What's the point of libre video game having modding APIs when, being libre, people could instead fork them or submit patches?
Belatedly, in the spirit of trying to use Usenet more...!
Whether it makes sense for any particular game is kind of up to the
game. Speaking as a programmer, it is nice to have a well-defined
interface, programs that take the time to think about how to turn the functionality into a clean API are usually better programs.
Also, depending on a lot of other things, in some cases having a proper module loading system might make it possible to write mods in a
different language than the game itself.
No idea whether you were still interested in this, but hey, you shouted
it into the void and all that, so I figured I'd try.
Irene
On 1/18/23 03:57, Blue-Maned_Hawk wrote:
What's the point of libre video game having modding APIs when, being libre, people could instead fork them or submit patches?
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