• Ir illuminators

    From Don Y@21:1/5 to All on Mon Sep 11 14:50:35 2023
    I have lots of cameras in my current design (solve problem once, apply
    many times!).

    Most instances require Ir illuminators (I am trying to standardize on
    a single device "used appropriately" instead of different devices
    for the different applications).

    I'd like to save power on the illuminators.

    One approach is to drive the entire "illuminator" with different
    current levels to get varying intensity output.

    Another approach is to drive varying *numbers* of emitters
    (at fixed drive levels).

    [In each case, closing the loop with video feedback to ensure
    I'm not over-illuminating the scene]

    Suggestions as to which will give me most *effective* control
    vs. power dissipated?

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Lasse Langwadt Christensen@21:1/5 to All on Mon Sep 11 15:11:10 2023
    mandag den 11. september 2023 kl. 23.50.46 UTC+2 skrev Don Y:
    I have lots of cameras in my current design (solve problem once, apply
    many times!).

    Most instances require Ir illuminators (I am trying to standardize on
    a single device "used appropriately" instead of different devices
    for the different applications).

    I'd like to save power on the illuminators.

    One approach is to drive the entire "illuminator" with different
    current levels to get varying intensity output.

    Another approach is to drive varying *numbers* of emitters
    (at fixed drive levels).

    [In each case, closing the loop with video feedback to ensure
    I'm not over-illuminating the scene]

    Suggestions as to which will give me most *effective* control
    vs. power dissipated?

    if you are trying to save power you'll need a switching regulator so it is trivial to control the output level and controlling the level instead of
    number won't change the light pattern

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Don Y@21:1/5 to Lasse Langwadt Christensen on Mon Sep 11 23:50:01 2023
    On 9/11/2023 3:11 PM, Lasse Langwadt Christensen wrote:
    mandag den 11. september 2023 kl. 23.50.46 UTC+2 skrev Don Y:
    I have lots of cameras in my current design (solve problem once, apply
    many times!).

    Most instances require Ir illuminators (I am trying to standardize on
    a single device "used appropriately" instead of different devices
    for the different applications).

    I'd like to save power on the illuminators.

    One approach is to drive the entire "illuminator" with different
    current levels to get varying intensity output.

    Another approach is to drive varying *numbers* of emitters
    (at fixed drive levels).

    [In each case, closing the loop with video feedback to ensure
    I'm not over-illuminating the scene]

    Suggestions as to which will give me most *effective* control
    vs. power dissipated?

    if you are trying to save power you'll need a switching regulator so it is trivial to control the output level and controlling the level instead of number won't change the light pattern

    There are a lot of emitters (in many designs) so I suspect putting every
    other or third, fourth, etc. in a different string -- still spread out
    around the lens -- won't appreciably change the light pattern for the
    sorts of scenes where lower illumination is acceptable.

    I may opt to excite the illuminator with a higher potential
    to get more compliance (some of the cameras I've torn down
    have as few as three emitters in a string -- with a dozen
    or more strings! This seems like a lot is being lost in the
    ballast)

    I think I may have to hack together a prototype that
    lets me control individual emitters so I can see what the
    effect on illumination will be. That might make the driver
    choice more obvious...

    (the units I've examined drive all of the emitters simultaneously,
    regardless of how wired; so, PCB layout is the driving factor,
    not "dispersal of light")

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Martin Brown@21:1/5 to Don Y on Tue Sep 12 08:28:44 2023
    On 11/09/2023 22:50, Don Y wrote:
    I have lots of cameras in my current design (solve problem once, apply
    many times!).

    Most instances require Ir illuminators (I am trying to standardize on
    a single device "used appropriately" instead of different devices
    for the different applications).

    I'd like to save power on the illuminators.

    Decide what signal to noise in the video image is acceptable for your application and use only that much artificial light.

    One approach is to drive the entire "illuminator" with different
    current levels to get varying intensity output.

    Another approach is to drive varying *numbers* of emitters
    (at fixed drive levels).

    If you get down to 1 or 2 LEDs then that is a whole stop difference in exposure, but once you go up to 2 or more LEDs you can get exposure
    right to the nearest half stop which is good enough for all practical
    purposes (even back in the days of conventional film).

    You effectively want a sequence of LEDs lit up along the lines of:

    2 3 4 6 8 11 16 22 32

    just like the old f stops on a classical camera.

    Beware that if they are too far off axis the lighting profile might
    change as you switch more distant ones on and off.

    [In each case, closing the loop with video feedback to ensure
    I'm not over-illuminating the scene]

    Suggestions as to which will give me most *effective* control
    vs. power dissipated?

    Using the least amount of illumination you can get away with.

    --
    Martin Brown

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Don Y@21:1/5 to Martin Brown on Tue Sep 12 01:32:24 2023
    On 9/12/2023 12:28 AM, Martin Brown wrote:
    On 11/09/2023 22:50, Don Y wrote:
    I have lots of cameras in my current design (solve problem once, apply
    many times!).

    Most instances require Ir illuminators (I am trying to standardize on
    a single device "used appropriately" instead of different devices
    for the different applications).

    I'd like to save power on the illuminators.

    Decide what signal to noise in the video image is acceptable for your application and use only that much artificial light.

    I'm trying to come up with *one* camera that I can "adjust"
    to suit different scenes.

    One approach is to drive the entire "illuminator" with different
    current levels to get varying intensity output.

    Another approach is to drive varying *numbers* of emitters
    (at fixed drive levels).

    If you get down to 1 or 2 LEDs then that is a whole stop difference in exposure, but once you go up to 2 or more LEDs you can get exposure right to the nearest half stop which is good enough for all practical purposes (even back in the days of conventional film).

    You effectively want a sequence of LEDs lit up along the lines of:

    2 3 4 6 8 11 16 22 32

    just like the old f stops on a classical camera.

    The cameras I've found (so far) tend to have a lot of emitters
    (the one I toredown tonight had ~40). I can afford to move the
    emitters *out* of the camera (and disable any that are internal)
    but still need the Ir filter, inside, to be operable.

    Beware that if they are too far off axis the lighting profile might change as you switch more distant ones on and off.

    Yes but most seem to be arranged in concentric rings.
    I suspect the large numbers are intended just to boost range.

    [In each case, closing the loop with video feedback to ensure
    I'm not over-illuminating the scene]

    Suggestions as to which will give me most *effective* control
    vs. power dissipated?

    Using the least amount of illumination you can get away with.

    The question is whether that can be obtained by running a bunch
    of emitters at a low current *or* a fewer number at a higher
    current.

    (I've already taken care of the case of using the camera
    at an effective lower frame rate for scenes that aren't
    changing -- much. But, there's only so much I can do
    in software to juggle the power budget...)

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Dan Purgert@21:1/5 to Don Y on Tue Sep 12 09:29:23 2023
    On 2023-09-12, Don Y wrote:
    On 9/12/2023 12:28 AM, Martin Brown wrote:
    [...]
    Beware that if they are too far off axis the lighting profile might
    change as you switch more distant ones on and off.

    Yes but most seem to be arranged in concentric rings.
    I suspect the large numbers are intended just to boost range.

    The multitude of LEDs in the ring(s) are to ensure the scene is
    illuminated clearly. That is, they're less to increase range, and more
    to combat things like multiple shadows or other visual artifacts
    without resorting to a diffuser.

    --
    |_|O|_|
    |_|_|O| Github: https://github.com/dpurgert
    |O|O|O| PGP: DDAB 23FB 19FA 7D85 1CC1 E067 6D65 70E5 4CE7 2860

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Martin Brown@21:1/5 to Don Y on Tue Sep 12 15:46:01 2023
    On 12/09/2023 09:32, Don Y wrote:
    On 9/12/2023 12:28 AM, Martin Brown wrote:
    On 11/09/2023 22:50, Don Y wrote:
    I have lots of cameras in my current design (solve problem once, apply
    many times!).

    Most instances require Ir illuminators (I am trying to standardize on
    a single device "used appropriately" instead of different devices
    for the different applications).

    I'd like to save power on the illuminators.

    Decide what signal to noise in the video image is acceptable for your
    application and use only that much artificial light.

    I'm trying to come up with *one* camera that I can "adjust"
    to suit different scenes.

    Even so your lowest power budget will still be when you have just enough illumination to do the task at hand (and no more than that).

    You effectively want a sequence of LEDs lit up along the lines of:

    2 3 4 6 8 11 16 22 32

    just like the old f stops on a classical camera.

    The cameras I've found (so far) tend to have a lot of emitters
    (the one I toredown tonight had ~40).  I can afford to move the
    emitters *out* of the camera (and disable any that are internal)
    but still need the Ir filter, inside, to be operable.

    Beware that if they are too far off axis the lighting profile might
    change as you switch more distant ones on and off.

