The book distinguishes local gote from sente endgames objectively and
evaluates local endgames accurately. Even for long local sequences, we determine the right moments of playing elsewhere.
The book has 150 problems, of which 20 are new tactical problems on
the 11x11 board and 130 are evaluation problems. Their detailed and
correct answers calculate the counts, move values and, if necessary,
gains of the initial local endgame and every follow-up position. The
applied theory is explained.