XGID=----aBC-B---bD---dbcc-C--A:1:1:1:11:0:0:0:0:10
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| X O O | | O O X |
| X O O | | O O X |
| X O | | O O X |
| X O | | |
| | X | |
| |BAR| |
| | | |
| | | |
| | | X | +---+
| O X | | X X | | 2 |
| O X | | X X O | +---+
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 187 O: 126 X-O: 0-0
Cube: 2, X own cube
X to play 11
---
Tim Chow
XGID=----aBC-B---bD---dbcc-C--A:1:1:1:11:0:0:0:0:10
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| X O O | | O O X |
| X O O | | O O X |
| X O | | O O X |
| X O | | |
| | X | |
| |BAR| |
| | | |
| | | |
| | | X | +---+
| O X | | X X | | 2 |
| O X | | X X O | +---+
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 187 O: 126 X-O: 0-0
Cube: 2, X own cube
X to play 11
Stepping up at least one checker to the edge of O's prime is urgent,
but should X step up two checkers to the edge of the prime? Not when
there's a juicy hit to be had, says XG.
Do we switch points or hit loose? Safe vs. bold criteria suggest the
loose hit.
I looked at the variant below to get some sense of what one would do if
it were possible to hit *or* step up but not both.
1. Rollout¹ Bar/24 22/21 6/4* eq:-0.252
Player: 40.37% (G:7.50% B:0.30%)
Opponent: 59.63% (G:28.68% B:1.52%)
Confidence: ±0.011 (-0.263..-0.241) - [100.0%]
2. Rollout¹ Bar/24 22/21 5/4*(2) eq:-0.325 (-0.073)
Player: 36.69% (G:6.76% B:0.29%)
Opponent: 63.31% (G:26.10% B:1.29%)
Confidence: ±0.010 (-0.335..-0.315) - [0.0%]
3. Rollout¹ Bar/23 6/4* eq:-0.344 (-0.093)
Player: 37.14% (G:6.64% B:0.30%)
Opponent: 62.86% (G:30.06% B:1.24%)
Confidence: ±0.012 (-0.356..-0.333) - [0.0%]
4. Rollout¹ Bar/24 22/21(2) 6/5 eq:-0.347 (-0.095)
Player: 36.39% (G:6.25% B:0.23%)
Opponent: 63.61% (G:27.82% B:1.05%)
Confidence: ±0.010 (-0.356..-0.337) - [0.0%]
5. Rollout¹ Bar/24 6/4* 5/4 eq:-0.369 (-0.117)
Player: 36.61% (G:6.44% B:0.27%)
Opponent: 63.39% (G:30.98% B:1.55%)
Confidence: ±0.011 (-0.380..-0.358) - [0.0%]
6. Rollout¹ Bar/24 8/7 6/4* eq:-0.370 (-0.119)
Player: 37.69% (G:6.75% B:0.27%)
Opponent: 62.31% (G:33.49% B:2.12%)
Confidence: ±0.013 (-0.384..-0.357) - [0.0%]
7. Rollout¹ Bar/23 22/21(2) eq:-0.376 (-0.124)
Player: 36.15% (G:6.38% B:0.27%)
Opponent: 63.85% (G:30.08% B:0.94%)
Confidence: ±0.010 (-0.386..-0.366) - [0.0%]
8. Rollout¹ Bar/24 6/4* 4/3 eq:-0.393 (-0.141)
Player: 35.04% (G:6.10% B:0.27%)
Opponent: 64.96% (G:28.60% B:1.38%)
Confidence: ±0.010 (-0.403..-0.383) - [0.0%]
9. Rollout¹ Bar/23 5/4*(2) eq:-0.417 (-0.166)
Player: 33.30% (G:5.87% B:0.26%)
Opponent: 66.70% (G:26.70% B:1.05%)
Confidence: ±0.010 (-0.427..-0.407) - [0.0%]
10. Rollout¹ Bar/24 22/21(3) eq:-0.428 (-0.176)
Player: 32.66% (G:5.90% B:0.22%)
Opponent: 67.34% (G:26.76% B:0.73%)
Confidence: ±0.010 (-0.438..-0.418) - [0.0%]
¹ 1296 Games rolled with Variance Reduction.
Dice Seed: 271828
Moves: 3-ply, cube decisions: XG Roller
eXtreme Gammon Version: 2.19.211.pre-release
-------
Variant
-------
XGID=---a-BC-B---bD---dbcc-C--A:1:1:1:11:0:0:0:0:10
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| X O O | | O O X |
| X O O | | O O X |
| X O | | O O X |
| X O | | |
| | X | |
| |BAR| |
| | | |
| | | |
| | | X | +---+
| O X | | X X | | 2 |
| O X | | X X O | +---+
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 187 O: 127 X-O: 0-0
Cube: 2, X own cube
X to play 11
1. XG Roller++ Bar/24 22/21(2) 6/5 eq:-0.359
Player: 35.95% (G:5.89% B:0.21%)
Opponent: 64.05% (G:27.02% B:0.95%)
2. XG Roller++ Bar/23 22/21(2) eq:-0.394 (-0.035)
Player: 35.32% (G:5.80% B:0.20%)
Opponent: 64.68% (G:28.86% B:0.80%)
3. XG Roller++ Bar/24 22/21 6/4 eq:-0.396 (-0.036)
Player: 36.77% (G:6.00% B:0.22%)
Opponent: 63.23% (G:31.99% B:1.55%)
4. XG Roller++ Bar/23 22/21 6/5 eq:-0.403 (-0.044)
Player: 35.49% (G:5.53% B:0.20%)
Opponent: 64.51% (G:29.58% B:1.20%)
5. XG Roller++ Bar/24 22/21 8/7(2) eq:-0.415 (-0.056)
Player: 34.74% (G:5.36% B:0.20%)
Opponent: 65.26% (G:28.76% B:1.21%)
6. XG Roller++ Bar/24 6/3* eq:-0.419 (-0.059)
Player: 34.52% (G:5.66% B:0.18%)
Opponent: 65.48% (G:28.39% B:1.27%)
7. XG Roller++ Bar/24 22/21 5/4(2) eq:-0.427 (-0.067)
Player: 34.63% (G:5.41% B:0.20%)
Opponent: 65.37% (G:29.53% B:1.29%)
eXtreme Gammon Version: 2.19.211.pre-release
---
Tim Chow
XGID=----aBC-B---bD---dbcc-C--A:1:1:1:11:0:0:0:0:10
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| X O O | | O O X |
| X O O | | O O X |
| X O | | O O X |
| X O | | |
| | X | |
| |BAR| |
| | | |
| | | |
| | | X | +---+
| O X | | X X | | 2 |
| O X | | X X O | +---+
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 187 O: 126 X-O: 0-0
Cube: 2, X own cube
X to play 11
Sysop: | Keyop |
---|---|
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