    are shown as ellipse projections.

    The "rest circle" object is measured in the rest system by events AB, in
    the moving system by events A'B', all comprised in its red world line
    band. Notice how we can never have the "same" instantaneous circle,
    measured "differently" in the two systems: different events in space and
    time are involved!

    To stress the reciprocity of this feature, I've added the corresponding
    unit circle for the moving system, as the green world line band. Notice
    how the 'moving' unit circle is measured equally length-contracted by
    the rest system. Red and green circles represent the same units in their respective system, but their intervening events don't mingle!

    --
    guido wugi

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  • From wugi@21:1/5 to All on Mon Jun 5 06:58:33 2023
    Op 2/06/2023 om 22:17 schreef Luigi Fortunati:
    wugi il 29/05/2023 22:36:39 ha scritto:
    I corrected my animation which is now this:
    https://www.geogebra.org/m/dzuyjaz6

    Your simulation may be more or less correct, but it doesn't help much in
    one's understanding it correctly, it even may induce erroneous
    understanding.

    First, it should be made clear in which direction the moving observer is
    supposed to move. My first impression was that he should move vertically
    which didn't make sense.

    In my simulation:
    - observer B moves (instantaneously) to the right, i.e. towards body C
    - observer A is stationary with respect to body C
    - Observers A and B, at time t=0 of both, share the same space and the same time
    - The time of C in the reference of A is different from the time of C in the reference of B.

    Furthermore, it doesn't help to superpose both 'circles' in a same
    graph, which suggests a same reference frame, where in fact different
    reference frames are superposed. Now it gives the impression that "there
    are two circles in space", one for each observer.

    The fact is that there is only one object, but that both observers "fill
    in" the space towards it, and the time values, differently! In order to
    respect the singleness of the object, your method is not a very proper
    one. There are better alternatives. One is, to make two graphs, each
    with its reference frame. Another one, to display only one object, say
    in the rest system, and superpose the different reference frame of the
    moving observer upon that, showing the length contraction, and possibly,
    time dilation effects.

    Lastly, this is not what the observers are going to *see*! Einstein's
    Lorentz equations don't describe objects *as seen*, they describe
    *measured*, backcalculated, positions of simultaneity. What the
    observers are going to see, is what the light photons are telling them,
    as they arrive at each observer, come from the different parts of the
    distant object. In other words, they include Doppler distortions!

    Ok, let's talk about what happens when photons of light arrive on the photographic film (the observer) and form the image.

    Are Einstein's Lorentz equations able to predict whether the body C will appear perfectly spherical or whether it will be squashed in the
    direction of motion?

    [[Mod. note -- Yes.

    As wugi noted, (1) and (2) below are very different questions, with
    very different answers:
    (1) What are the coordinate positions of the objects measured (i.e.,
    "backcalculated", as wugi quite correctly terms it) in different
    (inertial) reference frames, as determined by the Lorenz transformation? (2) What image(s) would taken by a (ideal) camera located at a certain
    point given (1) together with differential light-travel-time effects
    (i.e., the Lampa-Penrose-Terrell effect, often just called the Terrell
    effect or Terrell rotation)?

    (1) is what's usually meant when we ask what an observer "measures" in special relativity. (2) is what you (Luigi) have now asked about.

    See
    https://en.wikipedia.org/wiki/Terrell_rotation
    for a nice introduction to (2). Reference 4 in that Wikipedia article (written by Victor Weisskopf!) is a very clear exposition of the effect, explicitly working out the Terrell rotation for a moving cube and then generalizing it to an arbitrary-shaped body. The original 1960 paper is (still) behind a paywall :(, but as of a few minutes ago google scholar
    finds a free copy.
    -- jt]]

    Thank you. About Terrell rotation, if I remember correctly it would seem
    to alledge that length contraction is part of the "seeing" effects, in
    that the object, together with its backside becoming visible, would seem rotated, and total length "seen" would be preserved. This is messing up
    what I call "Lorentz" data (measuring, backcalculating: length
    contraction) with "Einstein" data (*seeing, watching* , the back side
    becoming visible).

