• [slashem] Necromancer's quest without prisoners?

    From Janis Papanagnou@21:1/5 to All on Fri Dec 17 12:15:47 2021
    Entered the quest goal level and found all prison cells empty.
    There were only a few random filler monsters, but not the ones
    documented (https://nethackwiki.com/wiki/Necromancer_quest).
    Inspected the level above also for cursed gain level escapes,
    but it is empty as well. - Is that a Wiki documentation bug or
    something else?

    Janis

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  • From Pat Rankin@21:1/5 to Janis on Fri Dec 17 09:31:20 2021
    On Friday, December 17, 2021 at 3:15:50 AM UTC-8, Janis wrote:
    Entered the quest goal level and found all prison cells empty.

    dat/Necro.des, the source file for the necromancer quest data
    file, has a section preceded by the comment "# Captive Monsters
    in the dungeon" and below it are six monsters: rogue named
    "Pug", owlbear, wizard named "Next", and three more. However,
    they are all commented out so won't appear during play.

    That quest--or at least that particular level--is a clone of the
    quest for the wizard role. But instead of updating those
    prisoners, they just aren't there. It's possible that they were
    there in some other version (the sources I'm looking at are
    for 0.0.7E7F3).

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