• Bram Stoker Dracula Opto Fault.

    From Chris King@21:1/5 to All on Tue Jul 26 13:24:06 2022
    Probably something simple, but was playing on Bram Stoker Dracula today and it had not been powered up for a while and the flippers went dead on the buttons and it started doing a ball search and refused to reset.
    Checked all coils through tests and they were fine, then found F116 on the power driver board (think its 12v 3am SB) was dead, replaced with a new fuse and powered up and it blew immediately.

    I am guessing that an opto died, but I didnt realise that a dead opto could cause a fuse to blow on that board?

    All other fuses are fine, any ideas/suggestions on troubleshooting this, its makes it hard when you cant even get the fuse to remain live.

    What would be best course?
    Unplug the connector on the power driver board and replace fuse to ensure it holds up?
    Check the opto board (which I assume is under the playfield?)

    Chris

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  • From diana anderson@21:1/5 to Chris King on Tue Jul 26 16:51:18 2022
    On Tuesday, July 26, 2022 at 1:24:11 PM UTC-7, Chris King wrote:
    Probably something simple, but was playing on Bram Stoker Dracula today and it had not been powered up for a while and the flippers went dead on the buttons and it started doing a ball search and refused to reset.
    Checked all coils through tests and they were fine, then found F116 on the power driver board (think its 12v 3am SB) was dead, replaced with a new fuse and powered up and it blew immediately.

    I am guessing that an opto died, but I didnt realise that a dead opto could cause a fuse to blow on that board?

    All other fuses are fine, any ideas/suggestions on troubleshooting this, its makes it hard when you cant even get the fuse to remain live.

    What would be best course?
    Unplug the connector on the power driver board and replace fuse to ensure it holds up?
    Check the opto board (which I assume is under the playfield?)

    Chris
    Check

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  • From Chris King@21:1/5 to lwin...@gmail.com on Wed Jul 27 04:59:56 2022
    On Wednesday, 27 July 2022 at 00:51:23 UTC+1, lwin...@gmail.com wrote:
    On Tuesday, July 26, 2022 at 1:24:11 PM UTC-7, Chris King wrote:
    Probably something simple, but was playing on Bram Stoker Dracula today and it had not been powered up for a while and the flippers went dead on the buttons and it started doing a ball search and refused to reset.
    Checked all coils through tests and they were fine, then found F116 on the power driver board (think its 12v 3am SB) was dead, replaced with a new fuse and powered up and it blew immediately.

    I am guessing that an opto died, but I didnt realise that a dead opto could cause a fuse to blow on that board?

    All other fuses are fine, any ideas/suggestions on troubleshooting this, its makes it hard when you cant even get the fuse to remain live.

    What would be best course?
    Unplug the connector on the power driver board and replace fuse to ensure it holds up?
    Check the opto board (which I assume is under the playfield?)

    Chris
    Check

    Not quite sure what that means, are you saying "Check <something" but your message was cut off? or do you mean Check the Opto Board?

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  • From Chris King@21:1/5 to Kerry Imming on Wed Jul 27 06:05:42 2022
    On Wednesday, 27 July 2022 at 13:29:44 UTC+1, Kerry Imming wrote:
    On 7/26/2022 3:24 PM, Chris King wrote:
    Probably something simple, but was playing on Bram Stoker Dracula today and it had not been powered up for a while and the flippers went dead on the buttons and it started doing a ball search and refused to reset.
    Checked all coils through tests and they were fine, then found F116 on the power driver board (think its 12v 3am SB) was dead, replaced with a new fuse and powered up and it blew immediately.

    I am guessing that an opto died, but I didnt realise that a dead opto could cause a fuse to blow on that board?

    All other fuses are fine, any ideas/suggestions on troubleshooting this, its makes it hard when you cant even get the fuse to remain live.

    What would be best course?
    Unplug the connector on the power driver board and replace fuse to ensure it holds up?
    Check the opto board (which I assume is under the playfield?)