    Yes but most seem to be arranged in concentric rings.
    I suspect the large numbers are intended just to boost range.

    Probably to act much like a ring flash in close up and macro work to
    avoid there being any distinct shadows in the field of illumination.
    That may not always be what you want - off axis illumination casts
    better sharp shadows that highlight targets in the field of view.

    [In each case, closing the loop with video feedback to ensure
    I'm not over-illuminating the scene]

    Suggestions as to which will give me most *effective* control
    vs. power dissipated?

    Using the least amount of illumination you can get away with.

    The question is whether that can be obtained by running a bunch
    of emitters at a low current *or* a fewer number at a higher
    current.

    I suspect it will be very similar until you start pushing the power LEDs
    quite hard. Conversion efficiency only falls off gradually with
    increasing current until you get fairly close to Imax.

    I'd expect several emitters at lower current to be very slightly more
    efficient but I doubt it is by enough to make more than 1% saving.

    (I've already taken care of the case of using the camera
    at an effective lower frame rate for scenes that aren't
    changing -- much.  But, there's only so much I can do
    in software to juggle the power budget...)

    You might want to take a look at QCUIAG who are the (amateur astronomy)
    masters at tweaking standard webcams for ultra low light use.

    http://www.qcuiag.org.uk

    Although they mostly want longer exposures and low noise sensors and are
    very price sensitive. Beginners destroy two or three when learning...


    --
    Martin Brown

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Don Y@21:1/5 to Dan Purgert on Tue Sep 12 10:28:49 2023
    On 9/12/2023 2:29 AM, Dan Purgert wrote:
    On 2023-09-12, Don Y wrote:
    On 9/12/2023 12:28 AM, Martin Brown wrote:
    [...]
    Beware that if they are too far off axis the lighting profile might
    change as you switch more distant ones on and off.

    Yes but most seem to be arranged in concentric rings.
    I suspect the large numbers are intended just to boost range.

    The multitude of LEDs in the ring(s) are to ensure the scene is
    illuminated clearly. That is, they're less to increase range, and more
    to combat things like multiple shadows or other visual artifacts
    without resorting to a diffuser.

    That;s not what I'm seeing. If I use, for example, every other
    group of three emitters in the outer ring, coupled with the
    alternate groups of three emitters in the inner ring, I get
    uniform illumination -- but not as much distance if I turn
    ALL of them on, simultaneously.

    So, when the objective is near enough, I can easily drop
    half of the power used in those "extra" emitters and
    keep the same NEAR scene fidelity as if all were on.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Don Y@21:1/5 to Martin Brown on Tue Sep 12 10:44:37 2023
    On 9/12/2023 7:46 AM, Martin Brown wrote:
    On 12/09/2023 09:32, Don Y wrote:
    On 9/12/2023 12:28 AM, Martin Brown wrote:
    On 11/09/2023 22:50, Don Y wrote:
    I have lots of cameras in my current design (solve problem once, apply >>>> many times!).

    Most instances require Ir illuminators (I am trying to standardize on
    a single device "used appropriately" instead of different devices
    for the different applications).

    I'd like to save power on the illuminators.

    Decide what signal to noise in the video image is acceptable for your
    application and use only that much artificial light.

    I'm trying to come up with *one* camera that I can "adjust"
    to suit different scenes.

    Even so your lowest power budget will still be when you have just enough illumination to do the task at hand (and no more than that).

    Yes, but will it matter if I drive 4 emitters at the compass points
    to 100% vs. 16 emitters (evenly filling in the gaps) at 25%? Or,
    by extension, if I drive ALL of the emitters at a set of N different
    power levels, will this give the same results as driving N subsets
    at on/off levels?

    You effectively want a sequence of LEDs lit up along the lines of:

    2 3 4 6 8 11 16 22 32

    just like the old f stops on a classical camera.

    The cameras I've found (so far) tend to have a lot of emitters
    (the one I toredown tonight had ~40).  I can afford to move the
    emitters *out* of the camera (and disable any that are internal)
    but still need the Ir filter, inside, to be operable.

    Beware that if they are too far off axis the lighting profile might change >>> as you switch more distant ones on and off.

    Yes but most seem to be arranged in concentric rings.
    I suspect the large numbers are intended just to boost range.

    Probably to act much like a ring flash in close up and macro work to avoid there being any distinct shadows in the field of illumination. That may not always be what you want - off axis illumination casts better sharp shadows that
    highlight targets in the field of view.

    I've found "Ir Illuminators" (i.e., no camera). They are just large
    arrays of emitters arranged in whichever configuration they will
    fit in the enclosure. No attention to geometry. So, "more is
    better" seems to be the operative premis.

    [In each case, closing the loop with video feedback to ensure
    I'm not over-illuminating the scene]

    Suggestions as to which will give me most *effective* control
    vs. power dissipated?

    Using the least amount of illumination you can get away with.

    The question is whether that can be obtained by running a bunch
    of emitters at a low current *or* a fewer number at a higher
    current.

    I suspect it will be very similar until you start pushing the power LEDs quite
    hard. Conversion efficiency only falls off gradually with increasing current until you get fairly close to Imax.

    What about at the *low* end? Are they as (luminous) efficient
    at 10% drive as at 90%? Or 50%?

    The OS (which manages resources in any system) has to be able
    to manage the power budget of the different tasks in the
    system. It would be nice if this was a simple calculation
    (it's already NP-complete -- NP-Hard?)

    I'd expect several emitters at lower current to be very slightly more efficient
    but I doubt it is by enough to make more than 1% saving.

    But, does that extend to the LOWEST end of the range?
    I.e., is there a point where I am driving 40 emitters
    at a level that *exceeds* the requirements that could
    be met with just 20? I.e., I'm just heating extra die
    and not getting anything useful from them?

    (I've already taken care of the case of using the camera
    at an effective lower frame rate for scenes that aren't
    changing -- much.  But, there's only so much I can do
    in software to juggle the power budget...)

    You might want to take a look at QCUIAG who are the (amateur astronomy) masters
    at tweaking standard webcams for ultra low light use.

    http://www.qcuiag.org.uk

    Although they mostly want longer exposures and low noise sensors and are very price sensitive. Beginners destroy two or three when learning...

    I'm not as concerned over how to achieve low light (as in
    many cases I will be pushing a lot of light from the emitters
    but not as much as is *available*). My focus is entirely on power
    (and the efficiency consequences that come with that).

    But, I'll have a look. There might be some assertions that
    i can rely on to guide my efforts (I'd hate to throw together
    a design only to discover it's only operated at extremes)

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Martin Brown@21:1/5 to Don Y on Tue Sep 12 21:40:18 2023
    On 12/09/2023 18:44, Don Y wrote:
    On 9/12/2023 7:46 AM, Martin Brown wrote:

    I suspect it will be very similar until you start pushing the power
    LEDs quite hard. Conversion efficiency only falls off gradually with
    increasing current until you get fairly close to Imax.

    What about at the *low* end?  Are they as (luminous) efficient
    at 10% drive as at 90%?  Or 50%?

    They seem to be linear right down to the point where you can barely see
    them which for a high efficiency modern LED is somewhere around 1-10uA
    once your eyes are dark adapted. I'd be surprised if IR LEDs were any
    different (I found a datasheet for a suitable one).

    It only becomes non-linear and lower efficiency at >Imax/4. eg

    https://www.mouser.co.uk/datasheet/2/917/downloaddatafile-2853791.pdf

    See the graph of luminous flux vs I_f log log graphs can hide a
    multitude of sins but that one is die straight for I_f < 1A.

    I'd expect several emitters at lower current to be very slightly more
    efficient but I doubt it is by enough to make more than 1% saving.

    But, does that extend to the LOWEST end of the range?
    I.e., is there a point where I am driving 40 emitters
    at a level that *exceeds* the requirements that could
    be met with just 20?  I.e., I'm just heating extra die
    and not getting anything useful from them?

    In general I think they are so close to linear output unless over driven
    quite hard that it is linear to all intents and purposes all the way
    down to zero intensity.


    --
    Martin Brown

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Lasse Langwadt Christensen@21:1/5 to All on Tue Sep 12 14:09:25 2023
    tirsdag den 12. september 2023 kl. 08.50.14 UTC+2 skrev Don Y:
    On 9/11/2023 3:11 PM, Lasse Langwadt Christensen wrote:
    mandag den 11. september 2023 kl. 23.50.46 UTC+2 skrev Don Y:
    I have lots of cameras in my current design (solve problem once, apply
    many times!).

    Most instances require Ir illuminators (I am trying to standardize on
    a single device "used appropriately" instead of different devices
    for the different applications).

    I'd like to save power on the illuminators.

    One approach is to drive the entire "illuminator" with different
    current levels to get varying intensity output.

    Another approach is to drive varying *numbers* of emitters
    (at fixed drive levels).

