• Naming contest!

    From Timothy Chow@21:1/5 to All on Fri Mar 31 09:27:19 2023
    What kind of cube action would you call this?

    XGID=-ABaBBD--b-C-----Abdd-b---:0:0:1:00:0:0:0:0:10

    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | X O | | O O O |
    | O | | O O O |
    | | | O O |
    | | | O O |
    | | | |
    | |BAR| |
    | | | |
    | | | X |
    | X | | X |
    | X O | | X X X X |
    | X O | | X X X O X X |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 97 O: 118 X-O: 0-0
    Cube: 1
    X on roll, cube action

    ---
    Tim Chow

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  • From Stick Rice@21:1/5 to Timothy Chow on Fri Mar 31 15:29:13 2023
    On Friday, March 31, 2023 at 9:27:24 AM UTC-4, Timothy Chow wrote:
    What kind of cube action would you call this?

    Easy. Didn't want to let you down.

    Stick

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  • From pepstein5@gmail.com@21:1/5 to Timothy Chow on Fri Mar 31 15:17:36 2023
    On Friday, March 31, 2023 at 2:27:24 PM UTC+1, Timothy Chow wrote:
    What kind of cube action would you call this?

    XGID=-ABaBBD--b-C-----Abdd-b---:0:0:1:00:0:0:0:0:10

    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | X O | | O O O |
    | O | | O O O |
    | | | O O |
    | | | O O |
    | | | |
    | |BAR| |
    | | | |
    | | | X |
    | X | | X |
    | X O | | X X X X |
    | X O | | X X X O X X |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 97 O: 118 X-O: 0-0
    Cube: 1
    X on roll, cube action

    ---
    Tim Chow

    I'll consider this a three part problem: the naming contest, X's action, O's action if X doubles.
    The naming contest is the most straightforward. There used to be a (good) chess magazine
    called Chess Chow. Therefore this position should be titled Backgammon Chow, as a homage
    to both the defunct chess magazine and to the quiz setter.

    Clearly we want to hit the checker on our 3 point. I think that the opponent's board is weak enough
    that we hit leaving two blots if that's the only way to hit it, with a tremendous position after the 44.4%
    dances.

    These hit/dance sequences are powerful enough and numerous enough for a cube. (I think the game is probably approx even, if we hit and are hit back.)
    O's board appears weak but has no dead checkers and can be sorted out soon. There's clearly a lot
    of work to bring the game home so I see it as a take.
    Both the double and the take seem clear to me, but I'm not a strong enough player to be completely
    sure about this.

    Paul

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  • From pepstein5@gmail.com@21:1/5 to Stick Rice on Fri Mar 31 16:12:06 2023
    On Friday, March 31, 2023 at 11:29:14 PM UTC+1, Stick Rice wrote:
    On Friday, March 31, 2023 at 9:27:24 AM UTC-4, Timothy Chow wrote:
    What kind of cube action would you call this?
    Easy. Didn't want to let you down.

    Stick

    I hope I got it right, in that case.
    I think the position is too unusual for it to be an easy problem for
    the typical reader of this forum.
    [Note that the forum readers are far weaker, on average, than the
    active posters.]

    Paul

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  • From Robert Zimmerman@21:1/5 to peps...@gmail.com on Sat Apr 1 18:11:38 2023
    On Friday, March 31, 2023 at 6:17:38 PM UTC-4, peps...@gmail.com wrote:
    On Friday, March 31, 2023 at 2:27:24 PM UTC+1, Timothy Chow wrote:
    What kind of cube action would you call this?

    XGID=-ABaBBD--b-C-----Abdd-b---:0:0:1:00:0:0:0:0:10

    Score is X:0 O:0. Unlimited Game +13-14-15-16-17-18------19-20-21-22-23-24-+
    | X O | | O O O |
    | O | | O O O |
    | | | O O |
    | | | O O |
    | | | |
    | |BAR| |
    | | | |
    | | | X |
    | X | | X |
    | X O | | X X X X |
    | X O | | X X X O X X |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 97 O: 118 X-O: 0-0
    Cube: 1
    X on roll, cube action

    ---
    Tim Chow
    I'll consider this a three part problem: the naming contest, X's action, O's action if X doubles.
    The naming contest is the most straightforward. There used to be a (good) chess magazine
    called Chess Chow. Therefore this position should be titled Backgammon Chow, as a homage
    to both the defunct chess magazine and to the quiz setter.

