Let's first look at a fastest double/drop example
=========================================
Player1 rolls 52, position equity +0.106, roll equity +0.030
Player2 rolls 55, position equity -0.013, roll equity +0.492
Player1 dances, position equity -0.549, roll equity -1.000
BTW: could anyone be good to explain the -1.000 equity
for "dancing rolls" in Gnubg's temperature map? Thanks.
On 2023-01-12, MK <mu...@compuplus.net> wrote:
BTW: could anyone be good to explain the -1.000 equity
for "dancing rolls" in Gnubg's temperature map? Thanks.
After Player1 dances, Player2 will double and Player1's
best choice will be to pass. Even a 0 ply evaluation sees
this. Hence his equity is -1.000.
What about dancing against a closed board? All rolls and
the average equity are -0.969 so you break even on luck
rate and not lose any equity while falling further behind
but the player bearing off is gaining equity with each roll??
On 2023-01-13, MK <mu...@compuplus.net> wrote:
What about dancing against a closed board?
All rolls and the average equity are -0.969 so
you break even on luck rate and not lose any
equity while falling further behind but the player
bearing off is gaining equity with each roll??
The rolls of the closed-out player being all
equally lucky should be obvious.
The other player doesn't necessarily gain equity
though.
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