    But it is partly true. From my webside which I mentioned in another
    reply, let's see some examples here.
    How would a frontline that's approaching an observer at relativistic
    speed be perceived? Here:
    https://www.wugi.be/MySRT/frontline1.PNG
    (fat dot = observer, dotted line = actual 'true' position, rightmost
    curve = as seen 'now', others = previous positions.)
    Same case, after having past by the observer: https://www.wugi.be/MySRT/frontline2.PNG
    (doppler 'blue shift' at approach, 'red shift' at regression)
    A series of frontlines combined into a "squadron" of squares: https://www.wugi.be/MySRT/Squad.gif
    (dots = actual position of the squad)

    Notice the following "seeing/watching" effects:
    At approach, a "length dilation" is seen, not a contraction!
    At regression, an extra length contraction is seen.
    This is due to the fact that light needs the longest time to reach the
    observer from the farmost parts of the moving object.
    The squares appear more or less distorted, according to position and
    distance from observer. This is analogous to, and more general than,
    what Terrell rotation tries to tell us.
    But observe this! ->
    The true *Lorentz length contraction can be seen*, but only
    perpendicular to the motion, and far enough away: in our picture, along
    the vertical through the observer point, at the far distances up and
    down (compare with dot positions).

    I'd promised some other links to the effects of 'seeing' relativistic
    motion. Here are some: https://www.physicsforums.com/threads/terrell-revisited-the-invisibility-of-the-lorentz-contraction.520875/page-4

    (with nice animations by J. Doolin)

    https://www.tempolimit-lichtgeschwindigkeit.de/ueberblick/1
    (with links to more videos)

    https://www.spacetimetravel.org/tompkins/tompkins.pdf
    (with other cases)

    https://timms.uni-tuebingen.de/tp/UT_20040806_001_sommeruni2004_0001
    (a lecture with animation videos of previous cases)

    --
    guido wugi

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  • From Luigi Fortunati@21:1/5 to All on Wed Jun 7 09:52:01 2023
    Initially I was asking about the contraction of the distances between
    the observers and body C, then the discussion shifted to the
    contraction of body C.

    I return to the initial question with my simulation https://www.geogebra.org/m/ujwjmgt8

    Is it correct to say that for the alien flying disk the Earth-Sun
    distance is 4.15 light-minutes?

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  • From wugi@21:1/5 to All on Thu Jun 8 07:48:20 2023
    Op 7/06/2023 om 18:52 schreef Luigi Fortunati:
    Initially I was asking about the contraction of the distances between
    the observers and body C, then the discussion shifted to the
    contraction of body C.

    I return to the initial question with my simulation https://www.geogebra.org/m/ujwjmgt8

    Is it correct to say that for the alien flying disk the Earth-Sun
    distance is 4.15 light-minutes?
    Perhaps, but again (and again) your picture is not a complete one, in
    that the Sun's image is not representative for both reference systems.

    Look at my own desmos file: both observers, Earth and alien, are "at the
    same event" in O.
    But to Earth, the simultaneous position of the Sun is determined by
    events AB. To the alien, it is determined by other (later ones, in
    Earth's system) events A'B'.
    Your single picture of the Sun has to represent these two
    non-simultaneous event cases.
    Also, while Earth's x-axis can be laid out as such in your picture,
    alien's x'-axis must be understood as covering events that are
    non-simultaneous in Earth's system.

    --
    guido wugi

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  • From Luigi Fortunati@21:1/5 to All on Fri Jun 9 01:54:56 2023
    And this is the other question: how do moving spherical bodies appear
    in monitors and photographs?

    In my animation
    https://www.geogebra.org/m/kh38nfpd
    where there is the body C in motion and the body D stationary in the
    reference of the monitor, I tried to give an answer.

    Is it true that on the monitor (and in the photos) body D appears
    spherical and body C appears squashed in the direction of motion?

    [[Mod. note -- I can't tell from your your wording whether you are
    asking about
    (1) What are the coordinate positions of the objects measured (i.e.,
    "backcalculated", as wugi quite correctly termed it) by special-relativity
    observers in different (inertial) reference frames?, or
    (2) What image(s) would taken by (ideal) cameras located at some positions,
    taking into account differential light-travel-time effects (i.e., the
    Lampa-Penrose-Terrell effect, often just called the Terrell effect or
    Terrell rotation)?

    Roughly speaking, if you mean (1) then the answer to your question is "yes", but if you mean (2) then the answer to your question is "no".
    -- jt]]

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  • From Luigi Fortunati@21:1/5 to All on Fri Jun 9 02:28:21 2023
    wugi il 08/06/2023 09:48:20 ha scritto:
    Initially I was asking about the contraction of the distances between
    the observers and body C, then the discussion shifted to the
    contraction of body C.

    I return to the initial question with my simulation
    https://www.geogebra.org/m/ujwjmgt8

    Is it correct to say that for the alien flying disk the Earth-Sun
    distance is 4.15 light-minutes?
    Perhaps, but again (and again) your picture is not a complete one, in
    that the Sun's image is not representative for both reference systems.