    Clearly we want to hit the checker on our 3 point. I think that the opponent's board is weak enough
    that we hit leaving two blots if that's the only way to hit it, with a tremendous position after the 44.4%
    dances.

    These hit/dance sequences are powerful enough and numerous enough for a cube.
    (I think the game is probably approx even, if we hit and are hit back.)
    O's board appears weak but has no dead checkers and can be sorted out soon. There's clearly a lot
    of work to bring the game home so I see it as a take.
    Both the double and the take seem clear to me, but I'm not a strong enough player to be completely
    sure about this.

    Paul
    I've chosen to only take part in the naming contest. Here goes:
    "This cube is gonna get more action than me this weekend".
    Bob, with apologies

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  • From Robert Zimmerman@21:1/5 to peps...@gmail.com on Sat Apr 1 18:20:43 2023
    On Friday, March 31, 2023 at 7:12:07 PM UTC-4, peps...@gmail.com wrote:
    On Friday, March 31, 2023 at 11:29:14 PM UTC+1, Stick Rice wrote:
    On Friday, March 31, 2023 at 9:27:24 AM UTC-4, Timothy Chow wrote:
    What kind of cube action would you call this?
    Easy. Didn't want to let you down.

    Stick
    I hope I got it right, in that case.
    I think the position is too unusual for it to be an easy problem for
    the typical reader of this forum.
    [Note that the forum readers are far weaker, on average, than the
    active posters.]

    Paul

    [Note that the forum readers are far weaker, on average, than the
    active posters.]

    Objection.

    Bob

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  • From MK@21:1/5 to Timothy Chow on Sat Apr 1 20:51:20 2023
    On March 31, 2023 at 7:27:24 AM UTC-6, Timothy Chow wrote:

    What kind of cube action would you call this? XGID=-ABaBBD--b-C-----Abdd-b---:0:0:1:00:0:0:0:0:10

    Double the Goose?
    Chitty Chitty Bang Bang?
    How many ice cubes in your hot tea?
    How many sugar cubes in your whiskey?
    Do you prefer ice cubes or ice balls?
    Do you cube your steak?
    How many bozos are in RGB?
    Oops, strike that last one...

    MK

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  • From pepstein5@gmail.com@21:1/5 to Robert Zimmerman on Sun Apr 2 02:26:46 2023
    On Sunday, April 2, 2023 at 2:20:45 AM UTC+1, Robert Zimmerman wrote:
    On Friday, March 31, 2023 at 7:12:07 PM UTC-4, peps...@gmail.com wrote:
    On Friday, March 31, 2023 at 11:29:14 PM UTC+1, Stick Rice wrote:
    On Friday, March 31, 2023 at 9:27:24 AM UTC-4, Timothy Chow wrote:
    What kind of cube action would you call this?
    Easy. Didn't want to let you down.

    Stick
    I hope I got it right, in that case.
    I think the position is too unusual for it to be an easy problem for
    the typical reader of this forum.
    [Note that the forum readers are far weaker, on average, than the
    active posters.]

    Paul

    [Note that the forum readers are far weaker, on average, than the
    active posters.]
    Objection.

    Bob
    What I said is clearly true, but it might be debatable whether it's appropriate to point this out. People who play backgammon generally play it as something to do and the idea of analysing it and studying it doesn't occur to them.
    The idea that racing algorithms exist would surprise them, and they wouldn't remotely consider the idea of learning and applying these.
    Most of the forum readers would be people who found it in a googling search, and they would be asking questions about the rules -- such as: "Is it legal to place
    more than five checkers on the same point?"

    Paul

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  • From Robert Zimmerman@21:1/5 to peps...@gmail.com on Sun Apr 2 05:25:11 2023
    On Sunday, April 2, 2023 at 5:26:48 AM UTC-4, peps...@gmail.com wrote:
    On Sunday, April 2, 2023 at 2:20:45 AM UTC+1, Robert Zimmerman wrote:
    On Friday, March 31, 2023 at 7:12:07 PM UTC-4, peps...@gmail.com wrote:
    On Friday, March 31, 2023 at 11:29:14 PM UTC+1, Stick Rice wrote:
    On Friday, March 31, 2023 at 9:27:24 AM UTC-4, Timothy Chow wrote:
    What kind of cube action would you call this?
    Easy. Didn't want to let you down.