    [In each case, closing the loop with video feedback to ensure
    I'm not over-illuminating the scene]

    Suggestions as to which will give me most *effective* control
    vs. power dissipated?

    if you are trying to save power you'll need a switching regulator so it is trivial to control the output level and controlling the level instead of number won't change the light pattern
    There are a lot of emitters (in many designs) so I suspect putting every other or third, fourth, etc. in a different string -- still spread out
    around the lens -- won't appreciably change the light pattern for the
    sorts of scenes where lower illumination is acceptable.

    I may opt to excite the illuminator with a higher potential
    to get more compliance (some of the cameras I've torn down
    have as few as three emitters in a string -- with a dozen
    or more strings! This seems like a lot is being lost in the
    ballast)

    I think I may have to hack together a prototype that
    lets me control individual emitters so I can see what the
    effect on illumination will be. That might make the driver
    choice more obvious...

    (the units I've examined drive all of the emitters simultaneously,
    regardless of how wired; so, PCB layout is the driving factor,
    not "dispersal of light")

    I'm sure you will find a way to make something simple extremely complicated ;)

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Don Y@21:1/5 to Lasse Langwadt Christensen on Tue Sep 12 15:24:27 2023
    On 9/12/2023 2:09 PM, Lasse Langwadt Christensen wrote:
    tirsdag den 12. september 2023 kl. 08.50.14 UTC+2 skrev Don Y:
    On 9/11/2023 3:11 PM, Lasse Langwadt Christensen wrote:
    mandag den 11. september 2023 kl. 23.50.46 UTC+2 skrev Don Y:
    I have lots of cameras in my current design (solve problem once, apply >>>> many times!).

    Most instances require Ir illuminators (I am trying to standardize on
    a single device "used appropriately" instead of different devices
    for the different applications).

    I'd like to save power on the illuminators.

    One approach is to drive the entire "illuminator" with different
    current levels to get varying intensity output.

    Another approach is to drive varying *numbers* of emitters
    (at fixed drive levels).

    [In each case, closing the loop with video feedback to ensure
    I'm not over-illuminating the scene]

    Suggestions as to which will give me most *effective* control
    vs. power dissipated?

    if you are trying to save power you'll need a switching regulator so it is >>> trivial to control the output level and controlling the level instead of >>> number won't change the light pattern
    There are a lot of emitters (in many designs) so I suspect putting every
    other or third, fourth, etc. in a different string -- still spread out
    around the lens -- won't appreciably change the light pattern for the
    sorts of scenes where lower illumination is acceptable.

    I may opt to excite the illuminator with a higher potential
    to get more compliance (some of the cameras I've torn down
    have as few as three emitters in a string -- with a dozen
    or more strings! This seems like a lot is being lost in the
    ballast)

    I think I may have to hack together a prototype that
    lets me control individual emitters so I can see what the
    effect on illumination will be. That might make the driver
    choice more obvious...

    (the units I've examined drive all of the emitters simultaneously,
    regardless of how wired; so, PCB layout is the driving factor,
    not "dispersal of light")

    I'm sure you will find a way to make something simple extremely complicated ;)

    If you want bog-standard performance, then you SETTLE for
    what you get OTS.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Don Y@21:1/5 to Martin Brown on Tue Sep 12 16:24:07 2023
    On 9/12/2023 1:40 PM, Martin Brown wrote:
    On 12/09/2023 18:44, Don Y wrote:
    On 9/12/2023 7:46 AM, Martin Brown wrote:

    I suspect it will be very similar until you start pushing the power LEDs >>> quite hard. Conversion efficiency only falls off gradually with increasing >>> current until you get fairly close to Imax.

    What about at the *low* end?  Are they as (luminous) efficient
    at 10% drive as at 90%?  Or 50%?

    They seem to be linear right down to the point where you can barely see them which for a high efficiency modern LED is somewhere around 1-10uA once your eyes are dark adapted. I'd be surprised if IR LEDs were any different (I found
    a datasheet for a suitable one).

    It only becomes non-linear and lower efficiency at >Imax/4. eg

    https://www.mouser.co.uk/datasheet/2/917/downloaddatafile-2853791.pdf

    See the graph of luminous flux vs I_f log log graphs can hide a multitude of sins but that one is die straight for I_f < 1A.

    I'd expect several emitters at lower current to be very slightly more
    efficient but I doubt it is by enough to make more than 1% saving.

    But, does that extend to the LOWEST end of the range?
    I.e., is there a point where I am driving 40 emitters
    at a level that *exceeds* the requirements that could
    be met with just 20?  I.e., I'm just heating extra die
    and not getting anything useful from them?

    In general I think they are so close to linear output unless over driven quite
    hard that it is linear to all intents and purposes all the way down to zero intensity.

    OK. Then I can scale nominal performance just by controlling the
    drive to the illuminator.

    And, if I want to overdrive it at a reduced duty cycle, I'll
    have to consider thermal effects (I suspect most illuminators
    just run at DC).

    Thanks!

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  • From Liz Tuddenham@21:1/5 to Don Y on Wed Sep 13 13:57:07 2023
    Don Y <blockedofcourse@foo.invalid> wrote:

    [...] I can afford to move the
    emitters *out* of the camera (and disable any that are internal)

    In my experience that is by far the best thing to do.

    Having the emitters inside the camera housing causes reflection off the
    window which reduces the contrast of the scene. If the window 'fogs',
    even slightly, the scene will almost 'white-out'. If the camera is
    outdoors and there is the slightest mist, the light will be reflected by
    the droplets straight back into the camera lens making it unusable.

    The illumination needs to come from the sides or above or below --
    anywhere except directly in line with the camera. Slight shadows will
    also give a 3D effect which helps with recognising people and objects.

    --
    ~ Liz Tuddenham ~
    (Remove the ".invalid"s and add ".co.uk" to reply)
    www.poppyrecords.co.uk

    --- SoupGate-Win32 v1.05
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  • From John Larkin@21:1/5 to Liz Tuddenham on Wed Sep 13 07:51:50 2023
    On Wed, 13 Sep 2023 13:57:07 +0100, liz@poppyrecords.invalid.invalid
    (Liz Tuddenham) wrote:

    Don Y <blockedofcourse@foo.invalid> wrote:

    [...] I can afford to move the
    emitters *out* of the camera (and disable any that are internal)

    In my experience that is by far the best thing to do.

    Having the emitters inside the camera housing causes reflection off the >window which reduces the contrast of the scene. If the window 'fogs',
    even slightly, the scene will almost 'white-out'. If the camera is
    outdoors and there is the slightest mist, the light will be reflected by
    the droplets straight back into the camera lens making it unusable.

    The illumination needs to come from the sides or above or below --
    anywhere except directly in line with the camera. Slight shadows will
    also give a 3D effect which helps with recognising people and objects.

    Why do evil robots in movies have eyes that glow? That's bad optics.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Joe Gwinn@21:1/5 to jjlarkin@highlandtechnology.com on Wed Sep 13 11:27:56 2023
    On Wed, 13 Sep 2023 07:51:50 -0700, John Larkin <jjlarkin@highlandtechnology.com> wrote:

    On Wed, 13 Sep 2023 13:57:07 +0100, liz@poppyrecords.invalid.invalid
    (Liz Tuddenham) wrote:

    Don Y <blockedofcourse@foo.invalid> wrote:

    [...] I can afford to move the
    emitters *out* of the camera (and disable any that are internal)

    In my experience that is by far the best thing to do.

    Having the emitters inside the camera housing causes reflection off the >>window which reduces the contrast of the scene. If the window 'fogs',
    even slightly, the scene will almost 'white-out'. If the camera is >>outdoors and there is the slightest mist, the light will be reflected by >>the droplets straight back into the camera lens making it unusable.

    The illumination needs to come from the sides or above or below --
    anywhere except directly in line with the camera. Slight shadows will
    also give a 3D effect which helps with recognising people and objects.

    Why do evil robots in movies have eyes that glow? That's bad optics.

    X-Ray vision?

    --- SoupGate-Win32 v1.05
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  • From Phil Hobbs@21:1/5 to Joe Gwinn on Wed Sep 13 15:35:37 2023
    Joe Gwinn <joegwinn@comcast.net> wrote:
    On Wed, 13 Sep 2023 07:51:50 -0700, John Larkin <jjlarkin@highlandtechnology.com> wrote:

    On Wed, 13 Sep 2023 13:57:07 +0100, liz@poppyrecords.invalid.invalid
    (Liz Tuddenham) wrote:

    Don Y <blockedofcourse@foo.invalid> wrote:

    [...] I can afford to move the
    emitters *out* of the camera (and disable any that are internal)

    In my experience that is by far the best thing to do.

