• Hit one, hit two, escape, build or some combination thereof?

    From ah...Clem@21:1/5 to All on Sun Jul 31 12:56:17 2022
    XGID=--aB-BCB-aA--B-b-bcccB--A-:0:0:1:51:0:0:3:0:10

    X:Player 1 O:Player 2
    Score is X:0 O:0. Unlimited Game, Jacoby Beaver
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | X O O O | | O O X X |
    | X O O O | | O O X |
    | O | | O O |
    | | | |
    | | | |
    | |BAR| |
    | | | |
    | | | |
    | | | X |
    | X | | X X X |
    | X O X | | X X X O |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 150 O: 129 X-O: 0-0
    Cube: 1
    X to play 51

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Tim Chow@21:1/5 to ah...Clem on Sun Jul 31 18:36:07 2022
    On Sunday, July 31, 2022 at 12:56:21 PM UTC-4, ah...Clem wrote:
    XGID=--aB-BCB-aA--B-b-bcccB--A-:0:0:1:51:0:0:3:0:10

    X:Player 1 O:Player 2
    Score is X:0 O:0. Unlimited Game, Jacoby Beaver +13-14-15-16-17-18------19-20-21-22-23-24-+
    | X O O O | | O O X X |
    | X O O O | | O O X |
    | O | | O O |
    | | | |
    | | | |
    | |BAR| |
    | | | |
    | | | |
    | | | X |
    | X | | X X X |
    | X O X | | X X X O |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 150 O: 129 X-O: 0-0
    Cube: 1
    X to play 51

    21/16 10/9* is my play. We'd like to jump O's five-prime, and
    doing so when she's on the bar is a great opportunity.

    ---
    Tim Chow

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From ah....Clem@21:1/5 to All on Wed Aug 3 15:45:46 2022
    My take on this play was to either whack two or whack one while
    escaping. Both seemed to be thematic. I didn't consider the building
    play of 13/8 10/9* which is sort of a hybrid.

    I opted to hit two because that's my nature and it seemed sound. XG
    doesn't like it at all at lower settings, but a full 1296 rollout rates
    it as a minor error. Meanwhile, escaping or bringing one down after the
    hit are statistically tied.




    XGID=--aB-BCB-aA--B-b-bcccB--A-:0:0:1:51:0:0:3:0:10

    X:Player 1 O:Player 2
    Score is X:0 O:0. Unlimited Game, Jacoby Beaver
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | X O O O | | O O X X |
    | X O O O | | O O X |
    | O | | O O |
    | | | |
    | | | |
    | |BAR| |
    | | | |
    | | | |
    | | | X |
    | X | | X X X |
    | X O X | | X X X O |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 150 O: 129 X-O: 0-0
    Cube: 1
    X to play 51

    1. Rollout¹ 21/16 10/9* eq:-0.044
    Player: 48.80% (G:16.89% B:0.84%)
    Opponent: 51.20% (G:18.92% B:1.50%)
    Confidence: ±0.017 (-0.061..-0.027) - [51.2%]
    Duration: 5 minutes 41 seconds

    2. Rollout¹ 13/8 10/9* eq:-0.044 (-0.001)
    Player: 48.18% (G:16.16% B:0.70%)
    Opponent: 51.82% (G:15.04% B:0.74%)
    Confidence: ±0.015 (-0.060..-0.029) - [46.7%]
    Duration: 5 minutes 16 seconds

    3. Rollout¹ 10/9* 7/2* eq:-0.061 (-0.018)
    Player: 47.06% (G:18.56% B:0.66%)
    Opponent: 52.94% (G:16.10% B:0.92%)
    Confidence: ±0.017 (-0.078..-0.045) - [2.1%]
    Duration: 5 minutes 29 seconds



    ¹ 1296 Games rolled with Variance Reduction.
    Moves: 3-ply, cube decisions: XG Roller


    eXtreme Gammon Version: 2.10


    --
    Ah....Clem
    The future is fun, the future is fair.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Stick Rice@21:1/5 to ah....Clem on Thu Aug 4 11:34:09 2022
    On Wednesday, August 3, 2022 at 3:45:47 PM UTC-4, ah....Clem wrote:
    My take on this play was to either whack two or whack one while
    escaping. Both seemed to be thematic. I didn't consider the building
    play of 13/8 10/9* which is sort of a hybrid.

