In the position below, XG 3-ply plays 11/5* 8/5. (For Stick's benefit,
I'll explain that when I say that XG 3-ply plays 11/5* 8/5, I mean that
XG 3-ply plays 11/5* 8/5, and *not* that if you run all the candidate
plays through an XG 3-ply analysis, then 11/5* 8/5 comes out on top.)
Seems plausible, right? Someone---I forget who---has said, "If you're deciding between making the 5pt and some other play, just make the 5pt.
It will save you a vast amount of harm over your bg career." But check
out the rollout.
XGID=-AABCaB-B--B--b--cbbBbab--:0:0:1:63:1:5:0:7:10
X:Player 2 O:Player 1
Score is X:1 O:5 7 pt.(s) match.
+13-14-15-16-17-18------19-20-21-22-23-24-+
| O O O | | O X O O O |
| O O O | | O X O O |
| O | | |
| | | |
| | | |
| |BAR| |
| | | |
| | | |
| | | X |
| X X | | X X X |
| X X | | X O X X X X |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 111 O: 107 X-O: 1-5/7
Cube: 1
X to play 63
1. 3-ply 11/5* 8/5 eq:+0.400
Player: 56.99% (G:20.77% B:0.30%)
Opponent: 43.01% (G:13.07% B:0.55%)
2. 3-ply 11/5* 4/1 eq:+0.236 (-0.164)
Player: 51.19% (G:18.08% B:0.20%)
Opponent: 48.81% (G:13.18% B:0.51%)
3. 1-ply 8/2 8/5* eq:+0.290 (-0.111)
Player: 51.25% (G:16.46% B:0.24%)
Opponent: 48.75% (G:10.09% B:0.40%)
4. 1-ply 11/5* 5/2 eq:+0.283 (-0.117)
Player: 52.05% (G:14.01% B:0.18%)
Opponent: 47.95% (G:7.41% B:0.27%)
eXtreme Gammon Version: 2.19.207.pre-release, MET: Kazaross XG2
-------
Rollout
-------
XGID=-AABCaB-B--B--b--cbbBbab--:0:0:1:63:1:5:0:7:10
X:Player 2 O:Player 1
Score is X:1 O:5 7 pt.(s) match.
+13-14-15-16-17-18------19-20-21-22-23-24-+
| O O O | | O X O O O |
| O O O | | O X O O |
| O | | |
| | | |
| | | |
| |BAR| |
| | | |
| | | |
| | | X |
| X X | | X X X |
| X X | | X O X X X X |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 111 O: 107 X-O: 1-5/7
Cube: 1
X to play 63
1. Rollout¹ 11/5* 5/2 eq:+0.486
Player: 54.57% (G:17.84% B:0.27%)
Opponent: 45.43% (G:10.07% B:0.68%)
Confidence: ±0.011 (+0.475..+0.496) - [100.0%]
2. Rollout¹ 11/5* 8/5 eq:+0.412 (-0.074)
Player: 57.91% (G:22.38% B:0.29%)
Opponent: 42.09% (G:15.22% B:1.09%)
Confidence: ±0.009 (+0.403..+0.421) - [0.0%]
3. Rollout¹ 8/2 8/5* eq:+0.363 (-0.123)
Player: 55.03% (G:21.42% B:0.25%)
Opponent: 44.97% (G:11.49% B:0.78%)
Confidence: ±0.009 (+0.354..+0.372) - [0.0%]
In the position below, XG 3-ply plays 11/5* 8/5. (For Stick's benefit,
I'll explain that when I say that XG 3-ply plays 11/5* 8/5, I mean that
XG 3-ply plays 11/5* 8/5, and *not* that if you run all the candidate
plays through an XG 3-ply analysis, then 11/5* 8/5 comes out on top.)
Seems plausible, right? Someone---I forget who---has said, "If you're deciding between making the 5pt and some other play, just make the 5pt.
It will save you a vast amount of harm over your bg career." But check
out the rollout.
XGID=-AABCaB-B--B--b--cbbBbab--:0:0:1:63:1:5:0:7:10
X:Player 2 O:Player 1
Score is X:1 O:5 7 pt.(s) match.
+13-14-15-16-17-18------19-20-21-22-23-24-+
| O O O | | O X O O O |
| O O O | | O X O O |
| O | | |
| | | |
| | | |
| |BAR| |
| | | |
| | | |
| | | X |
| X X | | X X X |
| X X | | X O X X X X |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 111 O: 107 X-O: 1-5/7
Cube: 1
X to play 63
1. 3-ply 11/5* 8/5 eq:+0.400
Player: 56.99% (G:20.77% B:0.30%)
Opponent: 43.01% (G:13.07% B:0.55%)
2. 3-ply 11/5* 4/1 eq:+0.236 (-0.164)
Player: 51.19% (G:18.08% B:0.20%)
Opponent: 48.81% (G:13.18% B:0.51%)
3. 1-ply 8/2 8/5* eq:+0.290 (-0.111)
Player: 51.25% (G:16.46% B:0.24%)
Opponent: 48.75% (G:10.09% B:0.40%)
4. 1-ply 11/5* 5/2 eq:+0.283 (-0.117)
Player: 52.05% (G:14.01% B:0.18%)
Opponent: 47.95% (G:7.41% B:0.27%)
eXtreme Gammon Version: 2.19.207.pre-release, MET: Kazaross XG2
-------
Rollout
-------
XGID=-AABCaB-B--B--b--cbbBbab--:0:0:1:63:1:5:0:7:10
X:Player 2 O:Player 1
Score is X:1 O:5 7 pt.(s) match.
+13-14-15-16-17-18------19-20-21-22-23-24-+
| O O O | | O X O O O |
| O O O | | O X O O |
| O | | |
| | | |
| | | |
| |BAR| |
| | | |
| | | |
| | | X |
| X X | | X X X |
| X X | | X O X X X X |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 111 O: 107 X-O: 1-5/7
Cube: 1
X to play 63
1. Rollout¹ 11/5* 5/2 eq:+0.486
Player: 54.57% (G:17.84% B:0.27%)
Opponent: 45.43% (G:10.07% B:0.68%)
Confidence: ±0.011 (+0.475..+0.496) - [100.0%]
2. Rollout¹ 11/5* 8/5 eq:+0.412 (-0.074)
Player: 57.91% (G:22.38% B:0.29%)
Opponent: 42.09% (G:15.22% B:1.09%)
Confidence: ±0.009 (+0.403..+0.421) - [0.0%]
3. Rollout¹ 8/2 8/5* eq:+0.363 (-0.123)
Player: 55.03% (G:21.42% B:0.25%)
Opponent: 44.97% (G:11.49% B:0.78%)
Confidence: ±0.009 (+0.354..+0.372) - [0.0%]
¹ 1296 Games rolled with Variance Reduction.
Dice Seed: 271828
Moves: 3-ply, cube decisions: XG Roller
eXtreme Gammon Version: 2.19.207.pre-release, MET: Kazaross XG2
---
Tim Chow
Although I agree with the consensus that the best proxy
for optimal play is the XG rollout,
it doesn't follow that human improvement should be gauged by
matching the rollout rather than matching XG multi-ply analysis.
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