My family traditionally plays a point-trick game called Double King Pied (not
sure of spelling of "Pied".) The game was played by my grand parrents in Woodstock, Vermont. I was wondering if anyone has heard of it.
The game is played by four players in fixed teams of two. It is played with a 53 card deck consisting of the normal cards plus one Joker.
The Deal:
Each player is dealt twelve cards, with the remaining five going to the center
of the table.
Bidding and Declaring trump:
Bidding is clockwise starting from the person after the dealer, each player bids the number of points that they think they can take (from 1 to 100). They
can also opt to pass. Bidding continues clockwise amoung the players who have
not passed until three players have passed. The winning bidder takes the five
cards from the center of the table and then declares the trump suit. The set
of cards that are in-trump include the cards of the trump suit, plus the opposite suit king, nine, and five, plus the Joker.
Discard:
Each player then discards down to six cards, at this stage the winning bidder
has the oppurtunity to ask their partner if they can take a number of (in trump) cards that would otherwise be discarded. For example, if the winning bidder has nine cards that are in trump, they might say to their partner: "Can you take three cards?" Their partner would likely say "Yes". Since there are fewer cards that are "in trump" then held by players after discard,
one or more player will hold some cards that are out of trump, but I will get
to that later.
Play:
Six tricks are then played, with the winning bidder leading the first trick. Supposing the trump suit is Spades, the order of power, and point values,
are as follows:
Ace of Spades 1 point
King of Spades 25 points
King of Clubs 25 points
Queen of Spades
Jack of Spades
Ten of Spades
Nine of Spades 10 points
Nine of Clubs 10 points
Eight of Spades
Seven of Spades
Six of Spades
Five of Spades 5 points
Five of Clubs 5 points
Four of Spades
Three of Spades
Two of Spades 1 point
Joker 18 points
The most powerfull card played in a trick takes the trick, and captures the three other cards played in that trick. Therefore, the player who holds the Joker (which is the least powerfull card, but worth lots of points) has the responsibility to play it when they are sure that their partner's card will take that trick, lest its points be captured by one of their opponents.
Each trick after the first is lead by the player who took the last trick. That player can "throw off" by playing an out-of-trump card, in order to get rid of any such cards that they have (it may be desireable to save an in-trump
card for a later trick.) If a player throws off, the next player may throw off as well. Out-of-trump cards have no power and are worth no points. If a
player has no more in-trump cards, then they are "out" and they simply put their cards down, the remaining three players continue to play tricks as normal.
Scoring:
The points are added up and if the team that won the bidding has captured enough points to cover their bid, then they get the number of points that they
captured. Otherwise, they go back by the difference. The other team gets the
number of points that they captured. Play continues until one team gets to 500 points.
I would be interested to hear if anyone else has any experience with this game.
--
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My family traditionally plays a point-trick game called Double King Pied (not
sure of spelling of "Pied".) The game was played by my grand parrents in Woodstock, Vermont. I was wondering if anyone has heard of it.
The game is played by four players in fixed teams of two. It is played with a 53 card deck consisting of the normal cards plus one Joker.
The Deal:
Each player is dealt twelve cards, with the remaining five going to the center
of the table.
Bidding and Declaring trump:
Bidding is clockwise starting from the person after the dealer, each player bids the number of points that they think they can take (from 1 to 100). They
can also opt to pass. Bidding continues clockwise amoung the players who have
not passed until three players have passed. The winning bidder takes the five
cards from the center of the table and then declares the trump suit. The set
of cards that are in-trump include the cards of the trump suit, plus the opposite suit king, nine, and five, plus the Joker.
Discard:
Each player then discards down to six cards, at this stage the winning bidder
has the oppurtunity to ask their partner if they can take a number of (in trump) cards that would otherwise be discarded. For example, if the winning bidder has nine cards that are in trump, they might say to their partner: "Can you take three cards?" Their partner would likely say "Yes". Since there are fewer cards that are "in trump" then held by players after discard,
one or more player will hold some cards that are out of trump, but I will get
to that later.
Play:
Six tricks are then played, with the winning bidder leading the first trick. Supposing the trump suit is Spades, the order of power, and point values,
are as follows:
Ace of Spades 1 point
King of Spades 25 points
King of Clubs 25 points
Queen of Spades
Jack of Spades
Ten of Spades
Nine of Spades 10 points
Nine of Clubs 10 points
Eight of Spades
Seven of Spades
Six of Spades
Five of Spades 5 points
Five of Clubs 5 points
Four of Spades
Three of Spades
Two of Spades 1 point
Joker 18 points
The most powerfull card played in a trick takes the trick, and captures the three other cards played in that trick. Therefore, the player who holds the Joker (which is the least powerfull card, but worth lots of points) has the responsibility to play it when they are sure that their partner's card will take that trick, lest its points be captured by one of their opponents.
Each trick after the first is lead by the player who took the last trick. That player can "throw off" by playing an out-of-trump card, in order to get rid of any such cards that they have (it may be desireable to save an in-trump
card for a later trick.) If a player throws off, the next player may throw off as well. Out-of-trump cards have no power and are worth no points. If a
player has no more in-trump cards, then they are "out" and they simply put their cards down, the remaining three players continue to play tricks as normal.
