• Re: Complete Listing of Character kits - revised

    From Owen Patterson@21:1/5 to All on Mon May 2 02:41:39 2022
    What a wonderful archive. Useful still 20+ years later. Thanks all!

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  • From Mega Zeta@21:1/5 to All on Sat May 13 22:44:22 2023
    Errata:

    For anyone looking for the "samurai paladin" kit listed above: this should be "saurial paladin," meaning a paladin kit for the finhead saurial PC subrace described in Complete Book of Humanoids, the book where the kit is found. (This kit represents the
    character Dragonbait from the Forgotten Realms novels.)

    I don't want that note to overshadow my admiration for the hard work that went into this list, though. I'm still getting use out of it in 2023. If you're reading replies here after all these years, T.G., thank you.

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  • From Spalls Hurgenson@21:1/5 to presidentghostfulcrum@gmail.com on Sun May 14 10:35:00 2023
    On Sat, 13 May 2023 22:44:22 -0700 (PDT), Mega Zeta <presidentghostfulcrum@gmail.com> wrote:

    Errata:

    For anyone looking for the "samurai paladin" kit listed above: this
    should be "saurial paladin," meaning a paladin kit for the finhead
    saurial PC subrace described in Complete Book of Humanoids, the book
    where the kit is found. (This kit represents the character Dragonbait
    from the Forgotten Realms novels.)

    I don't want that note to overshadow my admiration for the hard work
    that went into this list, though. I'm still getting use out of it in
    2023. If you're reading replies here after all these years,
    T.G., thank you.

    Well, with praise like that, now I have to go and find the original
    article. (oddly enough, my provider doesn't archive all the way back
    to 1999 ;-).

    So if you're also weirdly interested in the topic, here's the original
    post: https://groups.google.com/g/rec.games.frp.dnd/c/rL3rBC4GvY0


    I was never a fan of AD&D 2nd Ed kits; too often, they were poorly
    thought out. They were either over- or under-powered, added
    unnecessary complexities to the rules, and generally could have been
    better done with simple role-playing rather than creating entirely new
    classes and rules. I allowed them in my campaigns, but only
    grudgingly, and they rarely worked well.

    The books themselves, though, were useful sources of inspiration and,
    I admit, I bought too many of them. I don't blame TSR for pumping them
    out the way they did - the money was too good - but I wish some more
    thought had been put into their development.

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