• [POWDER] YAAP my second win

    From David Damerell@21:1/5 to All on Thu Sep 22 12:39:43 2016
    Quoting Kastrol <kennydalman@gmail.com>:
    This is my second win, my previous one was in v116, following H'ruth and >Klaskov.
    This one was was kinda the same as before, but I focus more on H'ruth.

    Well done. But you seem to be vulnerable to fire. Did you eat an unwise
    corpse at the end? I avoid eating corpses with vulnerabilities, and fire
    is the worst because of the potential for one of the gods that hates you
    to flamestrike you (which, by an unhappy coincidence, is a punishment
    available to all the gods except H'ruth and Klaskov).

    Admittedly, you could probably laugh off even the maximum 72 damage with
    306 max hitpoints.

    The evil +0 mithril chainmail Yyzbarbar
    This artifact grants shock resistance, vulnerable to shock, armour 7.
    Melee: 2d5+1 (light)
    Thrown 2: 1d2[-2] (physical)

    Dear artifact, please make your mind up. :-)
    --
    David Damerell <damerell@chiark.greenend.org.uk> Oil is for sissies
    Today is Wednesday, September.
    Tomorrow will be Thursday, September.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Kastrol@21:1/5 to All on Tue Sep 20 21:38:04 2016
    The game told me to post it here, so, here I am! =P
    This is my second win, my previous one was in v116, following H'ruth and Klaskov.
    This one was was kinda the same as before, but I focus more on H'ruth.
    I found a lot of artifacts, but I didn't find an identify scroll until pretty deep in the dungeon, so I was playing blind for a long time.
    I was revived once with an amulet of life saving, but besides that, I didn't have any problems. Now that I won again, I'm confident to continue with my battlemages runs.



    POWDER 117
    Windows Version
    Name: Kenny ------------------------------------------------------------------------ Physical: 306/35 (max 306)
    Mental: 18/0 (max 18)
    AC: 20
    X: 136
    Depth: 0
    18034 moves over 2h10m0s
    Score: 12960 ------------------------------------------------------------------------ Intrinsics:
    + Quick
    x Unchanging
    x Fire resistance
    x Acid resistance
    x Position fixed
    x Regeneration
    + Vulnerable to fire
    x Freedom
    x Walk on water
    * Jump
    ------------------------------------------------------------------------ Spells:
    + Dig
    ------------------------------------------------------------------------ Skills:
    + Dodge
    + Moving Target
    + Search
    + Evade Traps
    + Endure Hunger
    + Butchery
    + Clean Kill
    + Charge
    + Leap Attack
    + Dual Wield
    + Ambidextrous
    + Helmets
    + Shields
    + Body Armour
    + Boots
    + Cloth Armour
    + Leather Armour
    + Iron Armour
    + Exotic Armour
    + Small Weapons
    + Medium Weapons
    + Large Weapons
    + Ranged Weapons
    + Edged Attacks
    + Blunt Attacks
    + Pointed Attacks
    + Impale
    + Riposte
    + Parry
    + Stun
    + Knockback ------------------------------------------------------------------------ Equipped Items:
    - +2 Iron helm on head.
    - Holy amulet of unchanging around neck.
    - +1 Flaming sword Barslugslug in right hand.
    - +0 Long sword Bazbaz in left hand.
    - -1 Leather tunic Shockwangzub over body.
    - Holy ring of regeneration on right finger.
    - Ring of fire resistance on left finger.
    - +0 Boots of water walking on feet. ------------------------------------------------------------------------ Artifacts:
    The +1 flaming sword Barslugslug
    This artifact grants jump, light radius 2.
    Melee: 1d2+2[+1] (fire), 1d3 (fire), 1d8 (physical)
    Thrown 2: 1d2[-2] (physical)

    The +0 long sword Bazbaz
    This artifact grants freedom.
    Melee: 3 (shock), 1d8 (physical)
    Thrown 2: 1d2[-2] (physical)

    The -1 leather tunic Shockwangzub
    This artifact grants acid resistance, armour 2.
    Melee: 1d2 (physical)
    Thrown 2: 1d2[-2] (physical)

