• An excellent roll; how do you play it?

    From Timothy Chow@21:1/5 to All on Mon Oct 3 08:28:07 2022
    XGID=---a-CCBB---bE--a-acabbb--:0:0:1:44:0:0:0:0:10

    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | X O O | | O O O O O |
    | X | | O O O O |
    | X | | O |
    | X | | |
    | X | | |
    | |BAR| |
    | | | |
    | | | |
    | | | X X |
    | O X X | | X X |
    | O X X | | X X O |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 128 O: 105 X-O: 0-0
    Cube: 1
    X to play 44

    ---
    Tim Chow

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Timothy Chow@21:1/5 to All on Wed Oct 5 08:25:34 2022
    XGID=---a-CCBB---bE--a-acabbb--:0:0:1:44:0:0:0:0:10

    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | X O O | | O O O O O |
    | X | | O O O O |
    | X | | O |
    | X | | |
    | X | | |
    | |BAR| |
    | | | |
    | | | |
    | | | X X |
    | O X X | | X X |
    | O X X | | X X O |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 128 O: 105 X-O: 0-0
    Cube: 1
    X to play 44

    I opted to attack here with 7/3*(2), but XG says that's a massive
    blunder. X is still a bit behind in the pip count after this roll,
    and a surer way to win the game is to make the five-prime. It's
    true that attempting to blitz with 8/3(2) 7/3*(2) will win more
    gammons, but it won't be that many gammons because most of O's
    checkers are already home or nearly home. O will likely have
    multiple chances to scramble home the last checker, and loose hits
    will be dangerous because of O's strong board.

    1. Rollout¹ 13/9(2) 13/5 eq:+0.833
    Player: 73.17% (G:5.46% B:0.15%)
    Opponent: 26.83% (G:4.48% B:0.06%)
    Confidence: ±0.012 (+0.821..+0.844) - [100.0%]

    2. Rollout¹ 13/9(4) eq:+0.664 (-0.169)
    Player: 68.59% (G:5.52% B:0.19%)
    Opponent: 31.41% (G:6.13% B:0.06%)
    Confidence: ±0.008 (+0.656..+0.672) - [0.0%]

    3. Rollout¹ 13/9(2) 7/3*(2) eq:+0.643 (-0.190)
    Player: 67.42% (G:6.96% B:0.21%)
    Opponent: 32.58% (G:4.64% B:0.06%)
    Confidence: ±0.009 (+0.634..+0.652) - [0.0%]

    4. Rollout¹ 8/4(2) 7/3*(2) eq:+0.641 (-0.192)
    Player: 67.73% (G:9.48% B:0.20%)
    Opponent: 32.27% (G:4.45% B:0.06%)
    Confidence: ±0.005 (+0.636..+0.646) - [0.0%]

    ¹ 1296 Games rolled with Variance Reduction.
    Moves: 3-ply, cube decisions: XG Roller

    eXtreme Gammon Version: 2.19.211.pre-release

    ---
    Tim Chow

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From atilamalcok@gmail.com@21:1/5 to All on Fri Oct 7 13:13:39 2022
    5 Ekim 2022 Çarşamba tarihinde saat 15:25:36 UTC+3 itibarıyla Tim Chow şunları yazdı:
    XGID=---a-CCBB---bE--a-acabbb--:0:0:1:44:0:0:0:0:10

    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | X O O | | O O O O O |
    | X | | O O O O |
    | X | | O |
    | X | | |
    | X | | |
    | |BAR| |
    | | | |
    | | | |
    | | | X X |
    | O X X | | X X |
    | O X X | | X X O |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 128 O: 105 X-O: 0-0
    Cube: 1
    X to play 44
    I opted to attack here with 7/3*(2), but XG says that's a massive
    blunder. X is still a bit behind in the pip count after this roll,
    and a surer way to win the game is to make the five-prime. It's
    true that attempting to blitz with 8/3(2) 7/3*(2) will win more
    gammons, but it won't be that many gammons because most of O's
    checkers are already home or nearly home. O will likely have
    multiple chances to scramble home the last checker, and loose hits
    will be dangerous because of O's strong board.

    1. Rollout¹ 13/9(2) 13/5 eq:+0.833
    Player: 73.17% (G:5.46% B:0.15%)
    Opponent: 26.83% (G:4.48% B:0.06%)
    Confidence: ±0.012 (+0.821..+0.844) - [100.0%]

    2. Rollout¹ 13/9(4) eq:+0.664 (-0.169)
    Player: 68.59% (G:5.52% B:0.19%)
    Opponent: 31.41% (G:6.13% B:0.06%)
    Confidence: ±0.008 (+0.656..+0.672) - [0.0%]

    3. Rollout¹ 13/9(2) 7/3*(2) eq:+0.643 (-0.190)
    Player: 67.42% (G:6.96% B:0.21%)
    Opponent: 32.58% (G:4.64% B:0.06%)
    Confidence: ±0.009 (+0.634..+0.652) - [0.0%]

    4. Rollout¹ 8/4(2) 7/3*(2) eq:+0.641 (-0.192)
    Player: 67.73% (G:9.48% B:0.20%)
    Opponent: 32.27% (G:4.45% B:0.06%)
    Confidence: ±0.005 (+0.636..+0.646) - [0.0%]

    ¹ 1296 Games rolled with Variance Reduction.
    Moves: 3-ply, cube decisions: XG Roller

    eXtreme Gammon Version: 2.19.211.pre-release

    ---
    Tim Chow
    Leaving the opponent behind a prime that he can only escape with 6-1 is a very strong formation. Most of these positions result in double/pass.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)