• Not quite a racing cube

    From Timothy Chow@21:1/5 to All on Sun Jan 29 16:08:17 2023
    XGID=-HD-Aa---B-------a-bbbbcb-:1:1:1:00:0:0:0:0:10

    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | O | | O O O O O O |
    | | | O O O O O O |
    | | | O |
    | | | |
    | | | |
    | |BAR| |
    | | | 8 |
    | | | X X |
    | | | X X | +---+
    | X | | X X | | 2 |
    | X | | O X X X | +---+
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 38 O: 72 X-O: 0-0
    Cube: 2, X own cube
    X on roll, cube action

    ---
    Tim Chow

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  • From Benjamin Friesen@21:1/5 to Tim Chow on Sun Jan 29 13:31:59 2023
    On Sunday, January 29, 2023 at 4:08:19 PM UTC-5, Tim Chow wrote:
    XGID=-HD-Aa---B-------a-bbbbcb-:1:1:1:00:0:0:0:0:10

    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | O | | O O O O O O |
    | | | O O O O O O |
    | | | O |
    | | | |
    | | | |
    | |BAR| |
    | | | 8 |
    | | | X X |
    | | | X X | +---+
    | X | | X X | | 2 |
    | X | | O X X X | +---+
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 38 O: 72 X-O: 0-0
    Cube: 2, X own cube
    X on roll, cube action

    ---
    Tim Chow

    This may be the most straight forward cube action problem ever posted that's not a reference position or reference position like. The only way it could be even more so would be to center the cube.

    Stick

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  • From ah....Clem@21:1/5 to Timothy Chow on Sun Jan 29 20:12:39 2023
    On 1/29/2023 4:08 PM, Timothy Chow wrote:
    XGID=-HD-Aa---B-------a-bbbbcb-:1:1:1:00:0:0:0:0:10

    Score is X:0 O:0. Unlimited Game
     +13-14-15-16-17-18------19-20-21-22-23-24-+
     |             O    |   | O  O  O  O  O  O |
     |                  |   | O  O  O  O  O  O |
     |                  |   |             O    |
     |                  |   |                  |
     |                  |   |                  |
     |                  |BAR|                  |
     |                  |   |                8 |
     |                  |   |             X  X |
     |                  |   |             X  X | +---+
     |          X       |   |             X  X | | 2 |
     |          X       |   |    O  X     X  X | +---+
     +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count  X: 38  O: 72 X-O: 0-0
    Cube: 2, X own cube
    X on roll, cube action

    If X manages to not be hit he's basically gin. 65, 55, and 33 "win" immediately. 21, 31, 11, and 22 make it very difficult for O to
    prevail. The other 26 rolls cough up a direct shot, but O still has to
    hit it. Assuming the ten good rolls win and the 26 others give O a
    shot, and that O is 1/3 to hit I arrive at about a 24% GWC for O with
    few gammons. Assuming that a hit for O is a win for O, which isn't
    exactly true.

    So, D/T. Definitely a practical double since some will pass.

    --
    Ah....Clem
    The future is fun, the future is fair.

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  • From pepstein5@gmail.com@21:1/5 to Tim Chow on Mon Jan 30 01:30:42 2023
    On Sunday, January 29, 2023 at 9:08:19 PM UTC, Tim Chow wrote:
    XGID=-HD-Aa---B-------a-bbbbcb-:1:1:1:00:0:0:0:0:10

    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | O | | O O O O O O |
    | | | O O O O O O |
    | | | O |
    | | | |
    | | | |
    | |BAR| |
    | | | 8 |
    | | | X X |
    | | | X X | +---+
    | X | | X X | | 2 |
    | X | | O X X X | +---+
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 38 O: 72 X-O: 0-0
    Cube: 2, X own cube
    X on roll, cube action

    ---
    Tim Chow

    This is kind of a semi-Walt.
    I've read Stick's post, but I haven't seen anything else.
    I agree that the problem looks straightforward, but I don't know
    the action yet. I'll reason through it in real time.
    I'll assume that the opponent wins if she hits but loses otherwise.
    The probability of getting hit can be estimated somewhat accurately,
    I think, and this will hopefully be a guide to the cube action.
    BTW, I'm not using any calculation aid (other than writing numbers down)
    and that might explain my somewhat laborious computations.