    Look at my own desmos file: both observers, Earth and alien, are "at the
    same event" in O.
    But to Earth, the simultaneous position of the Sun is determined by
    events AB. To the alien, it is determined by other (later ones, in
    Earth's system) events A'B'.
    Your single picture of the Sun has to represent these two
    non-simultaneous event cases.
    Also, while Earth's x-axis can be laid out as such in your picture,
    alien's x'-axis must be understood as covering events that are non-simultaneous in Earth's system.

    Why all these complications?

    The commander of the spaceship does not care how far the Sun is from
    the Earth, he is only interested in how far the Sun is from *his*
    spaceship (in *his* reference), in light minutes, at the moment in
    which it passes close to the Earth (the only event in common).

    Is there a single answer to his legitimate question?

    And is the right answer 4.15 light-minutes or is it something else?

    [[Mod. note -- The complications are inherent to the physical situation.

    The phrase "at the moment in which it [the spaceship] passes close to
    the Earth" specifies an event, and (if we treat the Earth as a point,
    and idealise "close to the Earth" as passing through the Earth-point)
    all observers can agree on this event.

    But simultaneity is only local in special relativity, not global.
    That is, different observers *disagree* about which event on the Sun's worldline is at the same time as the spaceship-passing-through-the-Earth-point event. To put it another way, if we imagine an ideal clock at (and
    moving with) the Sun, then different observers will compute different
    answers to the question
    At the time when the spacecraft passes through the
    Earth-point, what is the Sun-point's clock reading?

    And since (in the spaceship inertial-reference-frame) the Sun is moving,
    asking for its position requires specifying *when* to measure that position, i.e., it requires implicitly or explicitly specifying the Sun-point clock reading at which you want that position.

    If I understand your question correctly, you've asked for the Earth-Sun distance as measured in the spaceship inertial-reference-frame, i.e.,
    you've asked for the Sun's distance from the Earth (or equivalently,
    the spaceship) at the Sun-point clock reading which is simultaneous-in-the-spaceship-inertial-reference-frame
    to the spaceship-passing-through-the-Earth-point event.

    Without working it out, I suspect the answer is 4.15 light-minutes.
    -- jt]]

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  • From Luigi Fortunati@21:1/5 to All on Sun Jun 11 00:21:31 2023
    Luigi Fortunati il 08/06/2023 21:28:21 ha scritto:
    I return to the initial question with my simulation
    https://www.geogebra.org/m/ujwjmgt8
    ...
    [[Mod. note -- The complications are inherent to the physical situation.

    The phrase "at the moment in which it [the spaceship] passes close to
    the Earth" specifies an event, and (if we treat the Earth as a point,
    and idealise "close to the Earth" as passing through the Earth-point)
    all observers can agree on this event.

    But simultaneity is only local in special relativity, not global.
    That is, different observers *disagree* about which event on the Sun's worldline is at the same time as the spaceship-passing-through-the-Earth-point event. To put it another way, if we imagine an ideal clock at (and moving with) the Sun, then different observers will compute different answers to the question
    At the time when the spacecraft passes through the
    Earth-point, what is the Sun-point's clock reading?

    You want to talk about times and not about spaces.

    Okay.

    In the position of my drawing, will the spacecraft arrive at the Sun
    after 9.58 minutes of *its* time (8.3/0.866) or after 4.79 minutes (4.15/0.866)?

    I ask about the time of the spaceship, other times are of no interest.

    [[Mod. note -- If I'm understanding things correctly, 4.79 minutes. -- jt]]

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  • From Luigi Fortunati@21:1/5 to All on Sun Jun 11 00:17:57 2023
    Luigi Fortunati il 08/06/2023 20:54:56 ha scritto:
    And this is the other question: how do moving spherical bodies appear
    in monitors and photographs?

    In my animation
    https://www.geogebra.org/m/kh38nfpd
    where there is the body C in motion and the body D stationary in the reference of the monitor, I tried to give an answer.

    Is it true that on the monitor (and in the photos) body D appears
    spherical and body C appears squashed in the direction of motion?

    [[Mod. note -- I can't tell from your your wording whether you are
    asking about
    (1) What are the coordinate positions of the objects measured (i.e.,
    "backcalculated", as wugi quite correctly termed it) by special-relativity observers in different (inertial) reference fram=
    es?,
    or (2) What image(s) would taken by (ideal) cameras located at some positions,

    Not from "cameras in some positions" but from a single and specific
    camera: that of observer B.

