• As a technology, making all the suggested activities beneficial at all

    From Treon Verdery@21:1/5 to All on Tue Oct 4 05:03:28 2022
    Do babies have different color preferences for attentiveness with enjoyment? If they do, then baby teaching videos, which exist, although I do not know if they work, could have a “color” thing on them so parents could switch it to their babies
    preferred palette, causing more enjoyment and attentiveness at babies. Also, it might be possible to do color sequence color liking increase of white, blue and green, causing babies to like blue and green more from sequenced exposures. It is my
    perception that more white, blue and green preference and white, blue and green things on and around and near them would benefit people so teaching babies to like these colors could have pattern resonsance benefits to the person their entire life.



    There might be something babies like, like a chest band that causes an artificial mini-swaddle a little like a hug, or a backwarming or chest band warming, a little like a warm water container, gentle warming feeling. It is possible that babies with
    beneficial behavioral psychology reinforcement of reinforcement of vocalizations similar to what software sings to them would cause babies to learn to make words sooner and learn more words more rapidly, providing them with earlier speech and
    quantitatively measurable lifetime benefit.



    It is possible a quantitative psychologist could measure an effect where asking or answering questions more often or at greater length has a positive correlation with beneficial things like lifelong prosperity (a taking advice effect), communications
    efficacy, and even social success from carnegie-esque “ask questions to promote ingratiating, opportunity causing conversations”, if there is a benefit to people of responding more to questions and asking more questions then behavioral psychology
    baby technologies that reward babies and young children for asking questions and responding at greater length to questions could be a thing that causes lifetime benefit and the reinforcement could be accomplished with baby entertainment software,
    possibly with a haptic (swaddle) or other baby-liked effects.



    Advertising note: 12 million views at a baby entrtainment video has just 34 comments at youtube, so putting beneficial comment content at baby video contents might get lots more reads per view than some other kinds of views, particularly beneficial
    parenting advice. Searching a bunch of baby videos might find an even better ratio at some kind of baby videos.



    Are there things that babies do that they spontaneously like, that could be shown at baby entertainment software? If they fMRI light up as liking it, things as simple as images of grasping things, images of a breast, or putting edible things or tactile
    toy things in a mouth could cause baby software users to experience benefit. However, at what age is baby entertainment software actually beneficial to the baby and the person they grow to become?



    an electronic grasper toy for babies could light up an make a neutral tone when picked up, but display more lights and emit even nicer sounds when the baby touches or squeezes it at gentler amounts or does a sequence of gentler and gentler squuezes and
    touches; this causes the baby to voluntarily and spontaneously practice and develop fine motor skills earlier.



    fMRI of babies could find aesthetic pleasure response, and computer abstract and possibly portrayal art could be automatically generated that makes babies happy. Babies could then view the art.



    They could do research on if one dose of a peptide or protein or a lipid like 10HDA causes durable benefit of some kind to a babies. If it does, they could add it to immunizations so the immunizations could be described as “good for your children
    right away” and people might seek them out for the immediate benefit.



    They could screen a library of variants on the 10HDA lipid in royal jelly to see if there are any variations that are even better for people, making a new drug. only 89 mg of 10HDA is something like a human dose. Some of the simplest modifications are
    changes to the \/\/\/ hydrocarbon length to see if length variations have a beneficial effect.



    Your computer enhanced dwelling videos everything, and I favor all things be videod and audio recorded, as well recorded at nonvisible regions of the spectrum continuously, and then alerts people’s phones (personal communicators) when software-
    perceived as misplaced things like keys (like sensing the person is out the door) are located.



    dynamically computer controlled launchable throw pillows at the backseat of vehicles could replace child seats at vehicles at older ages or even outperform child seats.



    butterfly attaracting cloth can be draped on a nude person temporarily to attract butterflies, it could have 3d-look abstracts that combine the height of butterfly attracting with the height of human aesthetic response as measured with fMRI.



    Along with being automatically trustworthy it is possible social companion robots could build higher than normal that normal trust by leading people with their eyes closed around, or doing trust falls; this could work with parents and children too. They
    could see if quantitative measurements of willingness to do what social companion robots suggest, or parents suggest, goes up.



    Animal food could be optimized beyond the gnaw thing to make animals happy with their texture, like a carrot bred to the chewiness, sugar content, and taste that rabbits prefer.



    Some humans use metal detectors recreationally, perhaps they might like roomba-like robots that traverse a big area like a field automatically, then make a map of all the things they find.



