XGID=-HD-Aa---B-------a-bbbbcb-:1:1:1:00:0:0:0:0:10
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| O | | O O O O O O |
| | | O O O O O O |
| | | O |
| | | |
| | | |
| |BAR| |
| | | 8 |
| | | X X |
| | | X X | +---+
| X | | X X | | 2 |
| X | | O X X X | +---+
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 38 O: 72 X-O: 0-0
Cube: 2, X own cube
X on roll, cube action
---
Tim Chow
XGID=-HD-Aa---B-------a-bbbbcb-:1:1:1:00:0:0:0:0:10
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| O | | O O O O O O |
| | | O O O O O O |
| | | O |
| | | |
| | | |
| |BAR| |
| | | 8 |
| | | X X |
| | | X X | +---+
| X | | X X | | 2 |
| X | | O X X X | +---+
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 38 O: 72 X-O: 0-0
Cube: 2, X own cube
X on roll, cube action
XGID=-HD-Aa---B-------a-bbbbcb-:1:1:1:00:0:0:0:0:10
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| O | | O O O O O O |
| | | O O O O O O |
| | | O |
| | | |
| | | |
| |BAR| |
| | | 8 |
| | | X X |
| | | X X | +---+
| X | | X X | | 2 |
| X | | O X X X | +---+
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 38 O: 72 X-O: 0-0
Cube: 2, X own cube
X on roll, cube action
---
Tim Chow
5/1222 -> 13/36
On 1/29/2023 4:08 PM, Timothy Chow wrote:
XGID=-HD-Aa---B-------a-bbbbcb-:1:1:1:00:0:0:0:0:10
Score is X:0 O:0. Unlimited GameIf X manages to not be hit he's basically gin. 65, 55, and 33 "win" immediately. 21, 31, 11, and 22 make it very difficult for O to
+13-14-15-16-17-18------19-20-21-22-23-24-+
| O | | O O O O O O |
| | | O O O O O O |
| | | O |
| | | |
| | | |
| |BAR| |
| | | 8 |
| | | X X |
| | | X X | +---+
| X | | X X | | 2 |
| X | | O X X X | +---+
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 38 O: 72 X-O: 0-0
Cube: 2, X own cube
X on roll, cube action
prevail. The other 26 rolls cough up a direct shot, but O still has to
hit it. Assuming the ten good rolls win and the 26 others give O a
shot, and that O is 1/3 to hit I arrive at about a 24% GWC for O with
few gammons. Assuming that a hit for O is a win for O, which isn't
exactly true.
So, D/T. Definitely a practical double since some will pass.
On 1/29/2023 4:08 PM, Timothy Chow wrote:
XGID=-HD-Aa---B-------a-bbbbcb-:1:1:1:00:0:0:0:0:10
Score is X:0 O:0. Unlimited GameIf X manages to not be hit he's basically gin. 65, 55, and 33 "win" immediately. 21, 31, 11, and 22 make it very difficult for O to
+13-14-15-16-17-18------19-20-21-22-23-24-+
| O | | O O O O O O |
| | | O O O O O O |
| | | O |
| | | |
| | | |
| |BAR| |
| | | 8 |
| | | X X |
| | | X X | +---+
| X | | X X | | 2 |
| X | | O X X X | +---+
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 38 O: 72 X-O: 0-0
Cube: 2, X own cube
X on roll, cube action
prevail. The other 26 rolls cough up a direct shot, but O still has to
hit it. Assuming the ten good rolls win and the 26 others give O a
shot, and that O is 1/3 to hit I arrive at about a 24% GWC for O with
few gammons. Assuming that a hit for O is a win for O, which isn't
exactly true.
So, D/T. Definitely a practical double since some will pass.