    And since the body C is spherical, it can only appear as an ordinary
    sphere or as a sphere squeezed in the direction of motion (and in no
    other way).

    So I repeat the question rigorously and clearly: how does the (moving)
    body C appear on B's monitor, does it appear squashed or not squashed?

    [[Mod. note -- I'm sorry, I still don't know what you're asking. That
    is, I don't know if your "monitor" is supposed to show (1) or (2).

    Your animation has the monitor showing C squeezed in the direction of
    motion, which would be correct for (1).

    But in your message you refer to a "camera", which makes me suspect you
    are asking about (2), in which case the monitor (showing the image formed
    by an ideal camera placed at position B) will show C as a sphere, rotated
    in a somewhat unobvious (that's why the effect is often called Terrell *rotation*). See
    https://en.wikipedia.org/wiki/Terrell_rotation
    for an explanation.
    -- jt]]

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  • From Luigi Fortunati@21:1/5 to All on Sun Jun 11 13:59:37 2023
    Luigi Fortunati il 10/06/2023 19:17:57 ha scritto:
    [[Mod. note -- I'm sorry, I still don't know what you're asking. That
    is, I don't know if your "monitor" is supposed to show (1) or (2).

    Your animation has the monitor showing C squeezed in the direction of
    motion, which would be correct for (1).

    But in your message you refer to a "camera", which makes me suspect you
    are asking about (2), in which case the monitor (showing the image formed
    by an ideal camera placed at position B) will show C as a sphere, rotated
    in a somewhat unobvious (that's why the effect is often called Terrell *rotation*). See
    https://en.wikipedia.org/wiki/Terrell_rotation
    for an explanation.
    -- jt]]

    Thanks, now I understand that, on the monitor and on the photos, the
    spherical body C of my animation appears perfectly spherical and
    identical to the body D, without any relativistic contraction.

    Luigi.

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  • From wugi@21:1/5 to All on Sun Jun 11 13:59:19 2023
    "only squeezed in the direction of motion", so here you ask about the
    Lorentz backcalculated *motion measurement*, not about *seeing the
    moving sphere*.

    So I repeat the question rigorously and clearly: how does the (moving)
    body C appear on B's monitor, does it appear squashed or not squashed?

    Here again about *seeing*.

    [[Mod. note -- I'm sorry, I still don't know what you're asking. That
    is, I don't know if your "monitor" is supposed to show (1) or (2).

    Your animation has the monitor showing C squeezed in the direction of motion, which would be correct for (1).

    His animation is about Lorentz contraction measurement, not about
    cameras recording motion "live".

    But in your message you refer to a "camera", which makes me suspect you
    are asking about (2), in which case the monitor (showing the image formed
    by an ideal camera placed at position B) will show C as a sphere, rotated
    in a somewhat unobvious (that's why the effect is often called Terrell *rotation*). See
    https://en.wikipedia.org/wiki/Terrell_rotation
    for an explanation.
    -- jt]]
    His confusion remains...

    FWIW, Luigi, your animation is about Lorentz contraction, not about what cameras will record.
    If you want a related example (I'm not going to redo your simulation),
    look again at my picture of watching the approach, passing by, and
    regression, of a squadron of squares:
    https://wugi.be/paratwin.htm =>
    https://wugi.be/MySRT/Squad.gif

    The squares are Lorentz contracted (see "actual position" dots at the
    right).
    They are *seen* as quadrangles, ie distorted rectangles.
    At approach there is blueshift, at regression redshift (my colors are
    inverted, for a white background;).
    At approach the speed seen is greater than the motion velocity v (it
    becomes infinite for v=c), at regression it is less than v (it becomes
    c/2 for v=c).
    At approach there is a seen length expansion(! it becomes infinite for
    v=c), at regression an extra length contraction(! it becomes L/2gamma
    for v=c IIRC).

    Now if you want to visualise spheres, or circles, fill in any of the quadrangles with a corresponding ellipse-like figure, that's how the
    distorted circles are going to be seen. If you want a symmetrical
    circle, take 2*2 adjoining squares, 2 along either side of the axis of
    symmetry through the observer (the small black circle).

