• 5pt problem 6

    From Timothy Chow@21:1/5 to All on Mon Oct 31 07:51:12 2022
    Final problem in this series.

    XGID=-a-BbABCB---aa--bc-cBbC---:0:0:1:21:0:0:0:0:10

    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | O O O | | O X O X |
    | O O | | O X O X |
    | O | | O X |
    | | | |
    | | | |
    | |BAR| |
    | | | |
    | | | |
    | X | | |
    | X X | | X O X |
    | O X X | | X X O X O |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 166 O: 159 X-O: 0-0
    Cube: 1
    X to play 21

    ---
    Tim Chow

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From ah....Clem@21:1/5 to Timothy Chow on Mon Oct 31 19:49:56 2022
    On 10/31/2022 7:51 AM, Timothy Chow wrote:
    Final problem in this series.

    XGID=-a-BbABCB---aa--bc-cBbC---:0:0:1:21:0:0:0:0:10

    Score is X:0 O:0. Unlimited Game
     +13-14-15-16-17-18------19-20-21-22-23-24-+
     | O        O  O    |   | O  X  O  X       |
     |          O  O    |   | O  X  O  X       |
     |             O    |   | O        X       |
     |                  |   |                  |
     |                  |   |                  |
     |                  |BAR|                  |
     |                  |   |                  |
     |                  |   |                  |
     |                X |   |                  |
     |             X  X |   | X     O  X       |
     | O           X  X |   | X  X  O  X     O |
     +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count  X: 166  O: 159 X-O: 0-0
    Cube: 1
    X to play 21

    Looks like a quasi double backgame. O doesn't have a backgame structure,
    but X does. Mobility seems to be paramount, and if X makes the five
    point what to do with the ace? I'll step up to the 20 point and play 7/6.

    --
    Ah....Clem
    The future is fun, the future is fair.

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    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Timothy Chow@21:1/5 to All on Thu Nov 3 00:30:54 2022
    XGID=-a-BbABCB---aa--bc-cBbC---:0:0:1:21:0:0:0:0:10

    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | O O O | | O X O X |
    | O O | | O X O X |
    | O | | O X |
    | | | |
    | | | |
    | |BAR| |
    | | | |
    | | | |
    | X | | |
    | X X | | X O X |
    | O X X | | X X O X O |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 166 O: 159 X-O: 0-0
    Cube: 1
    X to play 21

    If you have been paying attention, you'll notice that in all six
    problems in this series, XG thought that making the 5pt was the wrong
    play. I didn't plan it this way; I was amassing interesting positions
    as I usually do, and noticed that I had accumulated half a dozen
    positions involving making the 5pt. Only after I decided to do a
    series on them did I notice that in none of them did XG make the 5pt.
    So maybe this says something about my predilections...perhaps I should
    dial back my tendency to make the 5pt?

    Anyway, I like ah_clem's assessment of the position, that there's no
    way to make the 5pt and not leave some other blot, and that playing
    22/20 is more urgent than covering the 5pt blot.

    1. Rollout¹ 22/20 7/6 eq:-0.385
    Player: 40.89% (G:10.11% B:0.45%)
    Opponent: 59.11% (G:17.04% B:0.68%)
    Confidence: ±0.009 (-0.394..-0.377) - [100.0%]

    2. Rollout¹ 8/5 eq:-0.465 (-0.080)
    Player: 38.38% (G:10.29% B:0.49%)
    Opponent: 61.62% (G:17.05% B:0.62%)
    Confidence: ±0.008 (-0.473..-0.457) - [0.0%]

    3. Rollout² 7/6 7/5 eq:-0.512 (-0.127)
    Player: 37.61% (G:9.71% B:0.38%)
    Opponent: 62.39% (G:17.62% B:0.64%)
    Confidence: ±0.017 (-0.529..-0.496) - [0.0%]

    ¹ 5184 Games rolled with Variance Reduction.
    Dice Seed: 271828
    Moves: 3-ply, cube decisions: XG Roller

    ² 1296 Games rolled with Variance Reduction.
    Dice Seed: 271828
    Moves: 3-ply, cube decisions: XG Roller

    eXtreme Gammon Version: 2.19.211.pre-release

    ---
    Tim Chow

    --- SoupGate-Win32 v1.05
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