This is my second win, my previous one was in v116, following H'ruth and >Klaskov.
This one was was kinda the same as before, but I focus more on H'ruth.
The evil +0 mithril chainmail Yyzbarbar
This artifact grants shock resistance, vulnerable to shock, armour 7.
Melee: 2d5+1 (light)
Thrown 2: 1d2[-2] (physical)
This is my second win, my previous one was in v116, following H'ruth and >Klaskov.
This one was was kinda the same as before, but I focus more on H'ruth.
Well done. But you seem to be vulnerable to fire. Did you eat an unwise corpse at the end? I avoid eating corpses with vulnerabilities, and fire
is the worst because of the potential for one of the gods that hates you
to flamestrike you (which, by an unhappy coincidence, is a punishment available to all the gods except H'ruth and Klaskov).
Admittedly, you could probably laugh off even the maximum 72 damage with
306 max hitpoints.
The evil +0 mithril chainmail Yyzbarbar
This artifact grants shock resistance, vulnerable to shock, armour 7. >Melee: 2d5+1 (light)
Thrown 2: 1d2[-2] (physical)
Dear artifact, please make your mind up. :-)
Admittedly, you could probably laugh off even the maximum 72 damage with >>306 max hitpoints.Yes, I think I ate some fire beetles on my way back up, but everything
was fine.
The game told me to post it here, so, here I am! =P
This is my second win, my previous one was in v116, following H'ruth and Klaskov.
This one was was kinda the same as before, but I focus more on H'ruth.
I found a lot of artifacts, but I didn't find an identify scroll until pretty deep in the dungeon, so I was playing blind for a long time.
I was revived once with an amulet of life saving, but besides that, I didn't have any problems. Now that I won again, I'm confident to continue with my battlemages runs.
POWDER 117
Windows Version
Name: Kenny ------------------------------------------------------------------------ Physical: 306/35 (max 306)
Mental: 18/0 (max 18)
AC: 20
X: 136
Depth: 0
18034 moves over 2h10m0s
Score: 12960 ------------------------------------------------------------------------ Intrinsics:
+ Quick
x Unchanging
x Fire resistance
x Acid resistance
x Position fixed
x Regeneration
+ Vulnerable to fire
x Freedom
x Walk on water
* Jump ------------------------------------------------------------------------ Spells:
+ Dig ------------------------------------------------------------------------ Skills:
+ Dodge
+ Moving Target
+ Search
+ Evade Traps
+ Endure Hunger
+ Butchery
+ Clean Kill
+ Charge
+ Leap Attack
+ Dual Wield
+ Ambidextrous
+ Helmets
+ Shields
+ Body Armour
+ Boots
+ Cloth Armour
+ Leather Armour
+ Iron Armour
+ Exotic Armour
+ Small Weapons
+ Medium Weapons
+ Large Weapons
+ Ranged Weapons
+ Edged Attacks
+ Blunt Attacks
+ Pointed Attacks
+ Impale
+ Riposte
+ Parry
+ Stun
+ Knockback ------------------------------------------------------------------------ Equipped Items:
- +2 Iron helm on head.
- Holy amulet of unchanging around neck.
- +1 Flaming sword Barslugslug in right hand.
- +0 Long sword Bazbaz in left hand.
- -1 Leather tunic Shockwangzub over body.
- Holy ring of regeneration on right finger.
- Ring of fire resistance on left finger.
- +0 Boots of water walking on feet. ------------------------------------------------------------------------ Artifacts:
The +1 flaming sword Barslugslug
This artifact grants jump, light radius 2.
Melee: 1d2+2[+1] (fire), 1d3 (fire), 1d8 (physical)
Thrown 2: 1d2[-2] (physical)
The +0 long sword Bazbaz
This artifact grants freedom.
Melee: 3 (shock), 1d8 (physical)
Thrown 2: 1d2[-2] (physical)
The -1 leather tunic Shockwangzub
This artifact grants acid resistance, armour 2.
Melee: 1d2 (physical)
Thrown 2: 1d2[-2] (physical)
The +0 warhammer Orcbarbar
This artifact grants light radius 2.
Melee: 1d2+2 (acid), 2d4+3 (physical)
Thrown 2: 1d2[-2] (physical)
The +0 spear Wangorc
This artifact grants cold resistance.
Melee: 1d4 (shock), 1d9+1 (physical)
Thrown 4: 1d6+2[+1] (physical), 1d8+2[+1] (physical)
The +0 silver spear Relatshock
This artifact grants see invisible.
Melee: 2d7+3 (physical), 1d9+1 (physical)
Thrown 4: 3[+1] (physical), 1d8+2[+1] (physical)
The evil -1 rapier Worworzub
This artifact grants cold resistance.