    First let's look at the one-ply hits. We blot and then get immediately hit.
    64 gets hit 75% of the time.
    63 gets hit 11/36 of the time.
    62 -> 1/3
    61 -> 7/18
    54 -> 13/36
    53 -> 11/36
    52 -> 1/3
    51 -> 7/18
    44 -> 13/36
    43 -> 4/9
    42 -> 1/2
    41 -> 5/36
    5/12
    22 -> 13/36

    This combined probability of getting immediately hit is:
    1/24 + 1/9 * 11/36 + 1/9 * 1/3 + 1/9 * 7/18 + 1/9 * 13/36
    + 2/81 + 1/36 + 5/648 + 5/216 =

    (54 + 44 + 48 + 56 + 52 + 32 + 36 + 10 + 30)/1296 = 362/1296 = 181/648 > 25%.

    So the opponent has a very clear take. Note that we've underestimated
    the opponent's equity for two reasons. 1) There are sequences which give
    the opponent more than one blot to shoot at, so we have gammon losses.
    [Note 64 in particular].
    2) If we roll small, we preserve the status quo and the risk repeats.

    So the take is even clearer than indicated by the 349/1296 estimate.
    But is it such a clear take that we should even hold the cube?

    Well no. The factors 1 and 2 above are somewhat small. In particular,
    there aren't that many rolls which hold the position -- only 31 and 21 with 11 being
    an intermediate case. Clear double, clear take.

    The chances of being hit are around 28% which isn't that far from 25% so I don't think
    this is an easy problem OTB where players can't do this type of computation.
    It wouldn't be surprising to see a drop OTB (and I'm sceptical of the claim that a drop
    is inconceivable for a world-class player).

    Paul

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  • From pepstein5@gmail.com@21:1/5 to ah....Clem on Mon Jan 30 02:44:06 2023
    On Monday, January 30, 2023 at 1:12:41 AM UTC, ah....Clem wrote:
    On 1/29/2023 4:08 PM, Timothy Chow wrote:
    XGID=-HD-Aa---B-------a-bbbbcb-:1:1:1:00:0:0:0:0:10

    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | O | | O O O O O O |
    | | | O O O O O O |
    | | | O |
    | | | |
    | | | |
    | |BAR| |
    | | | 8 |
    | | | X X |
    | | | X X | +---+
    | X | | X X | | 2 |
    | X | | O X X X | +---+
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 38 O: 72 X-O: 0-0
    Cube: 2, X own cube
    X on roll, cube action
    If X manages to not be hit he's basically gin. 65, 55, and 33 "win" immediately. 21, 31, 11, and 22 make it very difficult for O to
    prevail. The other 26 rolls cough up a direct shot, but O still has to
    hit it. Assuming the ten good rolls win and the 26 others give O a
    shot, and that O is 1/3 to hit I arrive at about a 24% GWC for O with
    few gammons. Assuming that a hit for O is a win for O, which isn't
    exactly true.

    So, D/T. Definitely a practical double since some will pass.

    I handled the problem a similar way, but did more precise computations.
    [Not saying my approach was better, because although it's more accurate,
    it isn't practical OTB.] A few of your errors are:
    In the immediate wins, you left out 66. However, you balanced this error
    by wrongly including 22 which in fact blots.
    21, 31 and 22 are not particularly good rolls. 22 blots (as above) and
    21 and 31 preserve the status quo and risk blotting later.
    O being 1/3 to hit turns out to be a significant underestimate but I'm not
    sure that would have been clear to me if I didn't do such a detailed analysis.

    Paul

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  • From pepstein5@gmail.com@21:1/5 to ah....Clem on Mon Jan 30 04:39:17 2023
    On Monday, January 30, 2023 at 1:12:41 AM UTC, ah....Clem wrote:
    On 1/29/2023 4:08 PM, Timothy Chow wrote:
    XGID=-HD-Aa---B-------a-bbbbcb-:1:1:1:00:0:0:0:0:10

    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | O | | O O O O O O |
    | | | O O O O O O |
    | | | O |
    | | | |
    | | | |
    | |BAR| |
    | | | 8 |
    | | | X X |
    | | | X X | +---+
    | X | | X X | | 2 |
    | X | | O X X X | +---+
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 38 O: 72 X-O: 0-0
    Cube: 2, X own cube
    X on roll, cube action
    If X manages to not be hit he's basically gin. 65, 55, and 33 "win" immediately. 21, 31, 11, and 22 make it very difficult for O to
    prevail. The other 26 rolls cough up a direct shot, but O still has to
    hit it. Assuming the ten good rolls win and the 26 others give O a
    shot, and that O is 1/3 to hit I arrive at about a 24% GWC for O with
    few gammons. Assuming that a hit for O is a win for O, which isn't
    exactly true.

    So, D/T. Definitely a practical double since some will pass.

    The assumption that a hit is a single win for O actually understates
    O's equity. O's gammon equity more than compensates for the possibility
    that O hits and loses -- 64 leaves three blots and the probability of getting a gammon with only one checker closed out is significant (but small).