    The +0 warhammer Orcbarbar
    This artifact grants light radius 2.
    Melee: 1d2+2 (acid), 2d4+3 (physical)
    Thrown 2: 1d2[-2] (physical)

    The +0 spear Wangorc
    This artifact grants cold resistance.
    Melee: 1d4 (shock), 1d9+1 (physical)
    Thrown 4: 1d6+2[+1] (physical), 1d8+2[+1] (physical)

    The +0 silver spear Relatshock
    This artifact grants see invisible.
    Melee: 2d7+3 (physical), 1d9+1 (physical)
    Thrown 4: 3[+1] (physical), 1d8+2[+1] (physical)

    The evil -1 rapier Worworzub
    This artifact grants cold resistance.
    Melee: 1d6+2[+2] (fire), 1d7[+2] (physical)
    Thrown 2: 1d2[-2] (physical)

    The +0 flaming sword Orcklay
    This artifact grants breathless, light radius 2.
    Melee: 1d8 (fire), 1d3 (fire), 1d8 (physical)
    Thrown 2: 1d2[-2] (physical)

    The +1 torch Treyoma
    This artifact grants sleep resistance, light radius 3, armour 1.
    Melee: 1d4 (physical), 1d5[-1] (fire)
    Thrown 5: 1d4[-1] (physical), 1d5+2[-2] (fire)

    The +0 fur-lined boots Bazzub
    This artifact grants cold resistance, warning, armour 7.
    Melee: 1d2 (physical)
    Thrown 2: 1d2[-2] (physical)

    The +0 chainmail Shocksmash
    This artifact grants teleport control, armour 5.
    Melee: 1d2 (physical)
    Thrown 2: 1d2[-2] (physical)

    The +0 mithril chainmail Whizorcwor
    This artifact grants invisible, armour 6.
    Melee: 1d2 (physical)
    Thrown 2: 1d2[-2] (physical)

    The evil +0 mithril chainmail Yyzbarbar
    This artifact grants shock resistance, vulnerable to shock, armour 7.
    Melee: 2d5+1 (light)
    Thrown 2: 1d2[-2] (physical)

    The scroll of magic mapping Amyklay
    This artifact grants teleport control, freedom.
    Melee: 1d2 (physical)
    Thrown 2: 1d2[-2] (physical)

    The bottle of holy water Zubbar
    This artifact grants unchanging.
    Melee: 1d2 (physical)
    Thrown 4: 1d2 (physical) ------------------------------------------------------------------------ Inventory Items:
    - +2 Iron helm.
    - Holy amulet of unchanging.
    - +1 Flaming sword Barslugslug.
    - +0 Long sword Bazbaz.
    - -1 Leather tunic Shockwangzub.
    - Holy ring of regeneration.
    - Ring of fire resistance.
    - +0 Boots of water walking.
    - Amulet of reflection.
    - +0 Warhammer Orcbarbar.
    - +0 Spear Wangorc.
    - +0 Silver spear Relatshock.
    - Evil -1 rapier Worworzub.
    - +0 Flaming sword Orcklay.
    - +1 Torch Treyoma.
    - +0 Fur-lined boots Bazzub.
    - +0 Speed boots named Speed.
    - +0 Chainmail Shocksmash.
    - +0 Mithril chainmail Whizorcwor.
    - Evil +0 mithril chainmail Yyzbarbar.
    - Scroll of magic mapping Amyklay.
    - Manual of armour (2).
    - Evil book of bashing (5).
    - Book of blades (3).
    - Bottle of holy water Zubbar.
    - Evil Baezl'bub's black heart.
    - 3 +0 Knives.
    - 2 +0 Silver daggers.
    - 4 +0 Spears.
    - -1 Spear.
    - +0 Silver spear.
    - Holy +0 leather cap.
    - 2 +1 Bucklers.
    - +0 Tower shield.
    - +0 Crystal platemail.
    - Holy ring of regeneration.
    - Ring of acid resistance.
    - Holy ring of polymorph control.
    - Holy ring of invisibility.
    - Ring of teleport control.
    - Ring of shock resistance.
    - Ring of cold resistance.
    - 3 Scrolls of healing.
    - 2 Scrolls of enchant armour.
    - Evil scroll of enchant armour.
    - 3 Scrolls of remove curse.
    - Scroll of light.
    - Scroll of light.
    - Evil scroll of light.
    - Evil scroll of fire.
    - Cure potion.
    - Holy cure potion.
    - Bottle of greek fire.
    - Holy bottle of greek fire.
    - Evil bottle of greek fire.
    - Potion of blindness.
    - Holy potion of blindness.
    - Evil potion of blindness.
    - 2 Heal potions.
    - Holy heal potion.
    - 2 Smoke potions.
    - Evil smoke potion.
    - 2 Poison potions.
    - 3 Bottles of holy water.
    - Wand of trapping (7).
    - Holy wand of polymorph (8).
    - Wand of polymorph (2).
    - Wand of polymorph (4).
    - Wand of polymorph (6).
    - Wand of invisibility (6).
    - Wand of invisibility (2).
    - 2 Wands of speed (8).
    - Holy wand of speed (3).
    - Holy wand of speed (3).
    - Wand of speed (2).
    - Wand of ice (1).
    - Wand of ice (0).
    - Wand of sleep (0).
    - Holy +3 wand of digging (7).
    - Wand of digging (1).
    - Wand of digging (2).
    - Wand of digging (6).
    - Holy wand of light (3).
    - Evil wand of light (8).
    - Wand of slowness (5).
    - Wand of slowness (7).
    - Wand of teleport (10).
    - Wand of teleport (2).
    - Wand of teleport (5).
    - Wand of teleport (6).
    - 4 Empty bottles.
    - 5 Empty bottles.
    - Glowing y-rune.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Kastrol@21:1/5 to All on Thu Sep 22 06:51:13 2016
    This is my second win, my previous one was in v116, following H'ruth and >Klaskov.
    This one was was kinda the same as before, but I focus more on H'ruth.

