• "RUUHKA" - a new game

    From Mikko@21:1/5 to All on Thu Jul 2 20:01:30 2020
    I have made a game and put it to

    https://mlevanto.github.io/Ruuhka.html

    All texts are in Finnish, but understanding them is not important.
    You can find out the meaning of any button by clicking it.
    (The button "OHJE" is not useful -- it only shows some unimportant
    texts in Finnish.)

    Do you like it?

    BR,
    Mikko

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  • From alekgerickson@gmail.com@21:1/5 to Mikko on Thu Jul 2 17:50:08 2020
    On Thursday, July 2, 2020 at 7:01:31 PM UTC+2, Mikko wrote:
    I have made a game and put it to

    https://mlevanto.github.io/Ruuhka.html

    All texts are in Finnish, but understanding them is not important.
    You can find out the meaning of any button by clicking it.
    (The button "OHJE" is not useful -- it only shows some unimportant
    texts in Finnish.)

    Do you like it?

    BR,
    Mikko


    Is it an abstract game? can you just write the rules here?

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  • From Phil Carmody@21:1/5 to alekgerickson@gmail.com on Tue Jul 7 23:57:46 2020
    alekgerickson@gmail.com writes:
    On Thursday, July 2, 2020 at 7:01:31 PM UTC+2, Mikko wrote:
    I have made a game and put it to

    https://mlevanto.github.io/Ruuhka.html

    As someone who's been accused of having ruuhkatukka, this might appeal.

    Do you like it?

    Indeed, it has a pleasant time-wasting appeal to it from just a quick
    play. Alas my colourblindness slows me down a bit, but the highlighting
    of relevant pieces means that's not an stopping point.

    Is it an abstract game? can you just write the rules here?

    From my best undertstanding:

    The game's called 'Traffic Jam', and the task seems to be to park all
    the vehicles in their appropriately coloured garages at the corners of
    the hexagon in as few moves as possible.

    The difficulty levels are as follows:
    Helppo = easy, helpohko = easyish, vaikeahko = hardish, vaikea = hard

    You can orient a vehicle by clicking on it (it will highlight the
    corner it's supposed to go towards as you mouse-over it), and as a
    shortcut you can orient all vehicles of one colour towards their
    respective garage by clicking on the garage.

    You make a move with the 'askel' button. Only cars that can move
    one space forward, with no other car trying to also move into that
    space will move. That space does not need to be empty at the start
    of the move, if it's occupied and its occupant is able to move out,
    then that's fine. Spaces into which two or more cars would try to,
    but fail to, move seem to be highlit with a ring - clarification is
    needed from Mikko if I've got that right.


    Yeah, it's fun and it's frustrating - good one Mikko!

    If you want to copy/paste anything, this text is in the public domain.

    Phil
    --
    We are no longer hunters and nomads. No longer awed and frightened, as we have gained some understanding of the world in which we live. As such, we can cast aside childish remnants from the dawn of our civilization.
    -- NotSanguine on SoylentNews, after Eugen Weber in /The Western Tradition/

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