• [evilhack] "You have a vague sense of guilt."

    From Janis Papanagnou@21:1/5 to All on Mon Feb 27 07:07:51 2023
    In EvilHack I entered a partly lit open level in the main dungeon
    that was surrounded by water and had a lava area in the mid. This
    level (dlvl: 11) has the portal to the Quest. I read a scroll of
    light while in a dark part and got:

    As you read the scroll, it disappears. A lit field surrounds you!
    You have a vague sense of guilt. It gets angry!
    You have a vague sense of guilt. It gets angry!

    Some centauri on the level got angry - my race is also centaur -,
    but why that message (and an alignment penalty) for lighting the
    area? - Can someone explain what was wrong in this specific case?

    (I then found and entered the quest home level; nothing seems to
    be wrong there. But with only XL:13 and those two alignment hits
    I may not be admitted to enter.)

    BTW, I killed those centauri but got no "murderer" message for
    killing formerly peaceful monsters of my own race, and my ESP was
    still intact. - Is that penalty only for humans?

    Janis

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  • From Janis Papanagnou@21:1/5 to Janis Papanagnou on Mon Feb 27 11:20:11 2023
    On 27.02.2023 07:07, Janis Papanagnou wrote:
    In EvilHack I entered a partly lit open level in the main dungeon
    that was surrounded by water and had a lava area in the mid. This
    level (dlvl: 11) has the portal to the Quest. I read a scroll of
    light while in a dark part and got:

    As you read the scroll, it disappears. A lit field surrounds you!
    You have a vague sense of guilt. It gets angry!
    You have a vague sense of guilt. It gets angry!

    Some centauri on the level got angry - my race is also centaur -,
    but why that message (and an alignment penalty) for lighting the
    area? - Can someone explain what was wrong in this specific case?

    (I then found and entered the quest home level; nothing seems to
    be wrong there. But with only XL:13 and those two alignment hits
    I may not be admitted to enter.)

    BTW, I killed those centauri but got no "murderer" message for
    killing formerly peaceful monsters of my own race, and my ESP was
    still intact. - Is that penalty only for humans?

    A penalty followed later! After finishing the nemesis I went back
    to the quest leader. To my surprise he demanded to get the quest
    artifact from me. Doh! I inspected the sources and it seems that
    all effort was for nothing. I can hand it over or refuse. Handing
    it over will give me some alignment and luck bonuses. Refusing to
    do that will give me another huge alignment penalty and will upset
    all the quest guards and the quest leader. In addition the quest
    will not count as fulfilled until the quest leader gets killed.
    There's some comment about the Bell of Opening getting cursed or
    not depending on what you've done; but 'cursed' is set in quotes,
    so I fear that this curse might not even allow me to complete the
    game (but I don't know).

    The quest artifact has a couple nice properties: "Gjallar",
    TOOLED_HORN, SPFX_LUCK, SPFX_WARN, SPFX_HPHDAM, LEV_TELE.
    I'm tempted to keep it and hope to survive...

    Janis

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  • From Janis Papanagnou@21:1/5 to Janis Papanagnou on Mon Feb 27 12:32:53 2023
    On 27.02.2023 11:20, Janis Papanagnou wrote:
    On 27.02.2023 07:07, Janis Papanagnou wrote:
    You have a vague sense of guilt. [alignment penalty]

    A penalty followed later! After finishing the nemesis I went back
    to the quest leader. To my surprise he demanded to get the quest
    artifact from me. Doh! I inspected the sources and it seems that
    all effort was for nothing. I can hand it over or refuse. Handing
    it over will give me some alignment and luck bonuses. Refusing to
    do that will give me another huge alignment penalty and will upset
    all the quest guards and the quest leader. In addition the quest
    will not count as fulfilled until the quest leader gets killed.
    There's some comment about the Bell of Opening getting cursed or
    not depending on what you've done; but 'cursed' is set in quotes,
    so I fear that this curse might not even allow me to complete the
    game (but I don't know).

    I delayed the decision to continue the game, then got disconnected
    from the public server (while I was still at the "forfeit" prompt).
    After resuming the game the prompt was gone and the game assumed
    that I decided that I want to keep the artifact and the whole gang
    was angry at me. I killed some guards that were in my way and left
    the level without killing the quest leader; this counts as quest
    _not_ completed - as far as I understand -, not sure what part of
    the game will get blocked and prevents my advance now. - Anyway,
    the DTG (Disconnect Timer God) had spoken and I'll see where that
    all leads to. Maybe I'll come back to kill the quest leader after
    trying to fix my alignment first before getting the next huge -10
    penalty.

