XGID=-BCa--EBBa--a-b--bab-c--bA:0:0:1:42:0:0:0:0:10It doesn't seem like an awesome tempo play to me. It looks like it's setting O up to play offence of two fronts now instead of one, and X, relying on a racing lead, should hope to fight only one battle.
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| O O O | | O O O |
| O O | | O O O |
| | | O |
| | | |
| | X | |
| |BAR| |
| | | X |
| | | X |
| | | X X |
| X X | | X X X |
| O O X X | | X O X X |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 93 O: 122 X-O: 0-0
Cube: 1
X to play 42
---
Tim Chow
I agree with you and I would like to add that it is similar to the trap play concept described by Steve Sax on the gammonvillage website. The only difference is that the trap is set inside, not on the 7-8 points. That's why I first looked at O's innerboard points. If he had three points instead of four, hitting would be a serious option.
You're right, in trap plays we force the opponent to break his anchor. In the second stage, we try to put the blots on the bar. This position is similar to the second stage. Actually, the concept of trap play is still going on.
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