    Having the emitters inside the camera housing causes reflection off the
    window which reduces the contrast of the scene. If the window 'fogs',
    even slightly, the scene will almost 'white-out'. If the camera is
    outdoors and there is the slightest mist, the light will be reflected by >>> the droplets straight back into the camera lens making it unusable.

    The illumination needs to come from the sides or above or below --
    anywhere except directly in line with the camera. Slight shadows will
    also give a 3D effect which helps with recognising people and objects.

    Why do evil robots in movies have eyes that glow? That's bad optics.

    X-Ray vision?


    It’s only bad if it’s unmodulated CW.

    Cheers

    Phil Hobbs

    --
    Dr Philip C D Hobbs Principal Consultant ElectroOptical Innovations LLC / Hobbs ElectroOptics Optics, Electro-optics, Photonics, Analog Electronics

    --- SoupGate-Win32 v1.05
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  • From Liz Tuddenham@21:1/5 to John Larkin on Wed Sep 13 16:55:33 2023
    John Larkin <jjlarkin@highlandtechnology.com> wrote:

    On Wed, 13 Sep 2023 13:57:07 +0100, liz@poppyrecords.invalid.invalid
    (Liz Tuddenham) wrote:

    Don Y <blockedofcourse@foo.invalid> wrote:

    [...] I can afford to move the
    emitters *out* of the camera (and disable any that are internal)

    In my experience that is by far the best thing to do.

    Having the emitters inside the camera housing causes reflection off the >window which reduces the contrast of the scene. If the window 'fogs',
    even slightly, the scene will almost 'white-out'. If the camera is >outdoors and there is the slightest mist, the light will be reflected by >the droplets straight back into the camera lens making it unusable.

    The illumination needs to come from the sides or above or below --
    anywhere except directly in line with the camera. Slight shadows will
    also give a 3D effect which helps with recognising people and objects.

    Why do evil robots in movies have eyes that glow? That's bad optics.

    Why did the reversing cameras in my van come with I.R. illuminators
    built-in?

    I had to dismantle the cameras and disconnect the L.E.D.s before they
    would work properly in dim light. Now the 21-watt reversing lamp gives
    more than enough light for the cameras to work properly, even in fog or
    heavy rain.


    --
    ~ Liz Tuddenham ~
    (Remove the ".invalid"s and add ".co.uk" to reply)
    www.poppyrecords.co.uk

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  • From John Larkin@21:1/5 to pcdhSpamMeSenseless@electrooptical. on Wed Sep 13 09:02:37 2023
    On Wed, 13 Sep 2023 15:35:37 -0000 (UTC), Phil Hobbs <pcdhSpamMeSenseless@electrooptical.net> wrote:

    Joe Gwinn <joegwinn@comcast.net> wrote:
    On Wed, 13 Sep 2023 07:51:50 -0700, John Larkin
    <jjlarkin@highlandtechnology.com> wrote:

    On Wed, 13 Sep 2023 13:57:07 +0100, liz@poppyrecords.invalid.invalid
    (Liz Tuddenham) wrote:

    Don Y <blockedofcourse@foo.invalid> wrote:

    [...] I can afford to move the
    emitters *out* of the camera (and disable any that are internal)

    In my experience that is by far the best thing to do.

    Having the emitters inside the camera housing causes reflection off the >>>> window which reduces the contrast of the scene. If the window 'fogs', >>>> even slightly, the scene will almost 'white-out'. If the camera is
    outdoors and there is the slightest mist, the light will be reflected by >>>> the droplets straight back into the camera lens making it unusable.

    The illumination needs to come from the sides or above or below --
    anywhere except directly in line with the camera. Slight shadows will >>>> also give a 3D effect which helps with recognising people and objects.

    Why do evil robots in movies have eyes that glow? That's bad optics.

    X-Ray vision?


    Its only bad if its unmodulated CW.

    Cheers

    Phil Hobbs

    I suppose the illuminator could be nanosecond pulsed and the imager
    fast-gated. Get some time-of-flight data too. Maybe some advanced
    civilization could do that.

    But more likely, movies do that to make evil robots look more evil.
    Good robots don't have eyes that glow.

    --- SoupGate-Win32 v1.05
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  • From Joe Gwinn@21:1/5 to jjlarkin@highlandtechnology.com on Wed Sep 13 13:24:41 2023
    On Wed, 13 Sep 2023 09:02:37 -0700, John Larkin <jjlarkin@highlandtechnology.com> wrote:

    On Wed, 13 Sep 2023 15:35:37 -0000 (UTC), Phil Hobbs ><pcdhSpamMeSenseless@electrooptical.net> wrote:

    Joe Gwinn <joegwinn@comcast.net> wrote:
    On Wed, 13 Sep 2023 07:51:50 -0700, John Larkin
    <jjlarkin@highlandtechnology.com> wrote:

    On Wed, 13 Sep 2023 13:57:07 +0100, liz@poppyrecords.invalid.invalid
    (Liz Tuddenham) wrote:

    Don Y <blockedofcourse@foo.invalid> wrote:

    [...] I can afford to move the
    emitters *out* of the camera (and disable any that are internal)

    In my experience that is by far the best thing to do.

    Having the emitters inside the camera housing causes reflection off the >>>>> window which reduces the contrast of the scene. If the window 'fogs', >>>>> even slightly, the scene will almost 'white-out'. If the camera is
    outdoors and there is the slightest mist, the light will be reflected by >>>>> the droplets straight back into the camera lens making it unusable.

    The illumination needs to come from the sides or above or below --
    anywhere except directly in line with the camera. Slight shadows will >>>>> also give a 3D effect which helps with recognising people and objects. >>>>
    Why do evil robots in movies have eyes that glow? That's bad optics.

    X-Ray vision?


    Its only bad if its unmodulated CW.

    Cheers

    Phil Hobbs

    I suppose the illuminator could be nanosecond pulsed and the imager >fast-gated. Get some time-of-flight data too. Maybe some advanced >civilization could do that.

    Well, if they use a crypto key generator to determine when to emit a
    flash, they'll have security too.


    But more likely, movies do that to make evil robots look more evil.
    Good robots don't have eyes that glow.

    They wouldn't do that, it would be false advertising ....

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Phil Hobbs@21:1/5 to John Larkin on Wed Sep 13 17:35:38 2023
    John Larkin <jjlarkin@highlandtechnology.com> wrote:
    On Wed, 13 Sep 2023 15:35:37 -0000 (UTC), Phil Hobbs <pcdhSpamMeSenseless@electrooptical.net> wrote:

    Joe Gwinn <joegwinn@comcast.net> wrote:
    On Wed, 13 Sep 2023 07:51:50 -0700, John Larkin
    <jjlarkin@highlandtechnology.com> wrote:

    On Wed, 13 Sep 2023 13:57:07 +0100, liz@poppyrecords.invalid.invalid
    (Liz Tuddenham) wrote:

    Don Y <blockedofcourse@foo.invalid> wrote:

    [...] I can afford to move the
    emitters *out* of the camera (and disable any that are internal)

    In my experience that is by far the best thing to do.

    Having the emitters inside the camera housing causes reflection off the >>>>> window which reduces the contrast of the scene. If the window 'fogs', >>>>> even slightly, the scene will almost 'white-out'. If the camera is
    outdoors and there is the slightest mist, the light will be reflected by >>>>> the droplets straight back into the camera lens making it unusable.

    The illumination needs to come from the sides or above or below --
    anywhere except directly in line with the camera. Slight shadows will >>>>> also give a 3D effect which helps with recognising people and objects. >>>>
    Why do evil robots in movies have eyes that glow? That's bad optics.

    X-Ray vision?


    It’s only bad if it’s unmodulated CW.

    Cheers

    Phil Hobbs

    I suppose the illuminator could be nanosecond pulsed and the imager fast-gated. Get some time-of-flight data too. Maybe some advanced civilization could do that.

    ;) That’s more or less my current project.

    “Any technology that is distinguishable from magic is insufficiently advanced.”

    But more likely, movies do that to make evil robots look more evil.
    Good robots don't have eyes that glow.


    Cheers

    Phil Hobbs



    --
    Dr Philip C D Hobbs Principal Consultant ElectroOptical Innovations LLC / Hobbs ElectroOptics Optics, Electro-optics, Photonics, Analog Electronics

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Don Y@21:1/5 to Liz Tuddenham on Wed Sep 13 11:19:19 2023
    On 9/13/2023 8:55 AM, Liz Tuddenham wrote:
    Why did the reversing cameras in my van come with I.R. illuminators
    built-in?

    Hmmmm... odd, that. The cameras on SWMBO's vehicle are just
    bare optics, relying on the (LED) brake and backup lights
    for scene lighting.

    [And gives me a straightforward way to present live video
    on that monitor without having to reverse engineer the
    entire navigation head!]

