• Invocation ritual inspiration?

    From Michael Meyer@21:1/5 to All on Mon Aug 2 20:25:44 2021
    I was reading recently about Ultima IV, which I've never played myself,
    and was struck by the similarities to NetHack in the lead-up to the
    game's climax: your character in that game must acquire a bell, book,
    and candle from various locations in the game world, bring them to a
    particular spot, and apply the items in a specific order. Doing this successfully triggers an earthquake and causes the ground to split open, revealing a staircase leading down to the final dungeon of the game.
    There are even similar messages triggered as each item is used (e.g.
    "the bell rings on and on!" -- cf. NetHack's "the bell issues an
    unsettling shrill sound...").

    Here's a video of the sequence in Ultima IV: https://www.youtube.com/watch?v=T0AaT8j4s7A

    Maybe this is common knowledge, but I had never heard of a particular inspiration for the invocation ritual beyond the general "bell, book,
    and candle" reference -- anyone know if the Ultima IV endgame helped
    inspire the invocation ritual?

    - Michael

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  • From Chris Bowers@21:1/5 to Michael Meyer on Mon Aug 2 20:03:43 2021
    On Monday, August 2, 2021 at 4:25:47 PM UTC-4, Michael Meyer wrote:
    I was reading recently about Ultima IV, which I've never played myself,
    and was struck by the similarities to NetHack in the lead-up to the
    game's climax: your character in that game must acquire a bell, book,
    and candle from various locations in the game world, bring them to a particular spot, and apply the items in a specific order. Doing this successfully triggers an earthquake and causes the ground to split open, revealing a staircase leading down to the final dungeon of the game.
    There are even similar messages triggered as each item is used (e.g.
    "the bell rings on and on!" -- cf. NetHack's "the bell issues an
    unsettling shrill sound...").

    Here's a video of the sequence in Ultima IV: https://www.youtube.com/watch?v=T0AaT8j4s7A

    Maybe this is common knowledge, but I had never heard of a particular inspiration for the invocation ritual beyond the general "bell, book,
    and candle" reference -- anyone know if the Ultima IV endgame helped
    inspire the invocation ritual?

    - Michael


    https://en.wikipedia.org/wiki/Bell,_book,_and_candle

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  • From Janis Papanagnou@21:1/5 to Michael Meyer on Tue Aug 3 06:59:07 2021
    On 02.08.2021 22:25, Michael Meyer wrote:
    I was reading recently about Ultima IV, which I've never played myself,
    and was struck by the similarities to NetHack in the lead-up to the
    game's climax: your character in that game must acquire a bell, book,
    and candle from various locations in the game world, bring them to a particular spot, and apply the items in a specific order. Doing this successfully triggers an earthquake and causes the ground to split open, revealing a staircase leading down to the final dungeon of the game.
    There are even similar messages triggered as each item is used (e.g.
    "the bell rings on and on!" -- cf. NetHack's "the bell issues an
    unsettling shrill sound...").
    [...]
    Maybe this is common knowledge, but I had never heard of a particular inspiration for the invocation ritual beyond the general "bell, book,
    and candle" reference -- anyone know if the Ultima IV endgame helped
    inspire the invocation ritual?

    Chris gave a [non-gaming] reference for the rite, but I wouldn't
    be astonished if another game was the paragon; there are a couple
    references to other games in Nethack.

    I see that Ultima IV is from 1985, and assuming the rite that you
    describe was already there. I recall the version of Nethack that
    I played around end of 1980's beginning of 1990's didn't have the
    invocation rite.

    Janis

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  • From Janis Papanagnou@21:1/5 to Chris Bowers on Tue Aug 3 07:55:01 2021
    On 03.08.2021 07:45, Chris Bowers wrote:

    I see that Ultima IV is from 1985, and assuming the rite that you
    describe was already there. I recall the version of Nethack that I
    played around end of 1980's beginning of 1990's didn't have the
    invocation rite.

    Right, so Janis is correct: ultima isn't the source of the thing,
    it's the other way around. Nethack is the source for Ultima. Nethack
    predates ultima.

    Sorry, you misread me. The version I initially played was NH 3.0 and
    it was around 1990, and it did not yet have the rite implemented. As
    I understand it Ultima IV was released 1985.

    What I said was that it is not unlikely that Nethack adopted the rite
    from Ultima, as it adopted other things from other games as well (e.g.
    the Wumpus in one of the quests).

    It's likely a feature in a previous version of nethack, hack, or
    rogue.

    I cannot tell.

    If we had an expert on those games (or on previous versions of
    nethack) we could see the year and date implemented.

    I don't think the rite was part of rogue or hack; Nethack was based
    one Hack, and Hack based on Rogue.

    Janis

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  • From Chris Bowers@21:1/5 to Janis on Mon Aug 2 22:45:49 2021
    On Tuesday, August 3, 2021 at 12:59:09 AM UTC-4, Janis wrote:
    On 02.08.2021 22:25, Michael Meyer wrote:
    I was reading recently about Ultima IV, which I've never played myself,
    and was struck by the similarities to NetHack in the lead-up to the
    game's climax: your character in that game must acquire a bell, book,
    and candle from various locations in the game world, bring them to a particular spot, and apply the items in a specific order. Doing this successfully triggers an earthquake and causes the ground to split open, revealing a staircase leading down to the final dungeon of the game.
    There are even similar messages triggered as each item is used (e.g.
    "the bell rings on and on!" -- cf. NetHack's "the bell issues an
    unsettling shrill sound...").
    [...]
    Maybe this is common knowledge, but I had never heard of a particular inspiration for the invocation ritual beyond the general "bell, book,
    and candle" reference -- anyone know if the Ultima IV endgame helped inspire the invocation ritual?
    Chris gave a [non-gaming] reference for the rite, but I wouldn't
    be astonished if another game was the paragon; there are a couple
    references to other games in Nethack.