    Stick
    I hope I got it right, in that case.
    I think the position is too unusual for it to be an easy problem for
    the typical reader of this forum.
    [Note that the forum readers are far weaker, on average, than the
    active posters.]

    Paul

    [Note that the forum readers are far weaker, on average, than the
    active posters.]
    Objection.

    Bob
    What I said is clearly true, but it might be debatable whether it's appropriate
    to point this out. People who play backgammon generally play it as something to do and the idea of analysing it and studying it doesn't occur to them. The idea that racing algorithms exist would surprise them, and they wouldn't remotely consider the idea of learning and applying these.
    Most of the forum readers would be people who found it in a googling search, and they would be asking questions about the rules -- such as: "Is it legal to place
    more than five checkers on the same point?"

    Paul
    My objection was meant to be a little self-deprecation (like, I've lowered the average for the regular posters so much). Certain kinds of humor really don't transmit well with words alone. You had to be there. Trust me, I razed the roof. :-)
    Bob

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  • From Timothy Chow@21:1/5 to All on Sun Apr 2 15:11:07 2023
    XGID=-ABaBBD--b-C-----Abdd-b---:0:0:1:00:0:0:0:0:10

    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | X O | | O O O |
    | O | | O O O |
    | | | O O |
    | | | O O |
    | | | |
    | |BAR| |
    | | | |
    | | | X |
    | X | | X |
    | X O | | X X X X |
    | X O | | X X X O X X |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 97 O: 118 X-O: 0-0
    Cube: 1
    X on roll, cube action

    I have filed this position under "action double," but I'm not fully
    satisfied with that categorization. Regardless, O's predicament is
    that her straggler is vulnerable to attack, but that trying to escape
    lands her in a losing race. XG says this is a pass. If you improve
    O's board and/or racing chances, then she can take. There are many
    variants that demonstrate this; below is one.

    Analyzed in Rollout
    No double
    Player Winning Chances: 75.52% (G:13.06% B:0.16%)
    Opponent Winning Chances: 24.48% (G:2.94% B:0.10%)
    Double/Take
    Player Winning Chances: 76.84% (G:13.24% B:0.15%)
    Opponent Winning Chances: 23.16% (G:3.06% B:0.11%)

    Cubeful Equities:
    No double: +0.869 (-0.131)
    Double/Take: +1.129 (+0.129)
    Double/Pass: +1.000

    Best Cube action: Double / Pass

    Rollout:
    1296 Games rolled with Variance Reduction.
    Dice Seed: 271828
    Moves: 3-ply, cube decisions: XG Roller
    Confidence No Double: ± 0.006 (+0.863..+0.875)
    Confidence Double: ± 0.013 (+1.116..+1.143)

    eXtreme Gammon Version: 2.19.211.pre-release

    -------
    Variant
    -------

    XGID=-ABaBBD--b-C-----Abd-bb-b-:0:0:1:00:0:0:0:0:10

    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | X O | | O O O O |
    | O | | O O O O |
    | | | O |
    | | | O |
    | | | |
    | |BAR| |
    | | | |
    | | | X |
    | X | | X |
    | X O | | X X X X |
    | X O | | X X X O X X |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 97 O: 108 X-O: 0-0
    Cube: 1
    X on roll, cube action

    Analyzed in Rollout
    No double
    Player Winning Chances: 72.50% (G:10.13% B:0.16%)
    Opponent Winning Chances: 27.50% (G:3.10% B:0.08%)
    Double/Take
    Player Winning Chances: 73.10% (G:9.68% B:0.15%)
    Opponent Winning Chances: 26.90% (G:2.92% B:0.08%)

    Cubeful Equities:
    No double: +0.768 (-0.112)
    Double/Take: +0.880
    Double/Pass: +1.000 (+0.120)

    Best Cube action: Double / Take

    Rollout:
    1296 Games rolled with Variance Reduction.
    Dice Seed: 271828
    Moves: 3-ply, cube decisions: XG Roller
    Confidence No Double: ± 0.008 (+0.761..+0.776)
    Confidence Double: ± 0.012 (+0.868..+0.892)

    eXtreme Gammon Version: 2.19.211.pre-release

    ---
    Tim Chow

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