    Chris
    The schematics show that F116 powers connector pin J118-2 on the Power Driver Board. The game manual shows J118-2 connected with a gray-yellow
    wire to 24-opto board J3-5 and 10-opto board J3-2. Disconnecting those
    one at a time should isolate the board with the short.

    Pages 3-23 and 3-24 in the game manual show the schematic for the two boards. On there you can see the output connectors. Disconnecting the outputs and reconnecting one at a time will narrow the short down further.

    This is a case where a clip-on circuit breaker helps to save a lot of fuses.

    - Kerry


    Thanks Kerry, somewhere in the depth under piles of stuff I think i have a replacement Opto Board from a broken up Dracula which i got given to me by a friend over 20 years back, along with all sorts of other parts (ramps, plastics), no idea where it is!.
    Anyway, it is / was the larger opto board, and in the interim and until I know where it is, I have ordered the main opto board new from an online supplier which should be here in then next 7-10 days from Europe. As I didnt have any 3amp SB (I had used
    them up ages back and found I needed spares due to this) I haver ordered 6 x 3amp SB and a Clip on Circuit Breaker in both 3amp and 1amp denominations (they were sold out of the rest! of other values I needed).

    I think the first course here is to disconnect J118-2 and replace the fuse to ensure the power driver board doesnt blow the fuse with nothing connected.

    I am guessing then that J118-2 feeds J3-5 AND J3-2, so disconnecting both and replacing the fuse on J118-2 should keep the fuse live, then if that is stable, when the circuit breaker arrives I can use this to isolate if its "J3-5" or "J3-2" ----- is what
    I have written seem the correct solution and work flow?

    Chris

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  • From Kerry Imming@21:1/5 to Chris King on Wed Jul 27 07:29:32 2022
    On 7/26/2022 3:24 PM, Chris King wrote:
    Probably something simple, but was playing on Bram Stoker Dracula today and it had not been powered up for a while and the flippers went dead on the buttons and it started doing a ball search and refused to reset.
    Checked all coils through tests and they were fine, then found F116 on the power driver board (think its 12v 3am SB) was dead, replaced with a new fuse and powered up and it blew immediately.

    I am guessing that an opto died, but I didnt realise that a dead opto could cause a fuse to blow on that board?

    All other fuses are fine, any ideas/suggestions on troubleshooting this, its makes it hard when you cant even get the fuse to remain live.

    What would be best course?
    Unplug the connector on the power driver board and replace fuse to ensure it holds up?
    Check the opto board (which I assume is under the playfield?)

    Chris

    The schematics show that F116 powers connector pin J118-2 on the Power
    Driver Board. The game manual shows J118-2 connected with a gray-yellow
    wire to 24-opto board J3-5 and 10-opto board J3-2. Disconnecting those
    one at a time should isolate the board with the short.

    Pages 3-23 and 3-24 in the game manual show the schematic for the two
    boards. On there you can see the output connectors. Disconnecting the
    outputs and reconnecting one at a time will narrow the short down further.

    This is a case where a clip-on circuit breaker helps to save a lot of fuses.

    - Kerry

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  • From Kerry Imming@21:1/5 to Chris King on Wed Jul 27 11:08:16 2022
    On 7/27/2022 8:05 AM, Chris King wrote:
    On Wednesday, 27 July 2022 at 13:29:44 UTC+1, Kerry Imming wrote:
    On 7/26/2022 3:24 PM, Chris King wrote:
    Probably something simple, but was playing on Bram Stoker Dracula today and it had not been powered up for a while and the flippers went dead on the buttons and it started doing a ball search and refused to reset.
    Checked all coils through tests and they were fine, then found F116 on the power driver board (think its 12v 3am SB) was dead, replaced with a new fuse and powered up and it blew immediately.

    I am guessing that an opto died, but I didnt realise that a dead opto could cause a fuse to blow on that board?

    All other fuses are fine, any ideas/suggestions on troubleshooting this, its makes it hard when you cant even get the fuse to remain live.

    What would be best course?
    Unplug the connector on the power driver board and replace fuse to ensure it holds up?
    Check the opto board (which I assume is under the playfield?)