    Well done. But you seem to be vulnerable to fire. Did you eat an unwise corpse at the end? I avoid eating corpses with vulnerabilities, and fire
    is the worst because of the potential for one of the gods that hates you
    to flamestrike you (which, by an unhappy coincidence, is a punishment available to all the gods except H'ruth and Klaskov).

    Admittedly, you could probably laugh off even the maximum 72 damage with
    306 max hitpoints.

    Yes, I think I ate some fire beetles on my way back up, but everything was fine.

    The evil +0 mithril chainmail Yyzbarbar
    This artifact grants shock resistance, vulnerable to shock, armour 7. >Melee: 2d5+1 (light)
    Thrown 2: 1d2[-2] (physical)

    Dear artifact, please make your mind up. :-)

    That artifact was definetly a WTF? moment xD

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From David Damerell@21:1/5 to All on Thu Sep 22 14:58:10 2016
    Quoting Kastrol <kennydalman@gmail.com>:
    Admittedly, you could probably laugh off even the maximum 72 damage with >>306 max hitpoints.
    Yes, I think I ate some fire beetles on my way back up, but everything
    was fine.

    Actually I see you had the resistance as well as the temporary
    vulnerability, so the max damage would only have been 36, which you could
    laugh at.

    You have a lot of HP! I finished a melee character with just over 200, but
    I think I mostly went Klaskov.
    --
    David Damerell <damerell@chiark.greenend.org.uk> Oil is for sissies
    Today is Wednesday, September.
    Tomorrow will be Thursday, September.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From pedroarodriguezm@gmail.com@21:1/5 to All on Fri Dec 23 19:29:41 2016
    El martes, 20 de septiembre de 2016, 23:38:07 (UTC-5), Kastrol escribió:
    The game told me to post it here, so, here I am! =P
    This is my second win, my previous one was in v116, following H'ruth and Klaskov.
    This one was was kinda the same as before, but I focus more on H'ruth.
    I found a lot of artifacts, but I didn't find an identify scroll until pretty deep in the dungeon, so I was playing blind for a long time.
    I was revived once with an amulet of life saving, but besides that, I didn't have any problems. Now that I won again, I'm confident to continue with my battlemages runs.