    I had to dismantle the cameras and disconnect the L.E.D.s before they
    would work properly in dim light. Now the 21-watt reversing lamp gives
    more than enough light for the cameras to work properly, even in fog or
    heavy rain.

    Was this an aftermarket product?

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Don Y@21:1/5 to Liz Tuddenham on Wed Sep 13 11:15:13 2023
    On 9/13/2023 5:57 AM, Liz Tuddenham wrote:
    Don Y <blockedofcourse@foo.invalid> wrote:

    [...] I can afford to move the
    emitters *out* of the camera (and disable any that are internal)

    In my experience that is by far the best thing to do.

    The downside is that it means making another enclosure for the illuminators.

    Having the emitters inside the camera housing causes reflection off the window which reduces the contrast of the scene. If the window 'fogs',
    even slightly, the scene will almost 'white-out'. If the camera is
    outdoors and there is the slightest mist, the light will be reflected by
    the droplets straight back into the camera lens making it unusable.

    The cameras I am most likely going to modify have the optics
    using a (center) portion of the glass shielded from the light of the
    emitters. There's a cylindrical "condom" that slides around the
    optical lens *inside* the glass-enclosed case.

    I am most worried about the power dissipation in the (hermetic) case
    as I'll be "strobing" the emitters to further reduce power
    consumption (e.g., overdrive them at a low frame rate by syncing
    their drive to the video -- "notice" where the light is apparent in
    the frame and retard/advance until it aligns with the timing of
    a frame)

    Once I "see" something of interest, I can increase the rate and
    decrease the drive as the subject moves into the field of interest
    (or, leave it at the reduced frame rate/increased range if
    the subject doesn't approach)

    The illumination needs to come from the sides or above or below --
    anywhere except directly in line with the camera. Slight shadows will
    also give a 3D effect which helps with recognising people and objects.

    I have to coordinate the actions of multiple cameras that
    overlap the scene(s) so will similarly have to synchronize
    illuminators (when operating at lowered frame rates).

    (True) recognition is only required "close in" -- e.g., if you approach
    the front door, I'll have a clearer view of your face/features/size
    so less reliant on stressing the illuminators (and, more willing to
    expend power budget as there is a potential for results)

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From John Larkin@21:1/5 to pcdhSpamMeSenseless@electrooptical. on Wed Sep 13 12:17:38 2023
    On Wed, 13 Sep 2023 17:35:38 -0000 (UTC), Phil Hobbs <pcdhSpamMeSenseless@electrooptical.net> wrote:

    John Larkin <jjlarkin@highlandtechnology.com> wrote:
    On Wed, 13 Sep 2023 15:35:37 -0000 (UTC), Phil Hobbs
    <pcdhSpamMeSenseless@electrooptical.net> wrote:

    Joe Gwinn <joegwinn@comcast.net> wrote:
    On Wed, 13 Sep 2023 07:51:50 -0700, John Larkin
    <jjlarkin@highlandtechnology.com> wrote:

    On Wed, 13 Sep 2023 13:57:07 +0100, liz@poppyrecords.invalid.invalid >>>>> (Liz Tuddenham) wrote:

    Don Y <blockedofcourse@foo.invalid> wrote:

    [...] I can afford to move the
    emitters *out* of the camera (and disable any that are internal)

    In my experience that is by far the best thing to do.

    Having the emitters inside the camera housing causes reflection off the >>>>>> window which reduces the contrast of the scene. If the window 'fogs', >>>>>> even slightly, the scene will almost 'white-out'. If the camera is >>>>>> outdoors and there is the slightest mist, the light will be reflected by >>>>>> the droplets straight back into the camera lens making it unusable. >>>>>>
    The illumination needs to come from the sides or above or below -- >>>>>> anywhere except directly in line with the camera. Slight shadows will >>>>>> also give a 3D effect which helps with recognising people and objects. >>>>>
    Why do evil robots in movies have eyes that glow? That's bad optics.

    X-Ray vision?


    It?s only bad if it?s unmodulated CW.

    Cheers

    Phil Hobbs

    I suppose the illuminator could be nanosecond pulsed and the imager
    fast-gated. Get some time-of-flight data too. Maybe some advanced
    civilization could do that.

    ;) Thats more or less my current project.

    Single-photon timestamp imagers would be cool, much better than charge integration with occasional readout and dump. But they would create a
    lot of data.

    Local processing would help. Where have I heard that idea before?

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Joe Gwinn@21:1/5 to jjlarkin@highlandtechnology.com on Wed Sep 13 15:53:19 2023
    On Wed, 13 Sep 2023 12:17:38 -0700, John Larkin <jjlarkin@highlandtechnology.com> wrote:

    On Wed, 13 Sep 2023 17:35:38 -0000 (UTC), Phil Hobbs ><pcdhSpamMeSenseless@electrooptical.net> wrote:

    John Larkin <jjlarkin@highlandtechnology.com> wrote:
    On Wed, 13 Sep 2023 15:35:37 -0000 (UTC), Phil Hobbs
    <pcdhSpamMeSenseless@electrooptical.net> wrote:

    Joe Gwinn <joegwinn@comcast.net> wrote:
    On Wed, 13 Sep 2023 07:51:50 -0700, John Larkin
    <jjlarkin@highlandtechnology.com> wrote:

    On Wed, 13 Sep 2023 13:57:07 +0100, liz@poppyrecords.invalid.invalid >>>>>> (Liz Tuddenham) wrote:

    Don Y <blockedofcourse@foo.invalid> wrote:

    [...] I can afford to move the
    emitters *out* of the camera (and disable any that are internal) >>>>>>>
    In my experience that is by far the best thing to do.

    Having the emitters inside the camera housing causes reflection off the >>>>>>> window which reduces the contrast of the scene. If the window 'fogs', >>>>>>> even slightly, the scene will almost 'white-out'. If the camera is >>>>>>> outdoors and there is the slightest mist, the light will be reflected by
    the droplets straight back into the camera lens making it unusable. >>>>>>>
    The illumination needs to come from the sides or above or below -- >>>>>>> anywhere except directly in line with the camera. Slight shadows will >>>>>>> also give a 3D effect which helps with recognising people and objects. >>>>>>
    Why do evil robots in movies have eyes that glow? That's bad optics. >>>>>
    X-Ray vision?


    It?s only bad if it?s unmodulated CW.

    Cheers

    Phil Hobbs

    I suppose the illuminator could be nanosecond pulsed and the imager
    fast-gated. Get some time-of-flight data too. Maybe some advanced
    civilization could do that.

    ;) Thats more or less my current project.

    Single-photon timestamp imagers would be cool, much better than charge >integration with occasional readout and dump. But they would create a
    lot of data.

    .<https://en.wikipedia.org/wiki/Ultra-wideband>


    Local processing would help. Where have I heard that idea before?

    Every time XXX-as-a-service was proposed?

    Joe Gwinn

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  • From Liz Tuddenham@21:1/5 to Don Y on Wed Sep 13 21:01:54 2023
    Don Y <blockedofcourse@foo.invalid> wrote:

    On 9/13/2023 8:55 AM, Liz Tuddenham wrote:
    Why did the reversing cameras in my van come with I.R. illuminators built-in?

    Hmmmm... odd, that. The cameras on SWMBO's vehicle are just
    bare optics, relying on the (LED) brake and backup lights
    for scene lighting.

    [And gives me a straightforward way to present live video
    on that monitor without having to reverse engineer the
    entire navigation head!]

    I had to dismantle the cameras and disconnect the L.E.D.s before they would work properly in dim light. Now the 21-watt reversing lamp gives more than enough light for the cameras to work properly, even in fog or heavy rain.

    Was this an aftermarket product?

    Yes, I installed them myself. I tried to get some without LEDs or with
    a separate illumination circuit, but they all have the same design
    fault.

    You can see them in the picture captioned "Cowl Over Ventilation Holes"
    at:
    http://www.poppyrecords.co.uk/Van/vanconversion.htm
    They are at the top of the back doors near the centre line.


    --
    ~ Liz Tuddenham ~
    (Remove the ".invalid"s and add ".co.uk" to reply)
    www.poppyrecords.co.uk

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  • From Don Y@21:1/5 to Liz Tuddenham on Wed Sep 13 13:27:21 2023
    On 9/13/2023 1:01 PM, Liz Tuddenham wrote:
    Was this an aftermarket product?

    Yes, I installed them myself. I tried to get some without LEDs or with
    a separate illumination circuit, but they all have the same design
    fault.

    Are they marketed as "backup cameras"? Or, as just "generic cameras"?
    (i.e., in the former case, they should have been able to EXPECT external lighting to be present; in the latter, not)

    Part of the problem of using an external illuminator is I
    would need to be able to disable the "internal" ones,
    yet keep the Ir filter controls (ideally, made external).