    Could amusing, quantitatively measured as increasing happiness, taking turns at saying a learnable with verylittle practice rhyme or group of phrases, or a kind of query-and response structure to a conversation that is enjoyable to children and makes
    them even happier than regular conversation? If so, and I am unsure, then people could come up with some of these. “beep beep! who’s on the phone, It’s ____, then tell him to (inclusive behavior?), amusing thing, (educational toy reminder?), fun
    to say word sequence? possibly things like learnable phrase sequences like, “what did you do after school the day before?”, “what are you going to do after school today?” This could be a gently voluntary way to bring the benefits of voluntary
    social activity prompting.



    Would an antibiotic attached to an antibody or aptamer that glommed onto puffy irritated tissue, or tissue emitting bacterial proteins concentrate at unwell tissue? This could cause dose to concentrate at optimal tissue, although it seems like just
    giving 11 times the amount (300 mg orally might be just as ok as giving 27.27 mg)



    During 2019 AD I perceive I read that people around 11 years old experienced neuron trimming, which possibly caused some shift of the mind of the person to be more like a teenager; it is possible the biochemicals or cytoexterior receptors that caused or
    participate at that trimming circulate at some amount after after 11 years of age, and that immunizing against those circulating at some amount neural trimming chemicals, or against the proteins or parts of proteins at their cytoreceptors, could cause
    personality, happiness, cognitive, and healthspan of cognitive function benefits, that goes with immunizing against neuron trimmers being a wellness longevity technology. It is also possible to ask 9 year olds if they would like to skip growing up, and
    immunize them against brain trimming, preserving childlike personality of a 9 year old into the entire existence of the being. Longevized humans, investing funds at multidecade investments could earn enough to fully fund their children and grandchildren
    s financial sufficiency if their children prefer to omit growing up.



    Similarly, at a fetus, tissue and cytotrimming biochemicals circulate, possibly doing some kind of editing of the “biology recapitulates phylogeny” fetal forms; it is possible some of those cytoamount and tissue trimming biochemicals could circulate
    at low amounts throughout the living organisms existence; immunizing against them could cause younger physiology, or more fetus-like particularly beneficially growthful or healing physiology; alternatively those “phylogeny recapitulates biology”
    trimming biochemicals might be a little like senolytics, removing nonoptimal cytes, or be chemicals that shift adult physiology to being like child physiology when administered to adult persons. Both or either of these could be youthification, wellness,
    longevity chemicals when given as drugs, gene therapy, germline gene modification, from modulation to be more or less than the 2019 amount at humans.



    I think of about 40 to 200 times more inventions per amount of time when I am on on phenylethylamine, could a variation on phenylethylamine be found that is a creativity tropic drug without side effects? Screening a library of phenylethylamine molecule
    variants; a laboratory mammal model of creativity, to screen creativity tropic drug libraries would be beneficial, and might also make people feel even more kindly towards nonhuman organisms.



    fMRI of creativity and fMRI of phenylethylamine effect could be found, then finding drugs that amplify or cause greater amplitude, frequency or duration of the brain fMRI state of enjoyable creativity is possible to automate, finding human testable
    pleasant to be on creativity heightening drugs; this also screens a library of molecules that increase the amount, duration, or frequency of fMRI of creativity at nonhuman mammal brains.



    Partial continuous activation of enjoyable and creativity tropic Trace Amino Acid Receptor receptors from immunizing to glom the trace amino acid receptor’s proteins which also maintains existing or improved and nearer optimal wellness and longevity
    one dose mood and enjoyment of living treatment that also increases creativity and openness to experience, this benefits the person.



    Similarly, the receptor activation profile of receptors that respond to MDMA (ecstasy) could have a one dose lasts many decades or the entire existence of the organism immunization producing effect, causing tremendous happiness and social connectedness
    and enjoyment; placing these antigens that generate MDMA mind at ubiquitious plants among them grass, and bacteria cause automatic immunogenic response at all humans, as well as creates a plant, which if you eat it once, makes you ecstatic the entire
    duration of your being, this enhances human well being, also this could immunogenically benefit all mammals making all mammals happy. Gene drive with CRISPR could cause all grasses, all over the world, produce the MDMA effect causing immunizing antigens
    making ecstasy globally available.