    Chris
    The schematics show that F116 powers connector pin J118-2 on the Power
    Driver Board. The game manual shows J118-2 connected with a gray-yellow
    wire to 24-opto board J3-5 and 10-opto board J3-2. Disconnecting those
    one at a time should isolate the board with the short.

    Pages 3-23 and 3-24 in the game manual show the schematic for the two
    boards. On there you can see the output connectors. Disconnecting the
    outputs and reconnecting one at a time will narrow the short down further. >>
    This is a case where a clip-on circuit breaker helps to save a lot of fuses. >>
    - Kerry


    Thanks Kerry, somewhere in the depth under piles of stuff I think i have a replacement Opto Board from a broken up Dracula which i got given to me by a friend over 20 years back, along with all sorts of other parts (ramps, plastics), no idea where it
    is!. Anyway, it is / was the larger opto board, and in the interim and until I know where it is, I have ordered the main opto board new from an online supplier which should be here in then next 7-10 days from Europe. As I didnt have any 3amp SB (I had
    used them up ages back and found I needed spares due to this) I haver ordered 6 x 3amp SB and a Clip on Circuit Breaker in both 3amp and 1amp denominations (they were sold out of the rest! of other values I needed).

    I think the first course here is to disconnect J118-2 and replace the fuse to ensure the power driver board doesnt blow the fuse with nothing connected.

    I am guessing then that J118-2 feeds J3-5 AND J3-2, so disconnecting both and replacing the fuse on J118-2 should keep the fuse live, then if that is stable, when the circuit breaker arrives I can use this to isolate if its "J3-5" or "J3-2" ----- is
    what I have written seem the correct solution and work flow?

    Chris


    Yes, sounds good. Also, I would pull J1 & J2 on the opto boards to make
    sure that it's the opto board itself that is blowing the fuse and not
    something further down stream.

    - Kerry

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  • From diana anderson@21:1/5 to Kerry Imming on Wed Jul 27 09:38:23 2022
    On Wednesday, July 27, 2022 at 9:08:23 AM UTC-7, Kerry Imming wrote:
    On 7/27/2022 8:05 AM, Chris King wrote:
    On Wednesday, 27 July 2022 at 13:29:44 UTC+1, Kerry Imming wrote:
    On 7/26/2022 3:24 PM, Chris King wrote:
    Probably something simple, but was playing on Bram Stoker Dracula today and it had not been powered up for a while and the flippers went dead on the buttons and it started doing a ball search and refused to reset.
    Checked all coils through tests and they were fine, then found F116 on the power driver board (think its 12v 3am SB) was dead, replaced with a new fuse and powered up and it blew immediately.

    I am guessing that an opto died, but I didnt realise that a dead opto could cause a fuse to blow on that board?

    All other fuses are fine, any ideas/suggestions on troubleshooting this, its makes it hard when you cant even get the fuse to remain live.

    What would be best course?
    Unplug the connector on the power driver board and replace fuse to ensure it holds up?
    Check the opto board (which I assume is under the playfield?)

    Chris
    The schematics show that F116 powers connector pin J118-2 on the Power
    Driver Board. The game manual shows J118-2 connected with a gray-yellow >> wire to 24-opto board J3-5 and 10-opto board J3-2. Disconnecting those
    one at a time should isolate the board with the short.

    Pages 3-23 and 3-24 in the game manual show the schematic for the two
    boards. On there you can see the output connectors. Disconnecting the
    outputs and reconnecting one at a time will narrow the short down further.

    This is a case where a clip-on circuit breaker helps to save a lot of fuses.

    - Kerry


    Thanks Kerry, somewhere in the depth under piles of stuff I think i have a replacement Opto Board from a broken up Dracula which i got given to me by a friend over 20 years back, along with all sorts of other parts (ramps, plastics), no idea where it
    is!. Anyway, it is / was the larger opto board, and in the interim and until I know where it is, I have ordered the main opto board new from an online supplier which should be here in then next 7-10 days from Europe. As I didnt have any 3amp SB (I had
    used them up ages back and found I needed spares due to this) I haver ordered 6 x 3amp SB and a Clip on Circuit Breaker in both 3amp and 1amp denominations (they were sold out of the rest! of other values I needed).

