XGID=---BB-B-B-AA----b--fcBBbbA:1:1:1:41:0:0:0:0:10I'm also surprised. I would have been thinking in terms of builders for the 5 point, and would have probably played 10/9.
X:Player 1 O:Player 2
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| O | | O O X X O O |
| O | | O O X X O O |
| | | O O |
| | | O |
| | X | 6 |
| |BAR| |
| | | |
| | | |
| | | | +---+
| X | | X X X | | 2 |
| X X X | | X X X | +---+
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 174 O: 75 X-O: 0-0
Cube: 2, X own cube
X to play 41
I found it surprising that XG wanted to button up with the ace
instead of maximizing builders for the 5pt. I'm guessing that
it's hoping to hit a shot next turn and doesn't want O to have
the chance to hit back from the bar.
1. Rollout¹ Bar/21 11/10 eq:-0.245
Player: 43.44% (G:5.02% B:0.17%)
Opponent: 56.56% (G:35.36% B:0.92%)
Confidence: ±0.010 (-0.255..-0.235) - [100.0%]
2. Rollout¹ Bar/21 10/9 eq:-0.296 (-0.051)
Player: 42.25% (G:4.44% B:0.15%)
Opponent: 57.75% (G:36.79% B:1.15%)
Confidence: ±0.011 (-0.307..-0.285) - [0.0%]
3. Rollout¹ Bar/21 8/7 eq:-0.310 (-0.065)
Player: 42.13% (G:4.97% B:0.17%)
Opponent: 57.87% (G:38.00% B:1.33%)
Confidence: ±0.011 (-0.321..-0.299) - [0.0%]
¹ 1296 Games rolled with Variance Reduction.
Dice Seed: 271828
Moves: 3-ply, cube decisions: XG Roller
eXtreme Gammon Version: 2.19.207.pre-release
---
Tim Chow
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