XGID=-bBD-DC-----b-B----b-bbbc-:1:-1:1:51:0:0:0:0:10
X:Player 1 O:Player 2
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| X | | O O O O O | +---+
| X | | O O O O O | | 2 |
| | | O | +---+
| | | |
| | | |
| |BAR| |
| | | |
| | | X X |
| | | X X X |
| O | | X X X X O |
| O | | X X X X O |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 82 O: 107 X-O: 0-0
Cube: 2, O own cube
X to play 51
I was rather surprised at how much difference there is among the
possible plays here. 14/9 3/2 lets O hit with any 2 as well as
53 and 11, for a total of 14 shots. 14/8 lets O hit with any 2
as well as 61, 43, and 11, for a total of 16 shots. 14/13 14/9
lets O hit with any ace as well as 62, 53, 66 and 33, for a total
of 17 shots. So picking the play that leaves the fewest shots
will lead you to the top play of the rollout below. But I think
it's also true that O is particularly happy to hit from her 24pt
since it lets her escape with tempo.
1. Rollout¹ 14/9 3/2 eq:+0.309
Player: 68.07% (G:10.09% B:0.35%)
Opponent: 31.93% (G:6.03% B:0.12%)
Confidence: ±0.005 (+0.304..+0.314) - [100.0%]
2. Rollout¹ 14/9 6/5 eq:+0.243 (-0.066)
Player: 65.50% (G:9.03% B:0.32%)
Opponent: 34.50% (G:6.21% B:0.13%)
Confidence: ±0.005 (+0.238..+0.248) - [0.0%]
3. Rollout¹ 14/8 eq:+0.224 (-0.084)
Player: 65.21% (G:9.84% B:0.36%)
Opponent: 34.79% (G:6.37% B:0.12%)
Confidence: ±0.005 (+0.219..+0.229) - [0.0%]
4. Rollout¹ 14/13 14/9 eq:+0.154 (-0.155)
Player: 62.75% (G:8.72% B:0.29%)
Opponent: 37.25% (G:6.96% B:0.14%)
Confidence: ±0.004 (+0.149..+0.158) - [0.0%]
¹ 1296 Games rolled with Variance Reduction.
Dice Seed: 271828
Moves: 3-ply, cube decisions: XG Roller
eXtreme Gammon Version: 2.19.207.pre-release
---
Tim Chow
It would be a more interesting problem if the 3/2 play didn't also minimize shots.
On 8/28/2022 2:48 PM, peps...@gmail.com wrote:
It would be a more interesting problem if the 3/2 play didn't also minimize shots.What I found interesting was not the ranking of the plays but
the size of the equity differences.
---
Tim Chow
On 8/28/2022 2:48 PM, peps...@gmail.com wrote:
It would be a more interesting problem if the 3/2 play didn't also minimize shots.What I found interesting was not the ranking of the plays but
the size of the equity differences.
---
Tim Chow
XGID=-bBD-DC-----b-B----b-bbbc-:1:-1:1:51:0:0:0:0:10
X:Player 1 O:Player 2
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| X | | O O O O O | +---+
| X | | O O O O O | | 2 |
| | | O | +---+
| | | |
| | | |
| |BAR| |
| | | |
| | | X X |
| | | X X X |
| O | | X X X X O |
| O | | X X X X O |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 82 O: 107 X-O: 0-0
Cube: 2, O own cube
X to play 51
I was rather surprised at how much difference there is among the
possible plays here. 14/9 3/2 lets O hit with any 2 as well as
53 and 11, for a total of 14 shots. 14/8 lets O hit with any 2
as well as 61, 43, and 11, for a total of 16 shots. 14/13 14/9
lets O hit with any ace as well as 62, 53, 66 and 33, for a total
of 17 shots. So picking the play that leaves the fewest shots
will lead you to the top play of the rollout below. But I think
it's also true that O is particularly happy to hit from her 24pt
since it lets her escape with tempo.
1. Rollout¹ 14/9 3/2 eq:+0.309
Player: 68.07% (G:10.09% B:0.35%)
Opponent: 31.93% (G:6.03% B:0.12%)
Confidence: ±0.005 (+0.304..+0.314) - [100.0%]
2. Rollout¹ 14/9 6/5 eq:+0.243 (-0.066)
Player: 65.50% (G:9.03% B:0.32%)
Opponent: 34.50% (G:6.21% B:0.13%)
Confidence: ±0.005 (+0.238..+0.248) - [0.0%]
3. Rollout¹ 14/8 eq:+0.224 (-0.084)
Player: 65.21% (G:9.84% B:0.36%)
Opponent: 34.79% (G:6.37% B:0.12%)
Confidence: ±0.005 (+0.219..+0.229) - [0.0%]
4. Rollout¹ 14/13 14/9 eq:+0.154 (-0.155)
Player: 62.75% (G:8.72% B:0.29%)
Opponent: 37.25% (G:6.96% B:0.14%)
Confidence: ±0.004 (+0.149..+0.158) - [0.0%]
¹ 1296 Games rolled with Variance Reduction.
