• Not-so-early blitz cube 2

    From Timothy Chow@21:1/5 to All on Sat Jul 8 09:06:52 2023
    XGID=a--B-aCBB---dB---baeB-a-B-:0:0:1:00:0:0:0:0:10

    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | X O O | | O X O X |
    | X O | | O X X |
    | | | O |
    | | | O |
    | | | O |
    | |BAR| |
    | | O | |
    | O | | |
    | O | | X |
    | O X X | | X X |
    | O X X | | X O X |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 168 O: 153 X-O: 0-0
    Cube: 1
    X on roll, cube action

    ---
    Tim Chow

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Renan Moritz@21:1/5 to Timothy Chow on Sat Jul 8 07:08:43 2023
    That is a double for sure, a 2nd O checker will go to the bar, and anything that "hits-is not hit back" on X 5-point would be catastrophic for O.
    On the other hand there is still a lot of work to be done and X board is not that strong
    D/easy take
    Regards,

    On Saturday, July 8, 2023 at 10:06:55 AM UTC-3, Timothy Chow wrote:
    XGID=a--B-aCBB---dB---baeB-a-B-:0:0:1:00:0:0:0:0:10

    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | X O O | | O X O X |
    | X O | | O X X |
    | | | O |
    | | | O |
    | | | O |
    | |BAR| |
    | | O | |
    | O | | |
    | O | | X |
    | O X X | | X X |
    | O X X | | X O X |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 168 O: 153 X-O: 0-0
    Cube: 1
    X on roll, cube action

    ---
    Tim Chow

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From ah....Clem@21:1/5 to Timothy Chow on Sat Jul 8 13:07:21 2023
    On 7/8/2023 9:06 AM, Timothy Chow wrote:
    XGID=a--B-aCBB---dB---baeB-a-B-:0:0:1:00:0:0:0:0:10

    Score is X:0 O:0. Unlimited Game
     +13-14-15-16-17-18------19-20-21-22-23-24-+
     | X           O  O |   | O  X     O     X |
     | X           O    |   | O  X           X |
     |                  |   | O                |
     |                  |   | O                |
     |                  |   | O                |
     |                  |BAR|                  |
     |                  | O |                  |
     | O                |   |                  |
     | O                |   | X                |
     | O           X  X |   | X        X       |
     | O           X  X |   | X  O     X       |
     +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count  X: 168  O: 153 X-O: 0-0
    Cube: 1
    X on roll, cube action



    Nine in the zone is a weak blitz. But X has three blots to shoot at -
    2s and 6s hit plus X can hit loose with a 1 or a 3, so the blitz threat
    is higher than nine in the zone would indicate.

    Can O take? X is still on the ace point and is behind in the race. If O
    can anchor on the GP she's right back in the game.

    Looks like D/T. Too many market losers to be TG.

    --
    Ah....Clem
    The future is fun, the future is fair.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Timothy Chow@21:1/5 to All on Mon Jul 10 08:18:04 2023
    XGID=a--B-aCBB---dB---baeB-a-B-:0:0:1:00:0:0:0:0:10

    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | X O O | | O X O X |
    | X O | | O X X |
    | | | O |
    | | | O |
    | | | O |
    | |BAR| |
    | | O | |
    | O | | |
    | O | | X |
    | O X X | | X X |
    | O X X | | X O X |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 168 O: 153 X-O: 0-0
    Cube: 1
    X on roll, cube action

    Like Renan, I thought this was a clear take, with only nine checkers
    in the zone, two home-board points made, and four checkers still in
    O's home board. But XG says this is a big pass! In part, this is
    because even if X misses, it's not so easy for O to clean up her
    blots. In the variant, I have moved a spare from O's 6pt to her 8pt,
    which you might not think makes that big a difference, but according
    to XG, it turns the position into a borderline take/pass.

    Analyzed in Rollout
    No double
    Player Winning Chances: 67.67% (G:34.84% B:3.98%)
    Opponent Winning Chances: 32.33% (G:6.97% B:0.36%)
    Double/Take
    Player Winning Chances: 67.83% (G:35.56% B:4.16%)
    Opponent Winning Chances: 32.17% (G:7.12% B:0.35%)

    Cubeful Equities:
    No double: +0.852 (-0.148)
    Double/Take: +1.100 (+0.100)
    Double/Pass: +1.000

    Best Cube action: Double / Pass

    Rollout:
    1296 Games rolled with Variance Reduction.
    Dice Seed: 271828
    Moves: 3-ply, cube decisions: XG Roller
    Confidence No Double: ± 0.015 (+0.837..+0.866)
    Confidence Double: ± 0.022 (+1.077..+1.122)

    eXtreme Gammon Version: 2.19.211.pre-release

    -------
    Variant
    -------

    XGID=a--B-aCBB---dB---cadB-a-B-:0:0:1:00:0:0:0:0:10

    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | X O O | | O X O X |
    | X O | | O X X |
    | O | | O |
    | | | O |
    | | | |
    | |BAR| |
    | | O | |
    | O | | |
    | O | | X |
    | O X X | | X X |
    | O X X | | X O X |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 168 O: 155 X-O: 0-0
    Cube: 1
    X on roll, cube action