    Paul

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  • From pepstein5@gmail.com@21:1/5 to peps...@gmail.com on Mon Jan 30 04:41:12 2023
    On Monday, January 30, 2023 at 9:30:44 AM UTC, peps...@gmail.com wrote:
    On Sunday, January 29, 2023 at 9:08:19 PM UTC, Tim Chow wrote:
    XGID=-HD-Aa---B-------a-bbbbcb-:1:1:1:00:0:0:0:0:10

    Score is X:0 O:0. Unlimited Game +13-14-15-16-17-18------19-20-21-22-23-24-+
    | O | | O O O O O O |
    | | | O O O O O O |
    | | | O |
    | | | |
    | | | |
    | |BAR| |
    | | | 8 |
    | | | X X |
    | | | X X | +---+
    | X | | X X | | 2 |
    | X | | O X X X | +---+
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 38 O: 72 X-O: 0-0
    Cube: 2, X own cube
    X on roll, cube action

    ---
    Tim Chow
    This is kind of a semi-Walt.
    I've read Stick's post, but I haven't seen anything else.
    I agree that the problem looks straightforward, but I don't know
    the action yet. I'll reason through it in real time.
    I'll assume that the opponent wins if she hits but loses otherwise.
    The probability of getting hit can be estimated somewhat accurately,
    I think, and this will hopefully be a guide to the cube action.
    BTW, I'm not using any calculation aid (other than writing numbers down)
    and that might explain my somewhat laborious computations.

    First let's look at the one-ply hits. We blot and then get immediately hit. 64 gets hit 75% of the time.
    63 gets hit 11/36 of the time.
    62 -> 1/3
    61 -> 7/18
    54 -> 13/36
    53 -> 11/36
    52 -> 1/3
    51 -> 7/18
    44 -> 13/36
    43 -> 4/9
    42 -> 1/2
    41 -> 5/36
    5/12
    22 -> 13/36

    43 and 42 are wildly wrong because I made idiotic misplays.
    But I'm sure these errors aren't enough to shift the D/T verdict.

    Paul

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  • From pepstein5@gmail.com@21:1/5 to peps...@gmail.com on Mon Jan 30 06:18:13 2023
    On Monday, January 30, 2023 at 9:30:44 AM UTC, peps...@gmail.com wrote:
    On Sunday, January 29, 2023 at 9:08:19 PM UTC, Tim Chow wrote:
    XGID=-HD-Aa---B-------a-bbbbcb-:1:1:1:00:0:0:0:0:10

    Score is X:0 O:0. Unlimited Game +13-14-15-16-17-18------19-20-21-22-23-24-+
    | O | | O O O O O O |
    | | | O O O O O O |
    | | | O |
    | | | |
    | | | |
    | |BAR| |
    | | | 8 |
    | | | X X |
    | | | X X | +---+
    | X | | X X | | 2 |
    | X | | O X X X | +---+
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 38 O: 72 X-O: 0-0
    Cube: 2, X own cube
    X on roll, cube action

    ---
    Tim Chow
    This is kind of a semi-Walt.
    I've read Stick's post, but I haven't seen anything else.
    I agree that the problem looks straightforward, but I don't know
    the action yet. I'll reason through it in real time.
    I'll assume that the opponent wins if she hits but loses otherwise.
    The probability of getting hit can be estimated somewhat accurately,
    I think, and this will hopefully be a guide to the cube action.
    BTW, I'm not using any calculation aid (other than writing numbers down)
    and that might explain my somewhat laborious computations.

    First let's look at the one-ply hits. We blot and then get immediately hit. 64 gets hit 75% of the time.
    63 gets hit 11/36 of the time.
    62 -> 1/3
    61 -> 7/18
    54 -> 13/36
    53 -> 11/36
    52 -> 1/3
    51 -> 7/18
    44 -> 13/36
    43 -> 4/9
    42 -> 1/2
    41 -> 5/36
    5/12
    22 -> 13/36

    This combined probability of getting immediately hit is:
    1/24 + 1/9 * 11/36 + 1/9 * 1/3 + 1/9 * 7/18 + 1/9 * 13/36
    + 2/81 + 1/36 + 5/648 + 5/216 =

    (54 + 44 + 48 + 56 + 52 + 32 + 36 + 10 + 30)/1296 = 362/1296 = 181/648 > 25%.

    So the opponent has a very clear take. Note that we've underestimated
    the opponent's equity for two reasons. 1) There are sequences which give
    the opponent more than one blot to shoot at, so we have gammon losses.
    [Note 64 in particular].
    2) If we roll small, we preserve the status quo and the risk repeats.

