• Paul might like this cube problem too

    From Timothy Chow@21:1/5 to All on Thu Dec 2 08:21:51 2021
    XGID=b-BDBBBA-------abbbcbB-a--:0:0:1:00:0:0:0:0:10

    X:Player 1 O:Player 2
    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | O O O O | | O O X O |
    | O O O | | O O X |
    | | | O |
    | | | |
    | | | |
    | |BAR| |
    | | O | |
    | | O | X |
    | | | X |
    | | | X X X X X |
    | X | | X X X X X |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 95 O: 138 X-O: 0-0
    Cube: 1
    X on roll, cube action

    ---
    Tim Chow

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From pepstein5@gmail.com@21:1/5 to Tim Chow on Thu Dec 2 11:02:51 2021
    On Thursday, December 2, 2021 at 1:21:54 PM UTC, Tim Chow wrote:
    XGID=b-BDBBBA-------abbbcbB-a--:0:0:1:00:0:0:0:0:10

    X:Player 1 O:Player 2
    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | O O O O | | O O X O |
    | O O O | | O O X |
    | | | O |
    | | | |
    | | | |
    | |BAR| |
    | | O | |
    | | O | X |
    | | | X |
    | | | X X X X X |
    | X | | X X X X X |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 95 O: 138 X-O: 0-0
    Cube: 1
    X on roll, cube action

    Time for a backgammon riddle.
    Why would an expert find your problem easy?
    Because she would find the answer in a (Walter) trice.

    I'm sure there's a similar position in Backgammon Boot Camp,
    but I don't remember it exactly, and nor do I remember where my copy is.

    The Trice position was a pass, but the author indicated it was somewhat close. However, the on-roll player had more timing in the Trice book if I remember. And that would swing the position from a pass to a take.
    D/T for me.

    Paul

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From J R@21:1/5 to peps...@gmail.com on Thu Dec 2 16:05:17 2021
    On Thursday, December 2, 2021 at 2:02:54 PM UTC-5, peps...@gmail.com wrote:
    On Thursday, December 2, 2021 at 1:21:54 PM UTC, Tim Chow wrote:
    XGID=b-BDBBBA-------abbbcbB-a--:0:0:1:00:0:0:0:0:10

    X:Player 1 O:Player 2
    Score is X:0 O:0. Unlimited Game +13-14-15-16-17-18------19-20-21-22-23-24-+
    | O O O O | | O O X O |
    | O O O | | O O X |
    | | | O |
    | | | |
    | | | |
    | |BAR| |
    | | O | |
    | | O | X |
    | | | X |
    | | | X X X X X |
    | X | | X X X X X |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 95 O: 138 X-O: 0-0
    Cube: 1
    X on roll, cube action
    Time for a backgammon riddle.
    Why would an expert find your problem easy?
    Because she would find the answer in a (Walter) trice.

    I'm sure there's a similar position in Backgammon Boot Camp,
    but I don't remember it exactly, and nor do I remember where my copy is.

    The Trice position was a pass, but the author indicated it was somewhat close.
    However, the on-roll player had more timing in the Trice book if I remember. And that would swing the position from a pass to a take.
    D/T for me.

    Paul

    I don't specifically recall any of the Bootcamp problems but I do remember the back of the prime being slotted, aka when we escape we hit another checker, makes these problems esp. bad for the player being cubed. Make it so we don't hit when we escape
    and we have a different problem.

    Stick

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Timothy Chow@21:1/5 to All on Sat Dec 4 10:22:41 2021
    XGID=b-BDBBBA-------abbbcbB-a--:0:0:1:00:0:0:0:0:10

    X:Player 1 O:Player 2
    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | O O O O | | O O X O |
    | O O O | | O O X |
    | | | O |
    | | | |
    | | | |
    | |BAR| |
    | | O | |
    | | O | X |
    | | | X |
    | | | X X X X X |
    | X | | X X X X X |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 95 O: 138 X-O: 0-0
    Cube: 1
    X on roll, cube action

    Well, if you've seen the rollout for the previous position, then
    you know that this one has to be a double, and it's the take that's
    in question. According to the rollout, it's a pass, though not by
    a huge margin by prime-versus-prime-cube standards.