Melee: 1d6+2[+2] (fire), 1d7[+2] (physical)
Thrown 2: 1d2[-2] (physical)
The +0 flaming sword Orcklay
This artifact grants breathless, light radius 2.
Melee: 1d8 (fire), 1d3 (fire), 1d8 (physical)
Thrown 2: 1d2[-2] (physical)
The +1 torch Treyoma
This artifact grants sleep resistance, light radius 3, armour 1.
Melee: 1d4 (physical), 1d5[-1] (fire)
Thrown 5: 1d4[-1] (physical), 1d5+2[-2] (fire)
The +0 fur-lined boots Bazzub
This artifact grants cold resistance, warning, armour 7.
Melee: 1d2 (physical)
Thrown 2: 1d2[-2] (physical)
The +0 chainmail Shocksmash
This artifact grants teleport control, armour 5.
Melee: 1d2 (physical)
Thrown 2: 1d2[-2] (physical)
The +0 mithril chainmail Whizorcwor
This artifact grants invisible, armour 6.
Melee: 1d2 (physical)
Thrown 2: 1d2[-2] (physical)
The evil +0 mithril chainmail Yyzbarbar
This artifact grants shock resistance, vulnerable to shock, armour 7. Melee: 2d5+1 (light)
Thrown 2: 1d2[-2] (physical)
The scroll of magic mapping Amyklay
This artifact grants teleport control, freedom.
Melee: 1d2 (physical)
Thrown 2: 1d2[-2] (physical)
The bottle of holy water Zubbar
This artifact grants unchanging.
Melee: 1d2 (physical)
Thrown 4: 1d2 (physical) ------------------------------------------------------------------------ Inventory Items:
- +2 Iron helm.
- Holy amulet of unchanging.
- +1 Flaming sword Barslugslug.
- +0 Long sword Bazbaz.
- -1 Leather tunic Shockwangzub.
- Holy ring of regeneration.
- Ring of fire resistance.
- +0 Boots of water walking.
- Amulet of reflection.
- +0 Warhammer Orcbarbar.
- +0 Spear Wangorc.
- +0 Silver spear Relatshock.
- Evil -1 rapier Worworzub.
- +0 Flaming sword Orcklay.
- +1 Torch Treyoma.
- +0 Fur-lined boots Bazzub.
- +0 Speed boots named Speed.
- +0 Chainmail Shocksmash.
- +0 Mithril chainmail Whizorcwor.
- Evil +0 mithril chainmail Yyzbarbar.
- Scroll of magic mapping Amyklay.
- Manual of armour (2).
- Evil book of bashing (5).
- Book of blades (3).
- Bottle of holy water Zubbar.
- Evil Baezl'bub's black heart.
- 3 +0 Knives.
- 2 +0 Silver daggers.
- 4 +0 Spears.
- -1 Spear.
- +0 Silver spear.
- Holy +0 leather cap.
- 2 +1 Bucklers.
- +0 Tower shield.
- +0 Crystal platemail.
- Holy ring of regeneration.
- Ring of acid resistance.
- Holy ring of polymorph control.
- Holy ring of invisibility.
- Ring of teleport control.
- Ring of shock resistance.
- Ring of cold resistance.
- 3 Scrolls of healing.
- 2 Scrolls of enchant armour.
- Evil scroll of enchant armour.
- 3 Scrolls of remove curse.
- Scroll of light.
- Scroll of light.
- Evil scroll of light.
- Evil scroll of fire.
- Cure potion.
- Holy cure potion.
- Bottle of greek fire.
- Holy bottle of greek fire.
- Evil bottle of greek fire.
- Potion of blindness.
- Holy potion of blindness.
- Evil potion of blindness.
- 2 Heal potions.
- Holy heal potion.
- 2 Smoke potions.
- Evil smoke potion.
- 2 Poison potions.
- 3 Bottles of holy water.
- Wand of trapping (7).
- Holy wand of polymorph (8).
- Wand of polymorph (2).
- Wand of polymorph (4).
- Wand of polymorph (6).
- Wand of invisibility (6).
- Wand of invisibility (2).
- 2 Wands of speed (8).
- Holy wand of speed (3).
- Holy wand of speed (3).
- Wand of speed (2).
- Wand of ice (1).
- Wand of ice (0).
- Wand of sleep (0).
- Holy +3 wand of digging (7).
- Wand of digging (1).
- Wand of digging (2).
- Wand of digging (6).
- Holy wand of light (3).
- Evil wand of light (8).
- Wand of slowness (5).
- Wand of slowness (7).
- Wand of teleport (10).
- Wand of teleport (2).
- Wand of teleport (5).
- Wand of teleport (6).
- 4 Empty bottles.
- 5 Empty bottles.
- Glowing y-rune.
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