Scoring:
The points are added up and if the team that won the bidding has captured enough points to cover their bid, then they get the number of points that they
captured. Otherwise, they go back by the difference. The other team gets the
number of points that they captured. Play continues until one team gets to 500 points.
I would be interested to hear if anyone else has any experience with this game.
--
|@ ]@[ @|
|@ ]@[ @| /@@@@@\ |@@@@@@@@@| /@@@@@\ +@@@@@@@@K |@@@|
J@ ]@[ @K ;@@@^@@@;|@@@@@@@@@|;@@@^@@@; |@@@| \@@@L |@@@|
.@| ]@[ |@. J@@' `@@K |@@@| J@@' `@@K |@@@| /@@@K |@@@|
J@' ]@[ `@K ;@@@@@@@@@; |@@@| ;@@@@@@@@@; |@@@@@@@@L |@@@|
J@F ]@[ `@K J@@@@@@@@@K |@@@| J@@@@@@@@@K |@@@|\@@@\ |@@@|
J@@' ]@[ `@@K ;@@@@ @@@@; |@@@| ;@@@@ @@@@;|@@@| `@@@L |@@@|
J@@P ]@[ 9@@K J@@@V ?@@@K |@@@| J@@@V ?@@@K|@@@| \@@@|@@@| @@P ]@[ 9@@K
My family traditionally plays a point-trick game called Double King Pied (not
sure of spelling of "Pied".) The game was played by my grand parrents in Woodstock, Vermont. I was wondering if anyone has heard of it.
The game is played by four players in fixed teams of two. It is played with a 53 card deck consisting of the normal cards plus one Joker.
The Deal:
Each player is dealt twelve cards, with the remaining five going to the center
of the table.
Bidding and Declaring trump:
Bidding is clockwise starting from the person after the dealer, each player bids the number of points that they think they can take (from 1 to 100). They
can also opt to pass. Bidding continues clockwise amoung the players who have
not passed until three players have passed. The winning bidder takes the five cards from the center of the table and then declares the trump suit. The set of cards that are in-trump include the cards of the trump suit, plus the opposite suit king, nine, and five, plus the Joker.
Discard:
Each player then discards down to six cards, at this stage the winning bidder
has the oppurtunity to ask their partner if they can take a number of (in trump) cards that would otherwise be discarded. For example, if the winning bidder has nine cards that are in trump, they might say to their partner: "Can you take three cards?" Their partner would likely say "Yes". Since there are fewer cards that are "in trump" then held by players after discard,
one or more player will hold some cards that are out of trump, but I will get
to that later.
Play:
Six tricks are then played, with the winning bidder leading the first trick. Supposing the trump suit is Spades, the order of power, and point values,
are as follows:
Ace of Spades 1 point
King of Spades 25 points
King of Clubs 25 points
Queen of Spades
Jack of Spades
Ten of Spades
Nine of Spades 10 points
Nine of Clubs 10 points
Eight of Spades
Seven of Spades
Six of Spades
Five of Spades 5 points
Five of Clubs 5 points
Four of Spades
Three of Spades
Two of Spades 1 point
Joker 18 points
The most powerfull card played in a trick takes the trick, and captures the three other cards played in that trick. Therefore, the player who holds the Joker (which is the least powerfull card, but worth lots of points) has the responsibility to play it when they are sure that their partner's card will take that trick, lest its points be captured by one of their opponents.
Each trick after the first is lead by the player who took the last trick. That player can "throw off" by playing an out-of-trump card, in order to get rid of any such cards that they have (it may be desireable to save an in-trump
card for a later trick.) If a player throws off, the next player may throw off as well. Out-of-trump cards have no power and are worth no points. If a player has no more in-trump cards, then they are "out" and they simply put their cards down, the remaining three players continue to play tricks as normal.
Scoring:
The points are added up and if the team that won the bidding has captured enough points to cover their bid, then they get the number of points that they
captured. Otherwise, they go back by the difference. The other team gets the number of points that they captured. Play continues until one team gets to 500 points.
I would be interested to hear if anyone else has any experience with this game.
--
|@ ]@[ @|
|@ ]@[ @| /@@@@@\ |@@@@@@@@@| /@@@@@\ +@@@@@@@@K |@@@|
J@ ]@[ @K ;@@@^@@@;|@@@@@@@@@|;@@@^@@@; |@@@| \@@@L |@@@|
.@| ]@[ |@. J@@' `@@K |@@@| J@@' `@@K |@@@| /@@@K |@@@|
J@' ]@[ `@K ;@@@@@@@@@; |@@@| ;@@@@@@@@@; |@@@@@@@@L |@@@|
J@F ]@[ `@K J@@@@@@@@@K |@@@| J@@@@@@@@@K |@@@|\@@@\ |@@@|
J@@' ]@[ `@@K ;@@@@ @@@@; |@@@| ;@@@@ @@@@;|@@@| `@@@L |@@@|
J@@P ]@[ 9@@K J@@@V ?@@@K |@@@| J@@@V ?@@@K|@@@| \@@@|@@@|
@@P ]@[ 9@@K
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