I had posted a thread titled "Jellyfish dice bug!?". See:
https://groups.google.com/g/rec.games.backgammon/c/zNXiQ28kYH8/m/UARxGR4AeKoJ
If you read it, you can see that I had discovered a serious
bug in Jellyfish, (as I had discovered numerous others in
other bots), which made it roll all kinds of invalid numbers
greater than 6 and less than 1 (or < zero, i.e. negative).
On 11/15/2022 7:04 PM, MK wrote:
roll all kinds of invalid numbers
greater than 6 and less than 1 (or < zero, i.e. negative).
I must admit, this is pretty cool! Very nice discovery.
But they sure don't like it if someone shoves their own
snide shit up their own assholes... ;)
On Wednesday, 16 November 2022 at 00:04:40 UTC, MK wrote:
But they sure don't like it if someone shoves their own
snide shit up their own assholes... ;)
For whatever reason, there do seem to be a number of bad actors in the backgammon community.
"Do you know how hard it is to program a bot to cheat?" I was once asked by the CEO of a certain Android backgammon program.
When I told him how to do it he went very quiet.
These people need exposing.
The reason he went quiet was that he was pondering his moral
responsibility to expose you.
---
Tim Chow
Timothy Chow <tchow...@yahoo.com> writes:
On 11/15/2022 7:04 PM, MK wrote:
roll all kinds of invalid numbers
greater than 6 and less than 1
(or < zero, i.e. negative).
I must admit, this is pretty cool!
Very nice discovery.
I wonder whether it also rolled non-integer
numbers.
And there were IIRC rule discussions about
escaping a closed board with rolling a 7
from the bar in
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