• Re: I'm scared of Mochy

    From pepstein5@gmail.com@21:1/5 to peps...@gmail.com on Tue Jul 25 12:09:51 2023
    On Tuesday, July 25, 2023 at 8:03:37 PM UTC+1, peps...@gmail.com wrote:
    https://youtu.be/agd3HKZLaz4?t=2047

    I was enjoying the match up to that point but I just can't stomach
    Mario Kuehl's drop. It's awful! There are 14 misses which immediately lose. Yes, Mochy has gammons but this drop is ridiculous.

    I find these youtube videos can be frustrating to watch.
    Is there some law that forbids non-Giants from competent play?

    Paul
    Hmmm, I'm having second thoughts now.
    Ignoring recubes, if Mario takes the score will be either 8-2 or 10-0.
    As a first approximation, assume these scores just win.
    I can see that you might pass to get to 13A 11A which is very close.

    I'm a bit sceptical of the pass but I don't think it's as terrible a play as a money
    pass. And it could even be correct. Tim (and some others) would know.

    Paul

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  • From pepstein5@gmail.com@21:1/5 to All on Tue Jul 25 12:03:33 2023
    https://youtu.be/agd3HKZLaz4?t=2047

    I was enjoying the match up to that point but I just can't stomach
    Mario Kuehl's drop. It's awful! There are 14 misses which immediately lose. Yes, Mochy has gammons but this drop is ridiculous.

    I find these youtube videos can be frustrating to watch.
    Is there some law that forbids non-Giants from competent play?

    Paul

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  • From Timothy Chow@21:1/5 to Timothy Chow on Tue Jul 25 21:01:43 2023
    On 7/25/2023 8:55 PM, Timothy Chow wrote:
    On 7/25/2023 3:09 PM, peps...@gmail.com wrote:
    On Tuesday, July 25, 2023 at 8:03:37 PM UTC+1, peps...@gmail.com wrote: >>> https://youtu.be/agd3HKZLaz4?t=2047

    I would take here, but it's not a pleasant take at the match score.
    As you say, there are some gammons, which win the match, but the gammon
    value is reduced.

    According to XG, which I consulted only after making the above post,
    it's a big take. The skill difference makes it an even bigger take,
    I would say.

    XGID=-BBBBBB---A------a-accBdc-:2:1:1:00:0:2:0:11:10

    Score is X:0 O:2 11 pt.(s) match.
    +24-23-22-21-20-19------18-17-16-15-14-13-+
    | O O X O O O | | O |
    | O O X O O | | |
    | O O O O | | |
    | O | | |
    | | | |
    | |BAR| |
    | | | |
    | | | |
    | | | | +---+
    | X X X X X X | | | | 4 |
    | X X X X X X | | X | +---+
    +-1--2--3--4--5--6-------7--8--9-10-11-12-+
    Pip count X: 96 O: 52 X-O: 0-2/11
    Cube: 4, X own cube
    X on roll, cube action

    Analyzed in Rollout
    No redouble
    Player Winning Chances: 63.58% (G:21.76% B:0.66%)
    Opponent Winning Chances: 36.42% (G:1.07% B:0.00%)
    Redouble/Take
    Player Winning Chances: 64.27% (G:20.77% B:0.76%)
    Opponent Winning Chances: 35.73% (G:1.63% B:0.01%)

    Cubeful Equities:
    No redouble: +0.552 (-0.297)
    Redouble/Take: +0.849
    Redouble/Pass: +1.000 (+0.151)

    Best Cube action: Redouble / Take

    Rollout:
    1296 Games rolled with Variance Reduction.
    Dice Seed: 271828
    Moves: 3-ply, cube decisions: XG Roller
    Confidence No Double: ± 0.002 (+0.550..+0.555)
    Confidence Double: ± 0.003 (+0.846..+0.851)

    eXtreme Gammon Version: 2.19.211.pre-release, MET: Kazaross XG2

    ---
    Tim Chow

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  • From Timothy Chow@21:1/5 to peps...@gmail.com on Tue Jul 25 20:55:36 2023
    On 7/25/2023 3:09 PM, peps...@gmail.com wrote:
    On Tuesday, July 25, 2023 at 8:03:37 PM UTC+1, peps...@gmail.com wrote:
    https://youtu.be/agd3HKZLaz4?t=2047

    I was enjoying the match up to that point but I just can't stomach
    Mario Kuehl's drop. It's awful! There are 14 misses which immediately lose. >> Yes, Mochy has gammons but this drop is ridiculous.