    I'm not sure exactly what position from "Boot Camp" Paul has in
    mind, but at the end of this post, I give my best guess.

    Analyzed in Rollout
    No double
    Player Winning Chances: 63.53% (G:46.48% B:1.68%)
    Opponent Winning Chances: 36.47% (G:6.70% B:0.23%)
    Double/Take
    Player Winning Chances: 63.66% (G:47.12% B:1.65%)
    Opponent Winning Chances: 36.34% (G:6.85% B:0.25%)

    Cubeful Equities:
    No double: +0.749 (-0.251)
    Double/Take: +1.044 (+0.044)
    Double/Pass: +1.000

    Best Cube action: Double / Pass

    Rollout:
    1296 Games rolled with Variance Reduction.
    Dice Seed: 271828
    Moves: 3-ply, cube decisions: XG Roller
    Confidence No Double: ± 0.013 (+0.737..+0.762)
    Confidence Double: ± 0.022 (+1.022..+1.065)

    eXtreme Gammon Version: 2.19.207.pre-release

    -----------------------
    Boot Camp Position 6-12
    -----------------------

    XGID=aBBBBCC-----------abcccbA-:0:0:1:00:0:0:0:0:10

    X:Player 1 O:Player 2
    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | O | | O O O O O X |
    | | | O O O O O |
    | | | O O O |
    | | | |
    | | | |
    | |BAR| |
    | | O | |
    | | | |
    | | | X X |
    | | | X X X X X X |
    | | | X X X X X X |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 77 O: 84 X-O: 0-0
    Cube: 1
    X on roll, cube action

    Analyzed in Rollout
    No double
    Player Winning Chances: 68.71% (G:25.39% B:0.59%)
    Opponent Winning Chances: 31.29% (G:1.65% B:0.04%)
    Double/Take
    Player Winning Chances: 68.96% (G:25.07% B:0.55%)
    Opponent Winning Chances: 31.04% (G:1.65% B:0.04%)

    Cubeful Equities:
    No double: +0.679 (-0.321)
    Double/Take: +1.048 (+0.048)
    Double/Pass: +1.000

    Best Cube action: Double / Pass

    Rollout:
    1296 Games rolled with Variance Reduction.
    Dice Seed: 271828
    Moves: 3-ply, cube decisions: XG Roller
    Confidence No Double: ± 0.009 (+0.670..+0.689)
    Confidence Double: ± 0.010 (+1.038..+1.058)

    eXtreme Gammon Version: 2.19.207.pre-release


    ---
    Tim Chow

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From pepstein5@gmail.com@21:1/5 to Tim Chow on Sat Dec 4 11:37:56 2021
    On Saturday, December 4, 2021 at 3:22:47 PM UTC, Tim Chow wrote:
    XGID=b-BDBBBA-------abbbcbB-a--:0:0:1:00:0:0:0:0:10

    X:Player 1 O:Player 2
    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | O O O O | | O O X O |
    | O O O | | O O X |
    | | | O |
    | | | |
    | | | |
    | |BAR| |
    | | O | |
    | | O | X |
    | | | X |
    | | | X X X X X |
    | X | | X X X X X |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 95 O: 138 X-O: 0-0
    Cube: 1
    X on roll, cube action
    Well, if you've seen the rollout for the previous position, then
    you know that this one has to be a double, and it's the take that's
    in question. According to the rollout, it's a pass, though not by
    a huge margin by prime-versus-prime-cube standards.

    I'm not sure exactly what position from "Boot Camp" Paul has in
    mind, but at the end of this post, I give my best guess.

    Analyzed in Rollout
    No double
    Player Winning Chances: 63.53% (G:46.48% B:1.68%)
    Opponent Winning Chances: 36.47% (G:6.70% B:0.23%)
    Double/Take
    Player Winning Chances: 63.66% (G:47.12% B:1.65%)
    Opponent Winning Chances: 36.34% (G:6.85% B:0.25%)

    Cubeful Equities:
    No double: +0.749 (-0.251)
    Double/Take: +1.044 (+0.044)
    Double/Pass: +1.000

