I don't want to be a pessimist. I REALLY am is anticipation the N64. I
just have one problem. What's with the graphics? I expected to see graphics that would rival movie productions such as Jurassic Park and the upcoming Dragonheart. Instead I see pics and movies that are edgy, blocky. There seem to be TOO MANY FLAT surfaces! I thought the characters would use wire frames like in KI 1 & 2. Wire frames and polygons, are these the same thing? I see the graphics in KI2 and they look much more realistic than Mario 64 & Starfox 64. What's the deal!?
graphics are ray traced which as everyone know is impossilbe for any
computer to do in real time.
graphics are ray traced which as everyone know is impossilbe for any computer to do in real time.
Oh how the tables have turned
Well we have come a long way. But I'm playing super mario 64 right now
and found this forum by accident when looking up a guide. a piece of
internet history right here.
On Sun, 25 Oct 2020 13:08:12 -0700, Mojito wrote:
Well we have come a long way. But I'm playing super mario 64 right now
and found this forum by accident when looking up a guide. a piece of
internet history right here.
there was a N64 gamejam that ended a few months ago!
Master wrote:Nobody hates polygon games.
I don't want to be a pessimist. I REALLY am is anticipation the N64. I
just have one problem. What's with the graphics? I expected to see graphics that would rival movie productions such as Jurassic Park and the upcoming Dragonheart. Instead I see pics and movies that are edgy, blocky. There seem
to be TOO MANY FLAT surfaces! I thought the characters would use wire frames
like in KI 1 & 2. Wire frames and polygons, are these the same thing? I see the graphics in KI2 and they look much more realistic than Mario 64 & Starfox
64. What's the deal!?
I don't want to be a pessimist. I REALLY am is anticipation the N64. I
just have one problem. What's with the graphics? I expected to see graphics that would rival movie productions such as Jurassic Park and the upcoming Dragonheart. Instead I see pics and movies that are edgy, blocky. There seem to be TOO MANY FLAT surfaces! I thought the characters would use wire frames like in KI 1 & 2. Wire frames and polygons, are these the same thing? I see the graphics in KI2 and they look much more realistic than Mario 64 & Starfox 64. What's the deal!?
On Tuesday, April 23, 1996 at 12:00:00 AM UTC-7, Scott Anderson wrote:
Bruce W. Tomlin wrote:
I personly think that the graphics are as good as a PC.
What kind of freaking weed do you have up your computer ass kissingI hope that 19 years later you feel stupid for being so rude and wrong
butt!? Don't you realize that the resoultion on Mario 64 is higher than your stupid computer can handle? Further more, the graphics were bi-linear-mip-mapped--which is something that can't be done on any PC
-OR MAC- today. Don't you understand what the game will look like after
the anti-allising kicks in and the graphics are tri-linearly-mip-mapped? I'm sorry, but you obviously don't understand your technology. The N64
will be 10 times more powerful than the Pentium Pro's and it will be
years before you'll see anything compairable on a PC -At a price someone can afford. By the way....I've never seen any PC graphics that surpass Mario 64--even at 50% progress.
Scott Anderson (sc...@bmi.net) wrote:
: What kind of freaking weed do you have up your computer ass kissing
: butt!? Don't you realize that the resoultion on Mario 64 is higher than
: your stupid computer can handle? Further more, the graphics were
: bi-linear-mip-mapped--which is something that can't be done on any PC
: -OR MAC- today. Don't you understand what the game will look like after
: the anti-allising kicks in and the graphics are tri-linearly-mip-mapped?
: I'm sorry, but you obviously don't understand your technology. The N64
: will be 10 times more powerful than the Pentium Pro's and it will be
: years before you'll see anything compairable on a PC -At a price someone
: can afford. By the way....I've never seen any PC graphics that surpass
: Mario 64--even at 50% progress.
Now THIS is pure BUNK! There is nothing Ultra fancy about a 64 bit game machine.. Do you know that computer's resolutions are so high because they use
screens three or four times as good as a television? You can't get 1024x768 with 24 million colors on a TV, let me tell you. If you tried, it would flicker horribly. The best you could do is 640x480 and even then it would flicker a bit. Why do you think when you see a computer monitor on TV it has that bar going down the screen? The computer monitor resolution is too high for the TV! HDTV hasn't even been standardized yet, and even then you would need an RGB cable for it. The only reason why games on a PC take so much power
is because the PC has none of the fancy coprocessors that game machines do, so
everything has to be done in software! All those fancy terms like antialiasing don't mean much either if there are no games which use them. Nintendo can fail.. look at the Virtual Boy. I'm not saying I won't be buying the Nintendo 64 when it comes out - if it is a success I will probably buy it.
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