    I think the first course here is to disconnect J118-2 and replace the fuse to ensure the power driver board doesnt blow the fuse with nothing connected.

    I am guessing then that J118-2 feeds J3-5 AND J3-2, so disconnecting both and replacing the fuse on J118-2 should keep the fuse live, then if that is stable, when the circuit breaker arrives I can use this to isolate if its "J3-5" or "J3-2" ----- is
    what I have written seem the correct solution and work flow?

    Chris

    Yes, sounds good. Also, I would pull J1 & J2 on the opto boards to make
    sure that it's the opto board itself that is blowing the fuse and not something further down stream.

    - Kerry
    I was referring to check the opto board but hit sent before message was done. Glad you got it figured out without any interruptions from these dumbass druggie posters who try to ruin the group

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  • From diana anderson@21:1/5 to diana anderson on Thu Jul 28 13:43:49 2022
    On Wednesday, July 27, 2022 at 9:38:28 AM UTC-7, diana anderson wrote:
    On Wednesday, July 27, 2022 at 9:08:23 AM UTC-7, Kerry Imming wrote:
    On 7/27/2022 8:05 AM, Chris King wrote:
    On Wednesday, 27 July 2022 at 13:29:44 UTC+1, Kerry Imming wrote:
    On 7/26/2022 3:24 PM, Chris King wrote:
    Probably something simple, but was playing on Bram Stoker Dracula today and it had not been powered up for a while and the flippers went dead on the buttons and it started doing a ball search and refused to reset.
    Checked all coils through tests and they were fine, then found F116 on the power driver board (think its 12v 3am SB) was dead, replaced with a new fuse and powered up and it blew immediately.

    I am guessing that an opto died, but I didnt realise that a dead opto could cause a fuse to blow on that board?

    All other fuses are fine, any ideas/suggestions on troubleshooting this, its makes it hard when you cant even get the fuse to remain live.

    What would be best course?
    Unplug the connector on the power driver board and replace fuse to ensure it holds up?
    Check the opto board (which I assume is under the playfield?)

    Chris
    The schematics show that F116 powers connector pin J118-2 on the Power >> Driver Board. The game manual shows J118-2 connected with a gray-yellow >> wire to 24-opto board J3-5 and 10-opto board J3-2. Disconnecting those >> one at a time should isolate the board with the short.

    Pages 3-23 and 3-24 in the game manual show the schematic for the two >> boards. On there you can see the output connectors. Disconnecting the >> outputs and reconnecting one at a time will narrow the short down further.

    This is a case where a clip-on circuit breaker helps to save a lot of fuses.

    - Kerry


    Thanks Kerry, somewhere in the depth under piles of stuff I think i have a replacement Opto Board from a broken up Dracula which i got given to me by a friend over 20 years back, along with all sorts of other parts (ramps, plastics), no idea where
    it is!. Anyway, it is / was the larger opto board, and in the interim and until I know where it is, I have ordered the main opto board new from an online supplier which should be here in then next 7-10 days from Europe. As I didnt have any 3amp SB (I had
    used them up ages back and found I needed spares due to this) I haver ordered 6 x 3amp SB and a Clip on Circuit Breaker in both 3amp and 1amp denominations (they were sold out of the rest! of other values I needed).

    I think the first course here is to disconnect J118-2 and replace the fuse to ensure the power driver board doesnt blow the fuse with nothing connected.

    I am guessing then that J118-2 feeds J3-5 AND J3-2, so disconnecting both and replacing the fuse on J118-2 should keep the fuse live, then if that is stable, when the circuit breaker arrives I can use this to isolate if its "J3-5" or "J3-2" -----
    is what I have written seem the correct solution and work flow?

    Chris

    Yes, sounds good. Also, I would pull J1 & J2 on the opto boards to make sure that it's the opto board itself that is blowing the fuse and not something further down stream.

