Obviously if you are predicting just win loss or draw (as in Fussball
Toto, Quiñela, Football pools etc). it is quite simple. Even if you
added a dimension of over/under for goal difference that just gives five options instead of three.
But if you want to reward exact predictions of score as opposed to just geting the result right, you run up against the issue that for a game
that ends 5-5, one could argue that a prediction of 5-4 or 6-5 is
actually better than 0-0. Jesper's scoring system does try to address
this in part by giving points for predicting correct goal difference and goals scored by away and home team.
But what about doing it differently. Suppose you allocate 10 points per game. Getting the score bang on gets you 10 points (is 10 too many ?). Anything other that exact score results in deductions.
Minus 3 for getting the result wrong. (is this too few ?)
Subtract points for the difference between predicted home team goals and actual goals scored.
Subtract points for the difference between away team goals and actual
goals scored.
So in my example, 5-5 draw, someone who predicted 0-0 would get zero
points. Some who predicted 4-4 would get 8 points, 3-3 six points, 2-2
four, and 1-1 two. Someone who predicted 5-4 or 6-5 would get six
points. Since predictions of very high numbers of goals are likely to be rare, Zero points scores should not be that common.
Any commments or suggestions along those lines ? Proposed improvements ?
Obviously if you are predicting just win loss or draw (as in Fussball
Toto, Quiñela, Football pools etc). it is quite simple. Even if you
added a dimension of over/under for goal difference that just gives five options instead of three.
But if you want to reward exact predictions of score as opposed to just geting the result right, you run up against the issue that for a game
that ends 5-5, one could argue that a prediction of 5-4 or 6-5 is
actually better than 0-0. Jesper's scoring system does try to address
this in part by giving points for predicting correct goal difference and goals scored by away and home team.
But what about doing it differently. Suppose you allocate 10 points per game. Getting the score bang on gets you 10 points (is 10 too many ?). Anything other that exact score results in deductions.
Minus 3 for getting the result wrong. (is this too few ?)
Subtract points for the difference between predicted home team goals and actual goals scored.
Subtract points for the difference between away team goals and actual
goals scored.
So in my example, 5-5 draw, someone who predicted 0-0 would get zero
points. Some who predicted 4-4 would get 8 points, 3-3 six points, 2-2
four, and 1-1 two. Someone who predicted 5-4 or 6-5 would get six
points. Since predictions of very high numbers of goals are likely to be rare, Zero points scores should not be that common.
Any commments or suggestions along those lines ? Proposed improvements ?
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