    [I'm looking at large enough quantities that I can probably just
    design what I want and get someone to build them for me. Silly
    for folks to put smarts -- CPU, NIC, magnetics, etc. -- in a camera
    and then not do any real processing beyond "motion detected"
    (YOU looked at the scene; tell me what *I* want to know!)]

    You can see them in the picture captioned "Cowl Over Ventilation Holes"
    at:
    http://www.poppyrecords.co.uk/Van/vanconversion.htm
    They are at the top of the back doors near the centre line.

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  • From Jasen Betts@21:1/5 to Don Y on Thu Sep 14 07:36:59 2023
    On 2023-09-12, Don Y <blockedofcourse@foo.invalid> wrote:
    On 9/12/2023 12:28 AM, Martin Brown wrote:
    On 11/09/2023 22:50, Don Y wrote:
    I have lots of cameras in my current design (solve problem once, apply
    many times!).

    Most instances require Ir illuminators (I am trying to standardize on
    a single device "used appropriately" instead of different devices
    for the different applications).

    I'd like to save power on the illuminators.

    Decide what signal to noise in the video image is acceptable for your
    application and use only that much artificial light.

    I'm trying to come up with *one* camera that I can "adjust"
    to suit different scenes.

    One approach is to drive the entire "illuminator" with different
    current levels to get varying intensity output.

    Another approach is to drive varying *numbers* of emitters
    (at fixed drive levels).

    If you get down to 1 or 2 LEDs then that is a whole stop difference in
    exposure, but once you go up to 2 or more LEDs you can get exposure right to >> the nearest half stop which is good enough for all practical purposes (even >> back in the days of conventional film).

    You effectively want a sequence of LEDs lit up along the lines of:

    2 3 4 6 8 11 16 22 32

    just like the old f stops on a classical camera.

    The cameras I've found (so far) tend to have a lot of emitters
    (the one I toredown tonight had ~40). I can afford to move the
    emitters *out* of the camera (and disable any that are internal)
    but still need the Ir filter, inside, to be operable.

    Beware that if they are too far off axis the lighting profile might change as
    you switch more distant ones on and off.

    Yes but most seem to be arranged in concentric rings.
    I suspect the large numbers are intended just to boost range.

    [In each case, closing the loop with video feedback to ensure
    I'm not over-illuminating the scene]

    Suggestions as to which will give me most *effective* control
    vs. power dissipated?

    Using the least amount of illumination you can get away with.

    The question is whether that can be obtained by running a bunch
    of emitters at a low current *or* a fewer number at a higher
    current.

    Then the answer is YES!


    However curreent can be varied in more steps than emitter count can.




    --
    Jasen.
    🇺🇦 Слава Україні

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  • From Jasen Betts@21:1/5 to John Larkin on Thu Sep 14 07:46:33 2023
    On 2023-09-13, John Larkin <jjlarkin@highlandtechnology.com> wrote:
    On Wed, 13 Sep 2023 13:57:07 +0100, liz@poppyrecords.invalid.invalid
    (Liz Tuddenham) wrote:

    Don Y <blockedofcourse@foo.invalid> wrote:

    [...] I can afford to move the
    emitters *out* of the camera (and disable any that are internal)

    In my experience that is by far the best thing to do.

    Having the emitters inside the camera housing causes reflection off the >>window which reduces the contrast of the scene. If the window 'fogs',
    even slightly, the scene will almost 'white-out'. If the camera is >>outdoors and there is the slightest mist, the light will be reflected by >>the droplets straight back into the camera lens making it unusable.

    The illumination needs to come from the sides or above or below --
    anywhere except directly in line with the camera. Slight shadows will
    also give a 3D effect which helps with recognising people and objects.

    Why do evil robots in movies have eyes that glow? That's bad optics.

    Arthur C. Clarke and Stanley Kubrick started it.

    https://villains.fandom.com/wiki/HAL_9000



    --
    Jasen.
    🇺🇦 Слава Україні

    --- SoupGate-Win32 v1.05
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  • From Liz Tuddenham@21:1/5 to Don Y on Thu Sep 14 21:36:56 2023
    Don Y <blockedofcourse@foo.invalid> wrote:

    On 9/13/2023 1:01 PM, Liz Tuddenham wrote:
    Was this an aftermarket product?

    Yes, I installed them myself. I tried to get some without LEDs or with
    a separate illumination circuit, but they all have the same design
    fault.

    Are they marketed as "backup cameras"? Or, as just "generic cameras"?
    (i.e., in the former case, they should have been able to EXPECT external lighting to be present; in the latter, not)

    They were sold as 'Reversing cameras' and came as a kit, with
    appropriate long multicore cables and in-line connectors to allow them
    to be installed in a vehicle.


    Part of the problem of using an external illuminator is I
    would need to be able to disable the "internal" ones,
    yet keep the Ir filter controls (ideally, made external).

    [I'm looking at large enough quantities that I can probably just
    design what I want and get someone to build them for me. Silly
    for folks to put smarts -- CPU, NIC, magnetics, etc. -- in a camera
    and then not do any real processing beyond "motion detected"
    (YOU looked at the scene; tell me what *I* want to know!)]

    That's far more complex than anything I have dealt with, but it still
    needs the basic lighting set-up to be right before embarking on any sort
    of software or human analysis.


    --
    ~ Liz Tuddenham ~
    (Remove the ".invalid"s and add ".co.uk" to reply)
    www.poppyrecords.co.uk

    --- SoupGate-Win32 v1.05
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  • From Don Y@21:1/5 to Liz Tuddenham on Thu Sep 14 14:07:42 2023
    On 9/14/2023 1:36 PM, Liz Tuddenham wrote:
    Don Y <blockedofcourse@foo.invalid> wrote:

    Are they marketed as "backup cameras"? Or, as just "generic cameras"?
    (i.e., in the former case, they should have been able to EXPECT external
    lighting to be present; in the latter, not)

    They were sold as 'Reversing cameras' and came as a kit, with
    appropriate long multicore cables and in-line connectors to allow them
    to be installed in a vehicle.

    So, no excuse for NOT having considered available illumination
    (and, at least, a way of disabling the internal aspect).

    Part of the problem of using an external illuminator is I
    would need to be able to disable the "internal" ones,
    yet keep the Ir filter controls (ideally, made external).

    [I'm looking at large enough quantities that I can probably just
    design what I want and get someone to build them for me. Silly
    for folks to put smarts -- CPU, NIC, magnetics, etc. -- in a camera
    and then not do any real processing beyond "motion detected"
    (YOU looked at the scene; tell me what *I* want to know!)]

    That's far more complex than anything I have dealt with, but it still
    needs the basic lighting set-up to be right before embarking on any sort
    of software or human analysis.

    Relying on a generic, COTS solution means you rely on that designer's
    idea of "right".

    I have several IP cameras with lots of "smarts"... but, only in the
    generic sense. They let you statically define a "field of interest"
    (masking out portions of the scene that are NOT of interest) and
    will detect "motion" (changes) in those areas. But, won't tell
    you if it's a person, pet, piece of sagebrush rolling past, etc.
    The client must then analyze the video to see if it "contains"
    items of interest.

    [And, as nothing limits how often motion might be encountered,
    the client has to be able to process video *continuously*. So,
    what value to the camera's efforts?]

    Sort of like the moths (some with wingspans of 6-8 inches!) that
    flutter in front of neighbor's Nest security light -- causing it
    to remain illuminated all night long!

    [How is this any different from an *inexpensive* light that comes on
    at sundown? What value the CPU *in* that light?]

    Generic solutions are usually hit-or-miss at solving SPECIFIC
    problems.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Martin Brown@21:1/5 to John Larkin on Thu Sep 14 22:58:54 2023
    On 13/09/2023 15:51, John Larkin wrote:
    On Wed, 13 Sep 2023 13:57:07 +0100, liz@poppyrecords.invalid.invalid
    (Liz Tuddenham) wrote:

    Don Y <blockedofcourse@foo.invalid> wrote:

    [...] I can afford to move the
    emitters *out* of the camera (and disable any that are internal)

    In my experience that is by far the best thing to do.

    Having the emitters inside the camera housing causes reflection off the
    window which reduces the contrast of the scene. If the window 'fogs',
    even slightly, the scene will almost 'white-out'. If the camera is
    outdoors and there is the slightest mist, the light will be reflected by
    the droplets straight back into the camera lens making it unusable.

    Ideally you want something to cast a rain shadow onto the camera lens or
    window - something that not all motorway monitoring cameras have.

    The illumination needs to come from the sides or above or below --
    anywhere except directly in line with the camera. Slight shadows will
    also give a 3D effect which helps with recognising people and objects.

    Why do evil robots in movies have eyes that glow? That's bad optics.

    Its a throwback to the old days of vidicon tubes which actually did glow
    very slightly in the dark due to the readout electron beam.