    Best Cube action: Double / Pass

    Rollout:
    1296 Games rolled with Variance Reduction.
    Dice Seed: 271828
    Moves: 3-ply, cube decisions: XG Roller
    Confidence No Double: ± 0.013 (+0.737..+0.762)
    Confidence Double: ± 0.022 (+1.022..+1.065)

    eXtreme Gammon Version: 2.19.207.pre-release

    -----------------------
    Boot Camp Position 6-12
    -----------------------

    XGID=aBBBBCC-----------abcccbA-:0:0:1:00:0:0:0:0:10
    X:Player 1 O:Player 2
    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | O | | O O O O O X |
    | | | O O O O O |
    | | | O O O |
    | | | |
    | | | |
    | |BAR| |
    | | O | |
    | | | |
    | | | X X |
    | | | X X X X X X |
    | | | X X X X X X |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 77 O: 84 X-O: 0-0
    Cube: 1
    X on roll, cube action
    Analyzed in Rollout
    No double
    Player Winning Chances: 68.71% (G:25.39% B:0.59%)
    Opponent Winning Chances: 31.29% (G:1.65% B:0.04%)
    Double/Take
    Player Winning Chances: 68.96% (G:25.07% B:0.55%)
    Opponent Winning Chances: 31.04% (G:1.65% B:0.04%)

    Cubeful Equities:
    No double: +0.679 (-0.321)
    Double/Take: +1.048 (+0.048)
    Double/Pass: +1.000

    Best Cube action: Double / Pass

    Rollout:
    1296 Games rolled with Variance Reduction.
    Dice Seed: 271828
    Moves: 3-ply, cube decisions: XG Roller
    Confidence No Double: ± 0.009 (+0.670..+0.689)
    Confidence Double: ± 0.010 (+1.038..+1.058)

    No, it can't be this guess because (part of) the justification for the pass is something like "If ... rolls 6, ... is almost certain to get a gammon".
    That clearly doesn't apply here.

    Do you have another guess?

    Paul

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Timothy Chow@21:1/5 to peps...@gmail.com on Sat Dec 4 15:22:14 2021
    On 12/4/2021 2:37 PM, peps...@gmail.com wrote:
    No, it can't be this guess because (part of) the justification for the pass is something like "If ... rolls 6, ... is almost certain to get a gammon".
    That clearly doesn't apply here.

    Do you have another guess?

    No. If you insist on this additional condition, then I don't see
    anything in "Boot Camp" that looks like a good match.

    What Trice does say about Position 6-12, which I posted, is this:
    "A 6 on the first roll will give him about a 40% chance to win a
    gammon." It still looks to me like the best match; possibly you
    just misremembered "40%" as "almost certain."

    ---
    Tim Chow

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From pepstein5@gmail.com@21:1/5 to Tim Chow on Sat Dec 4 12:44:20 2021
    On Saturday, December 4, 2021 at 8:22:18 PM UTC, Tim Chow wrote:
    On 12/4/2021 2:37 PM, peps...@gmail.com wrote:
    No, it can't be this guess because (part of) the justification for the pass is something like "If ... rolls 6, ... is almost certain to get a gammon".
    That clearly doesn't apply here.

    Do you have another guess?
    No. If you insist on this additional condition, then I don't see
    anything in "Boot Camp" that looks like a good match.

    What Trice does say about Position 6-12, which I posted, is this:
    "A 6 on the first roll will give him about a 40% chance to win a
    gammon." It still looks to me like the best match; possibly you
    just misremembered "40%" as "almost certain."

    ---
    Tim Chow
    Hmmm. You might be right. Does it also say (something like) "Can .. take this? Not really." But it isn't at all clear on how big the pass is.

    Paul

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Timothy Chow@21:1/5 to peps...@gmail.com on Sat Dec 4 21:11:46 2021
    On 12/4/2021 3:44 PM, peps...@gmail.com wrote:
    On Saturday, December 4, 2021 at 8:22:18 PM UTC, Tim Chow wrote:
    What Trice does say about Position 6-12, which I posted, is this:
    "A 6 on the first roll will give him about a 40% chance to win a
    gammon." It still looks to me like the best match; possibly you
    just misremembered "40%" as "almost certain."

    ---
    Tim Chow
    Hmmm. You might be right. Does it also say (something like) "Can .. take this? Not really." But it isn't at all clear on how big the pass is.

