XGID=-a--bBD-CB---Ba--d-dc-B---:0:0:1:52:0:0:0:0:10
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| X O O | | O O X |
| X O | | O O X |
| O | | O O |
| O | | O |
| | | |
| |BAR| |
| | | |
| | | X |
| X | | X |
| X X | | X X O |
| X X | | X X O O |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 146 O: 148 X-O: 0-0
Cube: 1
X to play 52
Hitting on the ace point seemed strange to me. Since O has an
advanced anchor, we're unlikely to launch a successful attack.
It also doesn't seem that O has strong enough threats to warrant
a tempo hit. I think that one of the main reasons to hit is that
it would be a huge improvement to X's position to be able to
complete a five-prime by making the bar, so we'd like to maximize
builders.
1. Rollout¹ 13/11 6/1* eq:+0.199
Player: 56.00% (G:11.93% B:0.47%)
Opponent: 44.00% (G:12.21% B:0.49%)
Confidence: ±0.007 (+0.192..+0.206) - [100.0%]
2. Rollout¹ 8/1* eq:+0.157 (-0.042)
Player: 54.82% (G:12.01% B:0.45%)
Opponent: 45.18% (G:12.76% B:0.48%)
Confidence: ±0.007 (+0.151..+0.164) - [0.0%]
3. Rollout² 13/11 13/8 eq:+0.097 (-0.102)
Player: 53.05% (G:10.59% B:0.56%)
Opponent: 46.95% (G:11.00% B:0.41%)
Confidence: ±0.014 (+0.083..+0.111) - [0.0%]
4. Rollout² 13/6 eq:+0.088 (-0.111)
Player: 52.85% (G:10.76% B:0.43%)
Opponent: 47.15% (G:11.37% B:0.39%)
Confidence: ±0.013 (+0.075..+0.101) - [0.0%]
¹ 5184 Games rolled with Variance Reduction.
Dice Seed: 271828
Moves: 3-ply, cube decisions: XG Roller
² 1296 Games rolled with Variance Reduction.
Dice Seed: 271828
Moves: 3-ply, cube decisions: XG Roller
eXtreme Gammon Version: 2.19.211.pre-release
-------
Variant
-------
XGID=-a--bBD-BB-A-Ba--d-dc-B---:0:0:1:52:0:0:0:0:10
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| X O O | | O O X |
| X O | | O O X |
| O | | O O |
| O | | O |
| | | |
| |BAR| |
| | | |
| | | X |
| | | X |
| X X | | X X O |
| X X X | | X X O O |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 149 O: 148 X-O: 0-0
Cube: 1
X to play 52
1. Rollout¹ 11/9 6/1* eq:+0.221
Player: 56.41% (G:11.64% B:0.44%)
Opponent: 43.59% (G:11.71% B:0.42%)
Confidence: ±0.007 (+0.214..+0.228) - [99.5%]
2. Rollout¹ 13/11 6/1* eq:+0.207 (-0.014)
Player: 56.18% (G:11.59% B:0.42%)
Opponent: 43.82% (G:11.87% B:0.46%)
Confidence: ±0.008 (+0.199..+0.215) - [0.5%]
3. Rollout¹ 13/8 11/9 eq:+0.201 (-0.021)
Player: 55.82% (G:10.70% B:0.42%)
Opponent: 44.18% (G:10.40% B:0.35%)
Confidence: ±0.007 (+0.193..+0.208) - [0.0%]
4. Rollout¹ 13/11 13/8 eq:+0.197 (-0.024)
Player: 55.72% (G:10.57% B:0.42%)
Opponent: 44.28% (G:10.38% B:0.32%)
Confidence: ±0.006 (+0.191..+0.204) - [0.0%]
¹ 5184 Games rolled with Variance Reduction.
Dice Seed: 271828
Moves: 3-ply, cube decisions: XG Roller
eXtreme Gammon Version: 2.19.211.pre-release
---
Tim Chow
XGID=-a--bBD-CB---Ba--d-dc-B---:0:0:1:52:0:0:0:0:10
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| X O O | | O O X |
| X O | | O O X |
| O | | O O |
| O | | O |
| | | |
| |BAR| |
| | | |
| | | X |
| X | | X |
| X X | | X X O |
| X X | | X X O O |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 146 O: 148 X-O: 0-0
Cube: 1
X to play 52
Hitting on the ace point seemed strange to me. Since O has an
advanced anchor, we're unlikely to launch a successful attack.