    - Kerry
    I was referring to check the opto board but hit sent before message was done. Glad you got it figured out without any interruptions from these dumbass druggie posters who try to ruin the group
    I do have a crap load of slo-blo assorted amp fuses I'm not using. I got a steal on them when my local radio shack went out of business a couple years ago i think there 4 to a pack.. if interested pm me

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    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From diana anderson@21:1/5 to diana anderson on Tue Aug 2 06:10:55 2022
    On Thursday, July 28, 2022 at 1:43:53 PM UTC-7, diana anderson wrote:
    On Wednesday, July 27, 2022 at 9:38:28 AM UTC-7, diana anderson wrote:
    On Wednesday, July 27, 2022 at 9:08:23 AM UTC-7, Kerry Imming wrote:
    On 7/27/2022 8:05 AM, Chris King wrote:
    On Wednesday, 27 July 2022 at 13:29:44 UTC+1, Kerry Imming wrote:
    On 7/26/2022 3:24 PM, Chris King wrote:
    Probably something simple, but was playing on Bram Stoker Dracula today and it had not been powered up for a while and the flippers went dead on the buttons and it started doing a ball search and refused to reset.
    Checked all coils through tests and they were fine, then found F116 on the power driver board (think its 12v 3am SB) was dead, replaced with a new fuse and powered up and it blew immediately.

    I am guessing that an opto died, but I didnt realise that a dead opto could cause a fuse to blow on that board?

    All other fuses are fine, any ideas/suggestions on troubleshooting this, its makes it hard when you cant even get the fuse to remain live.

    What would be best course?
    Unplug the connector on the power driver board and replace fuse to ensure it holds up?
    Check the opto board (which I assume is under the playfield?)

    Chris
    The schematics show that F116 powers connector pin J118-2 on the Power
    Driver Board. The game manual shows J118-2 connected with a gray-yellow
    wire to 24-opto board J3-5 and 10-opto board J3-2. Disconnecting those
    one at a time should isolate the board with the short.

    Pages 3-23 and 3-24 in the game manual show the schematic for the two >> boards. On there you can see the output connectors. Disconnecting the >> outputs and reconnecting one at a time will narrow the short down further.

    This is a case where a clip-on circuit breaker helps to save a lot of fuses.

    - Kerry


    Thanks Kerry, somewhere in the depth under piles of stuff I think i have a replacement Opto Board from a broken up Dracula which i got given to me by a friend over 20 years back, along with all sorts of other parts (ramps, plastics), no idea
    where it is!. Anyway, it is / was the larger opto board, and in the interim and until I know where it is, I have ordered the main opto board new from an online supplier which should be here in then next 7-10 days from Europe. As I didnt have any 3amp SB (
    I had used them up ages back and found I needed spares due to this) I haver ordered 6 x 3amp SB and a Clip on Circuit Breaker in both 3amp and 1amp denominations (they were sold out of the rest! of other values I needed).

    I think the first course here is to disconnect J118-2 and replace the fuse to ensure the power driver board doesnt blow the fuse with nothing connected.

    I am guessing then that J118-2 feeds J3-5 AND J3-2, so disconnecting both and replacing the fuse on J118-2 should keep the fuse live, then if that is stable, when the circuit breaker arrives I can use this to isolate if its "J3-5" or "J3-2" -----
    is what I have written seem the correct solution and work flow?

    Chris

    Yes, sounds good. Also, I would pull J1 & J2 on the opto boards to make sure that it's the opto board itself that is blowing the fuse and not something further down stream.

    - Kerry
    I was referring to check the opto board but hit sent before message was done. Glad you got it figured out without any interruptions from these dumbass druggie posters who try to ruin the group
    I do have a crap load of slo-blo assorted amp fuses I'm not using. I got a steal on them when my local radio shack went out of business a couple years ago i think there 4 to a pack.. if interested pm me
    I Got 87 Packs OF (5) assorted amps slow Blo fuses from 1 1/4 amp to 15-amp 250V at a whopping .42cents a pack. I saved over $444.99. I still have my receipt Total sale was only $56.84 when radio shack had there close out of business sale in 2017..
    WhoooHooo:)

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