    --
    guido wugi

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  • From Luigi Fortunati@21:1/5 to All on Mon Jun 12 07:09:38 2023
    Il giorno domenica 11 giugno 2023 alle 22:59:24 UTC+2 wugi ha scritto:
    ...
    FWIW, Luigi, your animation is about Lorentz contraction, not about what cameras will record.
    If you want a related example (I'm not going to redo your simulation),
    look again at my picture of watching the approach, passing by, and regression, of a squadron of squares:
    https://wugi.be/paratwin.htm =>
    https://wugi.be/MySRT/Squad.gif

    The squares are Lorentz contracted (see "actual position" dots at the
    right).
    They are *seen* as quadrangles, ie distorted rectangles.
    At approach there is blueshift, at regression redshift (my colors are inverted, for a white background;).
    At approach the speed seen is greater than the motion velocity v (it
    becomes infinite for v=c), at regression it is less than v (it becomes
    c/2 for v=c).
    At approach there is a seen length expansion(! it becomes infinite for
    v=c), at regression an extra length contraction(! it becomes L/2gamma
    for v=c IIRC).

    Now if you want to visualise spheres, or circles, fill in any of the quadrangles with a corresponding ellipse-like figure, that's how the distorted circles are going to be seen. If you want a symmetrical
    circle, take 2*2 adjoining squares, 2 along either side of the axis of symmetry through the observer (the small black circle).

    --
    guido wugi

    The monitors and photos capture the images present on the place and, therefore, show exactly what the eyes see.

    I don't understand how they (monitors and cameras) can represent anything else.

    I had believed that the contraction of a sphere could be "seen" and, instead, it is not so.

    The moderator directed me to the right path which is the one represented by my last animation
    https://www.geogebra.org/m/axxtdurx
    where the moving body C is exactly equal to the stationary body D.

    Here's the lesson: the contraction of a moving sphere is like the trick: it's there but you can't "see".

    Luigi.

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  • From Luigi Fortunati@21:1/5 to All on Wed Jun 14 10:44:55 2023
    Luigi Fortunati il 10/06/2023 19:21:31 ha scritto:
    You want to talk about times and not about spaces.

    Okay.

    In the position of my drawing, will the spacecraft arrive at the Sun=20
    after 9.58 minutes of *its* time (8.3/0.866) or after 4.79 minutes=20 (4.15/0.866)?

    I ask about the time of the spaceship, other times are of no interest.

    [[Mod. note -- If I'm understanding things correctly, 4.79 minutes. -- =
    jt]]

    Exact.

    If the spacecraft (which is next to Earth) travels at a speed of 0.866c=20
    and takes 4.79 minutes to reach the Sun, then the spacecraft's distance=20
    from the Sun is d=3Dv*t=3D0.855*4.79=3D4.15 light-minutes, half the dista= nce=20
    to Earth-Sun (8.3 minutes-light).

    Here's how you can *see* (with the eyes, with the camera or with the=20 monitor) the contraction of distances: observing the size of the image=20
    of the Sun, as in my animation
    https://www.geogebra.org/m/cux34wvb
    where the ray of the Sun on the spaceship's monitor (4.15 light-minutes=20 away) is twice as large as it appears on the Earth's monitor (8.3=20 light-minutes away).

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  • From Luigi Fortunati@21:1/5 to All on Fri Jun 16 18:54:06 2023
    Luigi Fortunati il 14/06/2023 12:44:55 ha scritto:
    In the position of my drawing, will the spacecraft arrive at the Sun=20
    after 9.58 minutes of *its* time (8.3/0.866) or after 4.79 minutes=20
    (4.15/0.866)?

    I ask about the time of the spaceship, other times are of no interest.

    [[Mod. note -- If I'm understanding things correctly, 4.79 minutes. -- =
    jt]]

    Exact.

    If the spacecraft (which is next to Earth) travels at a speed of 0.866c
    and takes 4.79 minutes to reach the Sun, then the spacecraft's distance
    from the Sun is d=v*t=0.866*4.79=4.15 light-minutes, half the distance
    to Earth-Sun (8.3 minutes-light).

    Here's how you can *see* (with the eyes, with the camera or with the
    monitor) the contraction of distances: observing the size of the image
    of the Sun, as in my animation
    https://www.geogebra.org/m/cux34wvb
    where the ray of the Sun on the spaceship's monitor (4.15 light-minutes
    away) is twice as large as it appears on the Earth's monitor (8.3 light-minutes away).

    Reflecting on my animation, the images that appear on the monitors concern the moment in which the light rays from the Sun arrive on the Earth and on the spaceship.

    But if their arrival is contemporary in the two references, their departure cannot be.

    And then, I try to calculate the departure and the path of the light rays in the two references.

    In the terrestrial reference the calculation is easy, the rays arrive on the Earth after 8.3 minutes and, therefore, have traveled a distance of 8.3 light-minutes.