    I opted to hit two because that's my nature and it seemed sound. XG
    doesn't like it at all at lower settings, but a full 1296 rollout rates
    it as a minor error. Meanwhile, escaping or bringing one down after the
    hit are statistically tied. XGID=--aB-BCB-aA--B-b-bcccB--A-:0:0:1:51:0:0:3:0:10

    X:Player 1 O:Player 2
    Score is X:0 O:0. Unlimited Game, Jacoby Beaver +13-14-15-16-17-18------19-20-21-22-23-24-+
    | X O O O | | O O X X |
    | X O O O | | O O X |
    | O | | O O |
    | | | |
    | | | |
    | |BAR| |
    | | | |
    | | | |
    | | | X |
    | X | | X X X |
    | X O X | | X X X O |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 150 O: 129 X-O: 0-0
    Cube: 1
    X to play 51
    1. Rollout¹ 21/16 10/9* eq:-0.044
    Player: 48.80% (G:16.89% B:0.84%)
    Opponent: 51.20% (G:18.92% B:1.50%)
    Confidence: ±0.017 (-0.061..-0.027) - [51.2%]
    Duration: 5 minutes 41 seconds

    2. Rollout¹ 13/8 10/9* eq:-0.044 (-0.001)
    Player: 48.18% (G:16.16% B:0.70%)
    Opponent: 51.82% (G:15.04% B:0.74%)
    Confidence: ±0.015 (-0.060..-0.029) - [46.7%]
    Duration: 5 minutes 16 seconds

    3. Rollout¹ 10/9* 7/2* eq:-0.061 (-0.018)
    Player: 47.06% (G:18.56% B:0.66%)
    Opponent: 52.94% (G:16.10% B:0.92%)
    Confidence: ±0.017 (-0.078..-0.045) - [2.1%]
    Duration: 5 minutes 29 seconds



    ¹ 1296 Games rolled with Variance Reduction.
    Moves: 3-ply, cube decisions: XG Roller


    eXtreme Gammon Version: 2.10


    --
    Ah....Clem
    The future is fun, the future is fair.

    "The best time to get off a shitty anchor is when the opponent is on the bar" - me.

    While we don't normally think of the 21pt as a *shitty anchor it is here because we're so hemmed in.

    Stick

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Timothy Chow@21:1/5 to All on Thu Aug 4 21:08:58 2022
    Nice position. FWIW, below is a somewhat longer rollout with somewhat
    stronger settings.

    XGID=--aB-BCB-aA--B-b-bcccB--A-:0:0:1:51:0:0:3:0:10

    X:Player 1 O:Player 2
    Score is X:0 O:0. Unlimited Game, Jacoby Beaver
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | X O O O | | O O X X |
    | X O O O | | O O X |
    | O | | O O |
    | | | |
    | | | |
    | |BAR| |
    | | | |
    | | | |
    | | | X |
    | X | | X X X |
    | X O X | | X X X O |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 150 O: 129 X-O: 0-0
    Cube: 1
    X to play 51

    1. Rollout¹ 21/16 10/9* eq:-0.030
    Player: 49.06% (G:16.75% B:0.81%)
    Opponent: 50.94% (G:18.51% B:1.39%)
    Confidence: ±0.008 (-0.038..-0.021) - [99.1%]

    2. Rollout¹ 13/8 10/9* eq:-0.043 (-0.013)
    Player: 48.11% (G:16.02% B:0.62%)
    Opponent: 51.89% (G:14.67% B:0.70%)
    Confidence: ±0.007 (-0.051..-0.036) - [0.9%]

    3. Rollout¹ 10/9* 7/2* eq:-0.066 (-0.037)
    Player: 47.00% (G:18.40% B:0.60%)
    Opponent: 53.00% (G:15.83% B:0.89%)
    Confidence: ±0.008 (-0.075..-0.058) - [0.0%]

    ¹ 3139 Games rolled with Variance Reduction.
    Dice Seed: 271828
    Moves: 4-ply, cube decisions: XG Roller+
    Search interval: Large

    eXtreme Gammon Version: 2.19.207.pre-release

    ---
    Tim Chow

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)