On Sunday, January 29, 2023 at 9:08:19 PM UTC, Tim Chow wrote:
XGID=-HD-Aa---B-------a-bbbbcb-:1:1:1:00:0:0:0:0:10
Score is X:0 O:0. Unlimited Game +13-14-15-16-17-18------19-20-21-22-23-24-+
| O | | O O O O O O |
| | | O O O O O O |
| | | O |
| | | |
| | | |
| |BAR| |
| | | 8 |
| | | X X |
| | | X X | +---+
| X | | X X | | 2 |
| X | | O X X X | +---+
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 38 O: 72 X-O: 0-0
Cube: 2, X own cube
X on roll, cube action
---This is kind of a semi-Walt.
Tim Chow
I've read Stick's post, but I haven't seen anything else.
I agree that the problem looks straightforward, but I don't know
the action yet. I'll reason through it in real time.
I'll assume that the opponent wins if she hits but loses otherwise.
The probability of getting hit can be estimated somewhat accurately,
I think, and this will hopefully be a guide to the cube action.
BTW, I'm not using any calculation aid (other than writing numbers down)
and that might explain my somewhat laborious computations.
First let's look at the one-ply hits. We blot and then get immediately hit. 64 gets hit 75% of the time.
63 gets hit 11/36 of the time.
62 -> 1/3
61 -> 7/18
54 -> 13/36
53 -> 11/36
52 -> 1/3
51 -> 7/18
44 -> 13/36
43 -> 4/9
42 -> 1/2
41 -> 5/36
5/1222 -> 13/36
On Sunday, January 29, 2023 at 9:08:19 PM UTC, Tim Chow wrote:
XGID=-HD-Aa---B-------a-bbbbcb-:1:1:1:00:0:0:0:0:10
Score is X:0 O:0. Unlimited Game +13-14-15-16-17-18------19-20-21-22-23-24-+
| O | | O O O O O O |
| | | O O O O O O |
| | | O |
| | | |
| | | |
| |BAR| |
| | | 8 |
| | | X X |
| | | X X | +---+
| X | | X X | | 2 |
| X | | O X X X | +---+
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 38 O: 72 X-O: 0-0
Cube: 2, X own cube
X on roll, cube action
---This is kind of a semi-Walt.
Tim Chow
I've read Stick's post, but I haven't seen anything else.
I agree that the problem looks straightforward, but I don't know
the action yet. I'll reason through it in real time.
I'll assume that the opponent wins if she hits but loses otherwise.
The probability of getting hit can be estimated somewhat accurately,
I think, and this will hopefully be a guide to the cube action.
BTW, I'm not using any calculation aid (other than writing numbers down)
and that might explain my somewhat laborious computations.
First let's look at the one-ply hits. We blot and then get immediately hit. 64 gets hit 75% of the time.
63 gets hit 11/36 of the time.
62 -> 1/3
61 -> 7/18
54 -> 13/36
53 -> 11/36
52 -> 1/3
51 -> 7/18
44 -> 13/36
43 -> 4/9
42 -> 1/2
41 -> 5/36
5/1222 -> 13/36
This combined probability of getting immediately hit is:
1/24 + 1/9 * 11/36 + 1/9 * 1/3 + 1/9 * 7/18 + 1/9 * 13/36
+ 2/81 + 1/36 + 5/648 + 5/216 =
(54 + 44 + 48 + 56 + 52 + 32 + 36 + 10 + 30)/1296 = 362/1296 = 181/648 > 25%.
So the opponent has a very clear take. Note that we've underestimated
the opponent's equity for two reasons. 1) There are sequences which give
the opponent more than one blot to shoot at, so we have gammon losses.
[Note 64 in particular].
2) If we roll small, we preserve the status quo and the risk repeats.
So the take is even clearer than indicated by the 59/216 estimate.
But is it such a clear take that we should even hold the cube?
Well no. The factors 1 and 2 above are somewhat small. In particular,
there aren't that many rolls which hold the position -- only 31 and 21 with 11 being
an intermediate case. Clear double, clear take.
The chances of being hit are around 28% which isn't that far from 25% so I don't think
this is an easy problem OTB where players can't do this type of computation. It wouldn't be surprising to see a drop OTB (and I'm sceptical of the claim that a drop
is inconceivable for a world-class player).
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