    Janis

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  • From Pat Rankin@21:1/5 to Janis Papanagnou on Tue Feb 28 00:30:25 2023
    On Sunday, February 26, 2023 at 10:07:54 PM UTC-8, Janis Papanagnou wrote:
    In EvilHack [...]

    It's based on 3.7, or at least includes a lot of features which will
    be in 3.7 once that gets released. One of those features is that
    peaceful monsters can be angered if they observe you attack
    another peaceful monster.

    Some centauri on the level got angry - my race is also centaur -,
    but why that message (and an alignment penalty) for lighting the
    area? - Can someone explain what was wrong in this specific case?

    Scroll, wand, and spell of light are treated as an attack against
    gremlins. If I had to guess, I'd say that you hit a peaceful one
    with the light and those centaurs saw that happen. But that's
    just a guess.

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  • From Janis Papanagnou@21:1/5 to Pat Rankin on Tue Feb 28 12:20:57 2023
    On 28.02.2023 09:30, Pat Rankin wrote:
    On Sunday, February 26, 2023 at 10:07:54 PM UTC-8, Janis Papanagnou wrote:
    In EvilHack [...]

    It's based on 3.7, or at least includes a lot of features which will
    be in 3.7 once that gets released. One of those features is that
    peaceful monsters can be angered if they observe you attack
    another peaceful monster.

    Some centauri on the level got angry - my race is also centaur -,
    but why that message (and an alignment penalty) for lighting the
    area? - Can someone explain what was wrong in this specific case?

    Scroll, wand, and spell of light are treated as an attack against
    gremlins. If I had to guess, I'd say that you hit a peaceful one
    with the light and those centaurs saw that happen. But that's
    just a guess.

    That might be a good guess. I saw a message (later or other game)
    that indicated that some monster got "hit" (or so) or annoyed by
    a zap from a random wand of light. (That was in front of a shop;
    can I anger even shopkeepers by that?)

    The strange thing in the centaur game was that there was not any
    of the angered centauri within the radius of the light source.

    Janis

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  • From Pat Rankin@21:1/5 to Janis Papanagnou on Tue Feb 28 11:07:13 2023
    On Tuesday, February 28, 2023 at 3:21:01 AM UTC-8, Janis Papanagnou wrote:
    [...] I saw a message (later or other game)
    that indicated that some monster got "hit" (or so) or annoyed by
    a zap from a random wand of light. (That was in front of a shop;
    can I anger even shopkeepers by that?)

    Light is only an attack against gremlins (unless evilhack has
    added that vulnerability to other monsters). I'm not sure offhand
    whether shopkeepers care whether they notice you attacking
    peacefuls; I suspect not.

    The strange thing in the centaur game was that there was not any
    of the angered centauri within the radius of the light source.

    Infravision could account for that, but if they have it then your
    character should too, so you should have seen a gremlin in the
    dark. Hmm; unless it was around a corner or behind a boulder
    so you couldn't directly see its spot but became lit when you
    targeted a different spot near it.

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  • From Janis Papanagnou@21:1/5 to Pat Rankin on Wed Mar 15 03:17:54 2023
    On 28.02.2023 09:30, Pat Rankin wrote:

    Some centauri on the level got angry - my race is also centaur -,
    but why that message (and an alignment penalty) for lighting the
    area? - Can someone explain what was wrong in this specific case?

    Scroll, wand, and spell of light are treated as an attack against
    gremlins. If I had to guess, I'd say that you hit a peaceful one
    with the light and those centaurs saw that happen. But that's
    just a guess.

    My centaurian Valkyrie reached dlvl:20, and found her first attended
    altar in the dungeon. (Minetown was just an orcish haunted ruin and
    there were no other temples in main dungeon or branches.) Spent tons
    of gold (30k) that I was lugging around for 7 points of protection.

    This temple is dark though, and I am tempted to lighten that temple
    with that co-aligned centaurian priest. Hope that priest won't also
    get angry at me given my previous experiences with that unexpected "lighting-attack"...

    Janis

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  • From Janis Papanagnou@21:1/5 to Janis Papanagnou on Wed Mar 15 03:23:03 2023
    On 15.03.2023 03:17, Janis Papanagnou wrote:
    On 28.02.2023 09:30, Pat Rankin wrote:

    Some centauri on the level got angry - my race is also centaur -,
    but why that message (and an alignment penalty) for lighting the
    area? - Can someone explain what was wrong in this specific case?