    Trice doesn't say that. He says, "Obviously, the take/drop question
    is a tough one, with the answer depending on the actual gammon ratio
    and the value of the cube. Rollouts indicate that it's a drop for
    money." He gives rollout information indicating that it's a 1.019 pass.

    It sounds to me that you're conflating a Trice position with one or
    more positions from Robertie's "501" book. Not giving rollout info
    and saying "Can ... take this? Not really" sounds a lot like 501.
    Below is Problem 267 from 501. Among Robertie's comments are: "That's
    a total of 16 games where Black hops the prime before his board breaks.
    In almost all of these games, Black wins a gammon."

    Note that Robertie says "Can White take? Not really" in the comments to
    a totally unrelated position (Problem 382).

    XGID=bBBBBBB-A-aa------bbbbcB--:1:1:1:00:0:0:3:0:10

    X:Player 1 O:Player 2
    Score is X:0 O:0. Unlimited Game, Jacoby Beaver
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | O | | O O O O X |
    | O | | O O O O X |
    | | | O |
    | | | |
    | | | |
    | |BAR| |
    | | O | |
    | | O | |
    | | | | +---+
    | | | X X X X X X | | 2 |
    | O O X | | X X X X X X | +---+
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 96 O: 132 X-O: 0-0
    Cube: 2, X own cube
    X on roll, cube action

    Analyzed in Rollout
    No redouble
    Player Winning Chances: 61.17% (G:49.55% B:5.17%)
    Opponent Winning Chances: 38.83% (G:8.96% B:0.31%)
    Redouble/Take
    Player Winning Chances: 61.52% (G:49.76% B:4.79%)
    Opponent Winning Chances: 38.48% (G:8.83% B:0.30%)

    Cubeful Equities:
    No redouble: +0.762 (-0.238)
    Redouble/Take: +1.043 (+0.043)
    Redouble/Pass: +1.000

    Best Cube action: Redouble / Pass

    Rollout:
    1296 Games rolled with Variance Reduction.
    Dice Seed: 271828
    Moves: 3-ply, cube decisions: XG Roller
    Confidence No Double: ± 0.008 (+0.753..+0.770)
    Confidence Double: ± 0.017 (+1.026..+1.060)

    eXtreme Gammon Version: 2.19.207.pre-release

    ---
    Tim Chow

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From pepstein5@gmail.com@21:1/5 to Tim Chow on Sun Dec 5 02:43:56 2021
    On Sunday, December 5, 2021 at 2:11:49 AM UTC, Tim Chow wrote:
    On 12/4/2021 3:44 PM, peps...@gmail.com wrote:
    On Saturday, December 4, 2021 at 8:22:18 PM UTC, Tim Chow wrote:
    What Trice does say about Position 6-12, which I posted, is this:
    "A 6 on the first roll will give him about a 40% chance to win a
    gammon." It still looks to me like the best match; possibly you
    just misremembered "40%" as "almost certain."

    ---
    Tim Chow
    Hmmm. You might be right. Does it also say (something like) "Can .. take this? Not really." But it isn't at all clear on how big the pass is.
    Trice doesn't say that. He says, "Obviously, the take/drop question
    is a tough one, with the answer depending on the actual gammon ratio
    and the value of the cube. Rollouts indicate that it's a drop for
    money." He gives rollout information indicating that it's a 1.019 pass.

    It sounds to me that you're conflating a Trice position with one or
    more positions from Robertie's "501" book. Not giving rollout info
    and saying "Can ... take this? Not really" sounds a lot like 501.
    Below is Problem 267 from 501. Among Robertie's comments are: "That's
    a total of 16 games where Black hops the prime before his board breaks.
    In almost all of these games, Black wins a gammon."

    Note that Robertie says "Can White take? Not really" in the comments to
    a totally unrelated position (Problem 382).