    Analyzed in Rollout
    No double
    Player Winning Chances: 65.99% (G:34.01% B:3.78%)
    Opponent Winning Chances: 34.01% (G:7.29% B:0.34%)
    Double/Take
    Player Winning Chances: 66.15% (G:34.26% B:4.05%)
    Opponent Winning Chances: 33.85% (G:7.16% B:0.33%)

    Cubeful Equities:
    No double: +0.807 (-0.184)
    Double/Take: +0.991
    Double/Pass: +1.000 (+0.009)

    Best Cube action: Double / Take

    Rollout:
    1296 Games rolled with Variance Reduction.
    Dice Seed: 271828
    Moves: 3-ply, cube decisions: XG Roller
    Confidence No Double: ± 0.015 (+0.792..+0.822)
    Confidence Double: ± 0.022 (+0.969..+1.014)

    eXtreme Gammon Version: 2.19.211.pre-release

    ---
    Tim Chow

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Stick Rice@21:1/5 to Timothy Chow on Tue Sep 19 12:29:30 2023
    On Monday, July 10, 2023 at 8:18:08 AM UTC-4, Timothy Chow wrote:
    XGID=a--B-aCBB---dB---baeB-a-B-:0:0:1:00:0:0:0:0:10

    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | X O O | | O X O X |
    | X O | | O X X |
    | | | O |
    | | | O |
    | | | O |
    | |BAR| |
    | | O | |
    | O | | |
    | O | | X |
    | O X X | | X X |
    | O X X | | X O X |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 168 O: 153 X-O: 0-0
    Cube: 1
    X on roll, cube action
    Like Renan, I thought this was a clear take, with only nine checkers
    in the zone, two home-board points made, and four checkers still in
    O's home board. But XG says this is a big pass! In part, this is
    because even if X misses, it's not so easy for O to clean up her
    blots. In the variant, I have moved a spare from O's 6pt to her 8pt,
    which you might not think makes that big a difference, but according
    to XG, it turns the position into a borderline take/pass.

    Analyzed in Rollout
    No double
    Player Winning Chances: 67.67% (G:34.84% B:3.98%)
    Opponent Winning Chances: 32.33% (G:6.97% B:0.36%)
    Double/Take
    Player Winning Chances: 67.83% (G:35.56% B:4.16%)
    Opponent Winning Chances: 32.17% (G:7.12% B:0.35%)

    Cubeful Equities:
    No double: +0.852 (-0.148)
    Double/Take: +1.100 (+0.100)
    Double/Pass: +1.000

    Best Cube action: Double / Pass

    Rollout:
    1296 Games rolled with Variance Reduction.
    Dice Seed: 271828
    Moves: 3-ply, cube decisions: XG Roller
    Confidence No Double: ± 0.015 (+0.837..+0.866)
    Confidence Double: ± 0.022 (+1.077..+1.122)

    eXtreme Gammon Version: 2.19.211.pre-release

    -------
    Variant
    -------

    XGID=a--B-aCBB---dB---cadB-a-B-:0:0:1:00:0:0:0:0:10
    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | X O O | | O X O X |
    | X O | | O X X |
    | O | | O |
    | | | O |
    | | | |
    | |BAR| |
    | | O | |
    | O | | |
    | O | | X |
    | O X X | | X X |
    | O X X | | X O X |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 168 O: 155 X-O: 0-0
    Cube: 1
    X on roll, cube action
    Analyzed in Rollout
    No double
    Player Winning Chances: 65.99% (G:34.01% B:3.78%)
    Opponent Winning Chances: 34.01% (G:7.29% B:0.34%)
    Double/Take
    Player Winning Chances: 66.15% (G:34.26% B:4.05%)
    Opponent Winning Chances: 33.85% (G:7.16% B:0.33%)

    Cubeful Equities:
    No double: +0.807 (-0.184)
    Double/Take: +0.991
    Double/Pass: +1.000 (+0.009)

    Best Cube action: Double / Take

    Rollout:
    1296 Games rolled with Variance Reduction.
    Dice Seed: 271828
    Moves: 3-ply, cube decisions: XG Roller
    Confidence No Double: ± 0.015 (+0.792..+0.822)
    Confidence Double: ± 0.022 (+0.969..+1.014)

    eXtreme Gammon Version: 2.19.211.pre-release

    ---
    Tim Chow

    One should also look at variants where we have the 21pt instead of the 20pt as our anchor. The original position is so strong because even when things go badly we can't be hurt. The 20pt anchor keeps the position locked up until we feel like conceding
    that aspect of our game.

    Stick

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