    From what I have described as the synchronization effect, IT pattern perspective, noting I have described human and environment synchronization and, from what I am told, human IT pattern recruitment/absorption/specificization, it is possible the IT
    pattern effects of person being on MDMA for all their existence could preclude the actions or actions and intentions that I was told cause humans to experience the pattern recruitement/absorption/form specificization that it benefits all humans to omit,
    precluding this IT pattern recruitment/absorption/specficization, from my perception, is ultra beneficial (highly beneficial) to the humans that are absent having that recruitment/absorption/specificization occurence; MDMA effect producing antigens at
    the ambient environement that immunize a human, that is person, that is a member of a group of people, that is all homo sapiens and their descendents, progeny, and synthesized biological members, to preclude pattern recruitment/absorption,
    specificization, strongly benefits humans from predictable biochemically based intention and behavior change, while combining this with ubiquitous, optimally environementally ubiquitious and effectively globally comprehensive and automatic at all humans
    and other mammals longevity technology strongly benefits humans. As previously described, possibly on paper at a notebook, nonsentient AI might be able to correlate and find, at what I have described as the synchronizing IT pattern thing, which I think
    of as a paranormal structuralization of things, a variety of pattern resonance effects, then find those that are most associated or correlated with white and blue, and possibly white and green, as well as round forms, that are the most beneficial to
    humans, the AI could then engineer as well as reinforce the behaviors that cause those to be like the more benevelonet happier variations on those humans the AI discerns to be pattern unaware or uncontacted/unabsorbed/unrecruited/unspecificityized like
    those I have been told about, like people over 32 that have lived and thought and intended, and have behaved with actions in such a way as to be non recruited/absorbed/specificationized; JY told me about an 18 year old who had just experienced pattern
    recruitment/absorption/specificationization, and I made it to 33 years of age absent what I describe as IT pattern awareness, so it is possible that at a sample of 2 persons out of less than a hundred people I personally interacted during that 365 day
    span JY seemed to generate communications about, that that ratio suggests more than 120 million persons globally during 2019 AD, or a higher amount, over 18 that have the personalities, intentions, and actual actions that omit pattern recruitment/
    absorption/specificationization at what I describe as the IT pattern; That gives the nonsentient AI the ability to have a library of a wider span of intentions, actions, and genomes than just those of Treon Verdery that support causing this beneficial
    nonrecruitment/nonabsorption/nonspecificationization at all humans, throughout their lives, using gene drive, like CRISPR, to place ubiquitous, such as plants,like grasses, and bacteria, like skin surface bacteria drugs and spontaneous global
    immunization antigen production that modifies intention and action, such as MDMA equivalent happiness (subjective well being) producing antigens at ubiquitious plants like grass, and body surface bacteria and even the possibility of using gene drive on
    humans globally to preclude what I have described as IT pattern recruitment/absorption/specificization at all homo sapiens, that is humans, that is persons, that is memebrs of a group called people. It is also possible for a human to make an action they
    perceive as ethical, that may actually be ethical, action of using gene drive to cause a lifelong human, that is person, that is homo sapiens, MDMA producing effect antigen tobe globally ubiquitious at things like grass as well as human surface bacteria
    with gene drive or other technologies as a person based action.



    As a technology, a highly affordable human functional magnetic resonance imagery (fMRI) as well as a highly affordable laboratory organism sized fMRI mechanism benefits human capability and well being, as well as research productivity and effectiveness.
    Published wearable portable MRI scanners that fit on a forearm are published https://www.medgadget.com/2018/05/wearable-mri-detector-allows-imaging-of-moving-joints.html, wearable magnetoencepholographic brain scanners are also published, as are wearable
    positron emission tomogrpahy scanners; Also, wearable sized optical acoustic brain scanners that are alternatives to fMRI are being developed:https://www.openwater.cc/technology



    Making fMRI portable at humans and sizeable to be wearable at laboratory organisms could possibly be facilitated with 3d printed conductor coils, and the CAD arrangement of them, could produce print on demand human or labortory organism fMRI measurers,
    this could cause the ability to rapidly produce hundreds or thousands of varying prototypes rapidly as well as produce the actual optimized product; notably there is a 2019 motion-compatible portable human MRI brain scanner published. One online
    publication says the wearable MRI is higher resolution than 2019 commercial MRI machines.



    There is also a human wearable positron emission tomography scanner published, this provides the further benefit of radiolabelling a neurotransmitter specific neuron’s stimulating chemicals, and creating a neuron type map to link to cognition and other
    brain originated things that is even more informative than fMRI for some applications.



