X:XG Roller++ O:Bott Kicker
Score is X:5 O:19. Unlimited Game, Beaver
+13-14-15-16-17-18------19-20-21-22-23-24-+
| O | | O O O O O | +---+
| | | O O O O | | 2 |
| | | O | +---+
| | | O |
| | | 6 |
| |BAR| |
| | | 6 |
| | | X X |
| | | X X X |
| | | X X X X |
| | | X O X X X |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 35 O: 67 X-O: 5-19
Cube: 2, O own cube
X to play 52
XG played 6/off 6/1
Curiously, only XGR+ analysis says so.
The fact that I rolled 43 after this suspicious move had made it even
more suspicious.
What a pile of bullshit to shovel, eh?
MK <mu...@compuplus.net> writes:
+13-14-15-16-17-18------19-20-21-22-23-24-+
X to play 52
XG played 6/off 6/1
With 52. I doubt it. You should, too.
[6/off 6/1 (or, assuming a typo, 6/1 2/off) being better]
Curiously, only XGR+ analysis says so.
Then it seems likely to me that you played against XGR+. Just
because your opponent is named "XG Roller++", it does not
mean that it plays according to this setting.
The fact that I rolled 43 after this suspicious move had made
it even more suspicious.
That is what Elvis told me on the flying saucer as well, when we
were both abducted by reptiles.
What a pile of bullshit to shovel, eh?
Indeed, you need to come up with better "analyses".
Such errors would be even harder to notice and probably more
frequent but you bot worshippers wouldn't suspect and look for
in order to see (as if you could if you tried).
The point of my post was to show you all once again that the bots
you rely on for advice as to best moves ain't worth it.
Curiously, only XGR+ analysis says so.
Then it seems likely to me that you played against XGR+. Just
because your opponent is named "XG Roller++", it does not
mean that it plays according to this setting.
This position came up on the 18th move of the 14th game of a session
and the way XG played reminded of the several Gnubg positions during
bearing off that I had posted here as "proof" of its cheating.
...
On December 2, 2021 at 2:58:51 PM UTC-7, Axel Reichert wrote:
Curiously, only XGR+ analysis says so.
Then it seems likely to me that you played against XGR+. Just
because your opponent is named "XG Roller++", it does not
mean that it plays according to this setting.
While clarifying myself, I also noticed that your reasoning here
doesn't follow because if I were playing against XGR+, it would
have hit with 6/1 6/4*
Yes, it was a typo repeated by copy/paste.
do you want to take another shot
Gnubg may be sharing more dirty secrets
MK <mu...@compuplus.net> wrote:
This position came up on the 18th move of the 14th
game of a session and the way XG played reminded
of the several Gnubg positions during bearing off
that I had posted here as "proof" of its cheating.
Somewhat off-topic (or is it?):
| Originally, bridge hands were shuffled and dealt by the .....
| computer-generated hands matched these expected frequencies.
| The problem was not with the computer algorithms but with
| human perceptions and, as it turned out, with human shufflers.
Yes. XG Roller++ is a mini rollout, so a statistical process which
includes randomness. I expect that you get different results
for multiple analyses of the same position.
It's not even necessary for the human player to be trying to
play like the bots or be nearly as good as the bots to know
what moves the bots would "calculate" as giving the most
equity (although it sure would help) because some positions
are simple enough even for a mediocre player to get right.
Yes. XG Roller++ is a mini rollout, so a statistical process
which includes randomness. I expect that you get different
results for multiple analyses of the same position.
..... I tested with XG Roller++ settings in GNU
..... This is a close decision, and it is not obvious why...
Gnubg may be sharing more dirty secrets
It is open source, nothing is secret.
The "randomness" is obtained by doing something like putting the XGID
through a cryptographic hash, so you should get the same result every
time.
Timothy Chow <tchow12000@yahoo.com> writes:
[XGR++ results]
The "randomness" is obtained by doing something like putting the XGID
through a cryptographic hash, so you should get the same result every
time.
Interesting. So this amounts to a fixed sequence of dice rolls used for
the mini-rollout?
On 12/4/2021 8:49 PM, MK wrote:
It's not even necessary for the human player to be trying to
play like the bots or be nearly as good as the bots to know
what moves the bots would "calculate" as giving the most
equity (although it sure would help) because some positions
are simple enough even for a mediocre player to get right.
Your problem is that you don't play with bots enough
to be able to predict separately what XG 3-ply, XG 4-ply,
XGR+, XGR++, and rollouts would do.
If you played with bots more often, you would be able to
say, "Ah! In this position, I predict that XG 3-ply and XGR+
would play such-and-such, but XG 4-ply and XGR++ would
instead play so-and-so."
It's because you're too lazy to distinguish between how
these different settings play that you get confused, and
make wrong predictions.
On 12/6/2021 1:41 PM, Axel Reichert wrote:
Timothy Chow <tchow...@yahoo.com> writes:
The "randomness" is obtained by doing something like
putting the XGID through a cryptographic hash, so you
should get the same result every time.
Interesting. So this amounts to a fixed sequence of
dice rolls used for the mini-rollout?
Depending on what you mean by "fixed," yes. It's fixed
for any given position. But of course for different
positions, it's going to be a different sequence.
Do you two realize how bad you both sound with the
things you are saying...?
On 12/10/2021 12:21 AM, MK wrote:
Do you two realize how bad you both sound with the
things you are saying...?
No.
On December 10, 2021 at 6:54:45 PM UTC-7, Tim Chow wrote:
On 12/10/2021 12:21 AM, MK wrote:
Do you two realize how bad you both sound with the
things you are saying...?
No.
Obviously you are too stupid to understand that it was
a rhetorical question which didn't need to be answered.
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