No reflection in sokobon. No reflection at medusa's.
[...]
So: genocide dragons! I don't think I've ever done it before.
Hm. A strange solution to the reflection problem.
Genocide DRAGONS!
You are indeed correct Janis, wands of lightning were a problem.
One soldier had one and exploded my wand of polymorph.
Since I have mojo and liches aren't shock resistant, I'm not fearingthem at the castle.
I used to hate monks but now I enjoy them.
They can cast spells and decently fight at the beginning of the game.Their only restriction is no body armor and eating vegetarian, but since
Am 21.01.2022 um 22:57 schrieb Chris Bowers:
not as frustating at playing Arc (who is bad at everything at the start)Archeologists have speed to begin with.
I find them easier than, say, knights.
often than once, then I stand at a knight's distance from the door,
I could not disagree with anyone more vehemently about archaeologists
vs knights. Are you kidding me?
Knights start in full armor, with a sword that they can turn into ONE
OF THE BEST ARTIFACT WEAPONS IN THE GAME by going to the oracle
level!
They start with a crazy amount of food, and the best pet in the
game.
Arcs easier than Knights! WHAT! Knights are the easiest role in the
game after valkyrie! Who else starts with a top tear (nearly)
guaranteed artifact weapon? Who? ANd armor? And food? And the best
pet. What??? What are you all talking about. JUMPING POWER from the
beginning of the game? What?!?!?!
I could ascend 20 knights before I even ascended one Arc! I'm pulling
my hair out over here.
On 26.01.2022 05:47, Chris Bowers wrote:
I could not disagree with anyone more vehemently about archaeologists
vs knights. Are you kidding me?
Knights start in full armor, with a sword that they can turn into ONE
OF THE BEST ARTIFACT WEAPONS IN THE GAME by going to the oracle
level!
They start with a crazy amount of food, and the best pet in the
game.
Arcs easier than Knights! WHAT! Knights are the easiest role in the
game after valkyrie! Who else starts with a top tear (nearly)
guaranteed artifact weapon? Who? ANd armor? And food? And the best
pet. What??? What are you all talking about. JUMPING POWER from the beginning of the game? What?!?!?!
I could ascend 20 knights before I even ascended one Arc! I'm pullingWell, it's of course personal playing style and individual experience
my hair out over here.
what players prefer and with which role they succeed best, and one
of the previous posters said: "I can't put my finger exactly on the
reasons, but Archeologist actually is my second favorite role after samurai.", which sounds more like a preference than anything else.
I suppose a (or even the) discriminating factor is the arc's speed;
they maybe take more advantages of it than we do with our playing
style, and then (if so) it would be interesting to hear about their
tactics, so that we can get better in playing the archaeologist role.
Or it's the other way round, that they might take advantages of our
tactics for knights; you mentioned a couple already, and I just add
the use of riding horses as an interesting factor. I don't ride often,
but the fighting (attacks and defenses) properties along with the
carrying capacity are additional factors that should be considered.
Aside from personal preference the statistical data of many players
can probably show a more objective situation about the various role's difficulty. For the NAO players and for NH-343 one can be found at http://nh.gridbug.de/roledifficulty.html, and the data seem to speak
a clear language concerning the two roles mentioned in this thread
with respect to their difficulty and beyond personal preferences.
Janis
One interesting thing about role difficulty is the interesting
sampling going on.
Is it that more Arcs are ascended because they are easier?
Do servers attract more expert players than what happens when people
play on their own consoles at home (which is more casual play?)
But I don't really figure the end game much into role difficulty
because I believe the endgame after the castle to be easy and the
early game hard.
My friend who also plays has suggested that riding the horse is very difficult, most people do it (too early) and die all the time, making
them think that Knight is a very tough role.
Riding should be rare,
and you don't need to ride at all the whole game (it may be a "trick"
as I've mentioned earlier: something which seems beneficial that can
lead to death).
(Sorry, Chris, sent this post via email by accident.)
On 26.01.2022 19:43, Chris Bowers wrote:
One interesting thing about role difficulty is the interestingI don't understand that. (Non-native speaker on this side of the post.)
sampling going on.
