• How to debunk a self-fulfilling fallacy with another one.

    From MK@21:1/5 to All on Sat Jun 18 20:26:51 2022
    Imagine that we were living in the age when Raquel Welch
    was wearing a loincloth bikini. I don't mean in the "One
    Million Years B.C." I mean in 1966 B.J. (Before Jackoffski).

    Imagine that, being a well trusted gambler mathematician
    among his ilks, Axel dreamed up and published his "cube
    skill theory" that became widely adopted and which said:

    - If your last roll was a prime number and you are ahead by
    more than 10 but less than 20 pips, then double.

    - If the cube value is a multiple of the absolute value of the
    square root of your pip count, then take; else drop.

    Imagine that all the bots incorporated his skill formula and
    that all the mentally ill gamblers strived to play like the bots
    and achieved very low error rates as calculated by the bots.

    With everything else being the same as today, i.e. checker
    skill of the gamblegammon bots and the gamblegammon
    human giants being the same as they would be in the year
    2022 A.D. (Anno Domani), they all would have the same
    ER/PR's and would get ranked in the same order as today.

    None of you would know any differently and if Murat said
    that the so-called "cube skill theory" was bullshit, none of
    you would believe him.

    MK

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  • From Axel Reichert@21:1/5 to murat@compuplus.net on Sun Jun 19 08:34:57 2022
    MK <murat@compuplus.net> writes:

    Imagine that, being a well trusted gambler mathematician
    among his ilks, Axel dreamed up and published his "cube
    skill theory" that became widely adopted and which said:

    - If your last roll was a prime number and you are ahead by
    more than 10 but less than 20 pips, then double.

    - If the cube value is a multiple of the absolute value of the
    square root of your pip count, then take; else drop.

    Will not happen, because

    1. I do not publish bullshit.

    2. If 1. is false, then still others will not believe my bullshit.

    if Murat said that the so-called "cube skill theory" was bullshit,
    none of you would believe him.

    Compare and contrast with above.

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  • From pepstein5@gmail.com@21:1/5 to Axel Reichert on Sun Jun 19 14:10:16 2022
    On Sunday, June 19, 2022 at 7:35:01 AM UTC+1, Axel Reichert wrote:
    MK <mu...@compuplus.net> writes:

    Imagine that, being a well trusted gambler mathematician
    among his ilks, Axel dreamed up and published his "cube
    skill theory" that became widely adopted and which said:

    - If your last roll was a prime number and you are ahead by
    more than 10 but less than 20 pips, then double.

    - If the cube value is a multiple of the absolute value of the
    square root of your pip count, then take; else drop.
    Will not happen, because

    1. I do not publish bullshit.

    2. If 1. is false, then still others will not believe my bullshit.
    if Murat said that the so-called "cube skill theory" was bullshit,
    none of you would believe him.
    Compare and contrast with above.

    The Axelisation theory does make sense and works well.
    It deserves to be better known.
    It is not good backgammon to Axelise in every racing position --
    ideally intuition should be used if a player's experience is sufficiently well developed.

    It is an interesting exercise to actually Axelise in your own games.
    There's a small element of the theory that doesn't quite make sense,
    but things that don't make perfect sense are to be expected.
    What doesn't make sense about it?
    Suppose that one of the players has only an acepoint stack with no other checkers.
    Then having 2n checkers in the stack is the same as having 2n-1 checkers in the stack.
    So it makes no sense for the method to ignore the above equivalence and use the exact
    number of acepoint checkers.
    But that's a very small issue and it's just as much of an issue with racing algos generally
    apart from EPC perhaps.

    Paul

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  • From MK@21:1/5 to Axel Reichert on Tue Jun 21 17:02:11 2022
    On June 19, 2022 at 12:35:01 AM UTC-6, Axel Reichert wrote:

    MK <mu...@compuplus.net> writes:

    Imagine that, being a well trusted gambler mathematician
    among his ilks, Axel dreamed up and published his "cube
    skill theory" that became widely adopted and which said:

    Will not happen, because
    1. I do not publish bullshit.

    Whether they themselves believe in them, many people do.
    You may not publish but you subscribe to bullshit of others.

    More than any other reason, I used your name in my example
    in order to draw you into the discussion. ;)

    2. If 1. is false, then still others will not believe my bullshit.

    Don't be so sure. People believe all kinds of bullshits, especially
    if they are elaborate and come from prophets they naively trust.

    I wonder if I can talk you into doing another simple experiment
    to show this time that even the cubeless equities calculated to
    pretentious levels of accuracy are mostly bullshit (more so at
    the early stages and less so at the late stages of games).

    This experiment would be even easier than your Murat mutant
    cube skill experiment but more fundamentally important since
    cube decisions, as well as checker decisions, are based on the calculated/estimated equities.

    You can use my approach of mutant making the worst move in
    its first turn, either as its opening or reply roll, and call it Murat
    mutant-2 if you wish.

    https://montanaonline.net/backgammon/xg.php

    https://montanaonline.net/backgammon/xg/Worstfirst/Worstfirst.txt

    https://www.youtube.com/watch?v=CPhBQl5ttmo

    If I remember right, you had said you didn't know "C" language
    and I dodn't know how you modified Gnubg for your experiment
    but this would require adding only one line of code to the mutant
    to say "If first move then pick the worst move" and let it play as
    usual afterwards without any other changes.

    In a past thread you had suggested that I should play a session
    of cubeless games which didn't make sense for my purpose of
    debunking the very "cube skill" but it would make sense in this
    new experiment which would focus on early cubeless equities
    as well as early adjusted cubeful equities being all bogus. I bet
    mutant will win more than expected by its checker error rate. I
    wouldn't be surprised if it even wins close to 50% if not more.

    In cubefull games, mutant will drop most cubes immediately
    following its initial huge blunders, (losing only 1 point, with no
    risk of high cube SPP), but may and most likely will still manage
    to win at least more than expected by its checker+cube error rate.

    Wouldn't you all want to know the results of such experiments?

    If you would dare, of course, since the implications may end up
    proving devastating to your faiths in position equity bullshit...

    MK

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