    Baddies and demons usually have red eyes too.
    (eg I Robot, Planet of the Ood)


    --
    Martin Brown

    --- SoupGate-Win32 v1.05
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  • From Don Y@21:1/5 to Martin Brown on Thu Sep 14 15:17:35 2023
    On 9/14/2023 2:58 PM, Martin Brown wrote:
    Baddies and demons usually have red eyes too.
    (eg I Robot, Planet of the Ood)

    "Erik" (1920's) had red pupils painted on white lamps. Perhaps
    someone decided that red lamps would be easier?

    And, of course, Cylons would just look stupid with any other color!
    (Marvin, OTOH, would look menacing in reds; N.B. Robby had no
    discernible "vision sensors") Gort was monochromatic (and no mention
    of eye color in the book) so any guess is as good as any other.

    --- SoupGate-Win32 v1.05
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  • From Phil Hobbs@21:1/5 to John Larkin on Thu Sep 14 21:37:13 2023
    On 2023-09-13 15:17, John Larkin wrote:> On Wed, 13 Sep 2023 17:35:38
    -0000 (UTC), Phil Hobbs
    <pcdhSpamMeSenseless@electrooptical.net> wrote:

    John Larkin <jjlarkin@highlandtechnology.com> wrote:
    On Wed, 13 Sep 2023 15:35:37 -0000 (UTC), Phil Hobbs
    <pcdhSpamMeSenseless@electrooptical.net> wrote:

    Joe Gwinn <joegwinn@comcast.net> wrote:
    On Wed, 13 Sep 2023 07:51:50 -0700, John Larkin
    <jjlarkin@highlandtechnology.com> wrote:

    On Wed, 13 Sep 2023 13:57:07 +0100, liz@poppyrecords.invalid.invalid
    (Liz Tuddenham) wrote:

    Don Y <blockedofcourse@foo.invalid> wrote:

    [...] I can afford to move the
    emitters *out* of the camera (and disable any that are internal)

    In my experience that is by far the best thing to do.

    Having the emitters inside the camera housing causes reflection
    off the
    window which reduces the contrast of the scene. If the window
    'fogs',
    even slightly, the scene will almost 'white-out'. If the camera is
    outdoors and there is the slightest mist, the light will be
    reflected by
    the droplets straight back into the camera lens making it unusable.

    The illumination needs to come from the sides or above or below --
    anywhere except directly in line with the camera. Slight
    shadows will
    also give a 3D effect which helps with recognising people and
    objects.

    Why do evil robots in movies have eyes that glow? That's bad optics.

    X-Ray vision?


    It's only bad if it's unmodulated CW.



    I suppose the illuminator could be nanosecond pulsed and the imager
    fast-gated. Get some time-of-flight data too. Maybe some advanced
    civilization could do that.

    ;) That’s more or less my current project.

    Single-photon timestamp imagers would be cool, much better than charge integration with occasional readout and dump. But they would create a
    lot of data.

    Local processing would help. Where have I heard that idea before?

    There's a lidar company called Ouster that has patented the notion of
    running SPADs straight into FPGA inputs, with no TIAs at all. The idea
    is to improve the time resolution by time-stamping the detection events
    and averaging over a lot of them to smear out the FPGA clock granularity.

    Cheers

    Phil Hobbs

    --
    Dr Philip C D Hobbs
    Principal Consultant
    ElectroOptical Innovations LLC / Hobbs ElectroOptics
    Optics, Electro-optics, Photonics, Analog Electronics
    Briarcliff Manor NY 10510

    http://electrooptical.net
    http://hobbs-eo.com

    --- SoupGate-Win32 v1.05
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  • From John Larkin@21:1/5 to Liz Tuddenham on Thu Sep 14 19:14:08 2023
    On Thu, 14 Sep 2023 21:36:56 +0100, liz@poppyrecords.invalid.invalid
    (Liz Tuddenham) wrote:

    Don Y <blockedofcourse@foo.invalid> wrote:

    On 9/13/2023 1:01 PM, Liz Tuddenham wrote:
    Was this an aftermarket product?

    Yes, I installed them myself. I tried to get some without LEDs or with
    a separate illumination circuit, but they all have the same design
    fault.

    Are they marketed as "backup cameras"? Or, as just "generic cameras"?
    (i.e., in the former case, they should have been able to EXPECT external
    lighting to be present; in the latter, not)

    They were sold as 'Reversing cameras' and came as a kit, with
    appropriate long multicore cables and in-line connectors to allow them
    to be installed in a vehicle.


    Part of the problem of using an external illuminator is I
    would need to be able to disable the "internal" ones,
    yet keep the Ir filter controls (ideally, made external).

    [I'm looking at large enough quantities that I can probably just
    design what I want and get someone to build them for me. Silly
    for folks to put smarts -- CPU, NIC, magnetics, etc. -- in a camera
    and then not do any real processing beyond "motion detected"
    (YOU looked at the scene; tell me what *I* want to know!)]

    That's far more complex than anything I have dealt with, but it still
    needs the basic lighting set-up to be right before embarking on any sort
    of software or human analysis.

    I'd love to have a backup cam on my 2008 Audi, but installing the
    camera and an LCD somewhere sounds nasty.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Carl@21:1/5 to John Larkin on Fri Sep 15 00:06:16 2023
    On 9/14/23 10:14 PM, John Larkin wrote:
    On Thu, 14 Sep 2023 21:36:56 +0100, liz@poppyrecords.invalid.invalid
    (Liz Tuddenham) wrote:

    Don Y <blockedofcourse@foo.invalid> wrote:

    On 9/13/2023 1:01 PM, Liz Tuddenham wrote:
    Was this an aftermarket product?

    Yes, I installed them myself. I tried to get some without LEDs or with >>>> a separate illumination circuit, but they all have the same design
    fault.

    Are they marketed as "backup cameras"? Or, as just "generic cameras"?
    (i.e., in the former case, they should have been able to EXPECT external >>> lighting to be present; in the latter, not)

    They were sold as 'Reversing cameras' and came as a kit, with
    appropriate long multicore cables and in-line connectors to allow them
    to be installed in a vehicle.


    Part of the problem of using an external illuminator is I
    would need to be able to disable the "internal" ones,
    yet keep the Ir filter controls (ideally, made external).

    [I'm looking at large enough quantities that I can probably just
    design what I want and get someone to build them for me. Silly
    for folks to put smarts -- CPU, NIC, magnetics, etc. -- in a camera
    and then not do any real processing beyond "motion detected"
    (YOU looked at the scene; tell me what *I* want to know!)]

    That's far more complex than anything I have dealt with, but it still
    needs the basic lighting set-up to be right before embarking on any sort
    of software or human analysis.

    I'd love to have a backup cam on my 2008 Audi, but installing the
    camera and an LCD somewhere sounds nasty.


    I figured that surely there was a wireless solution these days. This is
    the first hit I got at Amazon for "wireless car back up camera": https://www.amazon.com/Reverse-Vehicle-License-Suitable-Android/dp/B0C1V7VZCX, $31. Camera is on a bar that goes across the top of the license plate,
    uses wi-fi to talk to a smartphone app on iPhone or Android at 1080P.
    Picture shows 3 wires but a couple of reviews say just +12 and ground.
    Either find a +12 that's always hot when key is on if you want that, or
    tap into one of the backup light feeds so it only comes on in reverse.
    Oh, yeah, in honor of the other thread it has built-in IR LEDs :-).

    --
    Regards,
    Carl

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Liz Tuddenham@21:1/5 to Carl on Fri Sep 15 10:24:37 2023
    Carl <carl.ijamesxx@yyverizon.net> wrote:

    On 9/14/23 10:14 PM, John Larkin wrote:
    On Thu, 14 Sep 2023 21:36:56 +0100, liz@poppyrecords.invalid.invalid
    (Liz Tuddenham) wrote:

    Don Y <blockedofcourse@foo.invalid> wrote:

    On 9/13/2023 1:01 PM, Liz Tuddenham wrote:
    Was this an aftermarket product?

    Yes, I installed them myself. I tried to get some without LEDs or with >>>> a separate illumination circuit, but they all have the same design
    fault.

    Are they marketed as "backup cameras"? Or, as just "generic cameras"? >>> (i.e., in the former case, they should have been able to EXPECT external >>> lighting to be present; in the latter, not)

    They were sold as 'Reversing cameras' and came as a kit, with
    appropriate long multicore cables and in-line connectors to allow them
    to be installed in a vehicle.


    Part of the problem of using an external illuminator is I
    would need to be able to disable the "internal" ones,
    yet keep the Ir filter controls (ideally, made external).

    [I'm looking at large enough quantities that I can probably just
    design what I want and get someone to build them for me. Silly
    for folks to put smarts -- CPU, NIC, magnetics, etc. -- in a camera
    and then not do any real processing beyond "motion detected"
    (YOU looked at the scene; tell me what *I* want to know!)]