    In the spaceship reference, however, the calculation is a bit more complicated.

    In this frame, the spacecraft is stationary and the Sun is approaching at speed v=0.866c, while the light rays is approaching speed v=c.

    From my calculations, these light rays that arrive at the spaceship
    have traveled for an enormously longer time than the 8.3 minutes of the rays that arrive on Earth: they arrive after almost 31 minutes!

    Consequently, they will have traveled a distance of 31 light-minutes!

    It seems to me a disproportionate time and space: can you tell me if my calculation is correct and, if not, how far the light rays that reach the spaceship have traveled when it passes close to the Earth?

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  • From wugi@21:1/5 to All on Fri Jun 16 12:36:33 2023
    [[Mod. note -- I apologise for the delay in processing this article,
    which arrived in the s.p.r moderation system on 2023-06-12. -- jt]]

    Op 11/06/2023 om 22:59 schreef wugi:

    FWIW, Luigi, your animation is about Lorentz contraction, not about what cameras will record.
    If you want a related example (I'm not going to redo your simulation),
    look again at my picture of watching the approach, passing by, and regression, of a squadron of squares:
    https://wugi.be/paratwin.htm =>
    https://wugi.be/MySRT/Squad.gif

    The squares are Lorentz contracted (see "actual position" dots at the
    right).
    They are *seen* as quadrangles, ie distorted rectangles.
    At approach there is blueshift, at regression redshift (my colors are inverted, for a white background;).
    At approach the speed seen is greater than the motion velocity v (it
    becomes infinite for v=c), at regression it is less than v (it becomes
    c/2 for v=c).
    At approach there is a seen length expansion(! it becomes infinite for
    v=c), at regression an extra length contraction(! it becomes L/2gamma
    for v=c IIRC).

    Now if you want to visualise spheres, or circles, fill in any of the quadrangles with a corresponding ellipse-like figure, that's how the distorted circles are going to be seen. If you want a symmetrical
    circle, take 2*2 adjoining squares, 2 along either side of the axis of symmetry through the observer (the small black circle).

    FWIW, apart from the other visualisations I proposed, there is a nice visualisation at the tachyon page
    https://en.wikipedia.org/wiki/Tachyon
    of how a *tachyon sphere* would be seen, that is, *if it existed*: https://upload.wikimedia.org/wikipedia/commons/6/64/Tachyon04s.gif

    In our subluminal (v < c) case, you can get a qualitative idea of the equivalent visualisation,
    - by applying length contraction for v to the grey ("actual") sphere,
    - by noticing that the approaching ellipsoid (blue shifted) will be
    moving in the same direction as the actual (grey), reaching the observer together (the blue at a larger speed than v), and
    - will proceed further as the red shifted ellipsoid, at a lower speed
    than v, similar to this picture.

    --
    guido wugi

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  • From wugi@21:1/5 to All on Fri Jun 16 12:35:50 2023
    [[Mod. note -- I apologise for the delay in processing this article,
    which arrived in the moderation system on 2023-06-12. -- jt]]

    Op 12/06/2023 om 9:09 schreef Luigi Fortunati:
    Il giorno domenica 11 giugno 2023 alle 22:59:24 UTC+2 wugi ha scritto:
    ...
    FWIW, Luigi, your animation is about Lorentz contraction, not about what
    cameras will record.
    If you want a related example (I'm not going to redo your simulation),
    look again at my picture of watching the approach, passing by, and
    regression, of a squadron of squares:
    https://wugi.be/paratwin.htm =>
    https://wugi.be/MySRT/Squad.gif

    The squares are Lorentz contracted (see "actual position" dots at the
    right).
    They are *seen* as quadrangles, ie distorted rectangles.
    At approach there is blueshift, at regression redshift (my colors are
    inverted, for a white background;).
    At approach the speed seen is greater than the motion velocity v (it
    becomes infinite for v=c), at regression it is less than v (it becomes
    c/2 for v=c).
    At approach there is a seen length expansion(! it becomes infinite for
    v=c), at regression an extra length contraction(! it becomes L/2gamma
    for v=c IIRC).

    Now if you want to visualise spheres, or circles, fill in any of the
    quadrangles with a corresponding ellipse-like figure, that's how the
    distorted circles are going to be seen. If you want a symmetrical
    circle, take 2*2 adjoining squares, 2 along either side of the axis of
    symmetry through the observer (the small black circle).

    --
    guido wugi

    The monitors and photos capture the images present on the place and, therefore, show exactly what the eyes see.