On Wednesday, January 26, 2022 at 12:58:35 AM UTC-5, Janis wrote:As you say yourself below, the late game does not figure much into role difficulty. So the artifact with magic missile does not really count in
On 26.01.2022 05:47, Chris Bowers wrote:
I could not disagree with anyone more vehemently about archaeologistsWell, it's of course personal playing style and individual experience
vs knights. Are you kidding me?
Knights start in full armor, with a sword that they can turn into ONE
OF THE BEST ARTIFACT WEAPONS IN THE GAME by going to the oracle
level!
They start with a crazy amount of food, and the best pet in the
game.
Arcs easier than Knights! WHAT! Knights are the easiest role in the
game after valkyrie! Who else starts with a top tear (nearly)
guaranteed artifact weapon? Who? ANd armor? And food? And the best
pet. What??? What are you all talking about. JUMPING POWER from the
beginning of the game? What?!?!?!
I could ascend 20 knights before I even ascended one Arc! I'm pulling
my hair out over here.
what players prefer and with which role they succeed best, and one
of the previous posters said: "I can't put my finger exactly on the
reasons, but Archeologist actually is my second favorite role after
samurai.", which sounds more like a preference than anything else.
I suppose a (or even the) discriminating factor is the arc's speed;
they maybe take more advantages of it than we do with our playing
style, and then (if so) it would be interesting to hear about their
tactics, so that we can get better in playing the archaeologist role.
Or it's the other way round, that they might take advantages of our
tactics for knights; you mentioned a couple already, and I just add
the use of riding horses as an interesting factor. I don't ride often,
but the fighting (attacks and defenses) properties along with the
carrying capacity are additional factors that should be considered.
Aside from personal preference the statistical data of many players
can probably show a more objective situation about the various role's
difficulty. For the NAO players and for NH-343 one can be found at
http://nh.gridbug.de/roledifficulty.html, and the data seem to speak
a clear language concerning the two roles mentioned in this thread
with respect to their difficulty and beyond personal preferences.
Janis
In what you mention, arcs are at the very bottom by one measure. (Which I agree with).
One interesting thing about role difficulty is the interesting sampling going on.
Is it that more Arcs are ascended because they are easier? Or is it because it's the most difficult role, and once it's mastered you are on to Slash 'em?
Do servers attract more expert players than what happens when people play on their own consoles at home (which is more casual play?)
It's hard for me to see a role with guaranteed armor, food, the best pet, evasive movement (that only he can do) and a guaranteed artifact weapon (which is one of the best artifact weapons in the game)
coupled with slotless magic resistance guaranteed, and an artifact that has magic missile do so much damage you can take down riders at a distance be listed as a "weaker" role. I can't really fathom that.
Arcs are indeed powerful at the end of the game particularly lawful arcs who can continually sack for greyswandir, their two weapon ability, and access to important spells (such as divination).Essentially all roles are powerful at the end, with spell-casters
But I don't really figure the end game much into role difficulty because I believe the endgame after the castle to be easy and the early game hard.
I can count on the fingers of my hand the amount of late games I've lost. The number of early games I've lost is in the thousands.
My friend who also plays has suggested that riding the horse is very difficult, most people do it (too early) and die all the time, making them think that Knight is a very tough role. Riding should be rare, and you don't need to ride at all the wholegame (it may be a "trick" as I've mentioned earlier: something which seems beneficial that can lead to death).
I could not disagree with anyone more vehemently about archaeologists vs knights. Are you kidding me?POWER from the beginning of the game? What?!?!?!
Knights start in full armor, with a sword that they can turn into ONE OF THE BEST ARTIFACT WEAPONS IN THE GAME by going to the oracle level!
They start with a crazy amount of food, and the best pet in the game.
Arcs easier than Knights! WHAT! Knights are the easiest role in the game after valkyrie! Who else starts with a top tear (nearly) guaranteed artifact weapon? Who? ANd armor? And food? And the best pet. What??? What are you all talking about. JUMPING
I could ascend 20 knights before I even ascended one Arc! I'm pulling my hair out over here.
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