6. I am playing a dwarf right now and use no artificial light source.
I am currently on dungeon lvl. 5. How soon will I need a light
source?
I don't understand the question. I don't recall playing without light.
I am playing Sangband 1.02 and have some questions.
1. When can I take the oath of iron? I have conflicting information
on this. Is it at skill lvl. 25 or 40 or 45? I am looking forward to
being able to use more weight when dual wielding and/or getting extra
blows.
2. Is my magic device usage reduced by 33% in effectiveness if I take
the oath of iron? Does this just mean my spells from devices are 33%
less effective, but high skills help me actually use magic devices
properly, recharge them, etc.?
3. Is it better for me to use a shooting skill instead? Ammo can be expensive, and it would be hard to practice enough to get a high skill
due to expensive ammo. Should I take shooting after getting other
combat skills up and making enough $ to afford ammo? Or should I get
the weapon making skill and just use wands of confusion/slow monster,
etc.? Using a rod of slow monster wouldn't train my devices skill,
though.
4. I took the armour forging ability and the infusion ability. How
do I get resists on forged items? It is just a blank screen with no
options to add resistances. I assume I need higher than copper
material. Or do I need really high skill in armour making?
5. Is it necessary to kill blue jellies for cold essences? How much of an impact would a +2 awareness amulet have on my ability to find essences?
6. I am playing a dwarf right now and use no artificial light source.
I am currently on dungeon lvl. 5. How soon will I need a light
source?
7. How do I tell if an item is an ego item? If my perception is too
low, will I miss out because it will say "good" items only and not
excellent? If I sell them to the store, will they then be fully
identified?
8. How can I tell what options I set for artifacts in my birth options mid-way through the game?
9. At 1250' I read I need "basic" resists - but which ones: electric, cold, fire, acid?
10. How high can I enchant armour/weapons with basic and *enchant* scrolls?
11. Does depth affect the chance of getting ego items?
12. Is the "deadliness" value on my character sheet just for
missiles? I noticed it doesn't change when I switch weapons. How do
I get it to 200% when it is currently at 18%?
13. What is the depth at which I gain stat potions?
Sorry for all the questions.
Sysop: | Keyop |
---|---|
Location: | Huddersfield, West Yorkshire, UK |
Users: | 365 |
Nodes: | 16 (2 / 14) |
Uptime: | 00:45:39 |
Calls: | 7,760 |
Calls today: | 3 |
Files: | 12,897 |
Messages: | 5,744,967 |