    I find these youtube videos can be frustrating to watch.
    Is there some law that forbids non-Giants from competent play?

    Paul
    Hmmm, I'm having second thoughts now.
    Ignoring recubes, if Mario takes the score will be either 8-2 or 10-0.
    As a first approximation, assume these scores just win.
    I can see that you might pass to get to 13A 11A which is very close.

    I'm a bit sceptical of the pass but I don't think it's as terrible a play as a money
    pass. And it could even be correct. Tim (and some others) would know.

    I would take here, but it's not a pleasant take at the match score.
    As you say, there are some gammons, which win the match, but the gammon
    value is reduced.

    ---
    Tim Chow

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  • From Timothy Chow@21:1/5 to All on Tue Jul 25 21:20:42 2023
    I was curious about the earlier recube to 4. Even though it's
    an 11-point match, a player who leads by 2 points should generally
    be cautious about redoubling to 4. According to the rollout below,
    the redouble to 4 was a mistake, but in my opinion, if the skill
    difference is taken into account, the double is justifiable. It's
    a volatile, gammonish position, which is exactly the sort of game
    in which the weaker player wants to jack up the cube value.

    XGID=---B--D-Cbb-dB--B--c-b-b-B:1:-1:-1:00:0:2:0:11:10

    Score is X:0 O:2 11 pt.(s) match.
    +-1--2--3--4--5--6-------7--8--9-10-11-12-+
    | O O O | | X X | +---+
    | O O O | | X X | | 2 |
    | O | | | +---+
    | | X | |
    | | X | |
    | |BAR| |
    | | | |
    | X | | O |
    | X | | X O |
    | X X | | X O O O |
    | X X | | X O O O |
    +24-23-22-21-20-19------18-17-16-15-14-13-+
    Pip count X: 162 O: 144 X-O: 0-2/11
    Cube: 2, O own cube
    O on roll, cube action

    Analyzed in Rollout
    No redouble
    Player Winning Chances: 66.40% (G:30.77% B:1.33%)
    Opponent Winning Chances: 33.60% (G:8.34% B:0.42%)
    Redouble/Take
    Player Winning Chances: 66.33% (G:31.25% B:1.92%)
    Opponent Winning Chances: 33.67% (G:8.60% B:0.89%)

    Cubeful Equities:
    No redouble: +0.728
    Redouble/Take: +0.587 (-0.141)
    Redouble/Pass: +1.000 (+0.272)

    Best Cube action: No redouble / Take
    Percentage of wrong pass needed to make the double decision right: 34.1%

    Rollout:
    1296 Games rolled with Variance Reduction.
    Dice Seed: 271828
    Moves: 3-ply, cube decisions: XG Roller
    Confidence No Double: ± 0.012 (+0.716..+0.739)
    Confidence Double: ± 0.019 (+0.568..+0.606)

    eXtreme Gammon Version: 2.19.211.pre-release, MET: Kazaross XG2

    ---
    Tim Chow

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  • From pepstein5@gmail.com@21:1/5 to Timothy Chow on Wed Jul 26 00:33:05 2023
    On Wednesday, July 26, 2023 at 2:20:47 AM UTC+1, Timothy Chow wrote:
    I was curious about the earlier recube to 4. Even though it's
    an 11-point match, a player who leads by 2 points should generally
    be cautious about redoubling to 4. According to the rollout below,
    the redouble to 4 was a mistake, but in my opinion, if the skill
    difference is taken into account, the double is justifiable. It's
    a volatile, gammonish position, which is exactly the sort of game
    in which the weaker player wants to jack up the cube value.

    XGID=---B--D-Cbb-dB--B--c-b-b-B:1:-1:-1:00:0:2:0:11:10
    Score is X:0 O:2 11 pt.(s) match.
    +-1--2--3--4--5--6-------7--8--9-10-11-12-+
    | O O O | | X X | +---+
    | O O O | | X X | | 2 |
    | O | | | +---+
    | | X | |
    | | X | |
    | |BAR| |
    | | | |
    | X | | O |
    | X | | X O |
    | X X | | X O O O |
    | X X | | X O O O |
    +24-23-22-21-20-19------18-17-16-15-14-13-+
    Pip count X: 162 O: 144 X-O: 0-2/11
    Cube: 2, O own cube
    O on roll, cube action
    Analyzed in Rollout
    No redouble
    Player Winning Chances: 66.40% (G:30.77% B:1.33%)
    Opponent Winning Chances: 33.60% (G:8.34% B:0.42%)
    Redouble/Take
    Player Winning Chances: 66.33% (G:31.25% B:1.92%)
    Opponent Winning Chances: 33.67% (G:8.60% B:0.89%)

