On a related note: can't find any players? Maybe turn to a computer! >https://www.wired.com/story/forget-chess-real-challenge-teaching-ai-play-dandd/
This is an article about how D&D is being considered as one way to
advance language-processing technology, and the difficulties thereof.
Like all Wired articles, it is light on any actual science (or news)
but its an entertaining read anyway (it's not really about AI playing
D&D. Not yet, anyway. Sorry).
Of course, as a DM myself I am threatened by the idea of AI coming to
take away my job. On the other hand, having AIs as player characters
is something I could totally get behind; maybe finally I'll have
somebody who actually listens to the NPCs backstories I worked so hard
on ;-)
(Aw, who am I kidding. They'll program the AI-PCs to rush headlong
into enemy mobs, randomly poke at things, and constantly spit-out
pop-culture quotes. It's much easier to do and nobody'll be able to
tell the difference from the real thing anyway ;-)
On Sun, 01 Mar 2020 09:20:16 -0500, Spalls Hurgenson ><spallshurgenson@gmail.com> wrote:
On a related note: can't find any players? Maybe turn to a computer! >>https://www.wired.com/story/forget-chess-real-challenge-teaching-ai-play-dandd/
While not an AI, as far as we know, MMORPGs monsters and NPCs are
controlled by the computer program that makes up the game.
I've seen a few claims from some MMOs their monsters, etc. do respond
to things the player characters say that aren't scripted. I haven't
taken those claims seriously.
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