Moral of the story is do not play while tired or in a hurry.
On 27.12.2020 04:27, Bobby Durrett wrote:...
Moral of the story is do not play while tired or in a hurry.Very true.
If only I had remembered your post a couple minutes ago.
For non-Lawfuls the Slashem endgame is really a pain; I am tempted
to say that its impossible, but somehow I see a couple ascensions
in my logfile. (Must do some analysis.)
Maybe I've already asked that in the past; but what do experienced
Slashem players to lead non-Lawfuls past the Plane of Air?
On Saturday, December 26, 2020 at 11:46:02 PM UTC-5, Janis wrote:
...
For non-Lawfuls the Slashem endgame is really a pain; I am tempted
to say that its impossible, but somehow I see a couple ascensions
in my logfile. (Must do some analysis.)
Maybe I've already asked that in the past; but what do experienced
Slashem players to lead non-Lawfuls past the Plane of Air?
Honestly, I can't say I ever noticed that it was particularly difficult; I think Water is the one I like least. I'm basically always doing the
endgame Burdened (I carry lots of gems and artifacts) but very fast,
and I pretty much just pop into a plane, read a cursed scroll of
confuse monster, read a non-cursed scroll of gold detection, apply
my blessed unicorn horn (bad to forget this step), and then move to
the exit at best possible speed, dodging around monsters as much
as possible, or leaving them to my pets. (Which means one or more
magic whistlings once at the exit.)
On the Plane of Water, this is difficult due to the exit moving around,
and I sometimes have to change up my gear to avoid being
krakenated and thus don't have boots of speed on.
On Earth, I'm
burning out wands of digging as I go. I usually have plenty of wands
of teleportation and death ready for the others and Astral,
but
sometimes I go with my +5 submachine gun and plenty of +7 bullets.
A single Archon/Planetar/Solar isn't usually terribly challenging once
the blindfold is on, though getting surrounded by fire elementals can
be problematic.
In some cases, though, it's just food for a giant
shoggoth, or a few dozen rounds of ammo spent.
If you're really worried about celestials, I'd make a point of getting the Eyes of the Overworld whenever possible.
Hope that helps,
On 02.01.2021 23:12, wumpus wrote:
On Saturday, December 26, 2020 at 11:46:02 PM UTC-5, Janis wrote:Okay; I never used any of Slashem's military weapons (but grenades)
but
sometimes I go with my +5 submachine gun and plenty of +7 bullets.
if only for reasons of style.
A single Archon/Planetar/Solar isn't usually terribly challenging once
the blindfold is on, though getting surrounded by fire elementals can
be problematic.
For me the summoning storms have more than once been a deadly issue.
Being surrounded makes me immobile and if only one other summoner is
amongst these foes the monster crowd grows exponentially. In my games
it's usually also not the elementals that quickly draw my life points
quickly down to the red range, it's these high level angelic beings.
In some cases, though, it's just food for a giantCan you please explain this point; I'm not sure whether you speak about
shoggoth, or a few dozen rounds of ammo spent.
pet shoggoths, conflicting shoggoths, or something else.
Since I've died from [giant] shoggoths in the past (once even at the
Plane of Air) I tend to genocide them along with all the other 'P'
(green slime, etc.).
If you're really worried about celestials, I'd make a point of getting the Eyes of the Overworld whenever possible.As I've done in Nethack I also don't wish for artifacts in Slashem, so
this won't work for me. (As I understand the protection is also meant
to protect from the Angel's gaze? Which seems not be my primary problem compared to the huge damage they deal and the summoning catastrophe.)
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