    I don't understand how they (monitors and cameras) can represent anything else.

    I had believed that the contraction of a sphere could be "seen" and, instead, it is not so.

    The moderator directed me to the right path which is the one represented by my last animation
    https://www.geogebra.org/m/axxtdurx
    where the moving body C is exactly equal to the stationary body D.

    Which of course it isn't, how wrong can one be.

    Here's the lesson: the contraction of a moving sphere is like the trick: it's there but you can't "see".

    Did you even have a single look at my picture?
    https://wugi.be/MySRT/Squad.gif
    The squares are *seen* as (very) distorted quadrangles. So would the
    inscribed circles/spheres.
    Now it may be that the latter would look *less* distorted, because their
    *angle of vision* varies less than that of the squares' appearances
    themselves, as the perpendicular (to motion) directions are not
    contracted. Try imagining angles of vision to inscribed circles. Well
    then, spheres might look less distorted, but their meridians (and other circles) will certainly do more so!

    As for the Terell rotation,
    https://en.wikipedia.org/wiki/Terrell_rotation
    as I've said before,
    that's just a special case of the distortions seen, valid only
    perpendicular to the direction of motion, and far enough away, in my
    picture: at the far end of the vertical through the observer.
    Look carefully, comparing with the 'actual position' dots at the right:
    that's the only area where the Lorentz contraction can 'really' be *seen*!

    More on looking at relativistic spheres: https://www.spacetimetravel.org/tompkins/tompkins.pdf https://www.spacetimetravel.org/tompkins/1 (look at sphere animations!) https://www.tempolimit-lichtgeschwindigkeit.de/ueberblick/1 of which: https://www.tempolimit-lichtgeschwindigkeit.de/fussball https://www.tempolimit-lichtgeschwindigkeit.de/sphere/sphere.pdf https://www.tempolimit-lichtgeschwindigkeit.de/sphere/1

    though I prefer to 'look at' cubes: https://www.tempolimit-lichtgeschwindigkeit.de/tompkins https://www.tempolimit-lichtgeschwindigkeit.de/filme/wuerfelketten/wuerfelketten-xd-640x480.mp4

    --
    guido wugi

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  • From Luigi Fortunati@21:1/5 to All on Sat Jun 17 14:01:36 2023
    wugi il 16/06/2023 07:35:50 ha scritto:
    ...
    As for the Terell rotation,
    https://en.wikipedia.org/wiki/Terrell_rotation
    as I've said before,
    that's just a special case of the distortions seen, valid only
    perpendicular to the direction of motion, and far enough away, in my
    picture: at the far end of the vertical through the observer.

    The discussions serve to improve the knowledge of the interlocutors and
    this discussion is very useful to me.

    What you wrote seems correct to me: a spherical body in motion
    maintains its sphericity visually (and on the monitor) only in one
    particular case and appears crushed in the other cases.

    So, my two animations
    https://www.geogebra.org/m/axxtdurx (The contraction is there but you
    can't see it on the monitor)
    https://www.geogebra.org/m/grq2shgx (The contraction is there and
    appears on the monitor)
    are both correct, one in one case and the other in another.

    Is that it?

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  • From wugi@21:1/5 to All on Sun Jun 18 16:53:01 2023
    Op 17/06/2023 om 23:01 schreef Luigi Fortunati:
    wugi il 16/06/2023 07:35:50 ha scritto:
    ...
    As for the Terell rotation,
    https://en.wikipedia.org/wiki/Terrell_rotation
    as I've said before,
    that's just a special case of the distortions seen, valid only
    perpendicular to the direction of motion, and far enough away, in my
    picture: at the far end of the vertical through the observer.

    The discussions serve to improve the knowledge of the interlocutors an=
    d
    this discussion is very useful to me.

    What you wrote seems correct to me: a spherical body in motion
    maintains its sphericity visually (and on the monitor) only in one particular case and appears crushed in the other cases.

    So, my two animations
    https://www.geogebra.org/m/axxtdurx (The contraction is there but you
    can't see it on the monitor)

    This is the *seeing* process.
    So yes, you don't see the contraction (except perpendicular to the=20
    motion, and far away, Terell-wise).
    But no, you don't see the spheres "as is", but really with different=20 distortions at different positions.

    https://www.geogebra.org/m/grq2shgx (The contraction is there and
    appears on the monitor)
    This is the "measuring" process.
    So no, you won't see it "appear on the monitor". It will result from=20 measuring and calculating.

    are both correct, one in one case and the other in another.