    Scroll, wand, and spell of light are treated as an attack against
    gremlins. If I had to guess, I'd say that you hit a peaceful one
    with the light and those centaurs saw that happen. But that's
    just a guess.

    My centaurian Valkyrie reached dlvl:20, and found her first attended
    altar in the dungeon. (Minetown was just an orcish haunted ruin and
    there were no other temples in main dungeon or branches.) Spent tons
    of gold (30k) that I was lugging around for 7 points of protection.

    This temple is dark though, and I am tempted to lighten that temple
    with that co-aligned centaurian priest. Hope that priest won't also
    get angry at me given my previous experiences with that unexpected "lighting-attack"...

    Okay, he's still peaceful, but did I blind him by reading that scroll
    of light?

    Status of the centaurian priestess of Odin (female, neutral):
    Level 13 HP 57(57) AC -17, peaceful, blind.

    That might indeed be considered an attack. And these "wild" centauri
    from the other game (see above) might react differently and may have
    got hostile. (Just speculating.)

    Janis

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  • From B. R. 'BeAr' Ederson@21:1/5 to Janis Papanagnou on Wed Mar 15 06:58:45 2023
    On Wed, 15 Mar 2023 03:23:03 +0100, Janis Papanagnou wrote:

    This temple is dark though, and I am tempted to lighten that temple
    with that co-aligned centaurian priest. Hope that priest won't also
    get angry at me given my previous experiences with that unexpected
    "lighting-attack"...

    Okay, he's still peaceful, but did I blind him by reading that scroll
    of light?

    Status of the centaurian priestess of Odin (female, neutral):
    Level 13 HP 57(57) AC -17, peaceful, blind.

    That might indeed be considered an attack. And these "wild" centauri
    from the other game (see above) might react differently and may have
    got hostile. (Just speculating.)

    To speculate further: If the priest was blind from the beginning, it would
    not have been affected by the scroll of light. Therefore, it is to early
    to conclude, whether lighting may or may not be considered as an attack
    in Evilhack. - Stay careful and good luck! ;-)

    BeAr
    --
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    = What do you mean with: "Perfection is always an illusion"? = ===============================================================--(Oops!)===

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  • From Janis Papanagnou@21:1/5 to B. R. 'BeAr' Ederson on Wed Mar 15 07:24:59 2023
    On 15.03.2023 06:58, B. R. 'BeAr' Ederson wrote:

    To speculate further: If the priest was blind from the beginning, [...]

    I wasn't aware that this is possible.

    Stay careful and good luck! ;-)

    Thanks... :-) ...but it's too late. ;-)

    Met my first basilisk; got stoning attacked from distance.
    A bite from a lizard. Next stoning attack. Self-teleported
    randomly, landed in the same room. Tried another teleport
    (before taking the next bite from my lizard) but that was
    wrong. Turned to stone. - The best EvilHack game thus far.

    Janis

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  • From Janis Papanagnou@21:1/5 to B. R. 'BeAr' Ederson on Wed Mar 15 19:06:09 2023
    On 15.03.2023 18:40, B. R. 'BeAr' Ederson wrote:
    On Wed, 15 Mar 2023 07:24:59 +0100, Janis Papanagnou wrote:

    [Escape basilisk stoning attack]
    Self-teleported randomly, landed in the same room.

    Hm, that's /evil/. - The name of the game seems to be well-chosen. ;-)

    Interestingly I have memories about my early Nethack days where I
    experienced something similar with air elementals; three or four
    self teleports took me just adjacent to that 'E' or too close to
    escape these very fast hard damaging critters.


    Although I don't like excessively hard game mechanics, the episodes of
    the EvilHack games you posted nearly make me try it out.

    To be honest, I am missing the balance, and there are too many deadly
    surprises (unexpected or non-derivable) for my taste.

    OTOH it's quite quite challenging, and you can also look at all these
    surprises as exploring (sort of) "a new game" from scratch. (But since
    I'm pretty old [Real Life] exploring from scratch is not optimal; I'd
    like some reliable logical or known base for the game mechanics.)

    Unfortunately,
    I didn't even have time for a single /regular/ Nethack game since - hm - September? <Sigh>

    Temporarily interrupting and saving the game is still possible. ;-)

    Janis

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  • From B. R. 'BeAr' Ederson@21:1/5 to Janis Papanagnou on Wed Mar 15 18:40:48 2023
    On Wed, 15 Mar 2023 07:24:59 +0100, Janis Papanagnou wrote:

    On 15.03.2023 06:58, B. R. 'BeAr' Ederson wrote:

    To speculate further: If the priest was blind from the beginning, [...]

