XGID=ab-BBBDB---Ac-B--bbc-b----:1:-1:1:62:0:0:3:0:10
X:Player 1 O:Player 2
Score is X:0 O:0. Unlimited Game, Jacoby Beaver +13-14-15-16-17-18------19-20-21-22-23-24-+
| X O O | | O O | +---+
| X O O | | O O | | 2 |
| | | O | +---+
| | | |
| | | |
| |BAR| |
| | O | |
| | | X |
| O | | X |
| O X | | X X X X O |
| O X X | | X X X X O |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 101 O: 168 X-O: 0-0
Cube: 2, O own cube
X to play 62
--
Ah....Clem
The future is fun, the future is fair.
XGID=ab-BBBDB---Ac-B--bbc-b----:1:-1:1:62:0:0:3:0:10
X:Player 1 O:Player 2
Score is X:0 O:0. Unlimited Game, Jacoby Beaver
+13-14-15-16-17-18------19-20-21-22-23-24-+
| X O O | | O O | +---+
| X O O | | O O | | 2 |
| | | O | +---+
| | | |
| | | |
| |BAR| |
| | O | |
| | | X |
| O | | X |
| O X | | X X X X O |
| O X X | | X X X X O |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 101 O: 168 X-O: 0-0
Cube: 2, O own cube
X to play 62
On 9/14/2022 10:37 AM, ah....Clem wrote:
XGID=ab-BBBDB---Ac-B--bbc-b----:1:-1:1:62:0:0:3:0:10
X:Player 1 O:Player 2I don't think of this as (primarily) a pay now or pay later
Score is X:0 O:0. Unlimited Game, Jacoby Beaver
+13-14-15-16-17-18------19-20-21-22-23-24-+
| X O O | | O O | +---+
| X O O | | O O | | 2 |
| | | O | +---+
| | | |
| | | |
| |BAR| |
| | O | |
| | | X |
| O | | X |
| O X | | X X X X O |
| O X X | | X X X X O |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 101 O: 168 X-O: 0-0
Cube: 2, O own cube
X to play 62
position. Primarily, this is blitz. We'd like to make our 2pt.
Ignoring the question of how many shots we leave for a moment,
what's the best way to get more builders for the 2pt? The two
candidates I see are 14/8 6/4 and 11/5 6/4, and they look about
equally good from the perspective of making the 2pt. So as a
tiebreaker, I'd choose the play that leaves fewer shots: 11/5 6/4.
---
Tim Chow
On Thursday, September 15, 2022 at 9:07:13 AM UTC-4, Tim Chow wrote:other blots hanging around to be picked up. If blitzing was the idea then in my variant your play of 5, 4 would remain correct and I don't think it will be.
On 9/14/2022 10:37 AM, ah....Clem wrote:
XGID=ab-BBBDB---Ac-B--bbc-b----:1:-1:1:62:0:0:3:0:10
X:Player 1 O:Player 2I don't think of this as (primarily) a pay now or pay later
Score is X:0 O:0. Unlimited Game, Jacoby Beaver +13-14-15-16-17-18------19-20-21-22-23-24-+
| X O O | | O O | +---+
| X O O | | O O | | 2 |
| | | O | +---+
| | | |
| | | |
| |BAR| |
| | O | |
| | | X |
| O | | X |
| O X | | X X X X O |
| O X X | | X X X X O |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 101 O: 168 X-O: 0-0
Cube: 2, O own cube
X to play 62
position. Primarily, this is blitz. We'd like to make our 2pt.
Ignoring the question of how many shots we leave for a moment,
what's the best way to get more builders for the 2pt? The two
candidates I see are 14/8 6/4 and 11/5 6/4, and they look about
equally good from the perspective of making the 2pt. So as a
tiebreaker, I'd choose the play that leaves fewer shots: 11/5 6/4.
---It's not a blitz though in the sense of us doing any real blitzing. Will we win a lot of gammons? Of course, but the blitzing is essentially over. Hard to blitz when the guy has an anchor and we've already made almost all of the points and there are no
Tim Chow
It's not a blitz though in the sense of us doing any real blitzing. Will we win a lot of gammons? Of course, but the blitzing is essentially over. Hard to blitz when the guy has an anchor and we've already made almost all of the points and there areno other blots hanging around to be picked up. If blitzing was the idea then in my variant your play of 5, 4 would remain correct and I don't think it will be.
On 9/15/2022 4:01 PM, Stick Rice wrote:no other blots hanging around to be picked up. If blitzing was the idea then in my variant your play of 5, 4 would remain correct and I don't think it will be.
It's not a blitz though in the sense of us doing any real blitzing. Will we win a lot of gammons? Of course, but the blitzing is essentially over. Hard to blitz when the guy has an anchor and we've already made almost all of the points and there are
Is your variant back one pip to the 15pt, or back two pips
to the 16pt? (You said "back one pip to the 16pt" but the
outfield checkers are on the 14pt.)
---
Tim Chow
XGID=-C-ab-FBB---b---B--bbcba--:0:0:1:51:0:0:0:0:10
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| X | | O O O O O |
| X | | O O O O |
| | | O |
| | | |
| | | |
| |BAR| |
| | | 6 |
| | | X |
| | | X X |
| O X X | | X O X |
| O X X | | X O O X |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 101 O: 132 X-O: 0-0
Cube: 1
X to play 51
On 9/12/2023 9:23 AM, Timothy Chow wrote:
XGID=-C-ab-FBB---b---B--bbcba--:0:0:1:51:0:0:0:0:10
X to play 51
O's four point makes me want to pay
later, but...
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