    That's far more complex than anything I have dealt with, but it still
    needs the basic lighting set-up to be right before embarking on any sort >> of software or human analysis.

    I'd love to have a backup cam on my 2008 Audi, but installing the
    camera and an LCD somewhere sounds nasty.


    I figured that surely there was a wireless solution these days.

    I considered that -- but as I was partly re-wiring the vehicle to
    convert it into a stealth camper, it was more straighforward to just run
    the extra cables. As you say [below], you still need a power feed.
    The only snag was getting the moulded-on connectors through the
    'bellows' cable ducts by the hinges of the back doors. I eventually cut
    the cable, threaded it through and soldered it back together again.

    Either find a +12 that's always hot when key is on if you want that, or
    tap into one of the backup light feeds so it only comes on in reverse.

    I removed the elaborate radio system and installed the screen in the
    space that left in the dashboard, then added a toggle switch alongside
    it, so I could switch it on when I needed it. Sometimes it is helpful
    to be able to check what is going on behind the van when parked up. A
    much simpler (but perfectly adequate) car radio is now installed on the overhead parcel shelf.

    There are two cameras, one giving a wide horizontal view and one giving
    a downwards view for accurate parking. I had thought about the
    possibility of switching on the LEDs in whichever camera wasn't in use
    at the time, so each one became the other's illuminator. That would
    have been done manually when necessary, not automatically at the speed
    of light, as suggested by other contributors. Unfortunately it would
    have needed an extra wire and would have meant replacing the wiring
    going into the waterproof housings. I was trying to avoid too much
    alteration or any extra risk of water ingress, so decided the extra
    benefit (if indeed it was a benefit, because the cameras were so close together) wasn't worth the risks.

    --
    ~ Liz Tuddenham ~
    (Remove the ".invalid"s and add ".co.uk" to reply)
    www.poppyrecords.co.uk

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Liz Tuddenham@21:1/5 to Martin Brown on Fri Sep 15 10:24:37 2023
    Martin Brown <'''newspam'''@nonad.co.uk> wrote:

    On 13/09/2023 15:51, John Larkin wrote:
    On Wed, 13 Sep 2023 13:57:07 +0100, liz@poppyrecords.invalid.invalid
    (Liz Tuddenham) wrote:

    Don Y <blockedofcourse@foo.invalid> wrote:

    [...] I can afford to move the
    emitters *out* of the camera (and disable any that are internal)

    In my experience that is by far the best thing to do.

    Having the emitters inside the camera housing causes reflection off the
    window which reduces the contrast of the scene. If the window 'fogs',
    even slightly, the scene will almost 'white-out'. If the camera is
    outdoors and there is the slightest mist, the light will be reflected by >> the droplets straight back into the camera lens making it unusable.

    Ideally you want something to cast a rain shadow onto the camera lens or window - something that not all motorway monitoring cameras have.

    Something like FIDO ? :-)


    --
    ~ Liz Tuddenham ~
    (Remove the ".invalid"s and add ".co.uk" to reply)
    www.poppyrecords.co.uk

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Martin Brown@21:1/5 to Jasen Betts on Fri Sep 15 10:32:55 2023
    On 14/09/2023 08:36, Jasen Betts wrote:
    On 2023-09-12, Don Y <blockedofcourse@foo.invalid> wrote:
    On 9/12/2023 12:28 AM, Martin Brown wrote:

    Suggestions as to which will give me most *effective* control
    vs. power dissipated?

    Using the least amount of illumination you can get away with.

    The question is whether that can be obtained by running a bunch
    of emitters at a low current *or* a fewer number at a higher
    current.

    Then the answer is YES!

    However current can be varied in more steps than emitter count can.

    But you only really need to control a photographic exposure to the
    nearest stop ( power of two in power) or half stop if you are fussy.

    Increasingly mobile phones take multiple images at different very short exposures centred on nominal 1/4, 1, 4x to create an even higher dynamic
    range - their sensors now are tiny with shallow electron wells.

    --
    Martin Brown

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  • From Martin Brown@21:1/5 to Jasen Betts on Fri Sep 15 10:26:25 2023
    On 14/09/2023 08:46, Jasen Betts wrote:
    On 2023-09-13, John Larkin <jjlarkin@highlandtechnology.com> wrote:
    On Wed, 13 Sep 2023 13:57:07 +0100, liz@poppyrecords.invalid.invalid
    (Liz Tuddenham) wrote:

    Don Y <blockedofcourse@foo.invalid> wrote:


    Why do evil robots in movies have eyes that glow? That's bad optics.

    Arthur C. Clarke and Stanley Kubrick started it.

    https://villains.fandom.com/wiki/HAL_9000

    I think Terry Nation's Dr Who Daleks ~1964 were amongst the first evil
    robots to have glowing eye stalks but what colour they were is hard to
    say since it was B&W. Here is one rising out of the water under London.

    https://en.wikipedia.org/wiki/The_Dalek_Invasion_of_Earth#/media/File:Dalek_Invasion_of_Earth.jpg

    I suspect that on their first appearance in 1963 the eye stalks didn't
    glow largely because the special effects had run out of time and money.

    --
    Martin Brown

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  • From Jasen Betts@21:1/5 to Martin Brown on Fri Sep 15 21:37:25 2023
    On 2023-09-15, Martin Brown <'''newspam'''@nonad.co.uk> wrote:
    On 14/09/2023 08:46, Jasen Betts wrote:
    On 2023-09-13, John Larkin <jjlarkin@highlandtechnology.com> wrote:
    On Wed, 13 Sep 2023 13:57:07 +0100, liz@poppyrecords.invalid.invalid
    (Liz Tuddenham) wrote:

    Don Y <blockedofcourse@foo.invalid> wrote:


    Why do evil robots in movies have eyes that glow? That's bad optics.

    Arthur C. Clarke and Stanley Kubrick started it.

    https://villains.fandom.com/wiki/HAL_9000

    I think Terry Nation's Dr Who Daleks ~1964 were amongst the first evil
    robots to have glowing eye stalks but what colour they were is hard to
    say since it was B&W. Here is one rising out of the water under London.

    Daleks are not robots. but I can't say that they didn't
    inspire the makers of 2001.

    https://en.wikipedia.org/wiki/The_Dalek_Invasion_of_Earth#/media/File:Dalek_Invasion_of_Earth.jpg

    I do admit at-least some of them had glowing eyes or irisses.
    wikipedia says white.

    I suspect that on their first appearance in 1963 the eye stalks didn't
    glow largely because the special effects had run out of time and money.

    a small battery powered lamp, but yeah I guess the line has to be
    drawn somewhere.

    --
    Jasen.
    🇺🇦 Слава Україні

    --- SoupGate-Win32 v1.05
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  • From Martin Brown@21:1/5 to Jasen Betts on Sat Sep 16 16:20:53 2023
    On 15/09/2023 22:37, Jasen Betts wrote:
    On 2023-09-15, Martin Brown <'''newspam'''@nonad.co.uk> wrote:

    I suspect that on their first appearance in 1963 the eye stalks didn't
    glow largely because the special effects had run out of time and money.

    a small battery powered lamp, but yeah I guess the line has to be
    drawn somewhere.

    I still remember meeting a Dalek (voice and all) at a BBC event as a
    young child - they were pretty scary! Not as scary as cybermen though!! (cybermen can climb stairs)

    I used to have this cartoon on my office wall at university: https://twitter.com/PunchBooks/status/1511392231147683844

    My office mate had this one but with green snot. https://www.pinterest.co.uk/pin/989525349358461609/

    I have a friend who had a real ex-BBC Mk I Dalek in his living room!


    --
    Martin Brown

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  • From John Larkin@21:1/5 to '''newspam'''@nonad.co.uk on Sat Sep 16 09:39:27 2023
    On Sat, 16 Sep 2023 16:20:53 +0100, Martin Brown
    <'''newspam'''@nonad.co.uk> wrote:

    On 15/09/2023 22:37, Jasen Betts wrote:
    On 2023-09-15, Martin Brown <'''newspam'''@nonad.co.uk> wrote:

    I suspect that on their first appearance in 1963 the eye stalks didn't
    glow largely because the special effects had run out of time and money.

    a small battery powered lamp, but yeah I guess the line has to be
    drawn somewhere.

    I still remember meeting a Dalek (voice and all) at a BBC event as a
    young child - they were pretty scary! Not as scary as cybermen though!! >(cybermen can climb stairs)

    I used to have this cartoon on my office wall at university: >https://twitter.com/PunchBooks/status/1511392231147683844

    My office mate had this one but with green snot. >https://www.pinterest.co.uk/pin/989525349358461609/

    I have a friend who had a real ex-BBC Mk I Dalek in his living room!

    How does an astronaut scratch her ear?

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)