XGID=------E-C---bDa--bccdB---A:1:1:1:21:0:0:3:0:10
X:Player 1 O:Player 2
Score is X:0 O:0. Unlimited Game, Jacoby Beaver
+13-14-15-16-17-18------19-20-21-22-23-24-+
| X O O O | | O O X |
| X O O | | O O X |
| X O | | O O |
| X | | O |
| | X | |
| |BAR| |
| | | X |
| | | X |
| X | | X | +---+
| O X | | X | | 2 |
| O X | | X | +---+
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 173 O: 112 X-O: 0-0
Cube: 2, X own cube
X to play 21
XGID=------E-C---bDa--bccdB---A:1:1:1:21:0:0:3:0:10
X:Player 1 O:Player 2
Score is X:0 O:0. Unlimited Game, Jacoby Beaver +13-14-15-16-17-18------19-20-21-22-23-24-+
| X O O O | | O O X |
| X O O | | O O X |
| X O | | O O |
| X | | O |
| | X | |
| |BAR| |
| | | X |
| | | X |
| X | | X | +---+
| O X | | X | | 2 |
| O X | | X | +---+
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 173 O: 112 X-O: 0-0
Cube: 2, X own cube
X to play 21
As Tim points out, staying back and building the board is the right approach. But there are three ways to do that, and since the five point
is more valuable than the four point I opted for Bar/23 6/5 instead of entering with the ace and either slotting or bringing one down.
It's not a huge error, but I'm making a mental note that extra contact
is better than slotting the five vs four. Bar/24 13/11 makes a
respectable showing in the rollout, and at least this time the odd 8/6
is behind my play.
1. Rollout¹ Bar/24 6/4 eq:-0.785
Player: 19.53% (G:2.49% B:0.09%)
Opponent: 80.47% (G:27.40% B:0.56%)
Confidence: ±0.007 (-0.792..-0.777) - [99.9%]
Duration: 5 minutes 25 seconds
2. Rollout¹ Bar/24 13/11 eq:-0.802 (-0.017)
Player: 18.30% (G:2.29% B:0.08%)
Opponent: 81.70% (G:26.04% B:0.42%)
Confidence: ±0.007 (-0.809..-0.794) - [0.1%]
Duration: 5 minutes 08 seconds
3. Rollout¹ Bar/23 6/5 eq:-0.818 (-0.033)
Player: 18.17% (G:2.03% B:0.08%)
Opponent: 81.83% (G:27.00% B:0.41%)
Confidence: ±0.007 (-0.825..-0.812) - [0.0%]
Duration: 5 minutes 37 seconds
4. Rollout¹ Bar/24 8/6 eq:-0.836 (-0.051)
Player: 16.84% (G:1.91% B:0.08%)
Opponent: 83.16% (G:25.84% B:0.47%)
Confidence: ±0.007 (-0.843..-0.829) - [0.0%]
Duration: 5 minutes 11 seconds
¹ 1296 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller
eXtreme Gammon Version: 2.10
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