    POWDER 117
    Windows Version
    Name: Kenny ------------------------------------------------------------------------ Physical: 306/35 (max 306)
    Mental: 18/0 (max 18)
    AC: 20
    X: 136
    Depth: 0
    18034 moves over 2h10m0s
    Score: 12960 ------------------------------------------------------------------------ Intrinsics:
    + Quick
    x Unchanging
    x Fire resistance
    x Acid resistance
    x Position fixed
    x Regeneration
    + Vulnerable to fire
    x Freedom
    x Walk on water
    * Jump ------------------------------------------------------------------------ Spells:
    + Dig ------------------------------------------------------------------------ Skills:
    + Dodge
    + Moving Target
    + Search
    + Evade Traps
    + Endure Hunger
    + Butchery
    + Clean Kill
    + Charge
    + Leap Attack
    + Dual Wield
    + Ambidextrous
    + Helmets
    + Shields
    + Body Armour
    + Boots
    + Cloth Armour
    + Leather Armour
    + Iron Armour
    + Exotic Armour
    + Small Weapons
    + Medium Weapons
    + Large Weapons
    + Ranged Weapons
    + Edged Attacks
    + Blunt Attacks
    + Pointed Attacks
    + Impale
    + Riposte
    + Parry
    + Stun
    + Knockback ------------------------------------------------------------------------ Equipped Items:
    - +2 Iron helm on head.
    - Holy amulet of unchanging around neck.
    - +1 Flaming sword Barslugslug in right hand.
    - +0 Long sword Bazbaz in left hand.
    - -1 Leather tunic Shockwangzub over body.
    - Holy ring of regeneration on right finger.
    - Ring of fire resistance on left finger.
    - +0 Boots of water walking on feet. ------------------------------------------------------------------------ Artifacts:
    The +1 flaming sword Barslugslug
    This artifact grants jump, light radius 2.
    Melee: 1d2+2[+1] (fire), 1d3 (fire), 1d8 (physical)
    Thrown 2: 1d2[-2] (physical)

    The +0 long sword Bazbaz
    This artifact grants freedom.
    Melee: 3 (shock), 1d8 (physical)
    Thrown 2: 1d2[-2] (physical)

    The -1 leather tunic Shockwangzub
    This artifact grants acid resistance, armour 2.
    Melee: 1d2 (physical)
    Thrown 2: 1d2[-2] (physical)

    The +0 warhammer Orcbarbar
    This artifact grants light radius 2.
    Melee: 1d2+2 (acid), 2d4+3 (physical)
    Thrown 2: 1d2[-2] (physical)

    The +0 spear Wangorc
    This artifact grants cold resistance.
    Melee: 1d4 (shock), 1d9+1 (physical)
    Thrown 4: 1d6+2[+1] (physical), 1d8+2[+1] (physical)

    The +0 silver spear Relatshock
    This artifact grants see invisible.
    Melee: 2d7+3 (physical), 1d9+1 (physical)
    Thrown 4: 3[+1] (physical), 1d8+2[+1] (physical)

    The evil -1 rapier Worworzub
    This artifact grants cold resistance.
    Melee: 1d6+2[+2] (fire), 1d7[+2] (physical)
    Thrown 2: 1d2[-2] (physical)

    The +0 flaming sword Orcklay
    This artifact grants breathless, light radius 2.
    Melee: 1d8 (fire), 1d3 (fire), 1d8 (physical)
    Thrown 2: 1d2[-2] (physical)

    The +1 torch Treyoma
    This artifact grants sleep resistance, light radius 3, armour 1.
    Melee: 1d4 (physical), 1d5[-1] (fire)
    Thrown 5: 1d4[-1] (physical), 1d5+2[-2] (fire)

    The +0 fur-lined boots Bazzub
    This artifact grants cold resistance, warning, armour 7.
    Melee: 1d2 (physical)
    Thrown 2: 1d2[-2] (physical)

    The +0 chainmail Shocksmash
    This artifact grants teleport control, armour 5.
    Melee: 1d2 (physical)
    Thrown 2: 1d2[-2] (physical)

    The +0 mithril chainmail Whizorcwor
    This artifact grants invisible, armour 6.
    Melee: 1d2 (physical)
    Thrown 2: 1d2[-2] (physical)