    A human wearable Magnetoenecephalography brain scanner that scans even during movement is published, https://spectrum.ieee.org/the-human-os/biomedical/imaging/a-new-wearable-brain-scanner



    It is possible wearable and labortory organism sized brain scanners could 3d printed, or made with other technology as well as mass produced.



    The technologies I read about online suggests greater effectiveness, but noting fMRI, liquid nitrogen temperature superconductors exist, so it is possible an IC MEMs technology peltier effect liquid nitrogen producer could refill a fMRI wearable
    apparatus. It is possible a connected, make and accumulate liquid nitrogen integrated circuit technology connected peltier element and reservoirs could accumulate liquid nitrogen, this is also a MEMs application. Anywhere from one to 14 100 or 200 mm
    circular wafers each making liquid nitrogen could be produced with known MEMs IC or also microfluidic technology.



    Omitting the superconductive magnets could also be possible, “Jepsen believes that improvements in MRI resolution could be best accomplished by the application of new advancements in nanotechnology to magnetic structures which can be used to create a
    new class of magnets, along with new advances in the encoding and decoding of radio-frequency (RF) signals.” Jepson is the head of openwater technology a company working on wearable brain scanners.



    Magnesium sulphate (epsom salts) makes the blood brain barrier four times less permeable. Throughout an organsism’s existence, it is possible continuous increased effectiveness of the blood brain barrier could reduce the general occurence of brain
    unwellness, notably, “Cheap imaging would be particularly beneficial for brain diseases, which are the top expenditure in health care” https://www.dr-hempel-network.com/digital-health-technolgy/medical-imaging-home/ It is possible that there are
    peptides or proteins that heighten blood brain barrier nonpermeability, and there is the possibility that immunogenic modulation of some blood brain barrier cytomembrane receptor could cuse less permeability at the blood brain barrier like magnesium
    sulfate does, although MgSO4 might work ionically. An immunization that optimizes blood brain barrier function to produce optimal brain wellness could be a one dose a decade, or longer span of effectiveness, with an immunization that causes four or more
    times less permeability of the blood brain barrier, possibly administered during childhood. This receptor glomming immunization is possible to measure as to its medical benefit, noting the “brain diseases, which are the top expenditure in health care”
    data this immunization would save funds, prompting commercial development, this is also of interest to insurerers.



    Also, along with an immunization approach, finding proteins or peptides that cause the beneficial reduced blood brain barrier permeability could make a gene therapy product to produce these peptides or proteins endogenously, with one dose. After
    verifying that a less permeable blood brain barrier produces wellness benefits and precludes illness, germline gene therapy could be used to make humans have much less brain unwellness.



    It is possible that mentally well people with a kind of memory that is thousands of times better than a median 2019 person’s memory called Superior Autobiographical Memory have different than median fMRI mappable activation areas, or positron emission
    tomography neurotransmitter specific neuron mappable material; imaging people with superior autobiographical memory, then noting the differences as to their brain activation areas or also the neurotransmitter specific neurons they use and the locations
    of the ones they use could produce an activation pattern, which when reproduced at a median person, would increase memory ability at already learned things or the supermemorable gathering of new memories. Drug localization, or projected holographic
    optical activation of photoresponsive neurotransmitter drugs or other photactivatable drugs could produce these drugs that produce superior autobiographic memory capabilities.



    A yacht virtual reality simulatr could be nifty as the participants, plan a route, interact with software generated current and wind variations, and adjust propulsive panels to go places they prefer, also it could teach actual yachting ability.



    I perceive I read that paying students for grades raises grades about 33%, they could do research on rewards for grades and see if things and treats works just as well or better, and if it works just as well or better they could create and publish a list
    of the most motivating and happpiness (quantitatively measured subjective well being) causing treats and items. This could make reward for grades, whether items, or treats, available to even more people as the funds to produce a particular amount of
    grade uppingness could be less, so more poeple could afford it, that along with the possible higher increases of happiness, along with possible greater duration of happiness, provided from items or treats compared with pay, would benefit the students
    well being simultaneously.



    If they sequence the genomes of mentally well people with superior autobiographical memory and then find laboratory mammals like mice with similar genomes they might find mice that have superior autobiographical memory, that gives the ability to research
    the particular genetics that produce superior autobiographical memory so that it can be engineered at other mice; that gives the ability to produce superior autobiographical memory with germline modification of humans, it could possibly also be
    accomplished at existing persons with gene therapy.





















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