    Is that it?
    A last try, hoping to be clear:
    I've adapted a bit my aforementioned picture to the case of passing=20
    circles (spheres):
    https://pin.it/3SpivNV

    The "true" actual positions with length contraction are in grey, at the=20 right. See contracted circles.

    The "seen" positions are in red=C2=B0 (approach) and bluegreen=C2=B0 (reg= ression),=20
    with the distorted circles as (approximately) seen. No "perfect" circles=20 there!
    =C2=B0 (negative Doppler colors. I've used "correct" blue and red instead=
    for=20
    the circles)

    I've added the Terell rotation case, "to north and south of observer,=20
    far away", compare with contracted grey circles in actual positions at=20
    the right.

    Hope you'll understand at last that there can be no question of a=20
    *constant shape*, circle or not, to be *seen* passing by.

    --=20
    guido wugi

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  • From Luigi Fortunati@21:1/5 to All on Wed Jun 21 09:08:17 2023
    Il giorno lunedì 19 giugno 2023 alle 01:53:05 UTC+2 wugi ha scritto:
    ....
    Hope you'll understand at last that there can be no question of
    *constant shape*, circle or not, to be *seen* passing by.

    Yes, I understood that you can't see a body of constant shape passing
    by throughout the movement.

    And I agree with you.

    But the photos don't show any movement, they are instantaneous and are
    the ones you see in my 2 animations when we press the "Position:C=D"
    button.

    We can say that (based on the position of the camera) in one case the
    photo will look like in the animation
    https://www.geogebra.org/m/grq2shgx
    in another as that of animation
    https://www.geogebra.org/m/axxtdurx
    and in another will it be even different?

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  • From wugi@21:1/5 to All on Fri Jun 23 16:20:10 2023
    Op 21/06/2023 om 11:08 schreef Luigi Fortunati:
    Il giorno lunedÄ— 19 giugno 2023 alle 01:53:05 UTC+2 wugi ha scritto:
    ....
    Hope you'll understand at last that there can be no question of
    *constant shape*, circle or not, to be *seen* passing by.

    Yes, I understood that you can't see a body of constant shape passing
    by throughout the movement.

    And I agree with you.

    But the photos don't show any movement, they are instantaneous and are
    the ones you see in my 2 animations when we press the "Position:C=D"
    button.

    So the animation should be disposed of?

    We can say that (based on the position of the camera) in one case the
    photo will look like in the animation
    https://www.geogebra.org/m/grq2shgx

    If you agree with me, then why do you keep insisting on the assumption that length contraction could be "photographed" instantly?

    in another as that of animation
    https://www.geogebra.org/m/axxtdurx
    and in another will it be even different?

    If you agree with me, then why do you keep insisting on the assumption that a relativistic body could be "photographed" unaltered?

    But you inspired me to update my "relativistic squadron watching", so you can try it out here:
    https://www.desmos.com/calculator/yey8cgrgat?lang=nl

    Moreover you inspired me to modify it into "relativistic circle watching", precisely your thema here, with choices of radius and position, so you can try here, and find out that "perfect circles" are nowhere to be "seen":
    https://www.desmos.com/calculator/yxmju4xjrd?lang=nl

    --
    guido wugi

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  • From wugi@21:1/5 to All on Sat Jun 24 06:44:04 2023
    Op 23/06/2023 om 18:20 schreef wugi:
    But you inspired me to update my "relativistic squadron watching", so you can try it out here:
    https://www.desmos.com/calculator/yey8cgrgat?lang=nl

    Moreover you inspired me to modify it into "relativistic circle watching", precisely your thema here, with choices of radius and position, so you can try here, and find out that "perfect circles" are nowhere to be "seen":
    https://www.desmos.com/calculator/yxmju4xjrd?lang=nl


    After necessary corrections and some additional features:
    Squad
    https://www.desmos.com/calculator/kefqjx5yul?lang=nl
    Circle
    https://www.desmos.com/calculator/eyxedvdu6c?lang=nl

    I thought I had saved the same file (same name), but Desmos manages to make it different files with same name, which I don't understand, sorry.

    --
    guido wugi

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  • From Luigi Fortunati@21:1/5 to All on Tue Jun 27 12:20:24 2023
    wugi il 23/06/2023 18:20:10 ha scritto:
    So the animation should be disposed of?

    No, my animation is certainly fine at the top showing the actual
    contraction.

    The lower part (the monitor, the visual part) must be corrected only in
    the form of the deformation which is not symmetrical as I have proposed
    but is more ramshackle, as you correctly propose it with your
    animations.

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