    So the take is even clearer than indicated by the 59/216 estimate.
    But is it such a clear take that we should even hold the cube?

    Well no. The factors 1 and 2 above are somewhat small. In particular,
    there aren't that many rolls which hold the position -- only 31 and 21 with 11 being
    an intermediate case. Clear double, clear take.

    The chances of being hit are around 28% which isn't that far from 25% so I don't think
    this is an easy problem OTB where players can't do this type of computation. It wouldn't be surprising to see a drop OTB (and I'm sceptical of the claim that a drop
    is inconceivable for a world-class player).

    I can't resist correcting this. 43 and 42 both give 5/12 so I need to subtract (1/18 * 1/36 + 1/18 * 1/12)
    So I need to subtract 1/162. So my revised estimate is 59/216 which again > 25%.

    Paul

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  • From Timothy Chow@21:1/5 to All on Tue Jan 31 08:38:28 2023
    XGID=-HD-Aa---B-------a-bbbbcb-:1:1:1:00:0:0:0:0:10

    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | O | | O O O O O O |
    | | | O O O O O O |
    | | | O |
    | | | |
    | | | |
    | |BAR| |
    | | | 8 |
    | | | X X |
    | | | X X | +---+
    | X | | X X | | 2 |
    | X | | O X X X | +---+
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 38 O: 72 X-O: 0-0
    Cube: 2, X own cube
    X on roll, cube action

    This is an anti-QF problem...it looks like D/T, and it is D/T,
    according to the rollout.

    There were psychological issues at play when I faced this position
    OTB. I was leading 3a5a with a centered cube. On the preceding
    turn, I had rolled 44, which I had played 13/9(2) 6/2(2), and then
    O rolled 32, which was played 13/8. I had been reminding myself
    throughout the game to be somewhat cautious about doubling because
    of the score, and then when I played 6/2(2), I felt that I was
    wrecking my position. But of course, 44 was an excellent roll.

    The cube action is still a clear D/T at 3a5a with a centered cube,
    though if you change it to 3a8a with a centered cube, XG does not
    double (see below).

    Analyzed in Rollout
    No redouble
    Player Winning Chances: 65.32% (G:0.04% B:0.00%)
    Opponent Winning Chances: 34.68% (G:1.97% B:0.06%)
    Redouble/Take
    Player Winning Chances: 65.59% (G:0.03% B:0.00%)
    Opponent Winning Chances: 34.41% (G:2.26% B:0.08%)

    Cubeful Equities:
    No redouble: +0.384 (-0.090)
    Redouble/Take: +0.475
    Redouble/Pass: +1.000 (+0.525)

    Best Cube action: Redouble / Take

    Rollout:
    1296 Games rolled with Variance Reduction.
    Dice Seed: 271828
    Moves: 4-ply, cube decisions: XG Roller+
    Search interval: Large
    Confidence No Double: ± 0.002 (+0.383..+0.386)
    Confidence Double: ± 0.004 (+0.471..+0.478)

    eXtreme Gammon Version: 2.19.211.pre-release

    ----
    3a8a
    ----

    XGID=-HD-Aa---B-------a-bbbbcb-:0:0:1:00:5:0:0:8:10

    Score is X:5 O:0 8 pt.(s) match.
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | O | | O O O O O O |
    | | | O O O O O O |
    | | | O |
    | | | |
    | | | |
    | |BAR| |
    | | | 8 |
    | | | X X |
    | | | X X |
    | X | | X X |
    | X | | O X X X |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 38 O: 72 X-O: 5-0/8
    Cube: 1
    X on roll, cube action

    Analyzed in Rollout
    No double
    Player Winning Chances: 65.65% (G:0.05% B:0.00%)
    Opponent Winning Chances: 34.35% (G:2.25% B:0.07%)
    Double/Take
    Player Winning Chances: 65.67% (G:0.06% B:0.00%)
    Opponent Winning Chances: 34.33% (G:2.28% B:0.08%)

    Cubeful Equities:
    No double: +0.339
    Double/Take: +0.282 (-0.057)
    Double/Pass: +1.000 (+0.661)

    Best Cube action: No double / Take
    Percentage of wrong pass needed to make the double decision right: 8.0%

    Rollout:
    1296 Games rolled with Variance Reduction.
    Dice Seed: 271828
    Moves: 3-ply, cube decisions: XG Roller
    Confidence No Double: ± 0.002 (+0.337..+0.341)
    Confidence Double: ± 0.006 (+0.276..+0.287)

    eXtreme Gammon Version: 2.19.211.pre-release, MET: Kazaross XG2

    ---
    Tim Chow

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