• D&D will move to a Creative Commons license, requests feedback on a new

    From kyonshi@21:1/5 to All on Fri Jan 20 10:36:01 2023
    https://www.polygon.com/23562874/dnd-dungeons-dragons-ogl-1-2-release-download-feedback-survey

    D&D will move to a Creative Commons license, requests feedback on a new OGL

    ‘We’re giving the core D&D mechanics to the community’

    By Charlie Hall Jan 19, 2023, 3:59pm EST

    A new draft of the Dungeons & Dragons Open Gaming License, dubbed OGL
    1.2 by publisher Wizards of the Coast, is now available for download.
    The announcement was made Thursday by Kyle Brink, executive producer of
    D&D, on the D&D Beyond website. According to Wizards, this draft could
    place the OGL outside of the publisher’s control — which should sound
    good to fans enraged by recent events. Time will tell, but public
    comment will be accepted beginning Jan. 20 and will continue through Feb. 3.

    The OGL was developed and refined in the lead up to D&D’s 3rd edition,
    and a version of it has been in place for more than two decades. It is
    part of the legal framework by which creators have been able to build
    their own tabletop RPGs alongside the Hasbro-owned brand. It has given
    rise to games like Pathfinder, as well as successful companies Paizo,
    Kobold Press, and many more. But proposed changes to the OGL, leaked to
    and first reported on by io9, seemed to create an adversarial
    relationship between Wizards and its community of creators. That
    situation only intensified after a protracted silence by Wizards
    surrounding the leak — followed by a less than cordial initial apology.

    Thursday’s release of the OGL 1.2 draft is accompanied by a much kinder
    tone — more in line with a second apology delivered on Wednesday.
    There’s a surprise as well: Wizards is opting here for a Creative
    Commons license. Creative Commons is a nonprofit organization that, by
    its own description, “helps overcome legal obstacles to the sharing of knowledge and creativity to address the world’s most pressing
    challenges.” As such, a Creative Commons license once enacted could ultimately put the OGL 1.2 outside of Wizards’ control in perpetuity.

    “We’re giving the core D&D mechanics to the community through a Creative Commons license, which means that they are fully in your hands,” Brink
    said in the blog post. “If you want to use quintessentially D&D content
    from the SRD such as owlbears and magic missile, OGL 1.2 will provide
    you a perpetual, irrevocable license to do so.”

    So much trust has been lost over the last several weeks that it will no
    doubt take a while for legal experts — armchair and otherwise — to pour over the details of the new OGL. But here are the bullet points that
    Wizards is promoting in this official statement:

    - Protecting D&D’s inclusive play experience. As I said above,
    content more clearly associated with D&D (like the classes, spells, and monsters) is what falls under the OGL. You’ll see that OGL 1.2 lets us
    act when offensive or hurtful content is published using the covered D&D
    stuff. We want an inclusive, safe play experience for everyone. This is
    deeply important to us, and OGL 1.0a didn’t give us any ability to ensure it

    - TTRPGs and VTTs. OGL 1.2 will only apply to TTRPG content,
    whether published as books, as electronic publications, or on virtual
    tabletops (VTTs). Nobody needs to wonder or worry if it applies to
    anything else. It doesn’t.

    - Deauthorizing OGL 1.0a. We know this is a big concern. The
    Creative Commons license and the open terms of 1.2 are intended to help
    with that. One key reason why we have to deauthorize: We can’t use the protective options in 1.2 if someone can just choose to publish harmful, discriminatory, or illegal content under 1.0a. And again, any content
    you have already published under OGL 1.0a will still always be licensed
    under OGL 1.0a.

    - Very limited license changes allowed. Only two sections can be
    changed once OGL 1.2 is live: how you cite Wizards in your work and how
    we can contact each other. We don’t know what the future holds or what technologies we will use to communicate with each other, so we thought
    these two sections needed to be future-proofed.

    Fans are encouraged to read up and educate themselves on the fine points
    of intellectual property law, and then respond through official channels
    back to Wizards — much in the same way that new in-game content is
    tested out.

    A revised version of this draft will be presented to the community again
    “on or before February 17.”

    “The process will extend as long as it needs to,” Brink said. “We’ll keep iterating and getting your feedback until we get it right.”

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  • From Ninapenda Jibini@21:1/5 to kyonshi on Fri Jan 20 15:26:48 2023
    kyonshi <gmkeros@gmail.com> wrote in
    news:tqdna1$20f4b$2@dont-email.me:

    https://www.polygon.com/23562874/dnd-dungeons-dragons-ogl-1-2-rel ease-download-feedback-survey

    D&D will move to a Creative Commons license, requests feedback
    on a new OGL

    No. The game mechanics will move to CC BY 4.0. The rest of the SRD
    are covered by OGL 1.2.

    Note that game mechanics are not copyrightable. They are literally
    offering a license to let you do do things they have no legal ability
    to stop you from doing anyway.

    The rest is more empty BS. The bottom line is, they're polishing the
    wording, but not changing the license in any substantial way.

    --
    Terry Austin

    Proof that Alan Baker is a liar and a fool, and even stupider than
    Lynn:
    https://www.cbp.gov/newsroom/stats/sw-border-migration


    "Terry Austin: like the polio vaccine, only with more asshole."
    -- David Bilek

    Jesus forgives sinners, not criminals.

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  • From Laurens =?ISO-8859-1?Q?Kils=2DH=FCt@21:1/5 to Ninapenda Jibini on Thu Jan 26 15:47:42 2023
    Ninapenda Jibini <taustinca@gmail.com> wrote:
    The rest is more empty BS. The bottom line is, they're polishing the
    wording, but not changing the license in any substantial way.


    looks like it. This morning I stumbled over this post, referring to Matt Colville's opinions about this mess:

    https://www.enworld.org/threads/matt-colville-weighs-in.694801/

    cheers,

    lkh

    --
    https://octodon.social/web/@lkh
    IRC: lkh on Libera.chat and others
    Discord: lkh#2319

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  • From Jibini Kula Tumbili Kujisalimisha@21:1/5 to lkh@sdf-eu.org on Thu Jan 26 10:36:02 2023
    Laurens Kils-Htten <lkh@sdf-eu.org> wrote in news:tqu7au$18823$1@dont-email.me:

    Ninapenda Jibini <taustinca@gmail.com> wrote:
    The rest is more empty BS. The bottom line is, they're
    polishing the wording, but not changing the license in any
    substantial way.


    looks like it. This morning I stumbled over this post, referring
    to Matt Colville's opinions about this mess:

    https://www.enworld.org/threads/matt-colville-weighs-in.694801/

    He has a point, even if he overstates it on the assumption that
    nobody will ever try any other game, and all those new 13 year olds
    will never be around older gamers who now play other games.

    --
    Terry Austin

    "Terry Austin: like the polio vaccine, only with more asshole."
    -- David Bilek

    Jesus forgives sinners, not criminals.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)