• Deuce point vs 5-1 backgame cube action.

    From ah...Clem@21:1/5 to All on Fri Aug 26 17:46:39 2022
    XGID=abBBBbB-AD----a----c-bbBb-:0:0:1:00:0:0:0:0:10

    X:Player 1 O:Player 2
    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | O | | O O O X O |
    | | | O O O X O |
    | | | O |
    | | | |
    | | | |
    | |BAR| |
    | | O | |
    | X | | |
    | X | | |
    | X | | X O X X X O |
    | X X | | X O X X X O |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 120 O: 158 X-O: 0-0
    Cube: 1
    X on roll, cube action

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    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Timothy Chow@21:1/5 to ah...Clem on Fri Aug 26 21:30:10 2022
    On 8/26/2022 5:46 PM, ah...Clem wrote:
    XGID=abBBBbB-AD----a----c-bbBb-:0:0:1:00:0:0:0:0:10

    X:Player 1 O:Player 2
    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | O | | O O O X O |
    | | | O O O X O |
    | | | O |
    | | | |
    | | | |
    | |BAR| |
    | | O | |
    | X | | |
    | X | | |
    | X | | X O X X X O |
    | X X | | X O X X X O |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 120 O: 158 X-O: 0-0
    Cube: 1
    X on roll, cube action

    In no sense is this a backgame, but never mind that. I don't think
    O can take this one. Having two anchors on the 1pt and the 5pt is
    not conducive to getting and hitting shots. And while O has a
    four-point board, she's not well-positioned to contain any checkers
    that X has back. On top of all that, she has a checker on the bar
    and another blot that might get picked up.

    Is X too good? I would probably double OTB, but I tend to cash too
    much.

    ---
    Tim Chow

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    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From badgolferman@21:1/5 to ah...Clem on Sat Aug 27 10:28:33 2022
    ah...Clem wrote:

    XGID=abBBBbB-AD----a----c-bbBb-:0:0:1:00:0:0:0:0:10

    X:Player 1 O:Player 2
    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | O | | O O O X O |
    | | | O O O X O |
    | | | O |
    | | | |
    | | | |
    | |BAR| |
    | | O | |
    | X | | |
    | X | | |
    | X | | X O X X X O |
    | X X | | X O X X X O | +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 120 O: 158 X-O: 0-0
    Cube: 1
    X on roll, cube action

    Too Good / Pass

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    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From ah...Clem@21:1/5 to All on Mon Aug 29 12:26:02 2022
    Agree with Tim that this is not a backgame. O lacks the timing for a
    backgame. It's a beginner's mistake to call any position with two
    anchors a "backgame" (assuming the ace point counts as an "anchor")

    Anyway, I find thses positions problematic. O has decent winning
    chances (and often gets a recube) but loses a lot of gammons. Is it
    good enough to cube? Is it TG? I couldn't figure it out so mistakenly
    took a shake.

    It's a whopper to hold here. The usual near term outcome is for X to
    leap one of his runners with O either dancing or wasting half her roll
    entering and X having a direct shot at the outfield blot. Small numbers
    that don't escape iike 11, 12, and 22 improve X's position.

    This came up in match play, but the match score didn't make a difference.


    XGID=abBBBbB-AD----a----c-bbBb-:0:0:1:00:0:0:0:0:10

    X:Player 1 O:Player 2
    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | O | | O O O X O |
    | | | O O O X O |
    | | | O |
    | | | |
    | | | |
    | |BAR| |
    | | O | |
    | X | | |
    | X | | |
    | X | | X O X X X O |
    | X X | | X O X X X O |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 120 O: 158 X-O: 0-0
    Cube: 1
    X on roll, cube action

    Analyzed in Rollout
    No double
    Player Winning Chances: 69.95% (G:31.02% B:3.50%)
    Opponent Winning Chances: 30.05% (G:5.79% B:0.12%)
    Double/Take
    Player Winning Chances: 70.17% (G:31.09% B:3.71%)
    Opponent Winning Chances: 29.83% (G:5.87% B:0.14%)

    Cubeless Equities: No Double=+0.685, Double=+1.383

    Cubeful Equities:
    No double: +0.880 (-0.120)
    Double/Take: +1.142 (+0.142)
    Double/Pass: +1.000

    Best Cube action: Double / Pass

    Rollout:
    1296 Games rolled with Variance Reduction.
    Moves: 3-ply, cube decisions: XG Roller
    Confidence No Double: ± 0.013 (+0.868..+0.893)
    Confidence Double: ± 0.020 (+1.123..+1.162)

    Double Decision confidence: 100.0%
    Take Decision confidence: 100.0%

    Duration: 6 minutes 18 seconds

    eXtreme Gammon Version: 2.10

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Stick Rice@21:1/5 to Tim Chow on Tue Aug 30 12:01:07 2022
    On Friday, August 26, 2022 at 9:30:13 PM UTC-4, Tim Chow wrote:
    On 8/26/2022 5:46 PM, ah...Clem wrote:
    XGID=abBBBbB-AD----a----c-bbBb-:0:0:1:00:0:0:0:0:10

    X:Player 1 O:Player 2
    Score is X:0 O:0. Unlimited Game +13-14-15-16-17-18------19-20-21-22-23-24-+
    | O | | O O O X O |
    | | | O O O X O |
    | | | O |
    | | | |
    | | | |
    | |BAR| |
    | | O | |
    | X | | |
    | X | | |
    | X | | X O X X X O |
    | X X | | X O X X X O |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 120 O: 158 X-O: 0-0
    Cube: 1
    X on roll, cube action
    In no sense is this a backgame, but never mind that. I don't think
    O can take this one. Having two anchors on the 1pt and the 5pt is
    not conducive to getting and hitting shots. And while O has a
    four-point board, she's not well-positioned to contain any checkers
    that X has back. On top of all that, she has a checker on the bar
    and another blot that might get picked up.

    Is X too good? I would probably double OTB, but I tend to cash too
    much.

    ---
    Tim Chow

    I really don't understand why you wouldn't call this a backgame. It is.

    Stick

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    * Origin: fsxNet Usenet Gateway (21:1/5)