It also doesn't seem that O has strong enough threats to warrant
a tempo hit. I think that one of the main reasons to hit is that
it would be a huge improvement to X's position to be able to
complete a five-prime by making the bar, so we'd like to maximize
builders.
1. Rollout¹ 13/11 6/1* eq:+0.199
Player: 56.00% (G:11.93% B:0.47%)
Opponent: 44.00% (G:12.21% B:0.49%)
Confidence: ±0.007 (+0.192..+0.206) - [100.0%]
2. Rollout¹ 8/1* eq:+0.157 (-0.042)
Player: 54.82% (G:12.01% B:0.45%)
Opponent: 45.18% (G:12.76% B:0.48%)
Confidence: ±0.007 (+0.151..+0.164) - [0.0%]
3. Rollout² 13/11 13/8 eq:+0.097 (-0.102)
Player: 53.05% (G:10.59% B:0.56%)
Opponent: 46.95% (G:11.00% B:0.41%)
Confidence: ±0.014 (+0.083..+0.111) - [0.0%]
4. Rollout² 13/6 eq:+0.088 (-0.111)
Player: 52.85% (G:10.76% B:0.43%)
Opponent: 47.15% (G:11.37% B:0.39%)
Confidence: ±0.013 (+0.075..+0.101) - [0.0%]
¹ 5184 Games rolled with Variance Reduction.
Dice Seed: 271828
Moves: 3-ply, cube decisions: XG Roller
² 1296 Games rolled with Variance Reduction.
Dice Seed: 271828
Moves: 3-ply, cube decisions: XG Roller
eXtreme Gammon Version: 2.19.211.pre-release
-------
Variant
-------
XGID=-a--bBD-BB-A-Ba--d-dc-B---:0:0:1:52:0:0:0:0:10
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| X O O | | O O X |
| X O | | O O X |
| O | | O O |
| O | | O |
| | | |
| |BAR| |
| | | |
| | | X |
| | | X |
| X X | | X X O |
| X X X | | X X O O |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 149 O: 148 X-O: 0-0
Cube: 1
X to play 52
1. Rollout¹ 11/9 6/1* eq:+0.221
Player: 56.41% (G:11.64% B:0.44%)
Opponent: 43.59% (G:11.71% B:0.42%)
Confidence: ±0.007 (+0.214..+0.228) - [99.5%]
2. Rollout¹ 13/11 6/1* eq:+0.207 (-0.014)
Player: 56.18% (G:11.59% B:0.42%)
Opponent: 43.82% (G:11.87% B:0.46%)
Confidence: ±0.008 (+0.199..+0.215) - [0.5%]
3. Rollout¹ 13/8 11/9 eq:+0.201 (-0.021)
Player: 55.82% (G:10.70% B:0.42%)
Opponent: 44.18% (G:10.40% B:0.35%)
Confidence: ±0.007 (+0.193..+0.208) - [0.0%]
4. Rollout¹ 13/11 13/8 eq:+0.197 (-0.024)
Player: 55.72% (G:10.57% B:0.42%)
Opponent: 44.28% (G:10.38% B:0.32%)
Confidence: ±0.006 (+0.191..+0.204) - [0.0%]
¹ 5184 Games rolled with Variance Reduction.
Dice Seed: 271828
Moves: 3-ply, cube decisions: XG Roller
eXtreme Gammon Version: 2.19.211.pre-release
---
Tim Chow
Re the reasons for hitting on the acepoint, I think Stick is saying that
it prevents the opponent making the 4 point or bar point.
However, your reason seems to be quite different. You seem to be saying
that 6/1* doesn't do much in itself but is just something to do because we can't legally play just the one die, 13/11.
Very easy to resolve this debate (if I'm representing the debate correctly). Simply look at the positions after 13/11 and after 13/11 6/1* and compare the equity differences. I really don't know what we'd find.
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