Dice Seed: 271828
Moves: 3-ply, cube decisions: XG Roller
eXtreme Gammon Version: 2.19.207.pre-release
---
Tim Chow
On Sunday, August 28, 2022 at 8:37:36 AM UTC-4, Tim Chow wrote:
XGID=-bBD-DC-----b-B----b-bbbc-:1:-1:1:51:0:0:0:0:10
X:Player 1 O:Player 2
Score is X:0 O:0. Unlimited Game +13-14-15-16-17-18------19-20-21-22-23-24-+
| X | | O O O O O | +---+
| X | | O O O O O | | 2 |
| | | O | +---+
| | | |
| | | |
| |BAR| |
| | | |
| | | X X |
| | | X X X |
| O | | X X X X O |
| O | | X X X X O |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 82 O: 107 X-O: 0-0
Cube: 2, O own cube
X to play 51
I was rather surprised at how much difference there is among the
possible plays here. 14/9 3/2 lets O hit with any 2 as well as
53 and 11, for a total of 14 shots. 14/8 lets O hit with any 2
as well as 61, 43, and 11, for a total of 16 shots. 14/13 14/9
lets O hit with any ace as well as 62, 53, 66 and 33, for a total
of 17 shots. So picking the play that leaves the fewest shots
will lead you to the top play of the rollout below. But I think
it's also true that O is particularly happy to hit from her 24pt
since it lets her escape with tempo.
1. Rollout¹ 14/9 3/2 eq:+0.309
Player: 68.07% (G:10.09% B:0.35%)
Opponent: 31.93% (G:6.03% B:0.12%)
Confidence: ±0.005 (+0.304..+0.314) - [100.0%]
2. Rollout¹ 14/9 6/5 eq:+0.243 (-0.066)
Player: 65.50% (G:9.03% B:0.32%)
Opponent: 34.50% (G:6.21% B:0.13%)
Confidence: ±0.005 (+0.238..+0.248) - [0.0%]
3. Rollout¹ 14/8 eq:+0.224 (-0.084)
Player: 65.21% (G:9.84% B:0.36%)
Opponent: 34.79% (G:6.37% B:0.12%)
Confidence: ±0.005 (+0.219..+0.229) - [0.0%]
4. Rollout¹ 14/13 14/9 eq:+0.154 (-0.155)
Player: 62.75% (G:8.72% B:0.29%)
Opponent: 37.25% (G:6.96% B:0.14%)
Confidence: ±0.004 (+0.149..+0.158) - [0.0%]
¹ 1296 Games rolled with Variance Reduction.
Dice Seed: 271828
Moves: 3-ply, cube decisions: XG Roller
eXtreme Gammon Version: 2.19.207.pre-release
---While this and these situations are generally easily solved when there's a difference in the amount of shots left, it should be recognized here that by making the correct play, 3/2, and not 14/13, we make the opponent's immediate aces pretty disgusting.
Tim Chow
Stick
On Tuesday, August 30, 2022 at 7:56:57 PM UTC+1, Stick Rice wrote:disgusting.
While this and these situations are generally easily solved when there's a difference in the amount of shots left, it should be recognized here that by making the correct play, 3/2, and not 14/13, we make the opponent's immediate aces pretty
Stick
Good point, and it's an excellent example of a key difference between intermediates and experts.
Intermediates typically focus only on minimizing the opponent's jokers but often ignore the opponent's anti-jokers
whereas stronger players pay attention to all luck events: opponent's jokers, opponent's anti-jokers, our own jokers, our own
anti-jokers. (And rolls with luck outcomes in between, of course.)
On 8/31/2022 4:04 AM, peps...@gmail.com wrote:disgusting.
On Tuesday, August 30, 2022 at 7:56:57 PM UTC+1, Stick Rice wrote:
While this and these situations are generally easily solved when there's a difference in the amount of shots left, it should be recognized here that by making the correct play, 3/2, and not 14/13, we make the opponent's immediate aces pretty
Stick
Good point, and it's an excellent example of a key difference between intermediates and experts.Stick's observation about aces is a nice one that I had overlooked.
Intermediates typically focus only on minimizing the opponent's jokers but often ignore the opponent's anti-jokers
whereas stronger players pay attention to all luck events: opponent's jokers, opponent's anti-jokers, our own jokers, our own
anti-jokers. (And rolls with luck outcomes in between, of course.)
At the same time, I'm not sure how important it is in this position.
In the variant below, reasoning about aces might lead you to reject
15/14 15/10 in favor of 15/9. Not that 15/9 would be a big blunder,
but it suggests to me that other considerations dominate.
The variant below also illustrates why I was surprised by how much
equity difference there was between the plays in the original position,
In this variant, 15/10 3/2 gives O 15 hitting rolls instead of 14, and
while that demotes it to third place, it's not that far behind in
equity.
I think that maybe in the original position, part of the story is that
14/13 turns O's twelves from good rolls into super-jokers.
XGID=-bBD-DC------b-B---b-bbbc-:1:-1:1:51:0:0:0:0:10
X:Player 1 O:Player 2
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| O X | | O O O O O | +---+
| O X | | O O O O O | | 2 |
| | | O | +---+
| | | |
| | | |
| |BAR| |
| | | |
| | | X X |
| | | X X X |
| | | X X X X O |
| | | X X X X O |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 84 O: 105 X-O: 0-0
Cube: 2, O own cube
X to play 51
1. Rollout¹ 15/14 15/10 eq:+0.286
Player: 67.73% (G:9.22% B:0.31%)
Opponent: 32.27% (G:6.05% B:0.12%)
Confidence: ±0.004 (+0.282..+0.290) - [100.0%]
2. Rollout¹ 15/9 eq:+0.273 (-0.013)
Player: 66.42% (G:10.36% B:0.34%)
Opponent: 33.58% (G:6.05% B:0.14%)
Confidence: ±0.004 (+0.269..+0.278) - [0.0%]
3. Rollout¹ 15/10 3/2 eq:+0.259 (-0.028)
Player: 66.07% (G:10.86% B:0.45%)
Opponent: 33.93% (G:6.63% B:0.12%)
Confidence: ±0.004 (+0.255..+0.263) - [0.0%]
¹ 1296 Games rolled with Variance Reduction.
Dice Seed: 271828
Moves: 3-ply, cube decisions: XG Roller
eXtreme Gammon Version: 2.19.207.pre-release
---
Tim Chow
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