• Out or in? 3

    From Timothy Chow@21:1/5 to All on Thu Dec 9 22:05:33 2021
    XGID=--a-CaEAa---cBa--bbb-B-AbA:0:0:1:63:0:0:0:0:10

    X:Player 1 O:Player 2
    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | X O O O | | O X X O |
    | X O O | | O X O |
    | | | |
    | | | |
    | | X | |
    | |BAR| |
    | | | X |
    | | | X |
    | O | | X X |
    | O | | X X |
    | O O X | | X O X O |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 165 O: 154 X-O: 0-0
    Cube: 1
    X to play 63

    ---
    Tim Chow

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Timothy Chow@21:1/5 to All on Sun Dec 12 09:17:04 2021
    XGID=--a-CaEAa---cBa--bbb-B-AbA:0:0:1:63:0:0:0:0:10

    X:Player 1 O:Player 2
    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | X O O O | | O X X O |
    | X O O | | O X O |
    | | | |
    | | | |
    | | X | |
    | |BAR| |
    | | | X |
    | | | X |
    | O | | X X |
    | O | | X X |
    | O O X | | X O X O |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 165 O: 154 X-O: 0-0
    Cube: 1
    X to play 63

    In this sort of position, it's usually more important to jump the
    prime than to minimize shots, since getting primed can lead to a
    collapse and near-certain death, whereas getting hit is survivable.

    However, here, O has only a three-point prime, and bar/16 does leave
    a whole lot of shots. If we were to duplicate O's 4's to hit, then
    the rollout would indicate a much closer decision (see variant below).

    1. Rollout¹ Bar/22 7/1 eq:-0.408
    Player: 39.68% (G:11.34% B:0.32%)
    Opponent: 60.32% (G:17.72% B:0.67%)
    Confidence: ±0.015 (-0.423..-0.393) - [100.0%]

    2. Rollout¹ Bar/16 eq:-0.525 (-0.117)
    Player: 38.69% (G:11.02% B:0.57%)
    Opponent: 61.31% (G:21.98% B:0.77%)
    Confidence: ±0.018 (-0.543..-0.507) - [0.0%]

    3. Rollout¹ Bar/22 13/7 eq:-0.543 (-0.135)
    Player: 37.10% (G:10.67% B:0.60%)
    Opponent: 62.90% (G:19.30% B:0.72%)
    Confidence: ±0.017 (-0.560..-0.526) - [0.0%]

    ¹ 1296 Games rolled with Variance Reduction.
    Dice Seed: 271828
    Moves: 3-ply, cube decisions: XG Roller

    eXtreme Gammon Version: 2.19.207.pre-release

    -------
    Variant
    -------

    XGID=---aCaEAa---cBa--bbb-B-AbA:0:0:1:63:0:0:0:0:10

    X:Player 1 O:Player 2
    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | X O O O | | O X X O |
    | X O O | | O X O |
    | | | |
    | | | |
    | | X | |
    | |BAR| |
    | | | X |
    | | | X |
    | O | | X X |
    | O | | X X |
    | O O X | | X O X O |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 165 O: 153 X-O: 0-0
    Cube: 1
    X to play 63

    1. Rollout¹ Bar/16 eq:-0.436
    Player: 40.22% (G:11.97% B:0.54%)
    Opponent: 59.78% (G:20.61% B:0.78%)
    Confidence: ±0.017 (-0.453..-0.419) - [82.7%]

    2. Rollout¹ Bar/22 7/1 eq:-0.446 (-0.011)
    Player: 38.84% (G:11.42% B:0.31%)
    Opponent: 61.16% (G:17.68% B:0.70%)
    Confidence: ±0.014 (-0.461..-0.432) - [17.3%]

    ¹ 1296 Games rolled with Variance Reduction.
    Dice Seed: 271828
    Moves: 3-ply, cube decisions: XG Roller

    eXtreme Gammon Version: 2.19.207.pre-release

    ---
    Tim Chow

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From pepstein5@gmail.com@21:1/5 to Tim Chow on Sun Dec 12 11:41:45 2021
    On Sunday, December 12, 2021 at 2:17:07 PM UTC, Tim Chow wrote:
    XGID=--a-CaEAa---cBa--bbb-B-AbA:0:0:1:63:0:0:0:0:10

    X:Player 1 O:Player 2
    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | X O O O | | O X X O |
    | X O O | | O X O |
    | | | |
    | | | |
    | | X | |
    | |BAR| |
    | | | X |
    | | | X |
    | O | | X X |
    | O | | X X |
    | O O X | | X O X O |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 165 O: 154 X-O: 0-0
    Cube: 1
    X to play 63
    In this sort of position, it's usually more important to jump the
    prime than to minimize shots, since getting primed can lead to a
    collapse and near-certain death, whereas getting hit is survivable.

    However, here, O has only a three-point prime, and bar/16 does leave
    a whole lot of shots. If we were to duplicate O's 4's to hit, then
    the rollout would indicate a much closer decision (see variant below).

    1. Rollout¹ Bar/22 7/1 eq:-0.408
    Player: 39.68% (G:11.34% B:0.32%)
    Opponent: 60.32% (G:17.72% B:0.67%)
    Confidence: ±0.015 (-0.423..-0.393) - [100.0%]

    2. Rollout¹ Bar/16 eq:-0.525 (-0.117)
    Player: 38.69% (G:11.02% B:0.57%)
    Opponent: 61.31% (G:21.98% B:0.77%)
    Confidence: ±0.018 (-0.543..-0.507) - [0.0%]

    3. Rollout¹ Bar/22 13/7 eq:-0.543 (-0.135)
    Player: 37.10% (G:10.67% B:0.60%)
    Opponent: 62.90% (G:19.30% B:0.72%)
    Confidence: ±0.017 (-0.560..-0.526) - [0.0%]

    ¹ 1296 Games rolled with Variance Reduction.
    Dice Seed: 271828
    Moves: 3-ply, cube decisions: XG Roller

    eXtreme Gammon Version: 2.19.207.pre-release

    -------
    Variant
    -------

    XGID=---aCaEAa---cBa--bbb-B-AbA:0:0:1:63:0:0:0:0:10
    X:Player 1 O:Player 2
    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | X O O O | | O X X O |
    | X O O | | O X O |
    | | | |
    | | | |
    | | X | |
    | |BAR| |
    | | | X |
    | | | X |
    | O | | X X |
    | O | | X X |
    | O O X | | X O X O |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 165 O: 153 X-O: 0-0
    Cube: 1
    X to play 63
    1. Rollout¹ Bar/16 eq:-0.436
    Player: 40.22% (G:11.97% B:0.54%)
    Opponent: 59.78% (G:20.61% B:0.78%)
    Confidence: ±0.017 (-0.453..-0.419) - [82.7%]

    2. Rollout¹ Bar/22 7/1 eq:-0.446 (-0.011)
    Player: 38.84% (G:11.42% B:0.31%)
    Opponent: 61.16% (G:17.68% B:0.70%)
    Confidence: ±0.014 (-0.461..-0.432) - [17.3%]

    ¹ 1296 Games rolled with Variance Reduction.
    Dice Seed: 271828
    Moves: 3-ply, cube decisions: XG Roller

    eXtreme Gammon Version: 2.19.207.pre-release

    ---
    Tim Chow
    Thanks for this -- my play was 13/7 (the worst of your 3.)
    I did consider 7/1 but it looked antipositional to put a checker out of play like that,
    and I didn't think such extreme safety was warranted.

    Paul

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)