    I wasn't aware that this is possible.

    I don't know, if a priest can be created blind in EvilHack. But I meant
    "from the beginning of your interaction with him". So, even if a priest
    can not be created blind, it IMHO is /not/ save to deduce, that the
    blindness you detected /has to be/ caused by the scroll of light you
    read. And even if it was the cause, blinding him by making light /may/
    carry just a /chance/ of angering him. From point of game mechanics it
    might be even possible, that your earlier donation pre-mollified him. (Something worth implementing, if it isn't already part of the code?)

    [Escape basilisk stoning attack]
    Self-teleported randomly, landed in the same room.

    Hm, that's /evil/. - The name of the game seems to be well-chosen. ;-)

    Tried another teleport (before taking the next bite from my lizard) but
    that was wrong. Turned to stone. - The best EvilHack game thus far.

    Sorry to hear this. My condolences!

    Although I don't like excessively hard game mechanics, the episodes of
    the EvilHack games you posted nearly make me try it out. Unfortunately,
    I didn't even have time for a single /regular/ Nethack game since - hm - September? <Sigh>

    BeAr
    --
    ===========================================================================
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  • From B. R. 'BeAr' Ederson@21:1/5 to Janis Papanagnou on Wed Mar 15 20:29:06 2023
    On Wed, 15 Mar 2023 19:06:09 +0100, Janis Papanagnou wrote:

    [EvilHack]
    To be honest, I am missing the balance, and there are too many deadly surprises (unexpected or non-derivable) for my taste.

    I guess, even if I had the time to try it, I most likely would abandon
    it after only a short while.

    OTOH it's quite quite challenging, and you can also look at all these surprises as exploring (sort of) "a new game" from scratch. (But since
    I'm pretty old [Real Life] exploring from scratch is not optimal; I'd
    like some reliable logical or known base for the game mechanics.)

    Logic and predictability (including plausible randomness) is important
    for me, as well.

    Unfortunately,
    I didn't even have time for a single /regular/ Nethack game since - hm -
    September? <Sigh>

    Temporarily interrupting and saving the game is still possible. ;-)

    Yes, I tried this: Latest save file on this PC dates 2022-08-07. (One
    of the Laptops should have a newer save or log file, but from another character.) I don't even know, anymore, which role I might have been
    playing. (Let alone, which stuff and levels I might have experienced.)

    In the past, I kept written game notes. - There was lively discussion
    around some tab-sheets for Nethack here in rgrn. (In the midst of the
    1990's, IIRC.) I created my own special version, back then. But these
    sheets also just help keeping a "relation" to a certain game for a
    couple of weeks, at most.

    Nowadays, I usually delete any save file older than a couple of days
    and roll a new character. Helps, that I like the early "preparation"
    part of the game the most... ;-)

    BeAr
    --
    ===========================================================================
    = What do you mean with: "Perfection is always an illusion"? = ===============================================================--(Oops!)===

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  • From Keith Simpson@21:1/5 to All on Fri Mar 17 05:40:58 2023
    Casting light, or using a wand/scroll of light close to any monster has a chance of blinding them if they have eyes; if they are peaceful and were blinded, there's a chance they will become angry. This comes from SporkHack - the implementation in
    EvilHack is actually a bit more forgiving than the way it's setup in SporkHack.

    Being stoned at a distance - that wasn't from the basilisk you encountered. Beholders have a stoning gaze attack (appear as a brown 'e' in-game). Best way to defend yourself from a beholder is to blind yourself.

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  • From Janis Papanagnou@21:1/5 to Keith Simpson on Fri Mar 17 16:47:00 2023
    On 17.03.2023 13:40, Keith Simpson wrote:
    Casting light, or using a wand/scroll of light close to any monster
    has a chance of blinding them if they have eyes; if they are peaceful
    and were blinded, there's a chance they will become angry. [...]

    Good to know. Thanks.


    Being stoned at a distance - that wasn't from the basilisk you
    encountered. Beholders have a stoning gaze attack (appear as a brown
    'e' in-game). [...]

    When posting I may have confused the monster names; thanks for
    the clarification. The encounter was actually in a zoo and don't
    actually know where that creature was, or how it looked like.
    I just saw the attack message and tried to escape immediately.

    Janis

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