    I see that Ultima IV is from 1985, and assuming the rite that you
    describe was already there. I recall the version of Nethack that
    I played around end of 1980's beginning of 1990's didn't have the
    invocation rite.

    Janis

    Right, so Janis is correct: ultima isn't the source of the thing, it's the other way around. Nethack is the source for Ultima. Nethack predates ultima.

    It's likely a feature in a previous version of nethack, hack, or rogue. If we had an expert on those games (or on previous versions of nethack) we could see the year and date implemented.

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  • From Michael Meyer@21:1/5 to Chris Bowers on Tue Aug 3 13:26:18 2021
    Chris Bowers <magicbymccauley@yahoo.com> wrote:
    Right, so Janis is correct: ultima isn't the source of the thing, it's
    the other way around. Nethack is the source for Ultima. Nethack
    predates ultima.

    Ultima IV is from 1985; as far as I can tell the invocation ritual was
    first introduced in NetHack 3.1.0 in 1993. NetHack itself was first
    released in 1987, though the first version of Hack predates Ultima IV by
    a little less than a year.

    It's not an accusation of plagiarism or anything. I just think the
    similarities are intriguing and I'm interested in whether it's been
    discussed before as a possible inspiration.

    - Michael

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  • From Janis Papanagnou@21:1/5 to Michael Meyer on Tue Aug 3 16:26:33 2021
    On 03.08.2021 15:26, Michael Meyer wrote:

    It's not an accusation of plagiarism or anything. I just think the similarities are intriguing and I'm interested in whether it's been
    discussed before as a possible inspiration.

    I don't recall any mention of its origin in any discussion here. The
    definite answer may give someone of the Devteam who remembers and is
    still around here in RGRN; as far as I see Pat Rankin is the only one
    from these times who still posts here occasionally.

    (As said, my guess would be that Nethack just adopted it. Nethack is
    full of references, books, films, series, games. I suppose no one
    thinks of plagiarism here, rather consider it a sort of reverence.)

    Janis

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  • From Michael Meyer@21:1/5 to Janis Papanagnou on Tue Aug 3 16:14:59 2021
    Janis Papanagnou <janis_papanagnou@hotmail.com> wrote:
    I don't recall any mention of its origin in any discussion here. The
    definite answer may give someone of the Devteam who remembers and is
    still around here in RGRN; as far as I see Pat Rankin is the only one
    from these times who still posts here occasionally.

    Thanks for the responses, Janis. Since Ultima IV was a much more recent release at the time the invocation ritual was added, I'd thought it
    might be one of those historical notes that was common knowledge among
    people who were playing NetHack at the time but has since faded into
    obscurity with more recent players.

    I think Zork had a similar sequence involving a bell, book, and candle
    used to gain access to a lower region of the map, too. I didn't know
    about either of those until very recently -- I've been reading about
    some older CRPGs recently and it's been fun to recognize elements
    similar to NetHack as they crop up in some earlier games.

    - Michael

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  • From B. R. 'BeAr' Ederson@21:1/5 to Michael Meyer on Tue Aug 3 18:48:12 2021
    On 3 Aug 2021 16:14:59 GMT, Michael Meyer wrote:

    I've been reading about some older CRPGs recently and it's been fun to recognize elements similar to NetHack as they crop up in some earlier
    games.

    You don't happen to prepare for the "Ready Player One" Easter egg hunt,
    do you? It's a bit early. Last time I checked, the OASIS wasn't online,
    yet... ;-)

    BeAr
    --
    ===========================================================================
    = What do you mean with: "Perfection is always an illusion"? = ===============================================================--(Oops!)===

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  • From Pat Rankin@21:1/5 to All on Tue Aug 3 11:04:24 2021
    If you want details about why the bell+book+candle feature was
    added to nethack, you'll have to hold a seance and ask Izchak.
    [Actually, it is probably mentioned in ancient email but I don't
    have handy access to that. Now that I think about it, I'm not
    sure whether adding it was his idea or whether he was just the
    one who described the overall sequencing of game play to
    acquire the items and perform the ritual. Early on, Medusa
    was going to be guarding one of the items....]

    I became involved with nethack when 3.0 patchlevel 6 was the
    current version, so sometime between November, 1989 and
    February, 1990 according to the comments in patchlevel.h. It
    was closer to the second date because patchlevel 7 was being
    readied for release. (The comment for patchlevel 7 doesn't
    mention me but the one for patchlevel 8 does. In those days I
    was part of the VMS port's support team, not general devteam.)

    The code and data that was eventually released as 3.1.0 already
    existed at that time, but I didn't look at it until 3.0 patchlevel 9
    came out. (Patchlevel 10 was the last 3.0 release.) That's well
    before the 1993 date mentioned in this thread, but also long after
    the date specified for Ultima IV (which I've never seen, BTW).

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