• ADOM 2.3.5 released as a Steam Beta!

    From Thomas Biskup (ADOM Maintainer)@21:1/5 to All on Tue Oct 17 01:40:09 2017
    Hi everyone!

    I am very proud to announce the release of ADOM 2.3.5 as a Steam Beta to the general public. The process to access the ADOM 2.3.5 beta is described here: http://www.ancientdomainsofmystery.com/p/adom-beta-steam.html

    The general public release hopefully will follow very soon - we just want to get feedback on stability, first impressions, etc. for a couple of days before it will be launched.

    Note that ADOM 2.3.5 still is a beta version - there might be bugs, crashes, etc. that we didn't discover in our tests. So be prepared for a little bumpiness - experience has taught us that general public releases are very different from prerelease test
    releases, which in turn yield a very different experience to our local tests.

    ADOM 2.3.5 is the culmination of more than a year of development (one year and one day exactly today - our last release was ADOM 2.2.6 on October, 16th, 2016).

    ADOM 2.3.5 contains tons of new stuff. I just want to give you a few highlights:
    - A new, much more beautiful and much more functional HUD.
    - Tons of graphical tweaks (like mostly animated monsters, speech bubbles, quick hints, dialog boxes, etc.)
    - Tons of usability enhancements (quick hints, better context menus, more graphical mouse cursors, finally ESC support, a better quest status screen, many improved dialogs, etc. pp.)
    - Tons of new content (117 new items, 22 new monsters, Rolf Quest, Volcano Quest, rechargeable items as a while new item category, ...)
    - A new "easy" game mode (that doesn't take away any content or fun but serves as a better game mode for new ADOM players - the game will try to kill you a little less often ;-) )

    Read all the details here: http://www.ancientdomainsofmystery.com/2017/10/adom-235-released-as-steam-beta.html

    And now enjoy the latest version and let us know what you think!

    If you find bugs or have ideas for more improvements please submit them at http://www.adom.de/bugs

    We now are back to working and ADOM 2.3.6 and ADOM 2.4.0 and will be active a lot more often from now on.

    Kind regards
    Thomas Biskup & Team ADOM

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    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From HumbleSage@21:1/5 to All on Wed Oct 18 14:34:21 2017
    On Tuesday, October 17, 2017 at 4:40:10 AM UTC-4, Thomas Biskup (ADOM Maintainer) wrote:
    Hi everyone!

    I am very proud to announce the release of ADOM 2.3.5 as a Steam Beta to the general public. The process to access the ADOM 2.3.5 beta is described here: http://www.ancientdomainsofmystery.com/p/adom-beta-steam.html

    The general public release hopefully will follow very soon - we just want to get feedback on stability, first impressions, etc. for a couple of days before it will be launched.

    Note that ADOM 2.3.5 still is a beta version - there might be bugs, crashes, etc. that we didn't discover in our tests. So be prepared for a little bumpiness - experience has taught us that general public releases are very different from prerelease
    test releases, which in turn yield a very different experience to our local tests.

    ADOM 2.3.5 is the culmination of more than a year of development (one year and one day exactly today - our last release was ADOM 2.2.6 on October, 16th, 2016).

    ADOM 2.3.5 contains tons of new stuff. I just want to give you a few highlights:
    - A new, much more beautiful and much more functional HUD.
    - Tons of graphical tweaks (like mostly animated monsters, speech bubbles, quick hints, dialog boxes, etc.)
    - Tons of usability enhancements (quick hints, better context menus, more graphical mouse cursors, finally ESC support, a better quest status screen, many improved dialogs, etc. pp.)
    - Tons of new content (117 new items, 22 new monsters, Rolf Quest, Volcano Quest, rechargeable items as a while new item category, ...)
    - A new "easy" game mode (that doesn't take away any content or fun but serves as a better game mode for new ADOM players - the game will try to kill you a little less often ;-) )

    Read all the details here: http://www.ancientdomainsofmystery.com/2017/10/adom-235-released-as-steam-beta.html

    And now enjoy the latest version and let us know what you think!

    If you find bugs or have ideas for more improvements please submit them at http://www.adom.de/bugs

    We now are back to working and ADOM 2.3.6 and ADOM 2.4.0 and will be active a lot more often from now on.

    Kind regards
    Thomas Biskup & Team ADOM

    Do any of the new releases take away any of the viciousness of door traps? Really ruins the game in my opinion. There are so many roguelikes I love, but ADOM is total love/hate. I do not play it nowhere near as much as others . . .

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    * Origin: fsxNet Usenet Gateway (21:1/5)