    XGID=bBBBBBB-A-aa------bbbbcB--:1:1:1:00:0:0:3:0:10
    X:Player 1 O:Player 2
    Score is X:0 O:0. Unlimited Game, Jacoby Beaver +13-14-15-16-17-18------19-20-21-22-23-24-+
    | O | | O O O O X |
    | O | | O O O O X |
    | | | O |
    | | | |
    | | | |
    | |BAR| |
    | | O | |
    | | O | |
    | | | | +---+
    | | | X X X X X X | | 2 |
    | O O X | | X X X X X X | +---+
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 96 O: 132 X-O: 0-0
    Cube: 2, X own cube
    X on roll, cube action

    Analyzed in Rollout
    No redouble
    Player Winning Chances: 61.17% (G:49.55% B:5.17%)
    Opponent Winning Chances: 38.83% (G:8.96% B:0.31%)
    Redouble/Take
    Player Winning Chances: 61.52% (G:49.76% B:4.79%)
    Opponent Winning Chances: 38.48% (G:8.83% B:0.30%)

    Cubeful Equities:
    No redouble: +0.762 (-0.238)
    Redouble/Take: +1.043 (+0.043)
    Redouble/Pass: +1.000

    Best Cube action: Redouble / Pass
    Rollout:
    1296 Games rolled with Variance Reduction.
    Dice Seed: 271828
    Moves: 3-ply, cube decisions: XG Roller
    Confidence No Double: ± 0.008 (+0.753..+0.770)
    Confidence Double: ± 0.017 (+1.026..+1.060)
    eXtreme Gammon Version: 2.19.207.pre-release


    Great! We've finally resolved it. Robertie's 382 was my (inaccurately remembered) reference.
    But I still see these positions (his position and yours) as very similar rather than "totally unrelated".
    In both, we have to leap a six prime twice, with not much timing, and are huge favourites to score a gammon if we do so.
    There are obvious visual differences but I don't see these as important:
    In Robertie's position, we get the gammon by mopping up the outfield checkers. In your position, we get the gammon by putting 3 on the bar when we escape. Also, in Robertie's position, the prime occupies the opponent's inner board.

    Note that the equities match perfectly!! -- 1.044 and 1.043
    This does make intuitive sense in retrospect.
    Robertie's position gives more gammon and backgammon opportunities, if we do escape, since we might put four on the bar.
    (Three on the bar gives 80% gammons if I remember rightly.)
    So, as we expect, Robertie's gammon and backgammon counts are higher.
    On the other hand, your position gives us more time to make the initial escape. If we don't escape, we are 11 pips from busting
    the prime in your position but only 8 pips from prime-busting in Robertie's position. So your position gives us more wins.

    Paul

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Timothy Chow@21:1/5 to peps...@gmail.com on Sun Dec 5 08:16:57 2021
    On 12/5/2021 5:43 AM, peps...@gmail.com wrote:
    On Sunday, December 5, 2021 at 2:11:49 AM UTC, Tim Chow wrote:
    Below is Problem 267 from 501. Among Robertie's comments are: "That's
    a total of 16 games where Black hops the prime before his board breaks.
    In almost all of these games, Black wins a gammon."

    Note that Robertie says "Can White take? Not really" in the comments to
    a totally unrelated position (Problem 382).
    [...]
    Great! We've finally resolved it. Robertie's 382 was my (inaccurately remembered) reference.
    But I still see these positions (his position and yours) as very similar rather than "totally unrelated".

    Problem 267 is very similar to my position.

    Problem 382 is totally unrelated.

    ---
    Tim Chow

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From pepstein5@gmail.com@21:1/5 to Tim Chow on Sun Dec 5 05:53:23 2021
    On Sunday, December 5, 2021 at 1:17:00 PM UTC, Tim Chow wrote:
    On 12/5/2021 5:43 AM, peps...@gmail.com wrote:
    On Sunday, December 5, 2021 at 2:11:49 AM UTC, Tim Chow wrote:
    Below is Problem 267 from 501. Among Robertie's comments are: "That's
    a total of 16 games where Black hops the prime before his board breaks.
    In almost all of these games, Black wins a gammon."

    Note that Robertie says "Can White take? Not really" in the comments to
    a totally unrelated position (Problem 382).
    [...]
    Great! We've finally resolved it. Robertie's 382 was my (inaccurately remembered) reference.
    But I still see these positions (his position and yours) as very similar rather than "totally unrelated".
    Problem 267 is very similar to my position.

    Problem 382 is totally unrelated.

    Oh, ok. I get it now. So problem 267 is what I was thinking of, and does indeed make a useful reference.

    Paul

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)