XGID=--aaC-C-C-B-cB---c-cbBb---:0:0:1:31:0:0:0:0:10
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| X O | | O O X O |
| X O | | O O X O |
| O | | O |
| | | |
| | | |
| |BAR| |
| | | |
| | | |
| O X | | X X |
| O X X | | X X |
| O X X | | X X O O |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 142 O: 142 X-O: 0-0
Cube: 1
X to play 31
XGID=--aaC-C-C-B-cB---c-cbBb---:0:0:1:31:0:0:0:0:10
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| X O | | O O X O |
| X O | | O O X O |
| O | | O |
| | | |
| | | |
| |BAR| |
| | | |
| | | |
| O X | | X X |
| O X X | | X X |
| O X X | | X X O O |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 142 O: 142 X-O: 0-0
Cube: 1
X to play 31
I didn't roll out 10/7 8/7; compared to 8/5 6/5, it makes an inferior
point and creates a blot, so it can't be better. The real choice is
between 8/5 6/5 and 6/3* 4/3. Of course the 3pt is inferior to the 5pt
but 6/3* 4/3 has the advantage of being a PoH play. The rollout below
puts 6/3* 4/3 clearly ahead of 8/5 6/5.
In their book on playing 31 in the opening, Ballard and Weaver have a section about hitting on the 3rd roll. Since making the 5pt is often
an option with a roll of 31, there are several "hit or make the 5pt?" positions in the book. This can be a subtle choice, but if you can
hit without creating any weaknesses, this often trumps making the 5pt without hitting.
1. Rollout¹ 6/3* 4/3 eq:+0.474
Player: 60.45% (G:20.88% B:0.64%)
Opponent: 39.55% (G:8.92% B:0.37%)
Confidence: ±0.007 (+0.466..+0.481) - [100.0%]
2. Rollout¹ 8/5 6/5 eq:+0.402 (-0.072)
Player: 59.38% (G:17.42% B:0.48%)
Opponent: 40.62% (G:8.29% B:0.31%)
Confidence: ±0.007 (+0.395..+0.409) - [0.0%]
¹ 5184 Games rolled with Variance Reduction.
Dice Seed: 271828
Moves: 3-ply, cube decisions: XG Roller
eXtreme Gammon Version: 2.19.211.pre-release
---
Tim Chow
On Tuesday, November 1, 2022 at 12:32:07 PM UTC, Tim Chow wrote:
XGID=--aaC-C-C-B-cB---c-cbBb---:0:0:1:31:0:0:0:0:10
Score is X:0 O:0. Unlimited Game +13-14-15-16-17-18------19-20-21-22-23-24-+
| X O | | O O X O |
| X O | | O O X O |
| O | | O |
| | | |
| | | |
| |BAR| |
| | | |
| | | |
| O X | | X X |
| O X X | | X X |
| O X X | | X X O O |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 142 O: 142 X-O: 0-0
Cube: 1
X to play 31
I didn't roll out 10/7 8/7; compared to 8/5 6/5, it makes an inferior point and creates a blot, so it can't be better. The real choice is between 8/5 6/5 and 6/3* 4/3. Of course the 3pt is inferior to the 5pt
but 6/3* 4/3 has the advantage of being a PoH play. The rollout below
puts 6/3* 4/3 clearly ahead of 8/5 6/5.
In their book on playing 31 in the opening, Ballard and Weaver have a section about hitting on the 3rd roll. Since making the 5pt is often
an option with a roll of 31, there are several "hit or make the 5pt?" positions in the book. This can be a subtle choice, but if you can
hit without creating any weaknesses, this often trumps making the 5pt without hitting.
1. Rollout¹ 6/3* 4/3 eq:+0.474
Player: 60.45% (G:20.88% B:0.64%)
Opponent: 39.55% (G:8.92% B:0.37%)
Confidence: ±0.007 (+0.466..+0.481) - [100.0%]
2. Rollout¹ 8/5 6/5 eq:+0.402 (-0.072)
Player: 59.38% (G:17.42% B:0.48%)
Opponent: 40.62% (G:8.29% B:0.31%)
Confidence: ±0.007 (+0.395..+0.409) - [0.0%]
¹ 5184 Games rolled with Variance Reduction.
Dice Seed: 271828
Moves: 3-ply, cube decisions: XG Roller
eXtreme Gammon Version: 2.19.211.pre-release
---Wrong thread, I think.
Tim Chow
Paul
Wrong thread, I think.
Paul
I see it (again) as Tim posting into an already existing thread. He suggested it was a problem with my newsreader so maybe it's a problem on his end and not ours?
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