    The evil +0 mithril chainmail Yyzbarbar
    This artifact grants shock resistance, vulnerable to shock, armour 7. Melee: 2d5+1 (light)
    Thrown 2: 1d2[-2] (physical)

    The scroll of magic mapping Amyklay
    This artifact grants teleport control, freedom.
    Melee: 1d2 (physical)
    Thrown 2: 1d2[-2] (physical)

    The bottle of holy water Zubbar
    This artifact grants unchanging.
    Melee: 1d2 (physical)
    Thrown 4: 1d2 (physical) ------------------------------------------------------------------------ Inventory Items:
    - +2 Iron helm.
    - Holy amulet of unchanging.
    - +1 Flaming sword Barslugslug.
    - +0 Long sword Bazbaz.
    - -1 Leather tunic Shockwangzub.
    - Holy ring of regeneration.
    - Ring of fire resistance.
    - +0 Boots of water walking.
    - Amulet of reflection.
    - +0 Warhammer Orcbarbar.
    - +0 Spear Wangorc.
    - +0 Silver spear Relatshock.
    - Evil -1 rapier Worworzub.
    - +0 Flaming sword Orcklay.
    - +1 Torch Treyoma.
    - +0 Fur-lined boots Bazzub.
    - +0 Speed boots named Speed.
    - +0 Chainmail Shocksmash.
    - +0 Mithril chainmail Whizorcwor.
    - Evil +0 mithril chainmail Yyzbarbar.
    - Scroll of magic mapping Amyklay.
    - Manual of armour (2).
    - Evil book of bashing (5).
    - Book of blades (3).
    - Bottle of holy water Zubbar.
    - Evil Baezl'bub's black heart.
    - 3 +0 Knives.
    - 2 +0 Silver daggers.
    - 4 +0 Spears.
    - -1 Spear.
    - +0 Silver spear.
    - Holy +0 leather cap.
    - 2 +1 Bucklers.
    - +0 Tower shield.
    - +0 Crystal platemail.
    - Holy ring of regeneration.
    - Ring of acid resistance.
    - Holy ring of polymorph control.
    - Holy ring of invisibility.
    - Ring of teleport control.
    - Ring of shock resistance.
    - Ring of cold resistance.
    - 3 Scrolls of healing.
    - 2 Scrolls of enchant armour.
    - Evil scroll of enchant armour.
    - 3 Scrolls of remove curse.
    - Scroll of light.
    - Scroll of light.
    - Evil scroll of light.
    - Evil scroll of fire.
    - Cure potion.
    - Holy cure potion.
    - Bottle of greek fire.
    - Holy bottle of greek fire.
    - Evil bottle of greek fire.
    - Potion of blindness.
    - Holy potion of blindness.
    - Evil potion of blindness.
    - 2 Heal potions.
    - Holy heal potion.
    - 2 Smoke potions.
    - Evil smoke potion.
    - 2 Poison potions.
    - 3 Bottles of holy water.
    - Wand of trapping (7).
    - Holy wand of polymorph (8).
    - Wand of polymorph (2).
    - Wand of polymorph (4).
    - Wand of polymorph (6).
    - Wand of invisibility (6).
    - Wand of invisibility (2).
    - 2 Wands of speed (8).
    - Holy wand of speed (3).
    - Holy wand of speed (3).
    - Wand of speed (2).
    - Wand of ice (1).
    - Wand of ice (0).
    - Wand of sleep (0).
    - Holy +3 wand of digging (7).
    - Wand of digging (1).
    - Wand of digging (2).
    - Wand of digging (6).
    - Holy wand of light (3).
    - Evil wand of light (8).
    - Wand of slowness (5).
    - Wand of slowness (7).
    - Wand of teleport (10).
    - Wand of teleport (2).
    - Wand of teleport (5).
    - Wand of teleport (6).
    - 4 Empty bottles.
    - 5 Empty bottles.
    - Glowing y-rune.

    I'm glad there are people playing POWDER. Congratulations on your ascension! I've only reached the surface once, around 7 years ago. Still trying to win a second time.

    Today I was close. Died on level 19 due to being allergic to gold (... gold beetle) while wearing a gold ring. I was so excited that decided to take a look at how many people have won.

    This game is just great. Thank you, Jeff Lait for years and years of fun.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)