• If you didn't have to play the 6 at all, would you? 2

    From Timothy Chow@21:1/5 to All on Mon Nov 21 09:34:06 2022
    XGID=-a-aB-E-B--AdC---c-e-a--AA:0:0:1:61:0:0:0:0:10

    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | X O | | O O X |
    | X O | | O |
    | X O | | O |
    | | | O |
    | | X | O |
    | |BAR| |
    | | | X |
    | O | | X |
    | O | | X |
    | O X | | X X |
    | O X X | | X X O O |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 153 O: 156 X-O: 0-0
    Cube: 1
    X to play 61

    ---
    Tim Chow

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Timothy Chow@21:1/5 to All on Wed Nov 23 10:28:49 2022
    XGID=-a-aB-E-B--AdC---c-e-a--AA:0:0:1:61:0:0:0:0:10

    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | X O | | O O X |
    | X O | | O |
    | X O | | O |
    | | | O |
    | | X | O |
    | |BAR| |
    | | | X |
    | O | | X |
    | O | | X |
    | O X | | X X |
    | O X X | | X X O O |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 153 O: 156 X-O: 0-0
    Cube: 1
    X to play 61

    Here I'm pretty sure that it would be better not to play the 6 at all.
    But since we have to play it, there are four legal 6's. Obviously we
    can exclude 8/2 immediately, and 13/7 is not going to be better than 11/5---11/5 duplicates the opponent's 2's and 4's to hit and cover,
    slots the better point, and avoids stripping the midpoint. The choice
    is really between bar/18 and bar/24 11/5. Often in the early game,
    stepping out to the opponent's bar point is the right idea when you're
    slightly ahead in the race, but here, duplication suggests that 11/5
    should be better. See the variant for comparison.

    1. Rollout¹ Bar/24 11/5 eq:+0.171
    Player: 52.97% (G:19.84% B:1.00%)
    Opponent: 47.03% (G:13.24% B:0.83%)
    Confidence: ±0.015 (+0.156..+0.186) - [100.0%]

    2. Rollout¹ Bar/18 eq:+0.090 (-0.082)
    Player: 52.44% (G:16.66% B:0.90%)
    Opponent: 47.56% (G:15.40% B:0.77%)
    Confidence: ±0.013 (+0.076..+0.103) - [0.0%]

    ¹ 1296 Games rolled with Variance Reduction.
    Dice Seed: 271828
    Moves: 3-ply, cube decisions: XG Roller

    eXtreme Gammon Version: 2.19.211.pre-release

    -------
    Variant
    -------

    XGID=-a-aB-E-B--AdC---c-ea---AA:0:0:1:61:0:0:0:0:10

    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | X O | | O O X |
    | X O | | O |
    | X O | | O |
    | | | O |
    | | X | O |
    | |BAR| |
    | | | X |
    | O | | X |
    | O | | X |
    | O X | | X X |
    | O X X | | X X O O |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 153 O: 157 X-O: 0-0
    Cube: 1
    X to play 61

    1. XG Roller++ Bar/18 eq:+0.030
    Player: 51.13% (G:14.52% B:0.74%)
    Opponent: 48.87% (G:15.03% B:0.65%)

    2. XG Roller++ Bar/24 11/5 eq:-0.012 (-0.042)
    Player: 48.99% (G:16.50% B:0.67%)
    Opponent: 51.01% (G:14.48% B:0.83%)

    eXtreme Gammon Version: 2.19.211.pre-release

    ---
    Tim Chow

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Philippe Michel@21:1/5 to Timothy Chow on Thu Nov 24 20:54:22 2022
    On 2022-11-23, Timothy Chow <tchow12000@yahoo.com> wrote:

    XGID=-a-aB-E-B--AdC---c-e-a--AA:0:0:1:61:0:0:0:0:10

    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | X O | | O O X |
    | X O | | O |
    | X O | | O |
    | | | O |
    | | X | O |
    | |BAR| |
    | | | X |
    | O | | X |
    | O | | X |
    | O X | | X X |
    | O X X | | X X O O |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 153 O: 156 X-O: 0-0
    Cube: 1
    X to play 61

    Here I'm pretty sure that it would be better not to play the 6 at all.

    In fact it wouldn't.

    GNUbg's evaluations of the position:

    1. Cubeful 4-ply bar/24 11/5 Eq.: +0.160
    0.529 0.192 0.010 - 0.471 0.132 0.008
    4-ply cubeful prune [4ply]
    2. Cubeful 4-ply bar/18 Eq.: +0.088 (-0.073)
    0.526 0.163 0.009 - 0.474 0.150 0.007
    4-ply cubeful prune [4ply]

    Very close to XG's rollout, evaluations of this kind of early game
    positions seem accurate.

    Looking at a 2-1 from the obvious variant that would give the same
    result as not playing the 6 in the original position:

    1. Cubeful 4-ply bar/24 13/11 Eq.: +0.067
    0.512 0.176 0.008 - 0.488 0.145 0.009
    4-ply cubeful prune [4ply]

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