    Cubeful Equities:
    No redouble: +0.728
    Redouble/Take: +0.587 (-0.141)
    Redouble/Pass: +1.000 (+0.272)

    Best Cube action: No redouble / Take
    Percentage of wrong pass needed to make the double decision right: 34.1% Rollout:
    1296 Games rolled with Variance Reduction.
    Dice Seed: 271828
    Moves: 3-ply, cube decisions: XG Roller
    Confidence No Double: ± 0.012 (+0.716..+0.739)
    Confidence Double: ± 0.019 (+0.568..+0.606)
    eXtreme Gammon Version: 2.19.211.pre-release, MET: Kazaross XG2

    I'm sorry, Tim but it's a 15 point match, not an 11 point match.
    I think this makes the drop I initially complained about even worse.

    Paul

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  • From Timothy Chow@21:1/5 to peps...@gmail.com on Wed Jul 26 08:48:14 2023
    On 7/26/2023 3:33 AM, peps...@gmail.com wrote:
    I'm sorry, Tim but it's a 15 point match, not an 11 point match.
    I think this makes the drop I initially complained about even worse.

    Oh, I didn't even notice until just now that the match score is
    partially obscured in the video! I just glanced at it and assumed
    11 points. But I agree, it's got to be worse for a 15-point match.

    ---
    Tim Chow

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  • From Stick Rice@21:1/5 to Timothy Chow on Sat Sep 23 10:21:43 2023
    On Tuesday, July 25, 2023 at 9:20:47 PM UTC-4, Timothy Chow wrote:
    I was curious about the earlier recube to 4. Even though it's
    an 11-point match, a player who leads by 2 points should generally
    be cautious about redoubling to 4. According to the rollout below,
    the redouble to 4 was a mistake, but in my opinion, if the skill
    difference is taken into account, the double is justifiable. It's
    a volatile, gammonish position, which is exactly the sort of game
    in which the weaker player wants to jack up the cube value.

    XGID=---B--D-Cbb-dB--B--c-b-b-B:1:-1:-1:00:0:2:0:11:10
    Score is X:0 O:2 11 pt.(s) match.
    +-1--2--3--4--5--6-------7--8--9-10-11-12-+
    | O O O | | X X | +---+
    | O O O | | X X | | 2 |
    | O | | | +---+
    | | X | |
    | | X | |
    | |BAR| |
    | | | |
    | X | | O |
    | X | | X O |
    | X X | | X O O O |
    | X X | | X O O O |
    +24-23-22-21-20-19------18-17-16-15-14-13-+
    Pip count X: 162 O: 144 X-O: 0-2/11
    Cube: 2, O own cube
    O on roll, cube action
    Analyzed in Rollout
    No redouble
    Player Winning Chances: 66.40% (G:30.77% B:1.33%)
    Opponent Winning Chances: 33.60% (G:8.34% B:0.42%)
    Redouble/Take
    Player Winning Chances: 66.33% (G:31.25% B:1.92%)
    Opponent Winning Chances: 33.67% (G:8.60% B:0.89%)

    Cubeful Equities:
    No redouble: +0.728
    Redouble/Take: +0.587 (-0.141)
    Redouble/Pass: +1.000 (+0.272)

    Best Cube action: No redouble / Take
    Percentage of wrong pass needed to make the double decision right: 34.1% Rollout:
    1296 Games rolled with Variance Reduction.
    Dice Seed: 271828
    Moves: 3-ply, cube decisions: XG Roller
    Confidence No Double: ± 0.012 (+0.716..+0.739)
    Confidence Double: ± 0.019 (+0.568..+0.606)
    eXtreme Gammon Version: 2.19.211.pre-release, MET: Kazaross XG2

    ---
    Tim Chow

    I don't know who Mario is but I think it's safe enough to say his PR is at least 3 PR worse than Mochy. Given that, you can use the jacobs100 table in GNU and will see how wildly this changes what the proper cube actions should be.

    Stick

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